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Titan Bridge + Stealth Bomber + Bomb = Potential Exploit?

Author
Roberto Bianchi
Skull Bearers
#41 - 2013-07-01 12:16:54 UTC
I believe it was deemed an exploit....unless the removal of the invuln thingy actualy made it legal.

http://i.imgur.com/chcPY.png
Cebraio
State War Academy
Caldari State
#42 - 2013-07-01 12:29:47 UTC
Roberto Bianchi wrote:
I believe it was deemed an exploit....unless the removal of the invuln thingy actualy made it legal.

http://i.imgur.com/chcPY.png

This was one year ago. If they have, since then, removed the invulnerability on activation of the bomb launcher, it should no longer be an exploit, imo.

All it does, is creating a stationary bomb. A normal bombing run would have pretty much the same result, just requires more effort.
BigSako
Aliastra
Gallente Federation
#43 - 2013-07-01 15:57:56 UTC  |  Edited by: BigSako
I dont think that "bomb not moving" is working as intended and therefore this can be claimed to be an exploit.

Now about fixing: as the same thing can be reproduced by just sitting still in space with a bomber for 30 minutes (tried this on SISI), it would have to be fixed when launching the bombs. If there is "no direction" set, just chose a random direction.

However I would like to ask whether this might affect tracking on guns (especially titans)?
edit: Just tried on test server, tracking does not seem to be affected.
Abishai
#44 - 2013-07-01 16:11:49 UTC
BigSako wrote:
I dont think that "bomb not moving" is working as intended and therefore this can be claimed to be an exploit.


Agreed, not working as intended but still very cool Pirate
Vincent Athena
Photosynth
#45 - 2013-07-01 18:58:17 UTC
Let me make sure I understand whats happening:

SB fleet jumps in via Titan bridge
They are now all tightly clustered in one area, an area that presumably contains a large number of targets
The fleet members one by one drop bombs.
The bombs sit there, then explode.
All ships that have yet to drop bombs are invulnerable to all the bombs going off right beside them.
The ones that have dropped bombs can try to escape, but are considered disposable after dropping their bomb.

Do I have it?

I do have some questions:

Why just one bomb? The ships in the videos seems to survive long enough to drop more. ( I may be showing my lack of knowledge of bombs here.)
Why just bombs? Even if you only survive a short time you might be able to do more damage if you had more weapons.
Why do it at zero speed right on top of yourself? Why not have the cyno off to the side and have each bomber quickly do an approach, then a launch command. You are only vulnerable for a fraction of a second, and now the bombs all explode away from your group.

If CCP does see fit to make a change, an easy one is if the ship does have zero speed, then the bomb defaults to the ship's last non-zero speed, even if that is from before a session change.

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Murk Paradox
Ministry of War
Amarr Empire
#46 - 2013-07-01 19:46:03 UTC
Smoking Blunts wrote:
Victoria Sin wrote:
Smoking Blunts wrote:

working as intended


Aha. Good one. Lol



how is it not working as intended?

jump immunity is something every ship gets until it does something to break that

bombs don't travel if the ship is at zero speed

I don't see how this is anything but a new valid tactic. but please explain it to me



Uh, what?

You do not need to move in order for your bomb to move. My SB fires from a standstill all the time.

It is technically a flawed mechanic that allows for this happen, but I doubt it's game breaking; there's tons of things you can do to prevent/counter such things.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#47 - 2013-07-01 19:51:18 UTC  |  Edited by: Murk Paradox
Tippia wrote:
Kijo Rikki wrote:
Seems logical to me, I've never had a cloak to hold after coming out of a bridge, I don't see why I'd have a 30 second immunity timer coming through a bridge as well.
You don't have a cloak when undocking either, but you still have a timer. The two are not connected and serve rather different purposes.



Shouldn't bridging act as a stargate though? If I jump through a gate and hold cloak.. I can be bumped, and damaged even by things that can't see me.

That is where I think the exploit lies. You aren't undocking from a bridge ship, you are jumping through.

That's how I see it anyways. (EDIT_ Session timers do affect everyone differently so I'm assuming CCP put in a big enough cushion to blanket everyone in that warm security blanket that is their crappy pc).

Static bomb and how to survive it is actually pretty easy to figure out ways around both as a bomber and as a victim.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Dar Saleem
Imperial Academy
Amarr Empire
#48 - 2013-07-03 02:06:39 UTC
Its completely legal. I cant post the message back I received but according to Senior GM Nythanos

it is currently intended that a bomb would remain stationary when fired in this situation and would not be considered a bug or exploit.

Go nuts everyone
Aiwha
School of Applied Knowledge
Caldari State
#49 - 2013-07-03 02:49:32 UTC
If the ships weren't invulnerable I'd call it legit. But doing it without any risk to the bombers themselves? That's unfair.

Sanity is fun leaving the body.

Tippia
Sunshine and Lollipops
#50 - 2013-07-03 03:01:21 UTC
Murk Paradox wrote:
That is where I think the exploit lies. You aren't undocking from a bridge ship, you are jumping through.
…except that there is no exploit. It's just a session timer to allow people to get on grid without (necessarily) having exploded before the system has loaded.

Same as if you undocked. Same as if you jumped.

Aiwha wrote:
If the ships weren't invulnerable I'd call it legit. But doing it without any risk to the bombers themselves? That's unfair.
They do blow up. Well, they can try to move the 15km from a stand-still in the few seconds they have at their disposal before the wave's bombs go off.
Morganta
The Greater Goon
#51 - 2013-07-03 03:02:21 UTC
looks fine to me
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