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CCP Games Announces Former EA Executive Sean Decker as Senior Vice President

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Author
Ace Uoweme
Republic Military School
Minmatar Republic
#421 - 2013-07-03 04:44:50 UTC
darmwand wrote:
Miilla wrote:
PLEX prices crash in 3...2....1...


Wouldn't this move (hiring the EA guy) lead to higher PLEX prices because more players are going to spend their ISK on PLEXes rather than paying subs?

I know that I for one don't feel compelled to inject any money right now and may start PLEXing once my subs run out...


Well, this is the consequence of micro transactions. As soon as CCP went for another revenue stream from the subscription model, it opened the door for F2P pay schemes, and everything associated with them.

Blizzard maintains subscriptions despite the MMO industry all but moved to the F2P model, as they generate enough money on it due to the volume of players (plus it's a consistent cash flow each month). In game development the job doesn't get done until it's funded first. With a consistent cash flow Blizzard can fix things quickly and roll out the content without facing bad spells, like when players buy PLEX ingame, instead of paying for it themselves.

And it's probably better in the end, because players who want to control development to such an extent that it hurts the game, will peel off and go elsewhere (and not to WoW, since either you pay each month to play, or don't pay at all).

Games are not free. Either you pay for access with a subscription (which is the best pay model as you can budget with it), or get used to being a whale, as the other pay schemes are more expensive in the end, because they'll nickel and dime you on everything.

Bringing an EA exec into EvE is par on course with it's development, as players are used to paying more than $14.95 a month, and everything associated.

I hope any leadership CCP gets from this is more than just about revenue streams, and more about being competitive in an genre that is dominated by one MMO. Thus, it can get media presence to attract more human players, who in turn populate the game more than Joe the IsBoxer.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Nariya Kentaya
Ministry of War
Amarr Empire
#422 - 2013-07-03 04:46:06 UTC
Jarnis McPieksu wrote:
Painful quote from the official PR

Quote:

Decker comes to CCP from game developer and publisher Electronic Arts (EA), where he spent the last 12 years in a variety of key production leadership roles. Most recently Decker was vice president of EA’s “Play4Free” group, built from the ground up as an integrated organization focused on building, publishing and operating games based on the free-to-play business model. In that role, Decker ran numerous studios around the world that released games played by tens of millions of registered users.


If this guy did not already learn that free-to-play retrofits on existing games kill games, he should be deep-sixed NOW.

Now if he's hired just to try to get Dust not to crater, whatever. It was F2P from day 1 and I have no issues with that there (not that I would ever play it, partly due to ******** F2P)

Edit: Same PR claims he will oversee all franchises

Quote:

Decker will lead the company’s worldwide game development, overseeing the company’s studios in Reykjavik, Shanghai, Atlanta, and Newcastle.


If this muppet says "F2P" or "Microtransactions" and EVE in same sentence, the monument gets it.

unless of course they are preceded with "will never have"
Nariya Kentaya
Ministry of War
Amarr Empire
#423 - 2013-07-03 04:47:06 UTC
Dont worry everyone, I'm sure if he misteps at all, he'll learn whats what come Fanfest next year TwistedTwistedTwisted
Nariya Kentaya
Ministry of War
Amarr Empire
#424 - 2013-07-03 04:51:11 UTC
Ace Uoweme wrote:
darmwand wrote:
Miilla wrote:
PLEX prices crash in 3...2....1...


Wouldn't this move (hiring the EA guy) lead to higher PLEX prices because more players are going to spend their ISK on PLEXes rather than paying subs?

I know that I for one don't feel compelled to inject any money right now and may start PLEXing once my subs run out...


Well, this is the consequence of micro transactions. As soon as CCP went for another revenue stream from the subscription model, it opened the door for F2P pay schemes, and everything associated with them.

Blizzard maintains subscriptions despite the MMO industry all but moved to the F2P model, as they generate enough money on it due to the volume of players (plus it's a consistent cash flow each month). In game development the job doesn't get done until it's funded first. With a consistent cash flow Blizzard can fix things quickly and roll out the content without facing bad spells, like when players buy PLEX ingame, instead of paying for it themselves.

And it's probably better in the end, because players who want to control development to such an extent that it hurts the game, will peel off and go elsewhere (and not to WoW, since either you pay each month to play, or don't pay at all).

Games are not free. Either you pay for access with a subscription (which is the best pay model as you can budget with it), or get used to being a whale, as the other pay schemes are more expensive in the end, because they'll nickel and dime you on everything.

Bringing an EA exec into EvE is par on course with it's development, as players are used to paying more than $14.95 a month, and everything associated.

