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No major PVP driver in WH space

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Author
Messoroz
AQUILA INC
Verge of Collapse
#181 - 2013-07-06 00:00:03 UTC  |  Edited by: Messoroz
Onomerous wrote:
Messoroz wrote:
Onomerous wrote:
I am 100% for additional conflict drivers in WH. I am 100% against CCP destroying the best part of EVE. I don't know and don't care about null sex. Any other additional disclaimers will be added as needed.


Here are some of the funny / lacking in intelligence topics:

1) do not form big alliance. They are bad: how do we determine too big?

2) bringing too many people to a PVP opportunity: how do we know you don't have more people? How do we determine who from our side doesn't get to fight? Why exactly should we weaken ourselves to make sure you can win?

3) Bat phoning is bad: yes, I would rather lose everything just so you can win?

4) Too many blues: Can you please list who is blue to who so we can all know what's going on? CCP should outlaw bluing?

5) Players are 100% to blame for the lack of PVP in C5/C6: Yes because it is easy to get enough caps into the other guys WH to combat his 10+ caps (see below)

6) Your defenses are too strong. No wonder no one attacks you: Yes, it is a good idea to have hundreds of billions in possessions in a POS with no defenses.


Too many of you only see things from your own perspective. You refuse to ever try to look at it from the other side of the gun. Have some of you even looked at what your wrote? Do really want to represent yourself with those words, sentences and / or ideas?


tl;dr We just want to F1 and win win win win


Wow... You are a... 'winner'? You don't have a clue but that's ok. Just keep thinking that small.


Eh, the tl;dr was of what you posted.
chris elliot
Lazerhawks
L A Z E R H A W K S
#182 - 2013-07-06 00:28:31 UTC  |  Edited by: chris elliot
Joan Greywind wrote:
.... words that I took out because I hit the word limiter.



You do realize I live in a c5 don't you? When I speak of moaning its usually because you are moaning.

You want people to discuss issues, yet you discount the words of those who will intentionally blue ball you, simply because it has become more fun to harvest your tears than to fight you. Why this does not concern people is beyond me. Hell, unless someone else is FC'ing I will do it to you on purpose that's how much more fun harvesting your tears is than fighting you.

What we should be discussing is why are we so terrible that people will blatantly and openly blueball us than fight us. Why have we worked ourselves into a position where fun is had by not playing.

The fact that this actually happens is bad.

Joan Greywind wrote:
PVP drivers are in game mechanics that incetivises PVP


So then what is the incentive, o dear wise internet one, to bashing my head against the same overpowered and boringly predictable fleets over and over and over again. To being forced at some random time to fight these fleets, or multiples at once while being besieged by sleepers? To risking my cap ships to clear sites against other cap ships just because. Or simply to being forced to fight on your terms because you want me to?

Drivers are catalysts for change and adaptation. You seem unwilling to accept that you may be forced by a driver to completely scrap everything you know and do and start again. Almost every idea you summarized would bend the game to fit how you currently do things, not the other way around like it should be.

We in the c5/c6 regions have, in my opinion the most powerful driver of all. The ability to swiftly travel around any part of the game without complicated logistics, titans, sov or any of that static nonsense. We could, if we so chose, find pvp in every part of the game in a single day. How much more power and enabling do you need to create content?

As for calling you stupid.
The dictionary uses definitions 3 and 4 to define stupid as the following.
3.
tediously dull, especially due to lack of meaning or sense; inane; pointless
4.
annoying or irritating; troublesome

So by quick glance you can see that those two fit the very definition of what you currently do as well as what you are proposing to do. By proxy rendering my summation of them into the word 'stupid' not only accurate but a generalization of what everyone else is telling you into a simple term. You, however, chose to take offense instead. If you like, going forward I will call you tediously dull, annoying and irritating instead.

Going back to drivers.
I believe someone used the reference earlier of "advance blueballing". This is a quite accurate portrayal of what would happen if you try and force people together to "fight" you. Currently there is no drive to fight people because you give them no incentive to. Making yourself appealing to fight is both a driver and a good utilization of existing drivers that CCP does not need to code and waste money and resources on.

