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Hi-sec suicide ganking

First post
Author
Andski
Science and Trade Institute
Caldari State
#81 - 2013-07-06 15:49:37 UTC
Spectatoress wrote:
Maybe you should check with Seraphin Foad ... he may tell you how easy it is.
Or just check his videos. P


You realized that it took a year of trial and error for Miniluv to gank freighters the way they do, right?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Spectatoress
Doomheim
#82 - 2013-07-06 15:57:32 UTC  |  Edited by: Spectatoress
Andski wrote:
Spectatoress wrote:
Maybe you should check with Seraphin Foad ... he may tell you how easy it is.
Or just check his videos. P


You realized that it took a year of trial and error for Miniluv to gank freighters the way they do, right?


Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?

Because some invested their time and its now their right to "reap the fruits" without end?

Besides ... if these guys really needed 1 year to get the point than plain zerging is the key to success .... Big smile

In case you didnt hear about it .... in between there are gank setups out there with exactly 1 Multiboxer ... 1 Bumper + a fleet of 6 Catalysts .... and if the freighter dont die on the first run, he simply comes for a second and puts a t1-freighter down for good. And thats no problem because of this dumb bump-mechanic from ccp where everyone with a sane mind just facepalm's and that you can be bumped without end without the need to refresh the agression timer if you know the mechanics.

There are not only goons out there ....
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#83 - 2013-07-06 16:01:03 UTC
Zoum wrote:
I've seen a great many posts recently crying about suicide ganks and players threatening to leave over it. As a recent victim my tengu was popped at a gank. Besides the several 100 million the ship alone was worth It was my mission boat tricked out with close to 3 billion in modules.


Pshhh, only 3 bill?
Slap a nother A type invuln on it.

Its really easy t get a mission boat to 3 bill value:
Mach hull + A type invuln = 3 bill
4x faction gyros->3.3 bill
ShadowSerp TC -> 3.5 bill
RF TEs (because who doesn't want to spend 200 million and improve your tracking by less than 1% :) ->3.8 bill

Then you can add your deadspace booster and shield amp, and faction guns...


3 bill isn't even that expensive... I've seen fits easily 3x as expensive...
I've seen fits 10x that expensive lost in incursions (officer mods)

Don't feel too bad
Andski
Science and Trade Institute
Caldari State
#84 - 2013-07-06 16:01:11 UTC
Spectatoress wrote:
Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?

Because some invested their time and its now their right to "reap the fruits" without end?

Besides ... if these guys really needed 1 year to get the point than plain zerging is the key to success .... Big smile


If it's absurdly easy why don't you go do it?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Spectatoress
Doomheim
#85 - 2013-07-06 16:05:08 UTC  |  Edited by: Spectatoress
Andski wrote:
Spectatoress wrote:
Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?

Because some invested their time and its now their right to "reap the fruits" without end?

Besides ... if these guys really needed 1 year to get the point than plain zerging is the key to success .... Big smile


If it's absurdly easy why don't you go do it?


Maybe you should follow the thread instead of scanning just parts and pick some statements to jump at.

But i give you a hint .... boring? Dont want to "camp"? Have no entertainment in shooting a "lame duck" aka Freighter? etc. etc.
Domanique Altares
Rifterlings
#86 - 2013-07-06 16:09:52 UTC
ITT: Dummies who think high sec should make them safe, and the people who have the patience to keep trying to explain why they're wrong.

"CCP, HE'S TOUCHING ME!"
SmokinDank
Horizon Research Group
#87 - 2013-07-06 16:17:38 UTC
Spectatoress wrote:
Andski wrote:
Spectatoress wrote:
Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?

Because some invested their time and its now their right to "reap the fruits" without end?

Besides ... if these guys really needed 1 year to get the point than plain zerging is the key to success .... Big smile


If it's absurdly easy why don't you go do it?


BECAUSE I'M BETTER THAN YOU NYA NYA NYA

...

Marmaduke Hatplate
The Scope
Gallente Federation
#88 - 2013-07-06 16:36:07 UTC
Can someone who knows the maths explain to this noob what it takes to suicide gank a few different ships; a retreiver, a mackinaw, a procurer, for example?