I hope any leadership CCP gets from this is more than just about revenue streams, and more about being competitive in an genre that is dominated by one MMO. Thus, it can get media presence to attract more human players, who in turn populate the game more than Joe the IsBoxer.

EVE doesnt compete with WoW, though, MMO isnt a "genre", its a medium of play with many genres within. as far as "sandbox spaceship games" go, there is EVE, and it is the great titan of its genre, any game wanting to compete would have to compete with 10 eyars of community development and history.

Fact is, aiming development to try adn become competitive in WoW's genre is what cause severy other MMO made to go F2P and die, as long as EVE stays EVE, even if that emans staying small and unfriendly to a majority of players, is a guarantee it will SURVIVE, because as soon as we enter the waters dominated by WoW, well be swallowed up like everyone else.

I'm reminded of a saying that went something like "Better to be the biggest fish in the pond, than the smallest in the Ocean"
Verunae Caseti
Viziam
Amarr Empire
#425 - 2013-07-03 04:56:37 UTC
Nariya Kentaya wrote:
EVE doesnt compete with WoW, though, MMO isnt a "genre", its a medium of play with many genres within.


I agree that MMO is not a genre, but it's silly to say that EVE and WoW are not in direct competition. It's not like people have a genre and they only play games in that genre and nothing else. I don't play EVE because it's a space game, I play EVE because it's a very well done MMO with good balancing, excellent mechanics, and a skill training that appeals to me.

EVE and WoW compete not because they share a genre, but because people have limited leisure hours to devote to gaming and research shows that one MMO just about eats up an entire customer's worth of leisure time. Unlike, say, an average console game which can be played alongside other console games, very few gamers play more than one MMO. So once they're hooked on WoW, they're going to have to kick the habit in order to pick up EVE and Vice Versa. This is the essence of MMO marketshare. Games compete for player's time and given the commitment required to excel at most MMO's, all MMO's compete with each other for the same basic demographic of players.

Though CCP might do well to figure out why girls don't want to play EVE.
Ace Uoweme
Republic Military School
Minmatar Republic
#426 - 2013-07-03 05:07:00 UTC
C DeLeon wrote:
CCP is getting the money for every account while the option is open (and relatively easily accessable) to play the game for free.


Misnomer.

Video games aren't free. Someone pays.

Folks like this micro transaction pay scheme because they can shift the cost to a subscriber or a whale, and frankly, I don't feel that's fair. If folks can't pay $14.95 a month for a game that is constantly updated, they need to find a game that they can afford. If folks are running multiboxes they have to pay for it, and not shift it to others thinking they can play for "free".

EvE suffers two fold. It remains a niche game, which hampers it's ability to pay for itself; and it's a warren full of players who multibox and don't want to pay for it. You don't hear of Blizzard micromanaging the costs, because they don't need too. Even if 3 million players leave tomorrow, they still have enough to keep production rolling.

This is why EvE can't have good things. It needs the capital to do so. As long as there's players who want to play for "free" they can't. Niched to death by players who play but don't want to pay.

I don't support DLC and the other revenue streams, fully. I've seen what the F2P model turns a game into and don't support it. I support more players who will pay their share, and playing with players not bots or IsBox. Leave the PLEXing for cosmetics and toys.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Nariya Kentaya
Ministry of War
Amarr Empire
#427 - 2013-07-03 05:07:25 UTC
Verunae Caseti wrote:
Nariya Kentaya wrote:
EVE doesnt compete with WoW, though, MMO isnt a "genre", its a medium of play with many genres within.


I agree that MMO is not a genre, but it's silly to say that EVE and WoW are not in direct competition. It's not like people have a genre and they only play games in that genre and nothing else. I don't play EVE because it's a space game, I play EVE because it's a very well done MMO with good balancing, excellent mechanics, and a skill training that appeals to me.

EVE and WoW compete not because they share a genre, but because people have limited leisure hours to devote to gaming and research shows that one MMO just about eats up an entire customer's worth of leisure time. Unlike, say, an average console game which can be played alongside other console games, very few gamers play more than one MMO. So once they're hooked on WoW, they're going to have to kick the habit in order to pick up EVE and Vice Versa. This is the essence of MMO marketshare. Games compete for player's time and given the commitment required to excel at most MMO's, all MMO's compete with each other for the same basic demographic of players.

Though CCP might do well to figure out why girls don't want to play EVE.

But the mindset of players that EVE aims at are not the same group that WoW generally attempts to target.

