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CCP! Please clarify the future plans for WiS!

First post
Author
Ladie Harlot
Viziam
Amarr Empire
#3881 - 2012-03-25 17:53:21 UTC
So instead of being happy that WiS hasn't been outright canceled you're going to double down on insulting the devs who are adding features and fixing bugs?

Keep it classy, WiS fetishists.

The artist formerly known as Ladie Scarlet.

Doc Fury
Furious Enterprises
#3882 - 2012-03-25 17:59:46 UTC
Rek Seven wrote:
Liu Ellens wrote:


Out-Of-Pod Gameplay:

  • CCP has taken two steps back and they are now prototyping on gameplay, using quick prototypes that can be created and thrown away in a matter of days or few weeks. Message: "Instead of creating art as early as possible and see what we can do with it, we first iterate on gameplay ideas and add art later".
  • Whatever it will be, it is meant to do or be something 'additional' - not 'instead' of the current experience
  • Prototyping is done with the Unity engine
  • We were shown a 'playable' prototype of gray boxes running around in similar gray corridors
  • Current prominent idea: Be the explorer type, fly to some scanned site, get out of pod and run through corridors of an abandoned station. (Side question: what happens when blown up - Mind transfer? Answer: Think DUST mercenary tech, also available for capsuleers)
  • Kicked off into discussion about boarding POS. Question for thoughts was raised: When you allow a capsuleer to mess with the station someone is in - how can (should be) the one in station be able to mess the capsuleer up? (I am most probably not using the same words to recite, but hopefully the idea)




Thanks for taking the time to write this up.

I can't say I'm surprised to hear that basically nothing will be done with walk in stations but that doesn't stop me from being disappointed.

What makes things worse is that CCP are continuing to release CGI trailers that do not represent the game. The latest on looks amazing but that isn't the game we all know. I mean, why drum up excitement by showing us videos of pilots leaving their ships and exploring sleeper sites if that type of gamplay is so far off?! Then when people buy into the idea and want to know how it's coming along, we're told that the feature only has a skeleton crew working on pointless thinks like sleeve tattoos at the moment...

I give up.



If your possessions could somehow find their way to my hangar before you leave, that would be muchly appreciated.






There's a million angry citizens looking down their tubes..at me.

Nova Fox
Novafox Shipyards
#3883 - 2012-03-25 18:05:01 UTC
That CGI trailer is ccps challenge to self.

"This is the game we want to make" - CCP

Last years trailer is slowly becomming a reality this year, we prove orbital bombardment and very soon you can see for yourself in the beta.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Liu Ellens
Sebiestor Tribe
Minmatar Republic
#3884 - 2012-03-25 18:23:57 UTC
Mukuro Gravedigger wrote:
Good stuff mentioned in that piece! By chance Liu Ellens, was there any mention about Aurem, much less microtransactions being a part of the future? Or any plans to make the various items purchased through the Nex store a part of the player created market?

I'm glad a few found some info in that excerpt - I'll remember to bring an audio recorder next year ;)

Nothing in regard to Aurum, transactions or market was mentioned or discussed in this one hour (that I'm aware of - there were a few bits with crosstalk). The only thing loosely related was the point about possibly getting uniforms for LP.

My understanding is that anything related to Aurum or 'payment' in general is out of scope of Team Avatar. Any further of my guesses would be as good as from any other.


Also, a follow up on one of the above 'fears' of explorer only venturing out-of-pod in w-space: IF out-of-pod experience is bound to exploration I doubt it would be w-space only.
Tackled more generally and more objective: Torfifrans (who was also present at this roundtable) and the others made it clear that they are at the drawing board right now. Any snipped like "exploring sleeper site" or similar is just an idea, prototyped and possibly thrown away the next week again. I took from this hour that exploration is currently just the prominent idea.

A sidetrack discussion in this regard for example was about entering POS. The hanging question here was then like I wrote, to consider and require a duality of such things (Think DUST and orbital warfare: We can shoot down, but they also can shoot up)

Well, they oughta know what to do with them hogs out there for shure.