This bumping thing- It prevents a target from warping away or logging out before death, yes? Is there a way to fit or align or manoever against the ganking tactics?

Other MMOs try for some sort of rock paper scissors type areangement to balance stuff, I gather.

I'm not against Hisec being dangerous, but if there's literally nothing cN be done against it, it seems a bit unbalanced.

As an analogy, my lolsec mining cheapfit vent costs about 400k. I havent got a huge datapool of trips in and out, but I think I average about 3 trips at 1.4mil profit per trip before a pirate webs and kills me. Then I fire up another Vent and go again.

That's obviously me 'winning' in terms of isk lost to isk gained. The suicide gankers are operating in a similar way, I assume (ships lost in isk are the 'cost', but the gain is what? Modules, salvage, tears?)

There is more I can do for fit to make my vent somewhT safer in lolsec, but the investment in better fit would not overcome the losses.

If the losses die to suicide ganks are over time less than the gains made in between ganks, what's the problem?

"Friends and fun...The only 2 really important things in EVE Online." - Crazy Dutch Guy

Benny Ohu
Royal Amarr Institute
Amarr Empire
#89 - 2013-07-06 16:50:58 UTC
Spectatoress wrote:
You have absolutely no clue what youre talking about. So you shouldnt lecture others about comprehension.

Suicide ganking a freighter is that absurdly easy nowadays that is even done with multiboxing.

Entertain me and tell whats about competence to bump a freighter off gate/grid, launch an absurdly cheap fleet of Catalysts who is controlled by maybe 6 real Players with isboxer, warp to member, target freighter and press F1 on 3,2,1 Fire.

Getting a monkey who fits the catalysts in advance?

ok you just claimed three things

"you are ignorant"
"suicide ganking is easy"
"you don't need to be competent to do it"

i'm afraid that's the entire content of your post. there's nothing to argue against here, you're just a forum alt whining about gankers vOv
Mallak Azaria
Caldari Provisions
Caldari State
#90 - 2013-07-06 16:54:17 UTC
Infinity Ziona wrote:
If there was enough plex to justify ganking the freighter than it would be worth the 2 billion cost of ganking one. Problem at the moment is you can gank a freighter for a fraction of the cost of a freighter.


Isk tanking is an awful idea.

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Spectatoress
Doomheim
#91 - 2013-07-06 17:08:20 UTC  |  Edited by: Spectatoress
Benny Ohu wrote:
Spectatoress wrote:
You have absolutely no clue what youre talking about. So you shouldnt lecture others about comprehension.

Suicide ganking a freighter is that absurdly easy nowadays that is even done with multiboxing.

Entertain me and tell whats about competence to bump a freighter off gate/grid, launch an absurdly cheap fleet of Catalysts who is controlled by maybe 6 real Players with isboxer, warp to member, target freighter and press F1 on 3,2,1 Fire.

Getting a monkey who fits the catalysts in advance?

ok you just claimed three things

"you are ignorant"
"suicide ganking is easy"
"you don't need to be competent to do it"

i'm afraid that's the entire content of your post. there's nothing to argue against here, you're just a forum alt whining about gankers vOv


Well ... i described why its absurdly easy and thats all you can do? Cry about that you have done nothing to disprove it and tries it with "cry more" to me? The usual answer from one without the slightest clue? If you dont know what youre talking about attack the poster? Need a picture?

Besides .... may i in return suggest that you should work on your reading comprehension? where exactly did i cry about "freighter ganking" instead of simply describing why its absurdly easy to do? Tell me about the "rocket science" of freighter ganking. Im all ears.

Post more please. Entertain me. But here ... a Kleenex first. Cool
Elizabeth Aideron
The Scope
Gallente Federation
#92 - 2013-07-06 17:12:40 UTC
Spectatoress wrote:
Andski wrote:
Spectatoress wrote:
Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?

Because some invested their time and its now their right to "reap the fruits" without end?

