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At what point is something an Exploit and not game Mechanics ? Bumped for 60 Minutes

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Author
Mag's
Azn Empire
#1021 - 2013-07-06 22:41:10 UTC  |  Edited by: Mag's
Callyuk wrote:
You guys are as hard headed as i am :) u just like me just keep throwing the same stone with the same message . I really do understand why you dont want CCP to change anything or to rule this as an Exploit because its win win for you.

1 Its always fun to kill ****
2 you get paid for it

but there two sides to every story. and from my perspective i see exploiting mechanics all over this ****
CCP changed mechanics to stop people logging off to save their ship, therefore the log off loophole/exploit was close with this change. I also believe they stopped people being able to keep this timer active, even when logged off for more than 15 minutes. Yet another loophole/exploit closed. Bumping is also not classed as an exploit.

So seeing as we know this, what exploits are you seeing?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Jonah Gravenstein
Machiavellian Space Bastards
#1022 - 2013-07-06 22:42:19 UTC
Callyuk wrote:
Callyuk wrote:
Mallak Azaria wrote:
Callyuk wrote:
You guys are as hard headed as i am :) u just like me just keep throwing the same stone with the same message . I really do understand why you dont want CCP to change anything or to rule this as an Exploit because its win win for you.

1 Its always fun to kill ****
2 you get paid for it

but there two sides to every story. and from my perspective i see exploiting mechanics all over this ****


If we were actually exploiting anything, it would have been changed by now as a result of the last round of complaining (or the round before that). Do you really think you're the first person to explain exactly how we go about it & petition for changes?


I may be the first to have ever actually recorded it . Video speaks a thousand words. You guys ganking Must be like the Yetti Monster everyone has a story to tell but no PROOF

Our Logs Show Nothing



Content, try adding some instead of endlessly quoting yourself with no additional text.

In the beginning there was nothing, which exploded.

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Locke DieDrake
State War Academy
Caldari State
#1023 - 2013-07-06 23:20:37 UTC  |  Edited by: Locke DieDrake
Posting in threadnaught-----


Goons are a$$holes, the freighter pilot is a moron.

Was there something else to cover here?
Khanh'rhh
Sparkle Motion.
#1024 - 2013-07-07 00:39:03 UTC  |  Edited by: Khanh'rhh
S Byerley wrote:
But that's not what he said? he said -

"Quantum state computing is essentially a pre-requisite for the kind of pattern analysis you're looking for"

and

"The current leading edge in this area is a kind-of multi-tiered pattern analysis, which is many steps below what you need to model the actual why of the origin of the data.

Both of which were stated guesses at how something can be achieved given we know for a fact it is beyond the current scope of our computer analysis techniques. You may realise that in making those claims, I was responding to your unfounded claim that computer analysis would be able to rule on cases of harassment. This is a unique claim that flies in the face of all available evidence for it, so we have asked you to cite sources.

I was also flinging hyperbole in the mix, because your claims were silly (your claim it was possible 40 years ago). As a point of note - you can slap down my argument here by the mere act of providing proof.

You have been unable to do so. Your best source lists a F1-score of somewhere near 0.2 and the stated claim of the people conducting the experiment is their hope (the aim of the experiment) is that it could be used to flag data for human evaluation and would not, itself, be a suitable tool. No such claim (after searching to confirm this) has ever been made.

Your example is roughly equivalent of sending a blind man to a field of 100 sheep and asking him to identify the 10 black sheep by their bleats. He comes back with 3 sheep, 2 of them black. "Significant!" cries the statistician. "Useless!" says the farmer.

Computers are currently unable to determine intent, in the same way the blind man can't determine colour, but both have a method of approximating an answer.

Oh, and since you're going to say "but CCP haven't said they judge intent!!" for the ... 100th time? I thought I would repeat what I said on post ~100 or so: there are different contexts to the word intent. You can't semantically dodge the concept by proving one meaning of the word is not relevant. It has multiple adjective and noun forms, and the one of which I speak (which is essentially embroiled in the concept of motive) isn't ignored by your rapid hand-waving.

