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Killing miners in belts - Any other ideas on how to?

Author
Drey theTerrible
Imperial Shipment
Amarr Empire
#1 - 2013-07-01 21:12:25 UTC  |  Edited by: Drey theTerrible
So, life was good, then a fleet of 17 mining barges showed up. They are all new characters, some are little over a month old. They kill ice belts in what seems to be minutes. We decided to gank them. My partner and I looked over some options we had at the time. When our invaders mine ice, they mine in a group. A battlecruiser with command modules and 6 or 7 mining barges around the BC. Easy kill. We took 2 battleships, outfitted with smartbombs and capboosters. Warp in, kill, pod, done deal. We managed to strike their team several times in this fashion before they adapted. They decided to spread the fleet, 2, 3 mining barges at each asteroid. Now we can’t wipe them out all at once. Killing 2, 3 mining T1 barges and losing 2 amar battleships was not in our plans, even though we don’t mind losing a bit money and having fun but this was way too ‘in negatives’ for us. We switched to destroyers. Now we are going after each barge with 2 destroyers but still not enough time to pod the pilot. We are asking teammates to join us. "Invaders" will upgrade to exumers soon and will have drone defense. We need to stop their growth and kick them out of our system before it happens. We have people joining us shortly.
The question I have is; What other ideas would you suggest to gank these fleets? See below for facts.

System 0.5 (high sec)
Fleet is spread – can’t smart bomb
2 Fleets - 1 BC in each fleet, 7 to 8 mining barges on each BC
Using 2 destroyers at this time to gank 1 barge – still fun and cost efficient :) ... takes too long though.
More destroyers coming – same tactics
Was thinking about using cruisers – t1 fits
We want to pod them every time – not enough time, getting nueted by Navy and killed by concord (we are -10 or close)

Any ideas?
Tinu Moorhsum
Random Events
#2 - 2013-07-01 21:33:45 UTC
Drey theTerrible wrote:


Any ideas?


Be there before them. Get them on the warp in.

alternatively bring more guys. Do they have an Orca? If they start losing orcas they might decide to cut their losses.

Also, war dec them so you don't actually have to lose the battleships. If they're determined to stay then it could be fun.


Jonah Gravenstein
Machiavellian Space Bastards
#3 - 2013-07-01 23:04:52 UTC  |  Edited by: Jonah Gravenstein
Learn from the miners normal predator much of it you'll probably have already figured out, the parts on Concord manipulation are interesting though.

If you're hitting them up with catalysts and want the pod every time then make sure at least one of you has a SEBO or 2 with scan res scripts. 2 of you should be good to kill a retriever with 1/2 way decent skills, you'll need more friends to start on the mackinaws.

If you find yourself short of fire power, ask, there's no shortage of interested parties in C&P.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Voyager Arran
Brutor Tribe
Minmatar Republic
#4 - 2013-07-01 23:23:45 UTC
Suicide ganks are going to require a lot of manpower to work on a large scale. If that's not practical for you and your group is PvP competent, a wardec would probably be a more realistic option.
QuakeGod
Empire Manufacturing
#5 - 2013-07-01 23:26:13 UTC
Voyager Arran wrote:
Suicide ganks are going to require a lot of manpower to work on a large scale. If that's not practical for you and your group is PvP competent, a wardec would probably be a more realistic option.


If these miners have any sense at all they will be in an NPC corp to avoid wardec's. They also apparently don't know that you don't have to keep your fleet booster on-grid.
gaijiin pok
The Scope
Gallente Federation
#6 - 2013-07-02 00:51:05 UTC
you have friends coming, but bring a LOT of friends to spread the love around - if you drop every ship in their fleet with simultaneous destroyer strikes the LOL factor will be insanely high - the rage alone would have me giggling for a month!

the coordination will be tricky since they dont group up, but maybe you can drum up some others here who would like to play a part.

shoot me a pm or mail - I'm willing to lend a hand.
Mike Adoulin
Happys Happy Hamster Hunting Club
#7 - 2013-07-02 00:57:18 UTC
Sounds like wardec time, but they may be a 'metacorp' and all be in NPC corps to avoid that.

This sounds like a job for The Knights Of The Order...:)

Maybe you should contact them, they can throw gank Cats at you as well as tactics.

Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Sabriz Adoudel
Move along there is nothing here
#8 - 2013-07-02 02:22:54 UTC
Definitely feed intel on these people to the New Order.

Do the marks appear to be fully at the keyboard, partially AFK (i.e. multiboxing), fully AFK (i.e. 'start mining cycles, go take a shower, come back 45 min later and reload), or botting? And what tanking modules if any do they use? If you aren't sure, fit out a Venture with a passive targeting module and a ship scanner and go check.

If they are partially AFK, choose a target and fit out two Catalysts, one with two local tech 2 sensor boosters and the other with two remote ones. IIRC that should get your targeting time down to around 500-600 milliseconds, which should really help in popping pods.


But definitely contact the New Order, as there's often people there happy to go and form a gank fleet.