Besides ... if these guys really needed 1 year to get the point than plain zerging is the key to success .... Big smile


If it's absurdly easy why don't you go do it?


Maybe you should follow the thread instead of scanning just parts and pick some statements to jump at.

But i give you a hint .... boring? Dont want to "camp"? Have no entertainment in shooting a "lame duck" aka Freighter? etc. etc.


so not absurdly easy then
Sobaan Tali
Caldari Quick Reaction Force
#93 - 2013-07-06 17:15:18 UTC
Well, you done good by not simply giving up on your loss. Fly safe, mang.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Elizabeth Aideron
The Scope
Gallente Federation
#94 - 2013-07-06 17:16:16 UTC
freighter pilots have to do lots of boring **** in order to consistently stay alive. is freighter piloting "absurdly easy" as well?
Jonah Gravenstein
Machiavellian Space Bastards
#95 - 2013-07-06 17:21:07 UTC  |  Edited by: Jonah Gravenstein
Marmaduke Hatplate wrote:
Can someone who knows the maths explain to this noob what it takes to suicide gank a few different ships; a retreiver, a mackinaw, a procurer, for example?

This bumping thing- It prevents a target from warping away or logging out before death, yes? Is there a way to fit or align or manoever against the ganking tactics?
The amount of ships required to suicide gank a target varies depending on the skills of the gankers but as a rule of thumb in hisec;
Retriever : 1 - 2 Catalysts, Mackinaw : 3 - 6 Catalysts, Procuror & Skiff : Don't bother, unless the pilot is a complete asshat and has annoyed you immensely, it's not worth your time or isk.

Fitting wise you can make yourself an unattractive target, fly a Procuror or Skiff, fit for EHP over m^3 yield, don't use faction mods, don't fit woefully inadequate modules like small shield boosters on your 200 million isk Mackinaw, be in a fleet using an Orca fitted with gang links (shield harmonising links boost the shield resistances of everyone in fleet).
There are a couple of other things you can do such as not being afk/tabbed out of Eve and watching local for known gankers (set them to terribad standings so they show up). An AB equipped Skiff orbiting a icicle or roid is difficult to bump.

Quote:
Other MMOs try for some sort of rock paper scissors type areangement to balance stuff, I gather.

I'm not against Hisec being dangerous, but if there's literally nothing cN be done against it, it seems a bit unbalanced.
There's plenty that can be done to mitigate the dangers, but a lot of the victims are just too damn lazy to do them.

Quote:
As an analogy, my lolsec mining cheapfit vent costs about 400k. I havent got a huge datapool of trips in and out, but I think I average about 3 trips at 1.4mil profit per trip before a pirate webs and kills me. Then I fire up another Vent and go again.

That's obviously me 'winning' in terms of isk lost to isk gained. The suicide gankers are operating in a similar way, I assume (ships lost in isk are the 'cost', but the gain is what? Modules, salvage, tears?)

There is more I can do for fit to make my vent somewhT safer in lolsec, but the investment in better fit would not overcome the losses.

If the losses die to suicide ganks are over time less than the gains made in between ganks, what's the problem?
You have it right, there's a 50/50 chance that a suicide gank against the right target will yield a profit, which could be isk/modules or just plain entertainment from the gnashing of teeth, tears and outrage of the victim. With your attitude towards risk and reward you'll do well in Eve.

In the beginning there was nothing, which exploded.

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baltec1
Bat Country
Pandemic Horde
#96 - 2013-07-06 17:27:38 UTC
Spectatoress wrote:


Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?



If its so easy, why do so few die?
Spectatoress
Doomheim
#97 - 2013-07-06 17:34:25 UTC
baltec1 wrote:
Spectatoress wrote:


Und that makes a difference to the subject that nowadays its absurdly easy to gank a freighter in HighSec because of exactly ..... what?



If its so easy, why do so few die?


too hard to follow a thread before posting a one liner that already got answered twice?

Ah, i see why ..... Lol
Benny Ohu
Royal Amarr Institute
Amarr Empire
#98 - 2013-07-06 17:37:35 UTC
Marmaduke Hatplate wrote:
Can someone who knows the maths explain to this noob what it takes to suicide gank a few different ships; a retreiver, a mackinaw, a procurer, for example?