What drivers am I referencing? The desire to enjoy the game is currently the most powerful driver in the game. It is also the driver that is forcing people away from you that you could be using to force them towards you. People will naturally gravitate towards things that are fun, it is a large contributer to what made TEST such a huge group before drama took over. Make use of existing mechanics and drivers to make yourself fun to fight and everything else will happen on its own. Since you like the pos bashing reference I will humor you and use it here. If you have fun pos bashing, then do it. If not, don't. Wormholes are so loaded with isk that the want of some ships that you could easily have purchased if you did pve for a shorter time is not really a good driver for anything. Making isk harder to get would be a good catalyst for a driver that would make people fight over resources. But ships for the sake of ships is not a driver, it does not force you to change anything.

What you will likely find should some of these "drivers" you seem so keen on actually happen is all this loot you are after will suddenly disappear because people will only keep in their towers what they can log off when you come to town. When these mythical multi-static systems generate on someone who does not wish to partake in your version of eve, they will simply log off. Let you bash their now empty towers and, when you are gone, log back in again. Identical to how roaming farmers do currently. And we all know how much fun those are to deal with.

Look at it this way, why would I intentionally subject myself to terrible odds, broken mechanics and just general terribleness for (insert time here) when I can simply log all my stuff off? Lets say the sleepers take over my system for some predetermined amount of time with penalties that make the system unusable for an additional period of time. If its too long for my liking I can simply unsub and wait out the time while doing other things, playing other games. When the time has passed I sub(or not)and go about not playing your version of eve. Your "drivers" are not really drivers. Yes for a very brief period of time you will get a few cheap kills and maybe the odd tower or two with a terribad fit tengu inside. But you have not changed, the game has not changed, and you will be back here moaning and complaining that we need to find new ways to generate content.

Ultimately, you have not been driven to do anything.
Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#183 - 2013-07-06 00:49:22 UTC
chris elliot wrote:
We in the c5/c6 regions have, in my opinion the most powerful driver of all. The ability to swiftly travel around any part of the game without complicated logistics, titans, sov or any of that static nonsense. We could, if we so chose, find pvp in every part of the game in a single day. How much more power and enabling do you need to create content?


This is working as intended. This is your conflict driver, guys. If you don't believe me, ask the nullsec community about how much they like wormholers! Twisted

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Cipreh
Native Freshfood
Minmatar Republic
#184 - 2013-07-06 00:54:23 UTC
This thread is hilarious. Cool

Blog: http://lostwithoutlocal.blogspot.com Twitter: @Cipreh I am also available on Skype, details available upon request. Feel free to contact me via any of the above methods,or in-game.

Messoroz
AQUILA INC
Verge of Collapse
#185 - 2013-07-06 00:55:15 UTC
chris elliot wrote:


We in the c5/c6 regions have, in my opinion the most powerful driver of all. The ability to swiftly travel around any part of the game without complicated logistics, titans, sov or any of that static nonsense. We could, if we so chose, find pvp in every part of the game in a single day. How much more power and enabling do you need to create content?.



They would like it on a platter.

On a wormhole so they can jump out and save their 20 bil proteuses.

In their home system so they can warp in 40 archons with little repercussions.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#186 - 2013-07-06 01:02:20 UTC
Proclus Diadochu wrote:
chris elliot wrote:
We in the c5/c6 regions have, in my opinion the most powerful driver of all. The ability to swiftly travel around any part of the game without complicated logistics, titans, sov or any of that static nonsense. We could, if we so chose, find pvp in every part of the game in a single day. How much more power and enabling do you need to create content?


This is working as intended. This is your conflict driver, guys. If you don't believe me, ask the nullsec community about how much they like wormholers! Twisted


This is SO true. You get a lot of posturing from null-sec bloc guys but when it comes down to it they are absolutely terrified of C5/C6 corps coming out of null-sec wormholes because we know the mechanics of wormhole space so much better than they do. It's easy to say "hey that's goons, they've got a 70 man tengu gang, lets counter with this." The unknown is what scares them; hey that Proteus is sitting uncloaked on the wormhole with 105 of us in local, but he won't cloak up, what do they have in there??

We are so far off the original topic but your post caught my fancy :)

Svo.

Director of Frozen Corpse Industries.