I support the New Order and CODE. alliance. www.minerbumping.com

E Phoenix
Urban Moving Systems
#9 - 2013-07-02 03:17:32 UTC
PM me, I operate in Amarr space and might be able to assist, in fact I might even be based out of the very system you mean.
Don Purple
Snuggle Society
Test Alliance Please Ignore
#10 - 2013-07-02 05:46:50 UTC
Agreed with the guy above me, contact me and if you are close I'll come help. I can solo reti's coveters and hulks in a .5 in my destroyer.

I am just here to snuggle and do spy stuff.

Sabriz Adoudel
Move along there is nothing here
#11 - 2013-07-02 06:38:11 UTC
gaijiin pok wrote:
you have friends coming, but bring a LOT of friends to spread the love around - if you drop every ship in their fleet with simultaneous destroyer strikes the LOL factor will be insanely high - the rage alone would have me giggling for a month!

the coordination will be tricky since they dont group up, but maybe you can drum up some others here who would like to play a part.

shoot me a pm or mail - I'm willing to lend a hand.



Just have friends along in Ventures or Retrievers or Procurers that actually are fitted for mining ice (at least in the high slots) and that are there solely to provide you with warpins.

If you have a spare character slot, it's very quick to train into a Venture and you can even make a name that would fit in with the ice mining bot fleets (AFK Miner or Bot Aspirant or something like that, sadly Ice Beast is taken)

Or if you have a main with leadership skills, get into a command ship, sit in the ice belt actually mining from the command ship (which will look hilarious) and give all the gank catalysts an on-grid boost from warfare link modules. Noone will see the mining Astarte as a threat at all...

I support the New Order and CODE. alliance. www.minerbumping.com

Ray Morrison
Doomheim
#12 - 2013-07-02 08:44:58 UTC
Drey theTerrible wrote:
So, life was good, then a fleet of 17 mining barges showed up. They are all new characters, some are little over a month old. They kill ice belts in what seems to be minutes. We decided to gank them. My partner and I looked over some options we had at the time. When our invaders mine ice, they mine in a group. A battlecruiser with command modules and 6 or 7 mining barges around the BC. Easy kill. We took 2 battleships, outfitted with smartbombs and capboosters. Warp in, kill, pod, done deal. We managed to strike their team several times in this fashion before they adapted. They decided to spread the fleet, 2, 3 mining barges at each asteroid. Now we can’t wipe them out all at once. Killing 2, 3 mining T1 barges and losing 2 amar battleships was not in our plans, even though we don’t mind losing a bit money and having fun but this was way too ‘in negatives’ for us. We switched to destroyers. Now we are going after each barge with 2 destroyers but still not enough time to pod the pilot. We are asking teammates to join us. "Invaders" will upgrade to exumers soon and will have drone defense. We need to stop their growth and kick them out of our system before it happens. We have people joining us shortly.
The question I have is; What other ideas would you suggest to gank these fleets? See below for facts.

System 0.5 (high sec)
Fleet is spread – can’t smart bomb
2 Fleets - 1 BC in each fleet, 7 to 8 mining barges on each BC
Using 2 destroyers at this time to gank 1 barge – still fun and cost efficient :) ... takes too long though.
More destroyers coming – same tactics
Was thinking about using cruisers – t1 fits
We want to pod them every time – not enough time, getting nueted by Navy and killed by concord (we are -10 or close)

Any ideas?


yea, stuff a smartbomb up your === and go seek help quickly
NotTheSmartestCookie
Shooting Blues Everyday
Gimme Da Loot
#13 - 2013-07-02 09:29:21 UTC
Drey theTerrible wrote:
Any ideas?


The humble but mighty bumping cruiser?

Making New Eden a better place 8 rounds of Void at a time.

Funny, smartest, pretty and relevant. Pick 3.

Proud shareholder in Halaima MinerBumping

Muhiheh
TSOE Po1ice
TSOE Consortium
#14 - 2013-07-02 09:34:56 UTC
Drey theTerrible wrote:
So, life was good, then a fleet of 17 mining barges showed up.


May I ask what your profession was prior to these 17 mining barges showing up? Unless you've been mining, I don't see how life isn't even better now with them in the system.

Judging from your writing, you're basically claiming that system as your own and don't want ISK sellers to get in on your turf. Either way, you're an R-tard.
Marianne Pollard
Doomheim
#15 - 2013-07-02 09:35:46 UTC
Ray Morrison wrote:


yea, stuff a smartbomb up your === and go seek help quickly


You seem angry, Ray. Did someone stuff a catalyst up your '==='?


Mocking the afflicted since 2013.

E Phoenix
Urban Moving Systems
#16 - 2013-07-02 10:47:47 UTC
Don Purple wrote:
Agreed with the guy above me, contact me and if you are close I'll come help. I can solo reti's coveters and hulks in a .5 in my destroyer.


Don't suppose you would mind sharing the fit?
Soylent Jade
Federal Navy Academy
Gallente Federation
#17 - 2013-07-02 12:35:17 UTC  |  Edited by: Soylent Jade
E Phoenix wrote:
Don Purple wrote:
Agreed with the guy above me, contact me and if you are close I'll come help. I can solo reti's coveters and hulks in a .5 in my destroyer.
Don't suppose you would mind sharing the fit?