Rek Seven
University of Caille
Gallente Federation
#3885 - 2012-03-25 20:25:19 UTC
Ladie Harlot wrote:
So instead of being happy that WiS hasn't been outright canceled you're going to double down on insulting the devs who are adding features and fixing bugs?

Keep it classy, WiS fetishists.


If the developers choose to be offended by my honest opinion, then that's their problem. I'm not going to change what i think to make them or idiots like you feel better.

I want a good out of pod experience, that isn't going to change... but if ccp can't provide that in the foreseeable future, then i would prefer they stop stringing us along with CGI trailers.
Rek Seven
University of Caille
Gallente Federation
#3886 - 2012-03-25 20:27:54 UTC
Doc Fury wrote:


If your possessions could somehow find their way to my hangar before you leave, that would be muchly appreciated.



How original. Someone should condense this sentiment down into something like "can i have your stuff"

Ps. i never said i'm quitting EVE
Ladie Harlot
Viziam
Amarr Empire
#3887 - 2012-03-25 20:31:05 UTC
Rek Seven wrote:
Ladie Harlot wrote:
So instead of being happy that WiS hasn't been outright canceled you're going to double down on insulting the devs who are adding features and fixing bugs?

Keep it classy, WiS fetishists.


If the developers choose to be offended by my honest opinion, then that's their problem. I'm not going to change what i think to make them or idiots like you feel better.

I want a good out of pod experience, that isn't going to change... but if ccp can't provide that in the foreseeable future, then i would prefer they stop stringing us along with CGI trailers.


Me too...imagine all the great stuff they could do if they didn't waste time trying to placate a tiny handful of people who will never be happy.

The artist formerly known as Ladie Scarlet.

Ai Shun
#3888 - 2012-03-25 20:38:44 UTC
Thank you for keeping the thread bumped. The more people see the potential in WiS the better and the sooner we can get WoD backburnered and EVE universe extended by that team.
Gevlin
Pator Tech School
Minmatar Republic
#3889 - 2012-03-25 20:47:46 UTC  |  Edited by: Gevlin
I am all for WOD moving forward. It is using the same technology that WIS and the "end Bill" of there research will be pushed to WOD to pay off while it is running paying freeing up funds for CCP to spend on EVE.Ie:
Motion Capture - Wis can now steal from WOD
Emotes - Wis Can steal from WOD
Localization Technology - like Serburs WAS stolen from WOD
Environment Development technology - TIghting Textures, room Building, object construction
PVE Creation Tools: The mechanics can be modified to suite the eve environment.

WOD is like Learning skills - invest now for a little bit and the future pay out will be amazing, need to help the newb grow so we can rob him blind when he has something worth while to steal.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Mathias Hex
#3890 - 2012-03-25 20:55:10 UTC
Ladie Harlot wrote:
Rek Seven wrote:
Ladie Harlot wrote:
So instead of being happy that WiS hasn't been outright canceled you're going to double down on insulting the devs who are adding features and fixing bugs?

Keep it classy, WiS fetishists.


If the developers choose to be offended by my honest opinion, then that's their problem. I'm not going to change what i think to make them or idiots like you feel better.

I want a good out of pod experience, that isn't going to change... but if ccp can't provide that in the foreseeable future, then i would prefer they stop stringing us along with CGI trailers.


Me too...imagine all the great stuff they could do if they didn't waste time trying to placate a tiny handful of people who will never be happy.


I have to wonder...Is bashing ideas that are not relevent to you a full blown profession in EVE. How does one make isk, or possibly have fun with such a career? I will ponder this for awhile.

I recall one night in a nightclub called the matrix, there I was... Mother of god there I am! Holy f**k.

Ladie Harlot
Viziam
Amarr Empire
#3891 - 2012-03-25 20:56:49 UTC
Ai Shun wrote:
Thank you for keeping the thread bumped. The more people see the potential in WiS the better and the sooner we can get WoD backburnered and EVE universe extended by that team.


You think you're insulting me but I've said before I want this thread to remain on the first page. I don't want CCP to forget the commitments they have made.

The artist formerly known as Ladie Scarlet.

Ladie Harlot
Viziam
Amarr Empire
#3892 - 2012-03-25 20:57:24 UTC
Mathias Hex wrote:
I have to wonder...Is bashing ideas that are not relevent to you a full blown profession in EVE. How does one make isk, or possibly have fun with such a career? I will ponder this for awhile.