Joan Greywind
The Lazy Crabs
#187 - 2013-07-06 01:02:54 UTC  |  Edited by: Joan Greywind
I wont quote what you said chris eliot because it is too long. Just let me answer a few thigns.

First that quote that was attributed to me at the beginning, I did not write, I don't where you got from, misquoting someone is probably one of the worst things you can do.

Second this is not a pissing match between you and me. I think you are referring to my alliance. I have been in noho for less than 10 days and in no way this post is about them. Just look at our killboard. We are very proficient about finding pvp everyday, and almost all the killmails have less than 20 pilots in them. So please stop getting my corp and alliance into this. And I have no idea what the tears thing is, but I guess that is not the worst thing in your posts.

If you think this discussion is stupid (more intelligent people don't seem to think so) then don't post and don't read it. If it is really stupid just ignore it.

This has devolved into personal pissing contest which is what kills most discussions, so please if you must post (I highly discourage it), just stop mentioning my alliance, and the c5/c6 community and how they are ruining wh space, and tackle the argument at hand.

I will try to keep this short. You at least seemed to agree that other than fun, there is no other real driver to pvp in wh space, which is totally fine, that is why I do it and that is why I play EVE. But I also believe that adding in game mechanisms to reward you for the extra risk you take in some forms of pvp, will create more pvp opportunities for everyone. I also believe if you live in wh space, you should pay a price to live here, mainly defending it against aggressors. But herein lies the problem, the aggressors have nothing to gain (it isn't even fun because of the pos bashing) from invading. Adding some form of in game mechanic to incentivize that behavior will give us more pvp. I am not forcing my playstyle on anyone, if you like pvp for fun alone then perfect, I am not saying we should take this away, just add some in game drivers for the other people that want more than just fun in their pvp.

This topic is about giving suggestions and discussing ideas how we might add these drivers, or not. Did CCP create the content for Goons to attack TEST? No all they did was change the distribution of high end moons, and left the players to create their own content. Goons could've attacked other entities. CCP didn't create that content for them, they just incetivized more PVP in general (I will repeat this for the 100th time, I am not saying WH space should be like null, I am just using it as an example). CCP adding in game mechanics does not mean creating content, just facilitating more of it, I hope you can get this idea through your head.

And I will repeat this again, I am not moaning about the lack of pvp, there is plenty, and living in c5/6 you will have your share of "fun" pvp, the question here is not "if" we are going to find any, but "why" engage in it.

And please I am not the only one posting, other people have posted some great ideas and had good arguments for in game drivers, so don't only use my posts as a way to disprove the idea for in game drivers

Yes I am " tediously dull, annoying and irritating instead" (quoted from chris), (I hate to be self involved, but you forced my hand), that is why the post is the fastest growing post on the wormhole subform and has more than 150 replies in less than 48 hours. Yes very dull indeed. If you can read a dictionary then you must be right. (that was extremely pretentious by the way, you can look that up in your dictionary too)

Shut up I know I said I will keep this short. I just can't Ugh.
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#188 - 2013-07-06 01:14:44 UTC
Quote:
Eh, the tl;dr was of what you posted.


No, that is what you think. You need to stop crying because people won't play EVE the way you want. Just get agreements for 5v5 at the sun and let the rest of us play.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#189 - 2013-07-06 01:18:57 UTC  |  Edited by: Mr Kidd
We just killed some bling ships in w-space! 200mil worth of loot for each participant plus pos fuel for the month. Wait a minute....did we just pew and make profit? Oh damn, I guess broken mechanics aren't broken.

BTW, nice post Chris.

someone named Joan wrote:

You at least seemed to agree that other than fun


Why would anyone play this game if it wasn't fun? Oh, you're talking about hoisting your fun on other people's misery. I getcha. Look, Joan....you know why w-space is such a fun place? No...wait...you don't because you keep trying to take "fun" out of the equation.

If we want sov grindlike mechanics....we're go to a place where we could grind sov. If we want to grind warfare, we'd go to losec. If we just want to grind, we'd go to HS. We want pew....and we want it to be fun! I'm sorry that bashing my pos isn't going to be fun for you or net you gazillions in isk.....really....no I'm not sorry. It wouldn't be fun for me either and would be expensive for me....I call that balance......a thing this game lacks in almost every other aspect. But, it's here....we have it.....and you want to muck it up because your idea of fun is overwelming your opponent and bashing his pos......the single most boring, and in wspace, pointless activity in the game.

