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Star Citizen VS EVE Online

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Author
Prince Kobol
#41 - 2013-07-09 19:47:21 UTC
True Sight wrote:
Nometh Xergent wrote:
Star citizen has only graphics, nothing more


You Missed...

multi-crew ships.
Skill based combat

and all the features that aren't yet definied.


The multi crewed ship s for me ios a massive biggy.

I love the idea of working as a team to build something and then everybody be fly that something.

Take the corvette for example.

You as a team build it and then you as a team are able to fly it... 1 actually flying the ship, 2 - 3 others flying the fighters which are docked and then a couple of others manning the guns.

I love this idea..
Malcanis
Vanishing Point.
The Initiative.
#42 - 2013-07-10 12:26:50 UTC  |  Edited by: Malcanis
EVE: 10 years of development work; product status: actually exists; market status: expanding subscriber base

Star Citizen: Airy promises offering everything that everyone wants; product status: vaporware; market status: you can donate!

Sadly, CCP can only sell EVE on what it actually does. The Star Citizen team operate under no such constraint. It's an MMO to people who want an EVE replacement, it's not an MMO to people who don't. It will have amazing this and multiplayer that and co-op the other and and and and...

Promises are cheap; code is expensive. I'll be interested to see what they actually deliver.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#43 - 2013-07-10 12:31:17 UTC
Q 5 wrote:
Mallak Azaria wrote:
Craig Bennett2th wrote:
Vaju Enki wrote:
Why would anyone that enjoys playing Sandbox Mmo-Rpg's be interested in a Arcade Sci-Fi Multiplayer Game.....

You should be posting this on www.classicgamesarcade.com, this game will definitely bring competition to Wing Commander.




It's not an arcade shooter. It's actually a copy of EVE, but better in some areas. And worst in others.

The few things it has that EVE doesn't is physics, an ability to take out ships parts (engines, nav system, etc.). You can board and shoot everyone on another ship (or you can be shot if they are ready for you). And so on.

But there is a few things it doesn't have that EVE has. I am not going to get into this because the game is coming out in 2015. This means those things can be added.


There is also a PvP toggle, so it doesn't actually compare to EVE at all. It will essentially be a single player game.


Sooo I can just keep cruising if I don't want pvp and they can't force it upon me \0/ hooray for star citizen.

Take that Goons!


Remember ST:O?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ishtanchuk Fazmarai
#44 - 2013-07-10 13:04:57 UTC
Malcanis wrote:
EVE: 10 years of development work; product status: actually exists; market status: expanding subscriber base

Star Citizen: Airy promises offering everything that everyone wants; product status: vaporware; market status: you can donate!

Sadly, CCP can only sell EVE on what it actually does. The Star Citizen team operate under no such constraint. It's an MMO to people who want an EVE replacement, it's not an MMO to people who don't. It will have amazing this and multiplayer that and co-op the other and and and and...

Promises are cheap; code is expensive. I'll be interested to see what they actually deliver.


Curently the game is being developed by a core studio (Cloud Imperium Games) and several hired studios with expertise in their assigned areas. Rather than reinvent the wheel and learn to use it, Chris Roberts is hiring the people who know so they go alpha by November this year.

Will it deliver? Can't tell. I hope so, of course, as I was of the first 4,000 guys to trust the project. In worst case, I'll have paid 48 euros to get a plastic card with my SC name on it... but then, provided what CCP has taken from me in the last 4+ years and what they have delivered in exchange, it's obvious that I'm a terrible investor of my leisure money. Lol

Roses are red / Violets are blue / I am an Alpha / And so it's you

Craig Bennett2th
Bennett Corp
#45 - 2013-07-10 15:13:03 UTC
Malcanis wrote:
EVE: 10 years of development work; product status: actually exists; market status: expanding subscriber base

Star Citizen: Airy promises offering everything that everyone wants; product status: vaporware; market status: you can donate!

Sadly, CCP can only sell EVE on what it actually does. The Star Citizen team operate under no such constraint. It's an MMO to people who want an EVE replacement, it's not an MMO to people who don't. It will have amazing this and multiplayer that and co-op the other and and and and...

Promises are cheap; code is expensive. I'll be interested to see what they actually deliver.



As I said, I think the only people who will replace EVE with this game would've replace EVE for just about anything. This includes a PS4, a new TV show, maybe a game they played before, and so on. So in reality it's not a EVE killer, but like everything it is a threat. Now the level of this is still questionable, but I hope it's a serious threat. Not so much that it kills parts of EVE or makes it where CCP has to do a 180.
But, competition of any type is a good thing. However, the best competition is ones that's a serious threat. Other words there is no real reason to keep up with the user demands and to innovate the market.


Anyways, what you brought up was very important to note. One thing I would like to add on to what you said is to buy in all the hype. It doesn't matter what company I've seen that uses hype. Almost all the company can not deliver on all of it's promises. Also, we must watch out for the wording they put out. I think game companies are worst than politicians when it comes to wording something that sounds so sweet, but it turns out to be something you already have or worst. A few examples I can give is the newest SIm City (5), the newest Hitman game, the newest Assassins Creed, and the worst would be Fable 2 and 3.
Right now they haven't promised and shown much. Everything they promised so far can be done with a handful of amature video game makers. That's why I only invested $40 into them.