Depends on how much you want to spend. If you fit meta, 8x Anode Light Neutron Particle Cannons w/ Caldari or Federation Navy Antimatter S. These do almost as much damage as Light Neutron Blaster IIs and are cheaper, plus take up less CPU and PG, so you'll have room for 2 SEBOs with Scan Resolution scripts or a SEBO and a scram. For T2, 8x Light Neutron Blaster II w/ Void S.

Low slots you'll want 3x meta Magnetic Field Stabs (e.g. Gauss Field Balancer I or Linear Flux Stabilizer I). For T2, 3x Magnetic Field Stabilizer II. Of course, you can mix and match depending on your CPU/PG needs.

Rigs you'll want 1x Small Hybrid Burst Aerator I and 1x Small Hybrid Collision Accelerator I regardless of fit.

I'm a month and a half old and I solo untanked T1 Retrievers in 0.6 space with meta fits. I still need to get my Signature Analysis to V though, because I don't have time to lock pods. BTW, I wouldn't scout targets in ice anoms in a Venture, since they can't fit ice miners. That's about as subtle as scouting with a navy BB. Use a Procurer since they have enough mid slots to fit a passive targetter, a ship scanner, and some shield tank.

Good hunting.

Making hisec better...one Catalyst at a time

minerbumping.com

NotTheSmartestCookie
Shooting Blues Everyday
Gimme Da Loot
#18 - 2013-07-02 12:38:21 UTC
E Phoenix wrote:
Don Purple wrote:
Agreed with the guy above me, contact me and if you are close I'll come help. I can solo reti's coveters and hulks in a .5 in my destroyer.


Don't suppose you would mind sharing the fit?


See catalyst fit below. Drop sensor boosters depending on your CPU skills. The implant below is very cheap, more expensive options available, including a +RoF or +damage option for implant slot 9.

[Happy Tidings]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Sensor Booster I,Scan Resolution Script
Sensor Booster I,Scan Resolution Script
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Light Neutron Blaster II,Void S
Small Hybrid Collision Accelerator I
Small Hybrid Burst Aerator I

Implant_Active=Zainou 'Deadeye' Small Hybrid Turret SH-603

Making New Eden a better place 8 rounds of Void at a time.

Funny, smartest, pretty and relevant. Pick 3.

Proud shareholder in Halaima MinerBumping

Jonah Gravenstein
Machiavellian Space Bastards
#19 - 2013-07-02 14:00:54 UTC  |  Edited by: Jonah Gravenstein
This should get the job done, in pairs it should murder a Retriever, in fours it should do the same to a Mackinaw. It pushes out between 330 (bare minimum skills) and 500 DPS (all 5) overheated. It might even solo a rettie in the right hands.

[Catalyst, Customs & Excise Cutter]

Gauss Field Balancer I
Gauss Field Balancer I
Gauss Field Balancer I

Sensor Booster I, Scan Resolution Script
Sensor Booster I, Scan Resolution Script

Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S
Modal Light Ion Particle Accelerator I, Caldari Navy Antimatter Charge S

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I

If you're suicide ganking split your ammo into stacks of 120, put a stack in to your cargo and load your guns as enter warp. Each gun will get 15 rounds, which is slightly more than you need, but not enough to be a waste.

There's only thing worse than flubbing a gank because you ran out of ammo, and that's forgetting the safety.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Drey theTerrible
Imperial Shipment
Amarr Empire
#20 - 2013-07-02 16:18:36 UTC
Thank you all for your input, all is taken in to consideration and while I am here, I’ll try address some of the questions.

Our employment prior to 17 man fleet was.. yes mining. Nothing wrong with messing up the competition :) The latest intel is that this might be one or two person opp (actual people behind the keyboard). They all log in at the same time, they have total of 20 characters, 17 miners, 2 t1 command ships, 1 freighter. They all belong to NPC corp so, no wardec is possible at this time.

Yes to coordinated attacks; We ran couple of test-runs and Caty performed very well. Even though we lose 2 cats and kill one mining t1 barge, we are still in positive for ISK loss ratio. Yes we are waiting for Orcas, for now they are too ‘yong’ to be in t2 mining. Almost all of them are 1.5 to 2 month old in an NPC corp.

Friend of mine suggested that we warp in another ship with SBs and nuke them right before they pop. That way they get poded when 2 other catys destroy the mining barge. In this case, it will take 3 catys per minig barge.. still looking good, we don’t mind spending a bit more cash on a third ship as long as we get the pod.

We will run out to the test server and see if we can take out Orca with 4 battleships, direct fire, then we are going to test and see what will it take to kill the freighter before we get concorded.
Bumping cruisers will not work as they orbit the ice. 2, 3 barges on each rock, and to be honest, bumping sounds like a waste of time, I would rather have fun getting concorded ;)

Sorry if I missed any other questions and thank you all for your replies
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