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CCP! Please clarify the future plans for WiS!

First post
Author
Vertisce Soritenshi
The Scope
Gallente Federation
#1061 - 2011-11-23 18:22:46 UTC
Guttripper wrote:
Lots of stuff on my post that CCP won't let me quote again...grrr....Ugh
Just some thoughts on the matter.


I gave you a "like" for the good points...now I will reply with my opinion on them.

First off I would state that I think EvE is still cold and harsh. Maybe not as much in Highsec but EvE still remains the game that players make it within set rules. Wormhole space is pretty rough to live in for one. This new change to insurance payouts on pirates doesn't make it any easier for them for sure. Yes...changes have been made but I don't feel it is any "easier" just different.

I don't think WiS will ever reach their "ideal" vision of it either. At least not any time soon and not without some massive server and network infrastructure upgrades. But that is not to say they shouldn't push the envelope and try.

I don't think that the first iteration of WiS was deliberately made to be a front for MT. I think that the NEX store had to be released at the same time as WiS to allow for what they desired to be the purchase of clothing and whatnot through NEX. Is NEX a front for money grabbing through PLEX? Absolutely but I am not going to call that a bad thing. CCP needs to make money and as long as they stick to their promise of vanity items only then I am ok with this as it is optional. And yes I will agree that there is a lot of empty space out there that nobody uses...but that is not because of WiS or NEX...that is because Nullsec has grown boring and there really isn't much incentive to go out there anymore. Especially after the Sanctum nerf. Let's not go there though.

I did not forget that WiS was forced on us in the beginning. Big mistake CCP. That has been corrected and in the future it will not be required to enter WiS just like it isn't now.

EvE has survived as a "niche" game. EvE is the only MMORPG of it's kind in the space genre. This is why EvE has survived. Has EvE expanded? A little...not much if you think about how long EvE has been running. At this point most companies would expect their game to be well over a couple of million subs otherwise they would cancel the game. CCP has not done this because EvE is the flagship game for them. This makes sense. But EvE is also limited by what subscribers it can bring in due to it's "niche". WiS would not correct this but it would alleviate some of the problem. My wife as an example would not play EvE because she could not see her character. This may be stupid to you and I but it is how a lot of gamers if not the vast majority feel other than those who play EvE. Now she plays EvE.

At this point CCP needs to find a fine balance and work on both FiS and WiS with FiS being a priority. Keep the core alive but build on it one step at a time. Don't bite off more than you can chew.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Cearain
Plus 10 NV
#1062 - 2011-11-23 19:44:51 UTC
Ranger 1 wrote:
[
No, WIS content was always about adding a new dimension to EVE. One that can stand alone if wanted, but that at it's core worked with and enhanced FIS content as well. Unfortunately, the initial release of the core technology was incredibly badly handled and chose the worst possible content to showcase. It didn't help that while CCP knew what potential this new area of game play had, they focused so much on the mechanics of it (due to it being fundamental to other projects as well) that they neglected planning the path that content would take properly.

A myriad of idea's have been proposed for WIS content. Idea's that compliment FIS content with WIS content that makes logical sense to be done by an Avatar instead of a boy in a bubble plugged into a starship. To say that there hasn't been extensive discussion of interesting possibilities is inaccurate. Granted, those conversations usually get drown out by people that have such a bad taste in their mouth over the initial offering they are easily overlooked... so your comment is pretty understandable...


If I showed you a something back from the summer of 2010 that demonstrated CCP did not intend any game play with WIS would that change your mind?

There has never been any indication that ccp intended much in the way of real game play in WIS. Just allot of walking and looking at other avatars. If I am wrong please show me where CCP has ever demonstrated that Walking in stations would be more than walking and virtual store clerks.

I can also show you that it wasn’t just the roll out that got players upset. They were upset that CCP was putting so many resources into incarna well before the incarna release. Indeed look at the posts from the summer of rage 2010. Look at the responses to CCP Zulus dev blog where he explains how many people are working on incarna. That dev blog was a response to the outrage caused because of the 18 month timeline that was going to be dedicated to incarna.

Seriously look back at the forums. Look at the CSM minutes from june of 2010. This rage isn’t new or due to “poor implantation” it’s because players recognize, and have recognized all along, there isn’t much to a “no combat wis.”

There have always been *some* players who want incarna but the vast majority of those responses were that CCP needs to focus on FIS.

I agree players have talked about different things including combat. But CCP made it clear they intend no combat in wis.

People keep saying that players were upset that WIS was not "properly implented." However, they really fail to mention what they want. The best ideas that come up are being a store clerk/bartender.

"Open the door." Ok and then what walk down a hall? Sit a virtual bar and watch your computer avatar have a virtual drink? Walk around a city like they do in other mmos? I agree all that will be nice and will make me go “eww and ahh” the first time I see it. But with no real game play to it I won't be there more than once or twice unless they force me to.

Shiny graphics are nice but the amount of time to create a whole new area of the game that offers nothing but shiny graphics is not smart. Not when eve has so much room for improvement in the core game. Which btw is a great core game.

Given that the hardware in todays computers can barely support a single room with one avatar - it makes no sense for ccp to beat their head against a wall trying to make huge rooms with hundreds of avatars. They have very detailed figures. They did a great job with them. They need to wait until the hardware catches up and hopefully makes the software design side easier.

They do not need whiney threads where a poster after getting 2 dev blogs about WIS improvements says:
”I am sad that CCP hasn't even bothered an update on this subject.”
And then about a day later pouts:
“They have made it cleat the WiS is no longer being worked on after this expansion....”
CCP is to be congratulated on really trying to make eve better with this winter expansion. Complaining that we haven’t heard from them about incarna in the last few weeks is crap.

I am a big fan of fw. For my gameplay that mechanic is the main thing I care about. But I am glad ccp is doing other things that the players asked for. (Even if I don’t want some of them, which I don’t) Comparing ccps few weeks of neglect of WIS to the over a year neglect of FW is ridiculous. I am not going to whine about FW though. Because I am glad ccp is at least responding to players.

They will get to FW and make it great. It’s too obvious that FW could make this game explode in numbers to ignore it.

Seriously wait until the hardware catches up a bit. Then they can make wis better without spending an unreasonable amount of resources on it.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1063 - 2011-11-23 20:23:57 UTC
Cearain wrote:
Issler Dainze wrote:
I am sad that CCP hasn't even bothered an update on this subject.

..... They have made it cleat the WiS is no longer being worked on after this expansion....


Issler



Which is it Issler?

They came out with 2 dev blogs (maybe more there was one about shaders with your avatar too) about changes in the latest expansion dealing with WIS, and you pout. Are you upset that its no longer the case that every dev blog is talking about WIS?

And sorry, the fact that I recognize wis is really just dress up does not make me a troll. It makes me a realist. I see things for what they are. You seem so obsessed with some vision of what you think computer gaming and walking in stations will be in the year 3000 that you are missing reality. Reality is WIS is Dress up.


And the CEO said the are stopping further work on WiS because the Eve player base rejected it (what started this thread) and then another developer said WiS was "on ice indefinitely" because CCP couldn't see how to make it compelling.

So read more before posting.

Issler
Cearain
Plus 10 NV
#1064 - 2011-11-23 20:29:04 UTC
Issler Dainze wrote:
Cearain wrote:
Issler Dainze wrote:
I am sad that CCP hasn't even bothered an update on this subject.

..... They have made it cleat the WiS is no longer being worked on after this expansion....


Issler



Which is it Issler?

They came out with 2 dev blogs (maybe more there was one about shaders with your avatar too) about changes in the latest expansion dealing with WIS, and you pout. Are you upset that its no longer the case that every dev blog is talking about WIS?

And sorry, the fact that I recognize wis is really just dress up does not make me a troll. It makes me a realist. I see things for what they are. You seem so obsessed with some vision of what you think computer gaming and walking in stations will be in the year 3000 that you are missing reality. Reality is WIS is Dress up.


And the CEO said the are stopping further work on WiS because the Eve player base rejected it (what started this thread) and then another developer said WiS was "on ice indefinitely" because CCP couldn't see how to make it compelling.

So read more before posting.

Issler


So if they said this then why did you write "I am sad that CCP hasn't even bothered an update on this subject." They did update you. You just didn't like it. Are you expecting updates more than every 2 months?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Crystal Liche
ACME Mineral and Gas
#1065 - 2011-11-23 22:20:32 UTC  |  Edited by: Crystal Liche
Issler Dainze wrote:
Cearain wrote:
Issler Dainze wrote:
....



...


And the CEO said the are stopping further work on WiS because the Eve player base rejected it (what started this thread) and then another developer said WiS was "on ice indefinitely" because CCP couldn't see how to make it compelling.

So read more before posting.

Issler


Which is perhaps the worst event of all, because it shows they have zero long term design vision and are for the most part "blowing in the current customer bases wind".

It has been what, 8 or 9 years, if this exact model was going to take off, it would have by now. They may have made a PART of their current customer base happy, but in the big picture they have commited to a long term development path on an interface that reminds me of XWindows on FreeBSD circa 1997.

I was hoping this was just the start, I would like to walk around my ship, I would like to have a crew walking around my ship, hire new players to man guns.

EvE is not just spaceships, it is the sandbox, spaceships are not all single pilot, who the hell is loading those drones down there anyway?? Ugh

The solution to many balance issues lies in WiS and WiShips. For example, take the super cap, it could stay super, if it had a 15 man crew Idea

This would also help the lag issues, having 1000 players = 1000 ships is not only unrealistic, it is lag hell.
Traelox
25yrs old man playing genshin impact at 4am
N E R V.
#1066 - 2011-11-24 01:38:27 UTC  |  Edited by: Traelox
Vertisce Soritenshi wrote:
There are too many misconceptions in this post for it to be relevant.


lol, so I've got one guy saying I invented a new type of make-believe math, and now you chalk my perception and opinions on the game up as misconceptions that are thus irrelevant. Let me put it to you straight so there's no confusion.

My post summarized:

1) FiS is what started this game
2) People came to the game (and stayed) for FiS (as I also said, if you were banking on a major shift to WiS, sucks to be you)
3) The game will always be about FiS, else why is it a space-sim and not an upgraded graphics version of second life?
4) There are not enough people FiS right now to consider eve crowded or massive or making full use of the available FiS content.
5) Any more reasons to give people content that is not FiS will result in even fewer people FiS, thus that content is bad for FiS.
6) WiS or any other non FiS content piece will not win over enough users from other MMOs to make up for the lost FiS interaction as a result of introducing non FiS content.
6) **** WiS
7) Good job on EVE CCP, me love you long time.

Agree or disagree, but my make believe math and irrelevant opinions are neither.

New bottom line summary statement for my position on this topic:
Even if WiS is the greatest thing since sliced bread, it is not good for EvE because it will take player-hours AWAY from FiS. As soon as a player makes the choice to stay WiS, that has an instant, tangible, and irreplaceable impact on the MMO environment of FiS. If you purport that WiS will augment or enhance FiS (as I saw in a previous post) Show me how player-hours spent WiS can ever be replaced in FiS. You can't prove it because it's a "0"-sum equation. Players are either WiS or FiS at any moment in time. Limit the interest in WiS and keep people undocking to play the game. Please.
Lady Spank
Get Out Nasty Face
#1067 - 2011-11-24 01:43:04 UTC
CCP have really shot themselves in the foot with this FiS Wis naming because when it comes time for Flying in Stations and Walking in Space they are going to have to give them both silly names.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#1068 - 2011-11-24 01:47:14 UTC
Traelox wrote:
Vertisce Soritenshi wrote:
There are too many misconceptions in this post for it to be relevant.


lol, so I've got one guy saying I invented a new type of make-believe math, and now you chalk my perception and opinions on the game up as misconceptions that are thus irrelevant. Let me put it to you straight so there's no confusion.

My post summarized:

1) FiS is what started this game
2) People came to the game (and stayed) for FiS (as I also said, if you were banking on a major shift to WiS, sucks to be you)
3) The game will always be about FiS, else why is it a space-sim and not an upgraded graphics version of second life?
4) There are not enough people FiS right now to consider eve crowded or massive or making full use of the available FiS content.
5) Any more reasons to give people content that is not FiS will result in even fewer people FiS, thus that content is bad for FiS.
6) WiS or any other non FiS content piece will not win over enough users from other MMOs to make up for the lost FiS interaction as a result of introducing non FiS content.
6) **** WiS
7) Good job on EVE CCP, me love you long time.

Agree or disagree, but my make believe math and irrelevant opinions are neither.

New bottom line summary statement for my position on this topic:
Even if WiS is the greatest thing since sliced bread, it is not good for EvE because it will take player-hours AWAY from FiS. As soon as a player makes the choice to stay WiS, that has an instant, tangible, and irreplaceable impact on the MMO environment of FiS. If you purport that WiS will augment or enhance FiS (as I saw in a previous post) Show me how player-hours spent WiS can ever be replaced in FiS. You can't prove it because it's a "0"-sum equation. Players are either WiS or FiS at any moment in time. Limit the interest in WiS and keep people undocking to play the game. Please.


So.... Science and Industry, Invention, Market Trading, PI.... they need to go too because they are not "OMG FLYING IN SPACE"?

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Lady Spank
Get Out Nasty Face
#1069 - 2011-11-24 01:53:53 UTC
Wacktopia wrote:
So.... Science and Industry, Invention, Market Trading, PI.... they need to go too because they are not "OMG FLYING IN SPACE"?

You dont need to play with a dolly to do any of those activities.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1070 - 2011-11-24 03:10:32 UTC
Traelox wrote:
Vertisce Soritenshi wrote:
There are too many misconceptions in this post for it to be relevant.


lol, so I've got one guy saying I invented a new type of make-believe math, and now you chalk my perception and opinions on the game up as misconceptions that are thus irrelevant. Let me put it to you straight so there's no confusion.

My post summarized:

1) FiS is what started this game
2) People came to the game (and stayed) for FiS (as I also said, if you were banking on a major shift to WiS, sucks to be you)
3) The game will always be about FiS, else why is it a space-sim and not an upgraded graphics version of second life?
4) There are not enough people FiS right now to consider eve crowded or massive or making full use of the available FiS content.
5) Any more reasons to give people content that is not FiS will result in even fewer people FiS, thus that content is bad for FiS.
6) WiS or any other non FiS content piece will not win over enough users from other MMOs to make up for the lost FiS interaction as a result of introducing non FiS content.
6) **** WiS
7) Good job on EVE CCP, me love you long time.

Agree or disagree, but my make believe math and irrelevant opinions are neither.

New bottom line summary statement for my position on this topic:
Even if WiS is the greatest thing since sliced bread, it is not good for EvE because it will take player-hours AWAY from FiS. As soon as a player makes the choice to stay WiS, that has an instant, tangible, and irreplaceable impact on the MMO environment of FiS. If you purport that WiS will augment or enhance FiS (as I saw in a previous post) Show me how player-hours spent WiS can ever be replaced in FiS. You can't prove it because it's a "0"-sum equation. Players are either WiS or FiS at any moment in time. Limit the interest in WiS and keep people undocking to play the game. Please.


CCP says Eve is a scifi simulation. Not just a space game. Already enough none FiS content to prove that.

Sorry, you fail.

Issler
Ranger 1
Ranger Corp
Vae. Victis.
#1071 - 2011-11-24 03:45:47 UTC
I think I'm done with this thread.

It's going around in circles, and both sides of the debate are doing nothing at this point but posting misconceptions and half truths.

We'll see what happens, and we'll also see who had their facts straight and who did not.

I think you'll be surprised.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#1072 - 2011-11-24 03:47:09 UTC
Ranger 1 wrote:
I think I'm done with this thread.

It's going around in circles, and both sides of the debate are doing nothing at this point but posting misconceptions and half truths.

We'll see what happens, and we'll also see who had their facts straight and who did not.

I think you'll be surprised.


Its not entirely true. Big smile
However only "FiS" no "WiS" people seems to miss the difference between my opinion and fact.
Taiwanistan
#1073 - 2011-11-24 03:53:39 UTC
Wacktopia wrote:


So.... Science and Industry, Invention, Market Trading, PI.... they need to go too because they are not "OMG FLYING IN SPACE"?


the purpose of all the above activities is to enable fis-ing
to provide the supply to the demand of fis

if wis is not involved in supply demand circle of life, it has no reason to exist

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#1074 - 2011-11-24 03:56:23 UTC  |  Edited by: Jaroslav Unwanted
Taiwanistan wrote:
Wacktopia wrote:


So.... Science and Industry, Invention, Market Trading, PI.... they need to go too because they are not "OMG FLYING IN SPACE"?


the purpose of all the above activities is to enable fis-ing
to provide the supply to the demand of fis

if wis is not involved in supply demand circle of life, it has no reason to exist


And if it exist it harms you. How exactly ?

And wouldnt it be easier to make just NPCs sell all ? for enabling FiS only ?

Anyway WiS can provide needed ISK sink. As well as PLEX sink. Just saying.
Taiwanistan
#1075 - 2011-11-24 04:02:00 UTC
Jaroslav Unwanted wrote:


And if it exist it harms you. How exactly ?

And wouldnt it be easier to make just NPCs sell all ? for enabling FiS only ?


by wasting ccp's scarce resources
and npc sell all? wow you got me i have no words to respond to that, what a great idea

TA on wis: "when we have a feature that is its own functional ecosystem of gameplay then hooks into the greater ecosystem of EVE as a whole, and it provides good replayability."

DeMichael Crimson
Republic University
Minmatar Republic
#1076 - 2011-11-24 06:19:36 UTC
Ranger 1 wrote:
I think I'm done with this thread.

It's going around in circles, and both sides of the debate are doing nothing at this point but posting misconceptions and half truths.

We'll see what happens, and we'll also see who had their facts straight and who did not.

I think you'll be surprised.


I came to the same conclusion a couple of weeks ago.


Anyway,

I hope CCP's vision of turning this game into a Science Fiction Virtual Universe becomes a reality. That includes doing PvP and PvE in both WiS and FiS.


When that happens, we'll all be able to say 'Eve Is Real'.
Ishtanchuk Fazmarai
#1077 - 2011-11-24 07:53:25 UTC
DeMichael Crimson wrote:
Ranger 1 wrote:
I think I'm done with this thread.

It's going around in circles, and both sides of the debate are doing nothing at this point but posting misconceptions and half truths.

We'll see what happens, and we'll also see who had their facts straight and who did not.

I think you'll be surprised.


I came to the same conclusion a couple of weeks ago.


Anyway,

I hope CCP's vision of turning this game into a Science Fiction Virtual Universe becomes a reality. That includes doing PvP and PvE in both WiS and FiS.


When that happens, we'll all be able to say 'Eve Is Real'.


I don't see much room for WiS PvP so far since capsuleers are mortal outside of the pod. And Dust 514's cloning is quite a different beast than capsuleers'; dust bunnies are transfered to generic clones once they commit suicide to their original body, which is lost forever. So far as Dust Chronicles go, they don't even got female clones for female warriors...

But, who knows? Maybe in the future capsuleers will get the ability to clonejump into a Dust clone... we are so filthy rich and wicked... Twisted

Roses are red / Violets are blue / I am an Alpha / And so it's you

Khors
Doomheim
#1078 - 2011-11-24 08:52:06 UTC
Ranger 1 wrote:
I think I'm done with this thread.

It's going around in circles, and both sides of the debate are doing nothing at this point but posting misconceptions and half truths.

It's not a debate, it's a forum thread on the internet.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#1079 - 2011-11-24 09:15:52 UTC
Lady Spank wrote:
Wacktopia wrote:
So.... Science and Industry, Invention, Market Trading, PI.... they need to go too because they are not "OMG FLYING IN SPACE"?

You dont need to play with a dolly to do any of those activities.


To be really honest, PI is the only single one of those things with a nice user interface. The others need more 'dolling' up.

You're touching on the fact that WiS currently has no point, however, there have been endless good ideas that CCP will probably never get round to doing that could work very well from a WiS perspective. EVE is all about logistics in many ways and WiS could simply be another of those.

That all said, I welcome the FiS improvement over WiS at this point in EVE's lifetime.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Lady Spank
Get Out Nasty Face
#1080 - 2011-11-24 09:23:41 UTC
Pretty much agreed. The main beef over walking in stations was that it was clearly detracting CCP's attention from the core element of the game while offering very little in its initial form. Seemingly the only reason to have it at that stage was to justify the the Aurum store.

That aside, with changes to space stuff coming along, any WiS stuff only seems worthwhile 'forcing' on the player if it involves player interaction. There should be no reason to have to walk about just to interact with science, PI, industry or what have you.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)