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Jump Freighter Ganking - CCP what you will do against this???

First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#141 - 2013-07-02 12:59:07 UTC
Tippia wrote:
on top of the inherent risks involved and the consequences that need to be paid.


Thank you. I needed a good giggle in an otherwise quite bad day Lol
Malcanis
Vanishing Point.
The Initiative.
#142 - 2013-07-02 12:59:40 UTC
Infinity Ziona wrote:
Malcanis wrote:
Infinity Ziona wrote:
Ramona McCandless wrote:
Infinity Ziona wrote:

I believe that EvE should be a difficult game. It should take effort to kill a multi-billion isk ship. Being able to kill freighters and other high value targets in high sec in seconds, with a bunch of low skilled alts for giggles devalues EvE. Why put in effort and pay 50 - 500 mill wardecs to hunt targets, or pirate in low or null and hunt targets and in turn be hunted when you can just sit safely and immune in high ganking multi billion isk freighters / jump freighters risk free.


Oh I seeee


It should be easy for one group of players and not another


Got it

Should be easy for no one.


You mean players shouldn't be allowed to make it easy for others to gank them?

So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.?

Your analogy doesn't work. Its just obfuscation.


My analogy works perfectly.


(ahh, the power of naked assertion!)

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#143 - 2013-07-02 13:00:34 UTC
Benny Ohu wrote:
Infinity Ziona wrote:
baltec1 wrote:
Infinity Ziona wrote:

Should be easy for no one.


Its much harder to set up a freighter gank than to make a freighter safe and requires at least 17 more people for the gank.

Lol. Its not hard at all. As you pointed out you make very high profits while sitting in high sec totally safe from harm. You're pretty much identical to the risk averse hi-sec miner except your profit is much higher. The miner has to worry about ganks and performs some effort. You bump a freighter and click a button once or twice.

If high sec pvers were as risk free and profitable as you, you guys would be screaming like little girls for CCP to nerf them. It benefits you, so you defend it. Thats pretty much the facts.

darn you make it sound so easy

perhaps you should try it yourself if it's so simple and profitable

If I wanted PvE against unarmed ships. . . Actually I wouldn't want that.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Malcanis
Vanishing Point.
The Initiative.
#144 - 2013-07-02 13:02:15 UTC
Vaerah Vahrokha wrote:
Tippia wrote:
on top of the inherent risks involved and the consequences that need to be paid.


Thank you. I needed a good giggle in an otherwise quite bad day Lol


Indeed. The idea of these whiners actually using the tools they're given and learning to apply them effectively is rather whimsical. They've comprehensively failed to do so for the last 10 years - why on earth would they start now?

Because we have to remember: many people are just born helpless. They're incapable of learning new techniques or changing their methods. All that can possibly be done is to hard-code the game to protect them.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Q 5
999 HOLDINGS LLC
#145 - 2013-07-02 13:05:27 UTC
Hey no freighter troll post, that was my jobBig smile
Benny Ohu
Royal Amarr Institute
Amarr Empire
#146 - 2013-07-02 13:08:35 UTC
Infinity Ziona wrote:
Benny Ohu wrote:
darn you make it sound so easy

perhaps you should try it yourself if it's so simple and profitable

If I wanted PvE against unarmed ships. . . Actually I wouldn't want that.

well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain
Soylent Jade
Federal Navy Academy
Gallente Federation
#147 - 2013-07-02 13:11:55 UTC  |  Edited by: Soylent Jade
Turelus wrote:
I would still personally like to see the Empires react to ganking in their space, people should get some kind of Faction hit for criminal acts with Empire space. It's like you can run around Caldari space causing hell and the State just goes "Oh well CONCORD will sort it out... no need for us to get annoyed he's ruining our trade routes"

Having Faction standing losses added would for me add more feel that the Empires are meaningful as well as another barrier against what has become a far too easy and common profession within EVE.
Security Status is far too easy to regain and not a real penalty for suicide ganking, in fact most ganking alts don't even bother to regain the standings because the Faction Police can be avoided long enough to warp to the next gank target and kill them.

Faction standing loss is something which will hurt that character in the long term making suicide ganking a profession with real consequences (although again most people are using alts and don't care about the long term effects).

A solution to this could be to start having Factions deny docking in their stations after your faction standings have dropped low enough, so if you continue to gank in Caldari HighSec you wont be able to use Caldari stations to keep you gank alt in or dock to get new ships. This also add more to the feel that the Empires are doing something and adds more to the Choices Matter which CCP keep saying they want in EVE.

TL;DR: Revamp HighSec to make Factions more alive and mean more than what LP you're getting.


Caldari faction would probably be happy if I gank a Gallente ship and give me a standing increase. Cool

IIRC most of the stations are owned by corporations, and not government entities, so state faction standing should be irrelevant. If your idea would be implemented, they might as well make all faction navies hunt any non faction citizen. I doubt the Caldari Navy would be keen on letting some random Gallente citizen fly a BB through their space, regardless of standing.

Making hisec better...one Catalyst at a time

minerbumping.com

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#148 - 2013-07-02 13:12:21 UTC
Tippia wrote:
Infinity Ziona wrote:
Malcanis wrote:
You mean players shouldn't be allowed to make it easy for others to gank them?

So if I jump a completely untanked carrier into a fight with no exit cyno, no smartbomb, no neut, it shouldn't be any easier to kill than a carrier with faction tank, 2 exits, etc.?

Your analogy doesn't work. Its just obfuscation.

Why doesn't it work? What is it obfuscating?

Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.

Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#149 - 2013-07-02 13:12:49 UTC
Benny Ohu wrote:
Infinity Ziona wrote:
Benny Ohu wrote:
darn you make it sound so easy

perhaps you should try it yourself if it's so simple and profitable

If I wanted PvE against unarmed ships. . . Actually I wouldn't want that.

well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain

It would seem the punishment and risk is too high.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#150 - 2013-07-02 13:18:41 UTC  |  Edited by: Infinity Ziona
Benny Ohu wrote:
Infinity Ziona wrote:
Benny Ohu wrote:
darn you make it sound so easy

perhaps you should try it yourself if it's so simple and profitable

If I wanted PvE against unarmed ships. . . Actually I wouldn't want that.

well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain

Its PvP? Aggressor can not be aggressed. Pilot cannot do anything to avoid aggressor. Pilot is just sitting there non-interactable. May as well not be in the ship.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Debora Tsung
Perkone
Caldari State
#151 - 2013-07-02 13:20:42 UTC
Infinity Ziona wrote:
[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.

Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.


But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand.

And Player A got ganked simply because someone was smarter than him...

And now that I've said that, I think we need to reevaluate who's the idiot in Your post...

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

baltec1
Bat Country
Pandemic Horde
#152 - 2013-07-02 13:25:13 UTC
Infinity Ziona wrote:
Benny Ohu wrote:
Infinity Ziona wrote:
Benny Ohu wrote:
darn you make it sound so easy

perhaps you should try it yourself if it's so simple and profitable

If I wanted PvE against unarmed ships. . . Actually I wouldn't want that.

well. it's pvp, actually. it's so simple and profitable you don't want to do it? please explain

Its PvP. Aggressor can not be aggressed. Pilot cannot do anything to avoid aggressor. Pilot is just sitting there non-interactable. May as well not be in the ship.


You described a fight involving a falcon. And anything with ECM drones, and instacanes vs frigate, and the driveby titan, and sniping nado fleets, and smartbomb blops gangs and...
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#153 - 2013-07-02 13:36:30 UTC
Debora Tsung wrote:
Infinity Ziona wrote:
[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.

Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.


But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand.

And Player A got ganked simply because someone was smarter than him...

And now that I've said that, I think we need to reevaluate who's the idiot in Your post...

Player A got ganked because the mechanics are imbalanced.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

BoBoZoBo
MGroup9
#154 - 2013-07-02 13:43:12 UTC
Your attitude sucks - have fun with your other game.

Primary Test Subject • SmackTalker Elite

baltec1
Bat Country
Pandemic Horde
#155 - 2013-07-02 13:44:00 UTC
Infinity Ziona wrote:

Player A got ganked because the mechanics are imbalanced.

Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles.
Debora Tsung
Perkone
Caldari State
#156 - 2013-07-02 13:49:46 UTC  |  Edited by: Debora Tsung
Infinity Ziona wrote:
Debora Tsung wrote:
Infinity Ziona wrote:
[quote=Tippia]Player A (freighter) undocks in high sec in an slot less PvE ship. Player A only takes 10% of his capacity (2 billion isk of junk loot) to avoid being ganked. Player A is using his ship for its intended purpose. Player A gets ganked anyway because a bunch of low skilled cheap dessies costing 20 times less than his ship can kill his highly skilled expensive ship so cheaply they can do it just for lulz.

Player B (Carrier) undocks in a PvP ship without PvP mods. Player B jumps his ship deliberately into a battle (suicides). Player B is a moron and not using his ship for its intended purpose.


But, the way You wrote it, Player B did it on purpose, so maybe there was a biggler plan behind his suicide run, which You can never hope to understand.

And Player A got ganked simply because someone was smarter than him...

And now that I've said that, I think we need to reevaluate who's the idiot in Your post...

Player A got ganked because the mechanics are imbalanced.


Heh, You make it sound as if 20 guys shouldn't be able to kill the lone freighter. :/

They probably invested hours upon hours just to get that one guy, success (financially) not guaranteed.

Player A (accidentaly) made people work for their KM, he should be proud of himself.

He's still an Idiot tho, he could've travelled with some boosting ships for company, or someone who just webs him for insta warp He can't be completely without friends... I think.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#157 - 2013-07-02 13:51:17 UTC
baltec1 wrote:
Infinity Ziona wrote:

Player A got ganked because the mechanics are imbalanced.

Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles.

Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

baltec1
Bat Country
Pandemic Horde
#158 - 2013-07-02 13:55:03 UTC
Infinity Ziona wrote:
baltec1 wrote:
Infinity Ziona wrote:

Player A got ganked because the mechanics are imbalanced.

Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles.

Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.

I see you ignored the multple times I said we are at war.
Soylent Jade
Federal Navy Academy
Gallente Federation
#159 - 2013-07-02 13:58:43 UTC
Infinity Ziona wrote:
baltec1 wrote:
Infinity Ziona wrote:
Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles.
Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.


Yeah but do LVL 4s drop tears?

Making hisec better...one Catalyst at a time

minerbumping.com

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#160 - 2013-07-02 14:10:53 UTC
Soylent Jade wrote:
Infinity Ziona wrote:
baltec1 wrote:
Infinity Ziona wrote:
Player A got ganked because the mechanics are imbalanced.
Player A got ganked because there was a profit to be had. We dont gank these thing just for giggles.
Really? So your 31 man gank on the freighter also featuring in this forum atm in which 2 bil / 31 dropped you call profitable? You'd make more running level 4s and itd be more exciting for you since you'd be risking something at least.


Yeah but do LVL 4s drop tears?

Yeah they make anti-high sec people cry a lot judging by all the nerf L4 threads n comments.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)