In every definition of harassment as a concept of unwanted behaviour, it is essentially stated as

Harassment [..] is commonly understood as behaviour intended to disturb or upset, and it is characteristically repetitive.


Harassment, fundamentally, consists of intent. Identical acts when judged as cases of harassment can be ruled either way by their intent.

When looking at cases of harassment in civil and criminal courts, two aspects are usually evaluated
- Intent (wow, weird huh ..)
- Impact

This isn't a hard construct to understand - clearly whether the perpetrator intended harm is relevant (for example - judging behaviour).

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

S Byerley
The Manhattan Engineer District
#1025 - 2013-07-07 00:39:11 UTC
Mag's wrote:
Yet another loophole/exploit closed. Bumping is also not classed as an exploit.


Logoff tactics were never ruled an exploit despite threadnaughts and ganker tears, but they were eventually changed.

Perhaps you can see the similarity?
RubyPorto
RubysRhymes
#1026 - 2013-07-07 00:48:51 UTC  |  Edited by: RubyPorto
S Byerley wrote:
Mag's wrote:
Yet another loophole/exploit closed. Bumping is also not classed as an exploit.


Logoff tactics were never ruled an exploit despite threadnaughts and ganker tears, but they were eventually changed.

Perhaps you can see the similarity?


Quite a number of Exploits have simply been fixed instead of being ruled an Exploit while being unenforceable. (This approach neatly sidesteps the problem involved in making something against the rules without being able to enforce the prohibition.)

CCP has said that Bumping is fine. At no point have I seen CCP say that they are fundamentally unhappy with the way the Physics engine is working (Well, they made some changes to the bumping mechanics 4-6 years ago, but at that time Shuttles were literally bumping Titans).

CCP has said that they were unhappy with the way logoff mechanics were working (they said this before changing it, and they said this when they changed it).


In one example, something was not working the way CCP wanted it to, in the other, that thing has been working the way CCP wants it to. Where's the similarity?
Nobody in this thread has managed to put together a cogent argument for why bumping is not fine, generally, or for why Freighters, specifically, should be special snowflakes deserving of special protections.

So, why is bumping a problem generally, or why are Freighters deserving of special protections simply because you can't be bothered to protect your own ship?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

S Byerley
The Manhattan Engineer District
#1027 - 2013-07-07 00:50:51 UTC
Khanh'rhh wrote:
Both of which were stated guesses at how something can be achieved


Even as guesses, those statements belie your fundamental lack of understanding. Though, I'm not sure how "Quantum state computing is essentially a pre-requisite" could be categorized as a "guess".

Quote:
In every definition of harassment as a concept of unwanted behaviour, it is essentially stated as

Harassment [..] is commonly understood as behaviour intended to disturb or upset, and it is characteristically repetitive.


Harassment, fundamentally, consists of intent.


Orly? Every definition?

Merriam-Webster wrote:
(1) : to annoy persistently (2) : to create an unpleasant or hostile situation for especially by uninvited and unwelcome verbal or physical conduct


Oxford wrote:
aggressive pressure or intimidation


Cambridge wrote:
behavior that annoys or troubles someone


I've hit my quotation limit, but I can keep going if you want.

I guess I have my common denominator: silly people limiting themselves to Wikipedia
S Byerley
The Manhattan Engineer District
#1028 - 2013-07-07 00:53:36 UTC  |  Edited by: S Byerley
RubyPorto wrote:
So, why is bumping a problem generally, or why are Freighters deserving of special protections simply because you can't be bothered to protect your own ship?


Because their align time and lack of customization makes this combined tactic fairly unique to them. If CCP says they want freighters to be vulnerable to this, I won't give it another thought; but their only statements on bumping have been in drastically different contexts.
RubyPorto
RubysRhymes
#1029 - 2013-07-07 01:35:15 UTC  |  Edited by: RubyPorto
S Byerley wrote:
RubyPorto wrote:
So, why is bumping a problem generally, or why are Freighters deserving of special protections simply because you can't be bothered to protect your own ship?


