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Jump Freighter Ganking - CCP what you will do against this???

First post
Author
Nightshade Mary
Darkwater Innovations
#381 - 2013-07-05 10:43:48 UTC
This really makes me wonder how hard this is. It's a Jumpfreighter.

Burn the isotopes to jump close to where you need to go. Then fly the few remaining jumps.

Keep an exit cyno handy.

Yes, it's "easy" to gank a JF. It does however have a very viable exit strategy.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#382 - 2013-07-05 11:14:12 UTC
Nightshade Mary wrote:
This really makes me wonder how hard this is. It's a Jumpfreighter.

Burn the isotopes to jump close to where you need to go. Then fly the few remaining jumps.

Keep an exit cyno handy.

Yes, it's "easy" to gank a JF. It does however have a very viable exit strategy.

So what your saying is its safer to jump into lowsec and then back into high to move an empty jump freighter than move it through high. . . Seems a tad weird dont you think. . .

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Starkiller Lothlorien
Doomheim
#383 - 2013-07-05 11:15:12 UTC
Ace Uoweme wrote:
Infinity Ziona wrote:
Short Stack122 wrote:
sounds like a lot of people are mad that someone used less money and a lot more cunning to take out a larger and more expensive ship. maybe some of the energy expended here complaining was used to think of ways to outsmart the gankers then these threads wouldnt exist....

The issue is its too easy, too risk free and too profitable. It takes no cunning.Bumping ships is basic.Fitting a dessie is basic.


That's where the problem is: it's too easy.

If EvE wants to be considered hard CCP can't just let something this easy exist. My healer in WoW can he harder to play, than this mechanic allows. That's how simple it is.

Defending it as a combat tactic shows the players want a game that is as easy as how they think WoW is. WoW long did away with cheap tactics like Divine Intervention (aggro things on the pally [like using a hunter's misdirect], he dies, so the whole raid can pass through mobs). But EvE players still want DI like tactics, and also want to claim EvE is harder to play???

Trying to force players to play without DI, by using DI as their tactic is beyond weird, especially defending it as legit (DI never was designed to avoid mobs [it was designed to sacrifice yourself so someone else can live, like a tank], why it was eliminated) to try to enforce having a fleet escort freighters.



Ace I like you but stop talking about Wow. Eve not Wow. Thank god.

No need to bring Wow into it. Ganking is easy. Yes nobody disagrees. WAI. Eve hard cold unfair universe. In RL if Bill Gates goes to Times Square, says 'free money and clean hookers, no catch!', people complain too easy? No.

Eve sandbox RL simulator - difficulty irrelevant. The strong survive. Easy peasy gank big kill peenygrow bragrights fine aok as long as not exploiting.

Complain about boring gameplay not rubbish like risk/reward imbalance. Who cares?
Andski
Science and Trade Institute
Caldari State
#384 - 2013-07-05 11:16:17 UTC
ganking freighters/JFs is easy once you take care of the "little details" like organizing and logistics

it's also completely free of risk because there's no chance of somebody jamming enough of your DPS to deny you the kill or getting the kill and having nothing valuable drop

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#385 - 2013-07-05 11:27:26 UTC
basically anyone who thinks it's too easy has never actually done any freighter ganking and would likely screw up hilariously if they tried it, but even after failing at doing something "easy" they'll just come back and continue saying it's too easy and must be nerfed

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Talon SilverHawk
Patria o Muerte
#386 - 2013-07-05 11:35:02 UTC
Obunagawe wrote:
Jump freighters have crazy EHP with the relevant skills maxed, like 450,000 or something. That's a LOT of nados.

Just train the skill properly and dont fly with JF1 and no tank skills at all.


Does make you wonder what the point of a freighter is if you cant't use it to its full potentiial as far as cargo hauling is concerned, limits on value due to ganks make this ship a bit pointless tbh.

Tal




Starkiller Lothlorien
Doomheim
#387 - 2013-07-05 11:35:03 UTC
Andski wrote:
basically anyone who thinks it's too easy has never actually done any freighter ganking and would likely screw up hilariously if they tried it, but even after failing at doing something "easy" they'll just come back and continue saying it's too easy and must be nerfed


Well you would say that, you're in the goomwaffe.
Ace Uoweme
Republic Military School
Minmatar Republic
#388 - 2013-07-05 11:35:20 UTC
Starkiller Lothlorien wrote:
Ace I like you but stop talking about Wow. Eve not Wow. Thank god.

No need to bring Wow into it. Ganking is easy. Yes nobody disagrees. WAI. Eve hard cold unfair universe. In RL if Bill Gates goes to Times Square, says 'free money and clean hookers, no catch!', people complain too easy? No.

Eve sandbox RL simulator - difficulty irrelevant. The strong survive. Easy peasy gank big kill peenygrow bragrights fine aok as long as not exploiting.

Complain about boring gameplay not rubbish like risk/reward imbalance. Who cares?


