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Drake lvl.3 missions

Author
Nick The HITMAN
Viziam
Amarr Empire
#1 - 2013-07-08 17:19:48 UTC
Hello Guys,
i need good tank for lvl. 3 missions. I already trained like 40% of the lvl 4-5 skills for the drake. I found this setup on battleclinic. On paper all looks good. I'm using T2 Heavy Missile launchers.
Any help is apreciated, thanks in advance.


[Drake, Wormhole Drake Spider Tank]
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
10MN Afterburner II
Phased Weapon Navigation Array Generation Extron

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II


Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Hobgoblin II

PVE fit
Daniel Plain
Doomheim
#2 - 2013-07-08 17:23:25 UTC  |  Edited by: Daniel Plain
it's overtanked for most lvl3 missions. might be just right if you try to blitz the blockade, but everything else won't even get your shields below 75%. I would add one BCS and see how it is going. if the tank is still too large, replace one rig with a rigor catalyst for better damage application.

edit: also consider a combination of power diagnostics and microwarpdrive for more mobility.

I should buy an Ishtar.

Caleidascope
Republic Military School
Minmatar Republic
#3 - 2013-07-08 17:55:41 UTC
An old classic.

Life is short and dinner time is chancy

Eat dessert first!

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2013-07-08 18:17:36 UTC
[Drake, lv3]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Beta Reactor Control: Shield Power Relay I

Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
10MN Afterburner II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Upgraded Thermic Dissipation Amplifier I

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Flare Catalyst I
Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I

drones to taste, choice between hobs and warriors.

This is what I would run as a dedicated level 3 mission runner. Never have to change hardeners, cap stable just bring enough missiles to chain run missions forever. Bring CN scourge for everything and precision for frigates
Snexwang Wnaganan
Perkone
Caldari State
#5 - 2013-07-08 18:26:13 UTC
Needs more deeps. Get a third BCS and drop two purger rigs for two rigors. Also, you'll be able to squeeze out a tiny bit more tank if you drop one omni for a damage specific hardener.
Zhilia Mann
Tide Way Out Productions
#6 - 2013-07-08 19:01:46 UTC
The "right" Drake fit is a bit nebulous, but you have lots of options, which stems partially from how slots compete on the ship. Baseline: slap on a full rack of heavies, two LSEs, and a 10mn AB of your choice. These can be swapped out for purpose fits, but that's usually the core you work from.

In the lows, you get tank competing with raw damage. BCUs obviously increase raw damage, SPRs increase tank. PDUs also do a bit for tank and can help with fitting issues and keep you cap stable if that's your thing, but SPRs usually win over PDUs in standard fits. Try starting at 2/2 BCU/SPR and adjust from there.

In the remaining mids, you can increase tank or damage application. Tank here comes generally from hardeners or other resist mods (I happen to like passives but I think that stems from having solid comp skills and too much time spent neuted, which won't happen in L3s). Damage application comes from target painters, which I kind of loathe due to cycle times -- but are actually pretty good in the role if you ignore the cycle time issue. See how much you mind using it; if not, try swapping out for another hardener or an EM ward amp for an omnitank.

Rigs go to either tank or damage application. Technically you could fit something like a Bay Loading Accelerator to increase raw damage as well, but usually that's a poor choice. Tank usually comes from purgers; damage application from rigors and flares. I'd suggest you start with a single rigor and a pair of purgers. This might be overtanked, but it won't cost you all that much to rip out a rig at a time and see how you like a slightly different balance. Order for damage application rigs is usually rigor, rigor, flare -- but I honestly haven't run the numbers on that lately and rigor-flare-rigor might be better these days. Definitely a rigor first.

So that gets you to both the fit posted from battleclinic and one I'd somewhat prefer (though it's still overtanked):

[Drake, L3s]
Ballistic Control System II
Ballistic Control System II
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I

Experimental 10MN Afterburner I
Large Shield Extender II
Large Shield Extender II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Amplifier II

Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
[empty high slot]

Medium Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I
Medium Core Defense Field Purger I

Yeah, I'd rip out another SPR at this point, but I wouldn't have done so starting L3s.

Then you get to exotic variations. You can swap out the AB for a MWD (god knows your sig a) doesn't matterin L3s and b) is big enough already). All in all you could end up with something more like this:

[Drake, HAM Drake pve]
Power Diagnostic System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Experimental 10MN Microwarpdrive I
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Phased Weapon Navigation Array Generation Extron

Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Scourge Heavy Assault Missile
[empty high slot]

Medium Hydraulic Bay Thrusters I
Medium Rocket Fuel Cache Partition I
Medium Core Defense Field Purger I

But that's probably not an entry-level fit.

You could also active tank. This is probably better left for the NDrake tbh.
Bertrand Butler
Cras es Noster
#7 - 2013-07-08 21:49:32 UTC
Here are two that might help...C:

L3 Active PvE Drake
L3 Passive PvE Drake

Nick The HITMAN
Viziam
Amarr Empire
#8 - 2013-07-09 05:58:07 UTC
@all

Thank you very much for the help guys, i will play a little with EFT :) I guess i will find the balance following your advices.

Cheers !