Don't ban me, bro!

CeNSeR
Sebiestor Tribe
Minmatar Republic
#190 - 2013-07-06 01:22:51 UTC
Most of these arguments are based on the current mechanics for pos's.

You could do this you could do that to deny the attackers any sense of victory or iskies.

Things change,mechanics change. Hell just fixing the sma bug would throw the cat amongst the pigeons.

Do not just base your idea's and views on how W space, pos mechanics are at this precise moment in time because game play could be totally different in W space this time next year and this thread is trying to reach out to CCP and try to mold it in a way that current wormhole dwellers would like to see it go.

The utter arrogance of some of the bigger corporations/alliances in this thread makes me smile, just because you are associated with more pilots in your system does not make you any more right than us small fry and some of you would do well to remember that and not discount ideas suggestions from us. Some of us actually chose to be in lower class wormholes and roam in smaller groups because we find that style of game play more appealing.

Messoroz
AQUILA INC
Verge of Collapse
#191 - 2013-07-06 01:27:10 UTC
Onomerous wrote:
Quote:
Eh, the tl;dr was of what you posted.


No, that is what you think. You need to stop crying because people won't play EVE the way you want. Just get agreements for 5v5 at the sun and let the rest of us play.

I can say the same, crying because people won't fight your 30 man blobs that can't be matched.
Joan Greywind
The Lazy Crabs
#192 - 2013-07-06 01:27:38 UTC  |  Edited by: Joan Greywind
CeNSeR wrote:
Most of these arguments are based on the current mechanics for pos's.

You could do this you could do that to deny the attackers any sense of victory or iskies.

Things change,mechanics change. Hell just fixing the sma bug would throw the cat amongst the pigeons.

Do not just base your idea's and views on how W space, pos mechanics are at this precise moment in time because game play could be totally different in W space this time next year and this thread is trying to reach out to CCP and try to mold it in a way that current wormhole dwellers would like to see it go.

The utter arrogance of some of the bigger corporations/alliances in this thread makes me smile, just because you are associated with more pilots in your system does not make you any more right than us small fry and some of you would do well to remember that and not discount ideas suggestions from us. Some of us actually chose to be in lower class wormholes and roam in smaller groups because we find that style of game play more appealing.



That is cool and I totally respect that, I am not asking for any change in pvp mechanics, and the things we are asking for (the people that want more pvp drivers), doesn't change or affect your playstyle one bit, other than of course giving you more opportunities and incentives for pvp, which is all what we are arguing for, I really don't see how that can be a bad thing.
CeNSeR
Sebiestor Tribe
Minmatar Republic
#193 - 2013-07-06 01:44:51 UTC
Joan Greywind wrote:
CeNSeR wrote:
Most of these arguments are based on the current mechanics for pos's.

You could do this you could do that to deny the attackers any sense of victory or iskies.

Things change,mechanics change. Hell just fixing the sma bug would throw the cat amongst the pigeons.

Do not just base your idea's and views on how W space, pos mechanics are at this precise moment in time because game play could be totally different in W space this time next year and this thread is trying to reach out to CCP and try to mold it in a way that current wormhole dwellers would like to see it go.

The utter arrogance of some of the bigger corporations/alliances in this thread makes me smile, just because you are associated with more pilots in your system does not make you any more right than us small fry and some of you would do well to remember that and not discount ideas suggestions from us. Some of us actually chose to be in lower class wormholes and roam in smaller groups because we find that style of game play more appealing.



That is cool and I totally respect that, I am asking for any change in pvp mechanics, and the things we are asking for (the people that want more pvp drivers), doesn't change or affect your playstyle one bit, other than of course giving you more opportunities and incentives for pvp, which is all what we are arguing for, I really don't see how that can be a bad thing.


Its not a bad thing, not a bad thing at all and to the pilots who say that W space is rife at the moment with pvp opportunities and things dont need to be changed why would you argue against anything that would/could increase the possibilities of even more pvp.

chris elliot
Lazerhawks
L A Z E R H A W K S
#194 - 2013-07-06 01:51:51 UTC
Joan Greywind wrote:
...stuff


Joan I'm not after you at all, in fact I don't even think I have gotten to shoot you yet. Come tomorrow I probably wont even remember your name if this thread isn't on the top of the boards.