However, the potential is there. That's why everyone is so excited about this game.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

General Stewie
KarmaFleet
Goonswarm Federation
#46 - 2013-07-10 15:24:45 UTC
Kijo Rikki
Killboard Padding Services
#47 - 2013-07-10 16:39:35 UTC
This is sort of like comparing circuit racing such as F1, Indy & NASCAR to the NHRA. While you can certainly make a case to compare any of the former three, there is not much in common with the NHRA other than it is a type of racing.

Sure, SC will be an MMO of sorts with in-game economies and yadda yadda but at the end of the day it is still a twitch based fighter sim MMO and will appeal largely to a different crowd than EvE does.

You make a valid point, good Sir or Madam. 

Craig Bennett2th
Bennett Corp
#48 - 2013-07-10 17:20:01 UTC
Kijo Rikki wrote:
This is sort of like comparing circuit racing such as F1, Indy & NASCAR to the NHRA. While you can certainly make a case to compare any of the former three, there is not much in common with the NHRA other than it is a type of racing.

Sure, SC will be an MMO of sorts with in-game economies and yadda yadda but at the end of the day it is still a twitch based fighter sim MMO and will appeal largely to a different crowd than EvE does.



You're forgetting EVE is much more than a PVP or a fighting PVE. Pretty much they said they were going to touch into everything EVE does (they just haven't said exactly how).
An example is, they said some things like you have to scan down things when you're exploring. We already have to do this with EVE.

Hell is around every turn. It's your choice to go in it or not. Please check out the Rookies in EVE video playlist. https://www.youtube.com/playlist?list=PLioOFeHwQV5yNk2vpz8wX9hihLVQEIKLt

Brujo Loco
Brujeria Teologica
#49 - 2013-07-10 17:21:02 UTC
I am a proud Kickstarter Backer for it and will simply wait.

Worst case scenario I will lose 20$ , middle ground scenario I get a new shiny game to play for a couple months and ...

Best case scenario I will have a SECOND MMO to call home when I am bored of the puerile talk in the ingame channels and people complaining about their ex-wives, lack of women, lack of sex, horrendous grammar in at least two languages, racism, Latinamerica versus Spain, sexually confused teenagers posing as adult men, guys that share strange porn, people confessing to pseudo-illegal sex habits and whatnot ... sometimes I wonder why I go into SPANISH, but then, some cool people there ... MINING is a bit more lively, with the free bounties and tranny pics, but I am derailing ...

But yes, when I am a bit bored of EVE I hope I can jump into SC and do something interesting.

Yes. Piloting my own ship would be a huge improvement over the way EVE ships move. Dots in space with heading Big smile

Inner Sayings of BrujoLoco: http://eve-files.com/sig/brujoloco

Ishtanchuk Fazmarai
#50 - 2013-07-10 19:39:27 UTC
Brujo Loco wrote:
I am a proud Kickstarter Backer for it and will simply wait.

Worst case scenario I will lose 20$ , middle ground scenario I get a new shiny game to play for a couple months and ...

Best case scenario I will have a SECOND MMO to call home when I am bored of the puerile talk in the ingame channels and people complaining about their ex-wives, lack of women, lack of sex, horrendous grammar in at least two languages, racism, Latinamerica versus Spain, sexually confused teenagers posing as adult men, guys that share strange ****, people confessing to pseudo-illegal sex habits and whatnot ... sometimes I wonder why I go into SPANISH, but then, some cool people there ... MINING is a bit more lively, with the free bounties and tranny pics, but I am derailing ...

But yes, when I am a bit bored of EVE I hope I can jump into SC and do something interesting.

Yes. Piloting my own ship would be a huge improvement over the way EVE ships move. Dots in space with heading Big smile


Doh, Spanish is quite bearable if you block the right people right as they look like they would better be blocked... but then I usually log in there in Spain time so maybe there's few nuts than in L-A time... Lol

Roses are red / Violets are blue / I am an Alpha / And so it's you

Doc Severide
Doomheim
#51 - 2013-07-17 11:13:13 UTC  |  Edited by: Doc Severide
Ace Uoweme wrote:
...as there's fewer PC gamers.

I don't believe thats true. I just think too many media outlets perpetuate that lie but some things I've read over the last few years tells me the number of people who play on PC's is still up there. Sure a lot of them own consoles now, but in their house PC Gaming is the rule...

But you have good posts pal...

Everyone is always repeating the mantra "Don't Trust Anyone" ad nauseum... If I can't trust the guys I play with, why bother playing with them at all? Fly Solo...

Shalua Rui
Rui Freelance Mining
#52 - 2013-07-17 11:42:24 UTC
As much as I loved the Wing Commander series back in the day... nope, I will not keep my hopes up for SC. Chris Roberts, like Richard Garriot and Peter Moli... noux? *smirks* always have been visionary developers, but they made their best games in the 80ies and 90ies... there is a reason nothing even remotely good has come from them over the last 10+ years.

Sure, the ideas Chris has for SC look cool, but I don't think he really knows how to make all that possible yet... we will see.

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Random McNally
Stay Frosty.
A Band Apart.
#53 - 2013-07-17 11:45:56 UTC
Official "Wait and See" crew checking in.....

Host of High Drag Podcast. http://highdrag.wordpress.com/

Space music http://minddivided.com

I G Channel HighDragChat

Broadcast4Reps

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