All I do is offer the examples, and in this case, a perfect one that fits (and a game doesn't need to be WoW to be the same).

BTW, EvE isn't even a real life simulator. Human interaction via a computer isn't RL, real time (and that's even debatable due to latency) possibly. Even if some thing is player created, the tactics can be so simple to cause so much damage, that it's fair to claim it's broken or plain to easy. If the game never gets updated or fixed, then it's "anything that goes". But if it's expected to be fixed or nerfed or buffed, folks are free to express unfairness. That's how it is in games, no matter what title.

When something is too simple and remains as a tactic, in a game that wants to be known as rougher and tougher, it doesn't jive. And that will be compared to WoW, as you just did.

The point is...it's still too easy...My WoW healer is harder to play.

Get it?

Want fun? Want competitive gameplay? Or ease? What is it? If it's to be always rougher and tougher, the mechanics need to reflect it. Or anything goes and lose that hard edge.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Starkiller Lothlorien
Doomheim
#389 - 2013-07-05 11:51:38 UTC
Ace Uoweme wrote:
Starkiller Lothlorien wrote:
Ace I like you but stop talking about Wow. Eve not Wow. Thank god.

No need to bring Wow into it. Ganking is easy. Yes nobody disagrees. WAI. Eve hard cold unfair universe. In RL if Bill Gates goes to Times Square, says 'free money and clean hookers, no catch!', people complain too easy? No.

Eve sandbox RL simulator - difficulty irrelevant. The strong survive. Easy peasy gank big kill peenygrow bragrights fine aok as long as not exploiting.

Complain about boring gameplay not rubbish like risk/reward imbalance. Who cares?


All I do is offer the examples, and in this case, a perfect one that fits (and a game doesn't need to be WoW to be the same..


Relevance of Wow example irrelevant. Problem is, when you bang on about Wow all the daylong time, people think you're a tosspot. Not help your argument.

I really like AM rounds. Anti-Matter super cool sci-fi concept. Mmm. But AM's no good against long-range rats with missiles. Using AM not help me win. Hurt me in fact.

Wow is wrong ammo to use in forum pvp. Change ammo, maybe hit more. Savvy?

I'm on your side, but I don't know what you're blathering on about with Divine intervention.

Please don't explain.
Andski
Science and Trade Institute
Caldari State
#390 - 2013-07-05 11:52:43 UTC
Starkiller Lothlorien wrote:
Andski wrote:
basically anyone who thinks it's too easy has never actually done any freighter ganking and would likely screw up hilariously if they tried it, but even after failing at doing something "easy" they'll just come back and continue saying it's too easy and must be nerfed


Well you would say that, you're in the goomwaffe.


and i'm also right

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

TigerXtrm
KarmaFleet
Goonswarm Federation
#391 - 2013-07-05 11:54:31 UTC
I can't grasp the notion of someone having the money to not only buy a JF AND load it with 1.2 billion in assets, but also has no clue how to fly it and apparently has no clue about how this game works.

Did you buy your char or something? Because no seasoned EVE vet would ever complain about this ****.

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Nyancat Audeles
Center for Advanced Studies
Gallente Federation
#392 - 2013-07-05 12:06:06 UTC
Elder TheRock wrote:
NEXT sensless Jumpfreighter was ganked by Goons

Cargovalue: 1.2 bil

CCP you want this kind of "pvp"....if yes, you will lost all old players
which gave your game the chance to grow 10 years ago!


I play now over 8 years Eve....but now its over for me....

and all other players who want to tell me: "why you re so dump and fly in highsec with your Jumpfreighter"

It was not my, it was only a good friend in my corporation....the second one in the last 2 month....

we will quit now....


THANKYOU CCP
Regards
Tom

Can I have your stuff?

kthxbye
Ace Uoweme
Republic Military School
Minmatar Republic
#393 - 2013-07-05 12:35:33 UTC
Starkiller Lothlorien wrote:
Wow is wrong ammo to use in forum pvp. Change ammo, maybe hit more. Savvy?

I'm on your side, but I don't know what you're blathering on about with Divine intervention.

Please don't explain.


You don't understand it, but a WoW player who played before all the 4.0.1 changes does (a player you would like in EvE). Part of what I also do is breaking down learning barriers. WoW has over 50% of all MMO players. If EvE ever wants to attract players (and players who remember the old days of gaming) it has to attract them from that source. Plain and simple. EvE has to relate to what they know. Showing EvE as is will be Greek, and at the gate why should they come here if they must start anew?

CCP may not understand it, but it shows relation. Either to not repeat history, or not to reinvent the wheel saving time. It has been done before in a game that is 10x larger. Save your resources or expand and not make the same mistakes.

Players don't understand it, but once they see gaming is a vast domain and offers a lot of possibilities, they will see something that interesting that they would like.

Forums are public. They are open to anyone to read.

I want EvE to succeed, if for anything because I'm paying for it (not playing for free), and it's got to be worth the money. Be it in gameplay, assets, and those little details that show a POLISHED game. To also help remove the public perception of sandbox games, because it needs to be done to attract players. And in this industry, if a game doesn't have the players it doesn't have the money, and without the money...the game doesn't become better, it becomes stagnant. Fastest way for players to leave is that they're bored.

Things on this thread is but an example of it. A player who choses to fly freighters as a "career" is now out of the picture. What will he do in the meantime that is fun to hang around? How long will it take for him to generate billions of ISK to play again? And if he's frustrated about it all, will EvE have a player to replace him if he leaves due to it?

One man's fun, is another man's poison. If the poison can be applied too liberally and easily, can you see how and why it can be a problem now?

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

baltec1
Bat Country
Pandemic Horde
#394 - 2013-07-05 13:02:47 UTC
Riddle me this.

If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.

Seem like a very rare thing indeed.
Soylent Jade
Federal Navy Academy
Gallente Federation
#395 - 2013-07-05 13:03:29 UTC
http://www.quickmeme.com/meme/3v2srn/

Making hisec better...one Catalyst at a time

minerbumping.com

Ace Uoweme
Republic Military School
Minmatar Republic
#396 - 2013-07-05 13:07:43 UTC
baltec1 wrote:
Riddle me this.

If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.

Seem like a very rare thing indeed.


Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Rebson
All Together
Invidia Gloriae Comes
#397 - 2013-07-05 13:14:40 UTC
First thing I learn has a new player: Never haul alone in low sec and always check Dotmap for recent ship kills before moving from zone to zone.

basic rule in this game I am surprise you play this for 8 years and didn't know that
baltec1
Bat Country
Pandemic Horde
#398 - 2013-07-05 13:24:04 UTC
Ace Uoweme wrote:
baltec1 wrote:
Riddle me this.

If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.

Seem like a very rare thing indeed.


Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about.


So this is not an issue and is a rare, easily avoided thing.
Tippia
Sunshine and Lollipops
#399 - 2013-07-05 13:25:29 UTC  |  Edited by: Tippia
Ace Uoweme wrote:
Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about.
…ok, and what's the reason everyone else isn't doing it? After all, if it was easy and bountiful in ISK, people should be flocking to it like crazy.

Or are you saying that it's not actually that easy or profitable, since there would be nothing to brag about if it were and since they have to go for such high-yield targets to make ends meet, and that it is an exceedingly rare event that doesn't particularly stop anyone from doing what they want (since it's so ridiculously easy to avoid)?

Quote:
All I do is offer the examples, and in this case, a perfect one that fits (and a game doesn't need to be WoW to be the same.
The problem is that your examples are not relevant to this game and fail to actually explain or exemplify anything going on. You're trying to explain Counterstrike in terms of Farmville. People who “remember the old days of gaming” and who will enjoy EVE don't relate to WoW — they relate to Ultima Online. So you're already using the wrong language.

By using WoW references, you only ever completely fail to demonstrate anything of relevance to this game, and you also fail to address the players who might be actually interested in the game. You keep building barriers by providing a thoroughly inaccurate picture of what's going on — it's gaming-linguistic synesthesia, which helps no-one.

Quote:
I want EvE to succeed
Good news: it already has, and it continues to. It does so by doing nothing that is in any way related to WoW because that segment of the market is spoken for and those players are not interested in a game such as EVE. That's ok. Tastes vary. There are piles upon piles of game-corpses strewn along the road to show that you cannot and should not try to take players away from WoW — the games that have succeeded have done so by being nothing like WoW and by appealing to a different audience. This audience does not speak WoW and probably prefer not to be spoken to in those terms even if they do, since what they're looking for is something completely different.

Quote:
Things on this thread is but an example of it. A player who choses to fly freighters as a "career" is now out of the picture.
No. He really isn't. A player who chooses to fly freighters as a career also chooses a set of obstacles that come with that career. He is only out of the picture if he decides that he doesn't want to work around those obstacles and learn to be good at his job. This is no different than any other career in EVE. The only thing that puts you out of the picture is your own decisions and choices.
Darek Castigatus
Immortalis Inc.
Shadow Cartel
#400 - 2013-07-05 13:27:14 UTC
Ace Uoweme wrote:
baltec1 wrote:
Riddle me this.

If freighters are so easy to kill and make heaps of isk doing it why is there only a few dosen kills a month? Seems a rather low number given the hundreds of thousands of trips made every month.

Seem like a very rare thing indeed.


Bat Country only kills freighters with like 6 packaged Tengus in it (seen an killmail by your IsBox corps), that's why. You gatecamp looking for big kills to brag about.


So what people have been saying all along about the freighter pilots making themselves into targets by hauling massive amounts of expensive **** all at once is actually correct, whoda thunk it.

Pirates - The Invisible Fist of Darwin

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