Fact is though, you inherited a badge when you joined your alliance. And with that badge you inherited its baggage. You may do a lot of other things now. But not very far in the distant past you(NOHO) were one of the great purveyors of what I mentioned in my posts. Like it or not, when people see the NOHO badge the second thought on their minds is almost invariably "cr&p, here comes a t3 epeen blob again, lets see if we can roll and find something else to do before they find our hole." You mentioned cringing when you hear about arranged fights. This is a byproduct of that illustrious past that is now driving you nuts. Sadly your organizations past is haunting you daily.


Joan Greywind wrote:

You at least seemed to agree that other than fun, there is no other real driver to pvp in wh space, which is totally fine, that is why I do it and that is why I play EVE. But I also believe that adding in game mechanisms to reward you for the extra risk you take in some forms of pvp, will create more pvp opportunities for everyone. I also believe if you live in wh space, you should pay a price to live here, mainly defending it against aggressors.


Agreed on the first point but not the other, fun is the reason we play games. When that is gone it becomes work that I have to pay for. Which is when you and I stop playing.
As for paying the price, we have to deal with terrible pos mechanics and paranoia all the time. To me that is in game price enough.
If you want me to actually defend my system, I guarantee you that you will not be pleased with the outcome because I will do everything in my power to skew it in my advantage. Its nothing personal, its just how defending works. Someone used the term "absolute" earlier which I think is appropriate. So who really benefits here from having to defend my home? My limited mental calculus says neither of us.
The actual price we pay is all the same, $15 a month and you can do as you damn well please so long as it is within the EULA and the rules of your chosen organization. There are tons of holes out there sitting empty, "defending" my home is silly when, unlike other parts of space, there is tons of it lying empty around me. Should you happen to stumble into me and can make yourself(NOHO/whoever) look like an appealing thing to play with, then I can guarantee you that we will be happy to oblige, as will pretty much everyone else in wh space. Now if you want my home for another reason, weather/moons/planets yada yada we now have a totally different kettle of fish and all bets are off at that point.

One last one before I go.

Joan Greywind wrote:

It just seems you have to fish really hard to find serious pvp in wh's these days (killing ventures and drakes don't count).


Serious pvp is largely what you make it to be in my opinion. I personally don't have to fish very hard simply because of what I fly. I like to fly nano/kitey things. If I screw up, 100% of the time I am dead. Your tastes may differ, but it still largely hinges on what you make out of it.

If your taste is the titan pricetag t3 brawls then yes you will have to fish very hard indeed because the number of partners left on that dance floor is very very small indeed.
Joan Greywind
The Lazy Crabs
#195 - 2013-07-06 02:07:26 UTC
ok chris glad we got this back to a civilized conversation. Alright I am a part a big bad alliance, how is that related to the argument at hand, many other people in different sized alliances seem to hold the same view I hold. EVE is a game or risks and in game prices. Whatever you get should be paid for, saying that paying 15$ a month entitles you to anything in EVE other than being thrown in a jungle, is against what the essence of this game is about. I am not saying pvp shouldn't be fun, all I am saying that some forms of pvp (i must have repeated this sentence a million times :P) should be a bit more than just fun.

Answer me this, how is adding any pvp drivers, which many people in wh space actually advocate, going to affect you badly in any way? And please don't tell me it is going to take a lot of CCP's time, let them decide that, as a player how is this affecting you?
Jack Miton
School of Applied Knowledge
Caldari State
#196 - 2013-07-06 02:16:29 UTC  |  Edited by: Jack Miton
Cipreh wrote:
This thread is hilarious. Cool

It definitely went places didnt it :P
anyone with any clue seems to have stopped posting 5-6 pages ago and went to get the popcorn.

frankly the ones surprising me the most are NOHO being morons. I would have expected better :(
polarized having no clue im never surprised by ;)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Joan Greywind
The Lazy Crabs
#197 - 2013-07-06 02:27:09 UTC  |  Edited by: Joan Greywind
Jack Miton wrote:
Cipreh wrote:
This thread is hilarious. Cool

It definitely went places didnt it :P
anyone with any clue seems to have stopped posting 5-6 pages ago and went to get the popcorn.

frankly the ones surprising me the most are NOHO being morons. I would have expected better :(
polarized having no clue im never surprised by ;)



Who other than me posted from noho, these are my observations, I am new in noho and this is completely unrelated to them.