I get paid in plex to post. It's good work if you can get it.

The artist formerly known as Ladie Scarlet.

Ai Shun
#3893 - 2012-03-25 21:13:34 UTC
Gevlin wrote:
I am all for WOD moving forward. It is using the same technology that WIS and the "end Bill" of there research will be pushed to WOD to pay off while it is running paying freeing up funds for CCP to spend on EVE.Ie:
Motion Capture - Wis can now steal from WOD
Emotes - Wis Can steal from WOD
Localization Technology - like Serburs WAS stolen from WOD
Environment Development technology - TIghting Textures, room Building, object construction
PVE Creation Tools: The mechanics can be modified to suite the eve environment.

WOD is like Learning skills - invest now for a little bit and the future pay out will be amazing, need to help the newb grow so we can rob him blind when he has something worth while to steal.


I'd be tempted to handle them in reverse. Let WiS, which has an established MMO universe with players to deliver content to, be the one to lead with WoD with a pen and paper population follow behind.
Gevlin
Pator Tech School
Minmatar Republic
#3894 - 2012-03-25 21:16:01 UTC
Stuff I am looking for Incarna to be:

-A place where I can adventure.
--> Can make player adventures though the use of bots and markers. Ie I have a Bounty Booth - Will pay 10mill per corps over 40 mill in skill points belonging to Raiden Dot, turn over to my Booth,
--> Mission to explore the darker sides of the station, Docked ships. Or even senid me mission to explore the insides of land marks

A place where I can Build an Revenue Making Strong Hold -
--> Allow me to build a mega tower, Populate it with wage slaves, guards, valuable which will earn me income. A place where a "not friend" may sneak in or assault to still the items I am researching, or the assets that I am using to bring in a passive income. A place were that Not Friend will die and I will auto steal his loot! (I am the evil with with her candy house attacking little girls and boys I can eat.)

A place where I can sway the NPCs of the station to do my bidding and leverage my strength against my fellow corp members that I indirectly hate or on NPC station where I can eventually take over the under belly of the Stations society and earn an income.

-> Tools to allow me to build buildings, Develop Property and sub lease it.
-> Tools to allow me to build the inside of a ship and submit it to CCP for them to use, allowing my name to be attached to that ship interior as my reward. But still allow others to build on it and add their name as the crew that designed and built the ship
-> Tools to allow me to build PVE content to be presented on a test server, if acceptable and passing the Time to Penis Factor, presented as a PVE mission in Eve tranquility.


Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Gevlin
Pator Tech School
Minmatar Republic
#3895 - 2012-03-25 21:43:36 UTC
Ai Shun wrote:

I'd be tempted to handle them in reverse. Let WiS, which has an established MMO universe with players to deliver content to, be the one to lead with WoD with a pen and paper population follow behind.

Gevlins Rebuttle.
They have been in the development stages since 2007, and are now beginning with this year working with Jumping and Climbing animations with the actual characters. Work is still being done on the WIS engine to allow content to be created and optimized.
WIS is back to the Visualization stage. Besides most FIS evangulists are but hurt about WIS and its, flop. So ramping up WIS now is bad.

WOD would have actually been far more along than it is now, but CCP has been switching them from EVE incarna, Dust 514 to force these projects out. In return they have been throwing staff at them to make up lost time, then caning boat loads of them when they realized it was not working. At this Rate CCP is going to kill WOD before it is able to produce any work.
Every time you have to drop a project to jump on another you loose the Momentum, people have to relearn what was forgotten, rebuild the social infrastructure with in the group when they return to their work.

There are fans and revenue to be earned from WOD. If EVE plants a spy in WOD development team and copy all their technology. I will make me very happy, when they launch and if successful the spy can continue to steal copies of their phat loot.

My personal dream of being able to have tools to create player adventures will come though WOD as the focus of White Wolf was the live action roleplaying, a 25% of these people are Story Tellers (game masters) and many would desire the ability to build a tale that others can experience.

