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Why the PVE of the game is so bad?

First post
Author
Ace Uoweme
Republic Military School
Minmatar Republic
#141 - 2013-07-10 20:52:31 UTC
Talon SilverHawk wrote:
Nope it will mean more idiotic threads for the ppl arguing the opposite, the thing I would like to be able to miss is the increasing self righteous drivel that comes from the "we know better than you crowd in these forums."


Ask them which games that they played before, and ask them what happened to them after they ruined it with very niche ideas?

Rhetoric seen here is seen in EQII and in WoW (especially on the PvP forums) and countless other game forums. Control freaks wanting to control how the game is developed THEIR way. If the game dies, they blame the publishers or some other easy victim -- casuals or PvE players.

Games are a working relationship with devs and players. Devs have their job to do and players offer feedback on their job, as they're paying for a service. When some players want to dictate content, they make the world smaller for everyone, including them. If devs fall for this feedback, they fall victim to the ever constant need for "make my toon better; make me fight harder; make me make gold easier" schemes. Innovation takes a back seat for "mememe" (and you bet the same players tell others they are the "self-entitled").

PvE isn't a problem, it's working as intended. Same as PvP.

The problem is when one group wants to overtake the other group. This was seen in Cata in WoW over raiders vs casuals vs PvPers. 10% of the overall population (even Blizzard came back confirming this) who crowd forums about their only real reason in playing a game, whining about how the game is destroyed because some PvPer got a buff (or vice versa). Meanwhile, casuals are looking for means to play the game without 15hr raid nights 7 days a week. PvPers are groaning because they can't pewpewpew healers (who are designed to heal) and decided to go James mode with Healers Have to Die addons. Then wonder where all the healers went, because being the #1 target isn't fun...and now THEY are dying like flies.

...Yeah, seen this stuff a-l-l before...

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Jonah Gravenstein
Machiavellian Space Bastards
#142 - 2013-07-10 20:56:05 UTC
^^ speaking of self righteous drivel, here comes Ace

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

raven666wings
Cyber Chaos Crew
#143 - 2013-07-10 21:07:51 UTC  |  Edited by: raven666wings
Jonah Gravenstein wrote:

That's easy, don't use the forums, nobody is forcing you to read the increasing self righteous drivel that comes from the "we know better than you crowd", who incidentally are, for the most part, the ones claiming x feature from y game would make Eve better.

I play Eve because of what it is, a no holds barred do unto others before they do unto you game, not because I want it to became yet another bland game with such moronic mechanics that it drives players to games like Eve, who then ruin it and demand it's dumbed down because it's too hard.


bro, the only mechanic that drives players into EVE are those promo vids and photoshopped pics full of bling that CCP keeps spamming online. Sadly for you when people bite the bait and come here to realise how bad the game actually is, you get forum threads like this.
Talon SilverHawk
Patria o Muerte
#144 - 2013-07-10 21:20:50 UTC
Jonah Gravenstein wrote:
Talon SilverHawk wrote:

Nope it will mean more idiotic threads for the ppl arguing the opposite, the thing I would like to be able to miss is the increasing self righteous drivel that comes from the "we know better than you crowd in these forums."

P.S show me any game that wants to lose subscribers (especially a paid subscription game) (why hello mister ex EA man)

Tal


That's easy, don't use the forums, nobody is forcing you to read the increasing self righteous drivel that comes from the "we know better than you crowd", who incidentally are, for the most part, the ones claiming x feature from y game would make Eve better.

I play Eve because of what it is, a no holds barred do unto others before they do unto you game, not because I want it to became yet another bland game with such moronic mechanics that it drives players to games like Eve, who then ruin it and demand it's dumbed down because it's too hard.



What you don't seem to get is that ITS A SAND BOX , it can be the game you want, and doesn't need to be ruined by the addition of some PVE content that others enjoy, adding some new missions for example is not going to change your game, no one (at least not me) is saying dumb it down or change the way EvE currently works, just add some more PVE content. Then every ones a winner : )

New PVE content and the current Eve universe set up is not mutualy exclusive ...

Tal

raven666wings
Cyber Chaos Crew
#145 - 2013-07-10 21:28:51 UTC  |  Edited by: raven666wings
yes yes.. this is what i tried to explain.. but some peoples heads are just too hard to compute this...

"oh no because it's a sandbox! we cannot add content or enhance gameplay without turning the game into WOW!.... oh wait .. yes we can... damn" lol

projecting in other ppls head your idea of content as"WOW" really shows ur imagination sci-fi wise

and leads me to think you're probably the real introverted WOW fan on denial

lol
Ace Uoweme
Republic Military School
Minmatar Republic
#146 - 2013-07-10 21:46:18 UTC
Talon SilverHawk wrote:
What you don't seem to get is that ITS A SAND BOX


Because they came from games that aren't sand boxes, and think they can mold the game like all those themepark games they played...and some including WoW.

If XYZ wants to mission for $14.95/mon more power to them. It's not hurting EvE one bit. Same as the PvPer who wants to roam in blobs that never was designed to be played in this game. They pay their money and getting something for it.

In a sandbox game there really shouldn't be these arguments, and really should be tailored around venues players prefer to play. Not just hang a sign up that says sandbox but really mean MMOFPS. People can play FPS games truly for free and without the hangups seen in MMOs for that.

MMOs offer things other genres don't offer. Be it crafting systems, markets or wanting to just fly in space. To me PvP is the least I play them for, already have a FPS fix and would rather pay to play the epic crafter which FPS games don't offer.

If a niche game is about being niched, well respect the niches in it.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Jonah Gravenstein
Machiavellian Space Bastards
#147 - 2013-07-10 21:50:36 UTC  |  Edited by: Jonah Gravenstein
I never said that new content was bad, stop putting words into my mouth, and as for being a fan of WoW? I played it for a short while, didn't like it and no longer play it. Unlike others I'm honest enough to admit that I actually quit a game because I didn't like it, and didn't hang on by my fingernails trying to change it into something I did like.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

raven666wings
Cyber Chaos Crew
#148 - 2013-07-10 22:01:35 UTC
Consider yourself happy that the players are actually making suggestions to improve aspects of the game. This shows that there are elements in it that they still like, and have a reason for not having abandoned it yet.
Fairren
HellrisCorp
#149 - 2013-07-10 22:19:16 UTC
raven666wings wrote:
Verunae Caseti wrote:


Dear Mr. illusion-breaker, please list for me the MMO's that meet the following criteria:

1) More than 500 people logged in concurrently.
2) Open world free PvP anywhere in the game.
3) Actual risk of tangible loss upon death and the corollary promise of tangible gains upon successful PvP engagement.

I await your response with bated breath my illusion-breaking friend.


Star Wars Galaxies (closed in 2011 due to SOE loss of publishing rights from Lucas Arts)
Anarchy Online (still running on a 2001 engine and stagnated even more than EVE)
Age of Wushu (chinese martial arts open world pvp game recently released)

If you wanna go into the MMOFPS category u can also name titles like Planetside 2 etc

but dont let this bother you! you can keep ur head shoved in ur rugged sandbox and watch people leave to play new upcoming titles like Star Citizen and others

SWG certainly did not have a tangible death penalty for a vast majority of its existence.
raven666wings
Cyber Chaos Crew
#150 - 2013-07-10 22:40:23 UTC  |  Edited by: raven666wings
Fairren wrote:

SWG certainly did not have a tangible death penalty for a vast majority of its existence.


Yes, I think you still have not yet understood the point of this thread

No one is suggesting a removal of any of the current EVE's open pvp features, what people want is to see the pve and other features improved too.
Tippia
Sunshine and Lollipops
#151 - 2013-07-10 23:02:17 UTC
Ace Uoweme wrote:
raven666wings wrote:
Ask to quit and get replaced by fresh meat

Where is that going to come from?
The same place it has always come from: people who want to build something for themselves rather than be force-fed content. Since “hard games” is a trend in gaming right now, that's a good market right there, and EVE certainly caters to it with its no-guaranteed-success design philosophy.

Quote:
MMOs offer things other genres don't offer. Be it crafting systems, markets or wanting to just fly in space. To me PvP is the least I play them for, already have a FPS fix and would rather pay to play the epic crafter which FPS games don't offer.

If a niche game is about being niched, well respect the niches in it.
So why do you keep suggesting that EVE should leave that niche and start catering to a completely different audience that is not guaranteed to come flocking to the game (as opposed to the many niche players it has collected, and continues to collect, over the years)?

Oh, and the only thing an MMO offers that other game mechanics can't (because that's what it is: a game mechanic, not a genre) is the “Massive Multiplayer” part — hell, it's right there in the name. Everything else can be had just fine elsewhere. The problem is that only a handful of MMOs actually deliver on that one defining characteristic.
raven666wings
Cyber Chaos Crew
#152 - 2013-07-10 23:37:46 UTC  |  Edited by: raven666wings
Tippia wrote:
Ace Uoweme wrote:
raven666wings wrote:
Ask to quit and get replaced by fresh meat

Where is that going to come from?


just like him, you also did not understand that i was referring to the devs and not the players

Tippia wrote:


Where is that going to come from?The same place it has always come from: people who want to build something for themselves rather than be force-fed content. Since “hard games” is a trend in gaming right now, that's a good market right there, and EVE certainly caters to it with its no-guaranteed-success design philosophy.