WoW targets the younger crowd looking for "OMG my legendaries and damages", who enjoy running around pre-scripted stories as the "great hero" among thousand other "great heros", its bright colours and all females being sexualized 12-year old ****-material attests to its audience. the average WoW player will play seriosuly a week before and after an expansion to get "new lootz" then eb done outside of some scattered guild "raids".

EVE targets the older audience, im talking 27 and older, who want a game about work, and rewards, a game that will punish you if your weak, and reward you fi your strong. It isa game that focuses on player politics and drama, spanning YEARS, its a game MEANT to be played seriously throughout the year, a game where NO ONE is "a great hero" unless they ahve actually done something to deserve the title, and has a recognized role within the greater community.


its late and im tired, so im probably not explaining clearly, but my point is, the audiences targeted by the two games are VASTLY separate in many regards, down to the game's basic philosophy.
Nariya Kentaya
Ministry of War
Amarr Empire
#428 - 2013-07-03 05:11:49 UTC
Ace Uoweme wrote:
C DeLeon wrote:
CCP is getting the money for every account while the option is open (and relatively easily accessable) to play the game for free.


Misnomer.

Video games aren't free. Someone pays.

Folks like this micro transaction pay scheme because they can shift the cost to a subscriber or a whale, and frankly, I don't feel that's fair. If folks can't pay $14.95 a month for a game that is constantly updated, they need to find a game that they can afford. If folks are running multiboxes they have to pay for it, and not shift it to others thinking they can play for "free".

EvE suffers two fold. It remains a niche game, which hampers it's ability to pay for itself; and it's a warren full of players who multibox and don't want to pay for it. You don't hear of Blizzard micromanaging the costs, because they don't need too. Even if 3 million players leave tomorrow, they still have enough to keep production rolling.

This is why EvE can't have good things. It needs the capital to do so. As long as there's players who want to play for "free" they can't. Niched to death by players who play but don't want to pay.

I don't support DLC and the other revenue streams, fully. I've seen what the F2P model turns a game into and don't support it. I support more players who will pay their share, and playing with players not bots or IsBox. Leave the PLEXing for cosmetics and toys.

Rigth now, the players who "play for free" give CCP 33% more cash (USD) than somoene with a traditional subscription, thats because its 20 USD for a Plex, and 15 for a sub.

removing the ability to pay with plex would not only lose accounts, it would lose CCP ALOT of money, especially since they found out enough people arent interested in Cash-shop aesthetics for it to pay for its own development, which is why they arent churning out new clothes every week.

and EVE being a niche game isnt why it "suffers", contrary, it being a niche game is why it is so free to expand, it doesnt HAVE to compete with any other games, so players it retains, are players that will stay, there is no risk to the EVE playerbase so long as EVE remains EVE, it will continue to garner the attention of those who want a niche game, and keeping them. the minute EVE stops being a niche-mmo is the second it enters into competition with WoW and dies in an ungodly fire because you CANT compete with blizzard.
Ace Uoweme
Republic Military School
Minmatar Republic
#429 - 2013-07-03 05:19:23 UTC
Verunae Caseti wrote:
very few gamers play more than one MMO.


Nope.

The MMO community is very small (when compared to FPS games which dominate the gaming industry). MMO players do play more than 1 MMO, as the trend is to play one game through a patch cycle, then mothball it, then reactivate the other MMO and play through it's patch cycle.

This is very apparent when a new MMO comes out and folks play it for 30 days. After 30 days they return home to their favorite or most played MMO. There's but few MMOs with a solid core of players that isn't on life support. EvE is one and GW2 is another, with WoW holding the most (this is for the West).

Players understand this as they tell burned out players to go play another MMO. Lol

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Vera Algaert
Republic University
Minmatar Republic
#430 - 2013-07-03 05:24:20 UTC
Miilla wrote:

I worked at Microsoft for a decade in two countries, doesn't mean I am good for Eve :)

Are you serious?

you worked for Microsoft but feel the need to call EA out for bad business practices? talk about the pot calling the kettle black...

.

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#431 - 2013-07-03 05:24:38 UTC
A racist post has been deleted per forum rules.

Forum rule 6 Racism and discrimination are prohibited.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

raven666wings
Cyber Chaos Crew
#432 - 2013-07-03 05:25:49 UTC  |  Edited by: raven666wings
Any suggestions for next hire in line? I'd like to see Charlie Sheen and Lindsay Lohan in game development... They're probably done with Scary Movie 5 and looking for work! Don't miss out on the chance CCP!
knobber Jobbler
State War Academy
Caldari State
#433 - 2013-07-03 05:30:09 UTC
Jumpshot244 wrote:
"Options like ship paintjobs are still on the table, but Hilmar explained that the focus right now is on more ideas along the same lines as the dual character training option recently released in EVE's Odyssey expansion."

http://massively.joystiq.com/2013/07/02/ccps-sean-decker-and-hilmar-petursson-on-the-future-of-eve-dus/

Since dual training requires a PLEX, which essentially makes it a microtransaction...this should fix it

Hilmar explained that the focus right now is on more microtransactions along the same lines as the dual character training option recently released in EVE's Odyssey expansion.