This bumping thing- It prevents a target from warping away or logging out before death, yes? Is there a way to fit or align or manoever against the ganking tactics?

Other MMOs try for some sort of rock paper scissors type areangement to balance stuff, I gather.

I'm not against Hisec being dangerous, but if there's literally nothing cN be done against it, it seems a bit unbalanced.

As an analogy, my lolsec mining cheapfit vent costs about 400k. I havent got a huge datapool of trips in and out, but I think I average about 3 trips at 1.4mil profit per trip before a pirate webs and kills me. Then I fire up another Vent and go again.

That's obviously me 'winning' in terms of isk lost to isk gained. The suicide gankers are operating in a similar way, I assume (ships lost in isk are the 'cost', but the gain is what? Modules, salvage, tears?)

There is more I can do for fit to make my vent somewhT safer in lolsec, but the investment in better fit would not overcome the losses.

If the losses die to suicide ganks are over time less than the gains made in between ganks, what's the problem?

Your ship needs to be at 75% max velocity in the direction of target to initiate warp there, bumping interrupts that by changing the direction you're travelling. It's effective on freighters because they have a low acceleration. A very, very easy tactic to speed warp on freighters is to use a stasis web on them - it affects top speed but not acceleration rate, lowering time to warp. On ships that can be fitted, nanofibre internal structures are excellent for reducing time to warp

Bumping isn't that much of a thing outside these freighter ganks and the occasional neutral war target alt. It's also used to knock ships out of jumping or docking range during normal fights. It's pretty common in PVP, but it's not used to stop people warping - warp disruptors do just fine for that

If you're being killed in lowsec in a Venture, learn to use the Dscan tool to learn if there are ships nearby before you see them. Better not to mine in crowded systems - there are plenty of underpopulated systems in low. Most systems also have stations, you don't need to be jumping in and out of highsec to drop off your ore. With the proper navigation skills trained to 3 or 4 there aren't many ways to get your Venture killed because it's hard to catch frigates on gates or stations in lowsec, especially because the Venture is naturally resistant to warp scrambling modules

A Procurer will usually be ignored in highsec. The Retreiver is easier to gank but I think it can fit an adaptive invuln or a medium shield extender and a damage control unit, which makes gankers look for other, easier targets. Same with the Mackinaw. One or two Catalysts I think can kill an undertanked Retreiver, two or three for the undertanked Mack, but the Mack can be tanked over 40k EHP vs. Antimatter ammo (common ganker guns) which makes people look for easier targets

Those mining ships aren't a good 'for-profit' gank target anymore, unless the pilot fits stupidly expensive modules. A gank will usually be because someone doesn't like you or for laughs

Lowsec pirates shoot everything as a matter of course :P
Tippia
Sunshine and Lollipops
#99 - 2013-07-06 17:51:18 UTC
Spectatoress wrote:
baltec1 wrote:
If its so easy, why do so few die?

too hard to follow a thread before posting a one liner that already got answered twice?
Since I'm new to the thread, maybe you can explain to me why so few die if it's so easy?
Benny Ohu
Royal Amarr Institute
Amarr Empire
#100 - 2013-07-06 17:52:56 UTC
Spectatoress wrote:
Well ... i described why its absurdly easy and thats all you can do? Cry about that you have done nothing to disprove it and tries it with "cry more" to me? The usual answer from one without the slightest clue? If you dont know what youre talking about attack the poster? Need a picture?

Besides .... may i in return suggest that you should work on your reading comprehension? where exactly did i cry about "freighter ganking" instead of simply describing why its absurdly easy to do? Tell me about the "rocket science" of freighter ganking. Im all ears.

Post more please. Entertain me. But here ... a Kleenex first. Cool

it's not actually an attack to tell you your post had no content. it didn't. you're a forum alt whose posting history consists entirely of this thread. your posts haven't actually had any substance in them so far. there is nothing to take seriously about you.