Because their align time and lack of customization makes this combined tactic fairly unique to them. If CCP says they want freighters to be vulnerable to this, I won't give it another thought; but their only statements on bumping have been in drastically different contexts.


Their align time can be shortened to about 3 server ticks (EVE's space simulation is 1hz). 1 for locking, 1 for the webs to engage, and 1 to GO.

Bumping has been used to kill tons of ships in tons of different environments. Including ships slower to align than the Freighter (before HICs were introduced, continued bumping was the only way to keep a Super or Titan tackled in LS).

GM Karidor wrote:
CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit.

Where's the ambiguity?

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

S Byerley
The Manhattan Engineer District
#1030 - 2013-07-07 02:01:09 UTC
RubyPorto wrote:
GM Karidor wrote:
CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit.

Where's the ambiguity?


You're missing the point; people are complaining about the combined tactic - bumping to prevent warp, bumping off grid to delay concord, and aggressing with noob ship to prevent logoff.

Yes, it's mostly avoidable if you pre-emptively bring a webbing ult, but that's not good gameplay; it doesn't make much sense conceptually and requiring two people to do an already boring job isn't desirable. CCP didn't respond to the stupid cost-effectiveness of miner ganking by telling them to mine in high sec with an escort.
Jonah Gravenstein
Machiavellian Space Bastards
#1031 - 2013-07-07 02:25:53 UTC  |  Edited by: Jonah Gravenstein
S Byerley wrote:
RubyPorto wrote:
GM Karidor wrote:
CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit.

Where's the ambiguity?


You're missing the point; people are complaining about the combined tactic - bumping to prevent warp, bumping off grid to delay concord, and aggressing with noob ship to prevent logoff.

If anyone is missing the point it's you, the only way for any gank to be profitable/ cost effective is if the victim makes it profitable. Success isn't guaranteed, gankers play the odds on both success and loot drops. Using every tool available to them including bumping and clever use of game mechanics for both Concord and aggression increase the odds of their success.

Quote:
Yes, it's mostly avoidable if you pre-emptively bring a webbing ult, but that's not good gameplay; it doesn't make much sense conceptually and requiring two people to do an already boring job isn't desirable. CCP didn't respond to the stupid cost-effectiveness of miner ganking by telling them to mine in high sec with an escort.


Why isn't it good gameplay? If you're moving a large shipment of cash/ jewels/ firearms through a modern city you will usually have some form of assistance or security presence.

Conceptually senseless? Please explain, because I can grasp the concept of using others to both protect and assist pretty well. Plan for the worst, hope for the best is as true in Eve as it is in life.

As an example seeing as you brought up miner ganking, before they got buffed a mining vessel could be made economically undesirable to gank, but few miners bothered because it ate into cargo space and yield, thus making them worth ganking. Post mining vessel buff, the same is still true with the difference that a tank no longer eats into cargo space, even now few miners fit anything other than a token tank. I would go so far as to say that even if tank didn't eat into yield many miners still wouldn't fit a proper tank, but that would make mining vessels even more unbalanced than they are now.

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Elizabeth Aideron
The Scope
Gallente Federation
#1032 - 2013-07-07 02:29:34 UTC
S Byerley wrote:
RubyPorto wrote:
GM Karidor wrote:
CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit.

Where's the ambiguity?


You're missing the point; people are complaining about the combined tactic - bumping to prevent warp, bumping off grid to delay concord, and aggressing with noob ship to prevent logoff.

Yes, it's mostly avoidable if you pre-emptively bring a webbing ult, but that's not good gameplay; it doesn't make much sense conceptually and requiring two people to do an already boring job isn't desirable. CCP didn't respond to the stupid cost-effectiveness of miner ganking by telling them to mine in high sec with an escort.


its not required unless the freighter pilot wants to survive a ganker fleet that consists of much more than 2 people
S Byerley
The Manhattan Engineer District
#1033 - 2013-07-07 02:51:35 UTC
Jonah Gravenstein wrote:
If anyone is missing the point it's you, the only way for any gank to be profitable/ cost effective is if the victim makes it profitable. Success isn't guaranteed, gankers play the odds on both success and loot drops.


I'm not missing the point because I disagree with you. I'd be missing the point if I misrepresented your argument. Anyway, a load of trit makes a freighter profitable. I can't get a good figure for salvage, but it wouldn't surprise me if it covered costs. Yes, I'm stretching things a bit; gankers probably don't have another freighter on hand to carry the trit away, but the point is that it's very profitable even under advised load values.

Quote:
If you're moving a large shipment of cash/ jewels/ firearms through a modern city you will usually have some form of security presence.


IDK where you live, but I've never seen an armored car with an escort.

Quote:
The same goes with your argument of conceptually senseless.


Webbing is an offensive action - shortening align time was never an intentional function afaik; if there was something like an alignment boosting mod it would make a lot more sense.
Jonah Gravenstein
Machiavellian Space Bastards
#1034 - 2013-07-07 03:18:19 UTC  |  Edited by: Jonah Gravenstein
S Byerley wrote:


I'm not missing the point because I disagree with you. I'd be missing the point if I misrepresented your argument. Anyway, a load of trit makes a freighter profitable. I can't get a good figure for salvage, but it wouldn't surprise me if it covered costs. Yes, I'm stretching things a bit; gankers probably don't have another freighter on hand to carry the trit away, but the point is that it's very profitable even under advised load values.
If all that trit is in one stack, there's only a 50/50 chance that it'll will drop, IIRC stacked items count as 1 item for loot drop purposes so if it does drop it'll be the entire stack, the loot fairy is quite fickle like that. (needs confirming by someone with more experience and knowledge than myself)
Quote:


IDK where you live, but I've never seen an armored car with an escort.

The important word there is armoured, an armoured car is specifically designed to resist an attack and in countries without draconian gun laws the guards are probably armed. A freighter on the other hand is not, and the pilot doesn't have a side arm, ergo, you bring friends to assist and provide the equivalent to both armour and side arms.

Quote:
Webbing is an offensive action - shortening align time was never an intentional function afaik; if there was something like an alignment boosting mod it would make a lot more sense.
It's not an offensive action if it's applied by a corp member (another game mechanic), it's clever use of game mechanics to get a ship into warp faster.

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Kaarous Aldurald
Black Hydra Consortium.
#1035 - 2013-07-07 03:32:14 UTC
Quote:
I'm not missing the point because I disagree with you.


No, that's pretty much the only reason you're missing the point, in fact. You already decided that you disagree, long before any facts were presented. Which is why you keep running around in circles spouting nonsense, it's an attempt to defend an indefensible position. To do this, you avoid or ignore any deliberate specific questions, and just spout off BS about us not being able to understand your superior thinking, hoping to claim victory by fiat. Or, by constantly referring us back to things you claim to have said in the past, but didn't, and in doing so hoping to get people who don't want to go to the trouble of looking through the entire thread for the one crumb of sense in your giant pile of bullshit to concede based on not wanting to do the work.

But neither of those are actual argumentative tactics. They are just a smokescreen.

You're wrong. We say you're wrong, and most importantly, CCP says you're wrong. Anything else you say is just you blowing smoke up your own rear end. I know you won't take this advice, but drop the over inflated ego down a bit, and admit when you're wrong.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

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S Byerley
The Manhattan Engineer District
#1036 - 2013-07-07 04:00:28 UTC  |  Edited by: S Byerley
Jonah Gravenstein wrote:
If all that trit is in one stack, there's only a 50/50 chance that any will drop, IIRC stacked items count as 1 item for loot drop purposes, the loot fairy is quite fickle like that.


Still profitable amortized.

Quote:
The important word there is armoured, an armoured car is specifically designed to resist an attack and in countries without draconian gun laws the guards are probably armed. A freighter on the other hand is not, and the pilot doesn't have a side arm, ergo, you bring friends to assist and provide the equivalent to both armour and side arms.


It as the highest EHP though doesn't it? The analogy kinda breaks down in any case; a load of minerals doesn't really equate to a sack of cash. If you prefer, trucks and trains are rarely guarded either.

Quote:
It's not an offensive action if it's applied by a corp member, it's clever use of game mechanics to get a ship into warp faster


It's still an offensive action; you're just using it within the constraints of an offensive action.
RubyPorto
RubysRhymes
#1037 - 2013-07-07 04:02:50 UTC  |  Edited by: RubyPorto
S Byerley wrote:
RubyPorto wrote:
GM Karidor wrote:
CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit.

Where's the ambiguity?


You're missing the point; people are complaining about the combined tactic - bumping to prevent warp, bumping off grid to delay concord, and aggressing with noob ship to prevent logoff.

Yes, it's mostly avoidable if you pre-emptively bring a webbing ult, but that's not good gameplay; it doesn't make much sense conceptually and requiring two people to do an already boring job isn't desirable. CCP didn't respond to the stupid cost-effectiveness of miner ganking by telling them to mine in high sec with an escort.


Bumping to prevent warp (in fact, for any reason at all) is pretty clear:
GM Karidor wrote:
CCP considers the act of bumping a normal game mechanic, and does not class the bumping of another player’s ship as an exploit.


Bumping off Grid does not, in any way, delay CONCORD. Not being in 150km of an active CONCORD spawn simply means that CONCORD follows the normal spawn mechanics instead of instagibbing.

DEVBLOG wrote:
Logging off should not be a viable tactic
Only by winning or by making a tactical, well planned retreat should your ship be able to survive. It has been said that spaceships are serious business and they damn well should be. We are changing the logoff mechanics in such a way that as long as your enemies are actively engaged in fighting you, logging off is not going to save your ship.

http://community.eveonline.com/news/dev-blogs/capital-ship-balancing/


Where's the ambiguity?

Why shouldn't you need a friend in a multiplayer game to counter people who are bringing their friends to kill you? You need 1 friend to save you. They need ~20 to kill you. Or, y'know, just don't stick stupid amounts of ISK in your freighter. Roll

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Jonah Gravenstein
Machiavellian Space Bastards
#1038 - 2013-07-07 04:11:11 UTC  |  Edited by: Jonah Gravenstein
S Byerley wrote:

Still profitable ammortized.

I don't think this means what you think it means

Quote:
a load of minerals doesn't really equate to a sack of cash
A freighter load of trit has a substantial value, in isk, opportunity cost and time involved in gathering it, so yes it is the Eve equivalent of a sack of cash, albeit a relatively small one in the whole scheme of things.

Quote:
It's still an offensive action; you're just using it within the constraints of an offensive action.

If it was an offensive action then Concord would respond, as Concord don't respond then for all intents and purposes it's not an offensive action, in exactly the same way as shooting a corpie isn't an offensive action as far as Concord is concerned, in short if Concord doesn't punish an action then it's not considered offensive under the existing highsec mechanics.

But please carry on with your circular and specious reasoning, because it's quite amusing watching you tie yourself in knots over a long established, much used and totally legitimate use of game mechanics.

In the beginning there was nothing, which exploded.

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Callyuk
M1A12 Corp
#1039 - 2013-07-07 04:43:55 UTC
Malcanis wrote:
Neither bumping or suicide ganking are going away, get over it.

Anyway let's get this thing to 100 pages and win me my bet


And CSM'S dont answer petitions Luckily for me
PeHD0M
Federal Navy Academy
Gallente Federation
#1040 - 2013-07-07 05:40:10 UTC
This trick bypass the rules of hi-sec where you can't warp scramble the neutral ship without consequences. Doesn't really matter what it is now, but CCP will be forced to change it, if a large player base in hi-sec will be effected by this. Do you remember the nanonerf Lol