Talking to people like you is the same thing as talking to a person with the cognitive ability of a 3 year old - no one is suggesting that you should stop building something for yourself in game, what people are suggesting is, besides improving pve elements like missions etc, that the game needs more things that you can build,more playable races/factions, in station avatar gameplay, planetary gameplay etc. You like running an alliance with your own systems, outposts, self made ships, weapons, equipment,etc, all of that is fine, but it is something that can be worked on and expanded with new features.
Tippia
Sunshine and Lollipops
#153 - 2013-07-10 23:47:21 UTC
raven666wings wrote:
Talking to people like you is the same thing as talking to a person with the cognitive ability of a 3 year old
So in other words, you can't think of anything wrong with what I just said or offer anything to disprove it.

Quote:
just like him, you also did not understand that i was referring
You didn't happen to notice that I answered his question rather than respond to your claim? Hmm? So about that cognitive ability…

Oh, and by the way…
Quote:
You like running an alliance with your own systems, outposts, self made ships, weapons, equipment,etc
…if you're going to say things like this, maybe you should check on what I do first?
raven666wings
Cyber Chaos Crew
#154 - 2013-07-11 00:01:28 UTC
lol nope, neither him nor you understood what i wrote, and both of you made comments about the playerbase when i referred to the devs ... and you are answering a question that he made by not understanding what i meant, which is hilarious haha
Ace Uoweme
Republic Military School
Minmatar Republic
#155 - 2013-07-11 00:09:15 UTC
raven666wings wrote:
lol nope, neither him nor you understood what i wrote, and both of you made comments about the playerbase when i referred to the devs ... and you are answering a question that he made by not understanding what i meant, which is hilarious haha


Probably because you don't write well to be understood?

"Fresh meat" isn't a term normally used to refer to devs. In PvP and FPS games it refers to new players.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

raven666wings
Cyber Chaos Crew
#156 - 2013-07-11 00:10:45 UTC
hahahah allright man this forum pvp is fun but i gotta bounce. peace
Tippia
Sunshine and Lollipops
#157 - 2013-07-11 00:11:57 UTC
raven666wings wrote:
neither him nor you understood what i wrote
You're confusing “understand” with “care”. What you wrote had nothing to do with what I said since I was responding to what Ace wrote (and we both understood what that was). Are you confused by the fact that I didn't cut your part out? Do you suffer from some severe astigmatism that makes you misread which is the inner quote and which is the outer quote?

I know what you wrote, and I understand it. It is irrelevant — this is the part you're having problem understanding.

Quote:
you are answering a question that he made by not understanding what i meant
…which doesn't mean it's not a question that doesn't need answering. In fact, it's even more reason to answer it: because as you may have noticed, he's pretty confused about how this whole gaming thing works. It was a (very odd) tangent, but one that needed to be addressed because he needs to come out of his little la-la land.
PotatoOverdose
Handsome Millionaire Playboys
Sedition.
#158 - 2013-07-11 00:51:10 UTC
PvE should be unpredictable, have actual risk (i.e. a significant chance to loose your ship(s)), and actual reward (i.e. payment somewhat proportional to the ship you risked to complete the content).

This would bring it into line with other eve related activities rather than being the mind-numbing snoozefest it is today.
Verunae Caseti
Viziam
Amarr Empire
#159 - 2013-07-11 04:41:39 UTC
PotatoOverdose wrote:
This would bring it into line with other eve related activities


Bringing the PvE aspects of EVE "into line" with other activities would be like bringing the FPS aspects of EVE in line, or the trading card aspects of EVE in line.

EVE is not a PvE game. If you want a PvE game, you have plenty of options. Go play one of those instead of trying to ruin EVE.
Onquaber
Back To High-sec Inc.
#160 - 2013-07-11 05:08:01 UTC
Verunae Caseti wrote:
PotatoOverdose wrote:
This would bring it into line with other eve related activities


Bringing the PvE aspects of EVE "into line" with other activities would be like bringing the FPS aspects of EVE in line, or the trading card aspects of EVE in line.

EVE is not a PvE game. If you want a PvE game, you have plenty of options. Go play one of those instead of trying to ruin EVE.



Since when new content ruins the game?.

And yes im thinking to go play something else. Me, and my friends quit eve a lot of times for this reason. Only came back because is the only spaceship mmo.

What a lot of "PVP" players don't understand is the more pve in this particular game brings more pvp opportunities. But yeah, continue with "EVE is PVP only".