So I take it Jack you don't like the idea of more pvp drivers, if why not please tell us why.
chris elliot
Lazerhawks
L A Z E R H A W K S
#198 - 2013-07-06 02:42:49 UTC
Joan Greywind wrote:
Answer me this, how is adding any pvp drivers, which many people in wh space actually advocate, going to affect you badly in any way? And please don't tell me it is going to take a lot of CCP's time, let them decide that, as a player how is this affecting you?



To be honest, right now. So long as they do not totally wreck the coming T2 HAC/T3 rebalancing we should be provided with tons of incoming drivers as people scramble to unfiddle the new metas that will emerge.

PVE will likely get slightly more difficult if the standard tengu ball/lokidread is no longer sufficient to run sites. Prices on t3's will probably drop a bit and you will likely see people experimenting with different things for a while. Along with lots and lots of moaning about isk.

People will likely have to learn how to deal with alpha and how that will affect their invasion strategies when the supertanks are no more. Which will again fiddle with how invasions are conducted.

I think once that is more or less ironed out then CCP can take a look at doing things like adding/removing mechanics.

The moongoo idea is not really a good one because if you add low ends, they are not worth harvesting. I can make more isk doing PI on a 1 week old toon than off a low end moon. And high end moon goo in wormholes would just be full of suck because of how easy they are to defend.

Reworking the black hole effect slightly is a good idea because it provides a change of pace and opens up more habitable and usable space for people to be in. And more people means more chances for fights, or chances to stumble into an easy kill in what would otherwise be a wash.

Some people mentioned tweaking cap escalations in another thread. You could do that, however, it would probably be smarter to see how the rebalance comes out in the wash with the markets. If the market tanks there will need to be some mechanism to keep people in wh's otherwise we will see a lot of people go run risk free incursions.

The long term plans to rejigger pos's is another good idea that I like as well. Mostly for usability and backend purposes though.
Proclus Diadochu
Mar Sarrim
Red Coat Conspiracy
#199 - 2013-07-06 03:17:12 UTC
Joan Greywind wrote:
Jack Miton wrote:
Cipreh wrote:
This thread is hilarious. Cool

It definitely went places didnt it :P
anyone with any clue seems to have stopped posting 5-6 pages ago and went to get the popcorn.

frankly the ones surprising me the most are NOHO being morons. I would have expected better :(
polarized having no clue im never surprised by ;)



Who other than me posted from noho, these are my observations, I am new in noho and this is completely unrelated to them.

So I take it Jack you don't like the idea of more pvp drivers, if why not please tell us why.



Don't bother, Joan... Jack Miton just talking out his ass. You should keep your discussion going. It's better than the rest of this **** forum.

Minister of High Society | Twitter: @autoritare

E-mail: diogenes.proc@gmail.com

My Blog: http://diogenes-club.blogspot.com/

The Diogenes Club | Join W-Space | Down The Pipe

Jack Miton
School of Applied Knowledge
Caldari State
#200 - 2013-07-06 03:17:34 UTC  |  Edited by: Jack Miton
Joan Greywind wrote:
So I take it Jack you don't like the idea of more pvp drivers, if why not please tell us why.

no what i said at all actually.

thing is, WHs have pvp drivers. also, the pvp itself is the driver if youre doing it right. the entire argument is not valid.
issue with WHs is that the people there have grown to the point of no distinction between them and it's a massive stalemate that's made worse by most of them stepping in to prevent anyone from breaking the stalemate.

it makes no difference what CCP put into whs, moon goo, better WHs, better PI, whatever. if the mentality doesnt change the pvp wont either.
i couldnt care less if ccp add more drivers to WH space, would be great. still wouldnt change the state of wh pvp.
WH dwellers like to mock NS for their blues and huge blobs and massive alliances while in reality, WHs are no longer any different.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout