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At what point is something an Exploit and not game Mechanics ? Bumped for 60 Minutes

First post First post First post
Author
Tippia
Sunshine and Lollipops
#961 - 2013-07-06 20:12:14 UTC
Murk Paradox wrote:
Yes you can.

You just can't pod the pilot with yellow safety.
…in low or nullsec, at which point it's not a suicide gank, so no.
Murk Paradox
Ministry of War
Amarr Empire
#962 - 2013-07-06 20:12:18 UTC
baltec1 wrote:
Murk Paradox wrote:


You were the one saying you wanted a mega to be immune to warp bubbles. I only told you what subforum you needed to go to.

Apart from that your trolling sucks and your sarcasm means jackshit.


So you agree its a stupid thing asking for a ship to be exempt from game mechanics that impact every ship in the same way then.



I don;t understand your question in regards to the quote.

Do I think it's stupid to post such nonsense in here to try to belittle the topic? Yes, I think that's the goons way of "winning". Again, I don't think it's cool to be dogshit.

I also think if you want to pretend to be on any sort of cutting edge of progression, you should act a bit more... progressively.

You should know by now I do not excite easy, and when I have a question I think you know the answer to, I have yet to do anything but accept your answer and thank you for your time.

But the second I don't feel courtesy, I have no problem replying in kind.

So, let's start over.

What's your ******* question?

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Elizabeth Aideron
The Scope
Gallente Federation
#963 - 2013-07-06 20:12:22 UTC
Murk Paradox wrote:
Elizabeth Aideron wrote:
Murk Paradox wrote:
Elizabeth Aideron wrote:
Murk Paradox wrote:
Put a civ gun on and find a freighter, make sure safety is set to atleast yellow, and fire.

Don't be mad if you cannot succeed, just rest easy in knowing you are able to try.


so you don't have one (because it doesn't exist). ganking a freighter is a group activity by definition, its perfectly reasonable to have the freighters defense being calling for help



Any catalyst, put t1 meta1 guns on it. If its' guns do more damage than its tank, it will die.

Enjoy.


its guns won't do that though. you'll die after taking off a tiny amount of shields, and because this was a solo gank, the freighter will warp off



The freighter will not kill you. It cannot.

Therefore you would not die.

Look, I can do this all day. If you want to be deliberate and obtuse and simple, you're going to find yourself wasting your time.


i'm sorry, i didn't realize you lacked knowlege of basic game mechanics.

http://wiki.eveonline.com/en/wiki/Highsec
Murk Paradox
Ministry of War
Amarr Empire
#964 - 2013-07-06 20:14:55 UTC
Elizabeth Aideron wrote:
Murk Paradox wrote:
Tippia wrote:
Murk Paradox wrote:
But, you can try! And that's the point.

Not with a yellow safety, you can't.

And no, being able to try was not the point — succeeding was the point.
Otherwise no, you can't actually suicide gank a freighter… only suicide.



Yes you can.

You just can't pod the pilot with yellow safety.

And I cannot presume to know the point when the question asked of me was worded so succinctly, I had to reply in kind.


only in lowsec



Only in any sec... I THINK.

I haven't tried using a green safety in null yet (I never take mine off red).

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#965 - 2013-07-06 20:15:59 UTC
Elizabeth Aideron wrote:


i'm sorry, i didn't realize you lacked knowlege of basic game mechanics.

http://wiki.eveonline.com/en/wiki/Highsec



You never differentiated what sector as high/low/worm/null all have different rules that apply to each independently.

L2typecoherentlyplz

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

SmokinDank
Horizon Research Group
#966 - 2013-07-06 20:16:20 UTC
This murk guy posts like a freighter pilot can't bring in friends, or that Concord doesn't exist or something.

...

Murk Paradox
Ministry of War
Amarr Empire
#967 - 2013-07-06 20:17:35 UTC
SmokinDank wrote:
This murk guy posts like a freighter pilot can't bring in friends, or that Concord doesn't exist or something.



I'm not even going to take that bait lol.

You have a bit of reading to do first.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Elizabeth Aideron
The Scope
Gallente Federation
#968 - 2013-07-06 20:18:13 UTC
Murk Paradox wrote:
Elizabeth Aideron wrote:


i'm sorry, i didn't realize you lacked knowlege of basic game mechanics.

http://wiki.eveonline.com/en/wiki/Highsec



You never differentiated what sector as high/low/worm/null all have different rules that apply to each independently.

L2typecoherentlyplz


i said "suicide gank"
Murk Paradox
Ministry of War
Amarr Empire
#969 - 2013-07-06 20:18:59 UTC
baltec1 wrote:
Murk Paradox wrote:
Tippia wrote:
No. It's just like very other ship in that regard because none of the mechanics involved are in any way tied to a specific ship class.


Pit a freighter against a freighter and tell me which one dies first.


That has literally nothing to do with aggression mechanics.



Exactly.

And let's see... why doesn't?

Aren't freighters just like "any other ship"?

Tippia said they were.

Take it up with her.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

baltec1
Bat Country
Pandemic Horde
#970 - 2013-07-06 20:19:22 UTC
Murk Paradox wrote:


I don;t understand your question in regards to the quote.



Funny that, seems whenever someone corners you into a hole you suddenly "do not understand".

Its rather simple, you just agreed with me that making one ship exempt from a key mechanic that every single other ship operates under is a stupid thing to do.

Murk Paradox
Ministry of War
Amarr Empire
#971 - 2013-07-06 20:19:39 UTC
Elizabeth Aideron wrote:
Murk Paradox wrote:
Elizabeth Aideron wrote:


i'm sorry, i didn't realize you lacked knowlege of basic game mechanics.

http://wiki.eveonline.com/en/wiki/Highsec



You never differentiated what sector as high/low/worm/null all have different rules that apply to each independently.

L2typecoherentlyplz


i said "suicide gank"


You also said "solo".

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#972 - 2013-07-06 20:20:00 UTC  |  Edited by: Murk Paradox
baltec1 wrote:
Murk Paradox wrote:


I don;t understand your question in regards to the quote.



Funny that, seems whenever someone corners you into a hole you suddenly "do not understand".

Its rather simple, you just agreed with me that making one ship exempt from a key mechanic that every single other ship operates under is a stupid thing to do.




Where?

You asked me "So you agree its a stupid thing asking for a ship to be exempt from game mechanics that impact every ship in the same way then." after saying you wanted a megathron to be immune to warp bubbles.

I simply told you there was a seperate subforum for such things.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

baltec1
Bat Country
Pandemic Horde
#973 - 2013-07-06 20:20:18 UTC
Murk Paradox wrote:



Exactly.

And let's see... why doesn't?

Aren't freighters just like "any other ship"?

Tippia said they were.

Take it up with her.


Yes they are, hence why they come under the same aggression mechanics as everything else. You just agreed with me again on this matter.
SmokinDank
Horizon Research Group
#974 - 2013-07-06 20:20:57 UTC
Murk Paradox wrote:
SmokinDank wrote:
This murk guy posts like a freighter pilot can't bring in friends, or that Concord doesn't exist or something.



I'm not even going to take that bait lol.

You have a bit of reading to do first.


I have. You are arguing like you play a multiplayer game solo. No wonder you keep failing.

...

Elizabeth Aideron
The Scope
Gallente Federation
#975 - 2013-07-06 20:22:17 UTC
Murk Paradox wrote:
Elizabeth Aideron wrote:
Murk Paradox wrote:
Elizabeth Aideron wrote:


i'm sorry, i didn't realize you lacked knowlege of basic game mechanics.

http://wiki.eveonline.com/en/wiki/Highsec



You never differentiated what sector as high/low/worm/null all have different rules that apply to each independently.

L2typecoherentlyplz


i said "suicide gank"


You also said "solo".


which together make "solo suicide gank". if such a thing were possible to a freighter, then asking it to call for help might start being unreasonable
Murk Paradox
Ministry of War
Amarr Empire
#976 - 2013-07-06 20:23:41 UTC
baltec1 wrote:
Murk Paradox wrote:



Exactly.

And let's see... why doesn't?

Aren't freighters just like "any other ship"?

Tippia said they were.

Take it up with her.


Yes they are, hence why they come under the same aggression mechanics as everything else. You just agreed with me again on this matter.



That's kind of... self delusional. First you said a freighter vs a freighter has nothing to do with aggression mechanics. Then you say I agree with freighters being like any other ship, where any other ship has aggression mechanics.

I think you need to sit back and rethink your attack sir.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#977 - 2013-07-06 20:26:13 UTC
SmokinDank wrote:
Murk Paradox wrote:
SmokinDank wrote:
This murk guy posts like a freighter pilot can't bring in friends, or that Concord doesn't exist or something.



I'm not even going to take that bait lol.

You have a bit of reading to do first.


I have. You are arguing like you play a multiplayer game solo. No wonder you keep failing.


So you are assuming I play Eve solo, yet you also claim you read what I've posted.

Well, you are kind of right, considering I am discussing various things in forum pvp all by myself I suppose.

But I assure you, in game I do sometimes fly alone solo, sometimes I do fly in fleets. It really depends on what I'm doing.

It's not like I need someone to hold my hand as I move about shuffling my PI around.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#978 - 2013-07-06 20:27:09 UTC
Elizabeth Aideron wrote:
Murk Paradox wrote:
Elizabeth Aideron wrote:
Murk Paradox wrote:
Elizabeth Aideron wrote:


i'm sorry, i didn't realize you lacked knowlege of basic game mechanics.

http://wiki.eveonline.com/en/wiki/Highsec



You never differentiated what sector as high/low/worm/null all have different rules that apply to each independently.

L2typecoherentlyplz


i said "suicide gank"


You also said "solo".


which together make "solo suicide gank". if such a thing were possible to a freighter, then asking it to call for help might start being unreasonable



But you say them at different times and in regards to different responses.

Look, you'll have to forgive me, I'm handling multiple conversations and all I ask is for you to be able to maintain one.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

SmokinDank
Horizon Research Group
#979 - 2013-07-06 20:27:52 UTC
Either you're trolling or that wiffing sound was my point going over your head.

...

TheGunslinger42
All Web Investigations
#980 - 2013-07-06 20:28:58 UTC
Murk Paradox wrote:
baltec1 wrote:
Murk Paradox wrote:



Exactly.

And let's see... why doesn't?

Aren't freighters just like "any other ship"?

Tippia said they were.

Take it up with her.


Yes they are, hence why they come under the same aggression mechanics as everything else. You just agreed with me again on this matter.



That's kind of... self delusional. First you said a freighter vs a freighter has nothing to do with aggression mechanics. Then you say I agree with freighters being like any other ship, where any other ship has aggression mechanics.

I think you need to sit back and rethink your attack sir.


The aggression mechanics for freighters are exactly the same as they are for any other ship. Hope this helps