I see hilmar hasn't yet got to grips with what a micro transaction is yet.
Ace Uoweme
Republic Military School
Minmatar Republic
#434 - 2013-07-03 05:31:48 UTC
Nariya Kentaya wrote:
Rigth now, the players who "play for free" give CCP 33% more cash (USD) than somoene with a traditional subscription, thats because its 20 USD for a Plex, and 15 for a sub.


Inconsistently.

Which is why CCP has to budget anything in the game ruthlessly, because in game development nothing gets done until it's funded first.

Want POS controls fixed? If CCP had a consistent revenue stream it can budget it and have MULTIPLE projects going on at a time, and can pay for each fully.

This is what the micro transaction model pays for...

http://community.eveonline.com/news/patch-notes/patch-notes-for

This is what 9 million subscriptions pays for...

http://us.battle.net/wow/en/game/patch-notes/5-3-0
(5.4 already is up on the PTR, so it's going to rollout soon...as it stays on the PTR for 4 weeks or less now)

WoW essentially pays for the development of StarCraft and Diablo III. It generates so much income 3 games run off of it. It's called a flagship game.

That's where EvE needs to go if players want the quality and the content money can actually buy.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Erutpar Ambient
The Scope
Gallente Federation
#435 - 2013-07-03 05:44:57 UTC
“I’m looking forward to helping CCP continue its tremendous growth,” said Decker. “I’ve admired the company’s commitment to its games and players from afar for years, and now I’ll be able to be a part of that effort from the inside. I can’t wait to get started.”

Based on this statement, it looks like we're off to an amazing start! He has no idea who CCP is or what games they make. If you've admired CCP at all, much less for years, then it would be pretty basic to make mention of EVE. His statement was completely generic. He probably had that written down for the past decade just in case he left EA employment. It would work with any game dev company.

Maybe we could get a better statement in the near future. One that says who he is, what he's about, and just exactly how much he knows EVE online and CCP.
Darvaleth Sigma
Imperial Security Hegemony
#436 - 2013-07-03 05:55:09 UTC
... do you think he'll try and make an ending?

Give a man a match and you warm him for a day.

Set a man on fire and he's warm for the rest of his life!

Ace Uoweme
Republic Military School
Minmatar Republic
#437 - 2013-07-03 05:58:30 UTC
Erutpar Ambient wrote:
Based on this statement, it looks like we're off to an amazing start! He has no idea who CCP is or what games they make.


What games does CCP make?

See the problem outside the EvE oyster?

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Huiron
Aliastra
Gallente Federation
#438 - 2013-07-03 05:59:10 UTC
Well, we don't know for sure he will bring the horrible mentality of EA with him, but if he brings just 5% he needs to be fired and put on the next plane out of Island.

EA is about the worst game company ever.
Ace Uoweme
Republic Military School
Minmatar Republic
#439 - 2013-07-03 06:07:12 UTC
Huiron wrote:
EA is about the worst game company ever.


Well, considering how much this player base hates WoW, if they gotten an Activision-Blizzard VP would it be any better?

There's only 2 choices at the top. They got there due to mass marketing and their distribution networks and have the volume of players to fund even more games.

Blizzard has so much money (independent of Activision and it's CoD flagship), they're branching out to other game venues -- despite losing almost 2 million subs and laying off 600 employees.

They're big companies. Big companies have experience in operating BIG.

If CCP wants to compete and be something in the industry, it has to rise to the top...not just be a niche game provider, that if you mention "EvE" people don't think about the movie "Eve" itself. And DUST is dust (horrible name CCP, horrible).

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Verunae Caseti
Viziam
Amarr Empire
#440 - 2013-07-03 06:10:56 UTC
Ace Uoweme wrote:
Nariya Kentaya wrote:
Rigth now, the players who "play for free" give CCP 33% more cash (USD) than somoene with a traditional subscription, thats because its 20 USD for a Plex, and 15 for a sub.


Inconsistently.

Which is why CCP has to budget anything in the game ruthlessly, because in game development nothing gets done until it's funded first.


That's... really not how it works. Unless a company literally has no cash on hand/in the bank. PLENTY of things get done based on projected revenue. This is very common. In fact, much more common than this weird notion of "pre-funding" you seem to claim is the norm.