For long term growth WIS needs to make a plan and tie that plan into FIS in several spots, not just Stations.
We need to allow WOD to grow, see what they are planning, see how it works with our WIS plan, (rename it) Avoid Duplication. Then pirate what stuff we need. add the eve tough to it and pop out WIS.




Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Ai Shun
#3896 - 2012-03-25 21:48:49 UTC
Gevlin wrote:
There are fans and revenue to be earned from WOD.


I don't disagree with that. The WoD system is my favourite as a Story Teller; even if it is just recycling the system outside of the WoD universe. I'm older now though and my players have all moved to different countries, etc. so we're a bit spread out geographically. A game that would allow us to roleplay our own stories again would be grand. I don't know if we'll see that type of freedom in WoD though.

However, with Dust 514 out soon - especially the station environments shown in the keynote - I personally see an Avatar based game in the EVE Universe as more valuable to the EVE playerbase and would prefer that. It makes more sense to me for them to focus on their own IP, to develop that to the maximum potential. ****, I'd love them if they added a RTS game to the EVE Universe as well, to layer inbetween Dust and FiS.
Indahmawar Fazmarai
#3897 - 2012-03-25 22:05:33 UTC
Doh, I'm playing Deux Ex: Human Revolution and have gone to my apartment (Jensen's apartment) for the first time and it's been quite amazing how it feels to have a place of your own in a RPG... it really has made me connect with that Jensen dude I've been moving around Detroit. Cool

And makes me think, it is so awful how the CQs never caused such an impression on me.

In a way, I always wished that this tune would become litherally true someday:

Jon Hallur - My other residency (EVE Online ST)

But that it's not even in the plans anymore.
Flamespar
WarRavens
#3898 - 2012-03-25 22:13:39 UTC
I hope CCP follows through with the exploration and discovery angle for Avatar gameplay. I think it would be great fun.
Gevlin
Pator Tech School
Minmatar Republic
#3899 - 2012-03-25 22:17:40 UTC  |  Edited by: Gevlin
I am just not eager to simply though away the small amount of momentum gained over the last 5 years. These WOD developers are there not because they are there to have a job and program they are there because they are bringing a dream of bringing WOD to the MMO world. Pulling them off their love and producing Space stuff they have no vested interest in will drain the evangelist energy that allow them to produce on only Caffeine and 3 hours sleep night.

FLUFF - Wall of text.
This summer we should see a "Plan" Completed by Team Avatar

WOD is to officially announce its being , after 5(?) years of development in October at their the Fan event. Which after looking at Dusts production cycle means they will be out in 2 years.

In Winter of 2012 Team Avatar will have a battle hardened their plan in place, planed out the structure they need. They stolen some stuff from WOD and make plans of what else they will steal in the future months. They will start ramping up staff to produce a T1 level of dreams for Spring of 2013 including the converted items stolen from WOD. We will see high advanced motion capture and character development stolen from WOD – minus the WOD specific items, and limited room expansion.

My guess is that 50% of the stuff currently being produced by WOD can be Stolen and easily converted to WIS. From Spring of 2013 till the end of Spring 2014 I can see a substantial amount of stuff coming to WIS, With a strong focus of integration with in FIS

Though on the sad point on the 6 month period of release before WOD June 2014 to Oct 2014) I can see 0% progress on WIS as the WIS team moves to WOD to push that product out. After than WIS should move at Double rate as it was before as the WOD technology to be stolen will be pre battle tested, and should be an easy import after the Anti- WOD filter is put in place. A strong focus on Environments will start at this point.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Gevlin
Pator Tech School
Minmatar Republic
#3900 - 2012-03-25 22:21:42 UTC
Indahmawar Fazmarai wrote:
Doh, I'm playing Deux Ex: Human Revolution and have gone to my apartment (Jensen's apartment) for the first time and it's been quite amazing how it feels to have a place of your own in a RPG... it really has made me connect with that Jensen dude I've been moving around Detroit. Cool

And makes me think, it is so awful how the CQs never caused such an impression on me.

In a way, I always wished that this tune would become litherally true someday:

Jon Hallur - My other residency (EVE Online ST)

But that it's not even in the plans anymore.


I the POS redesign of CCP's key note he did mention POS's having their own CQ as an option.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships