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10xAccounts, Will my plan work? Anything else might be worth better time/money-per click

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Albert W Hicks
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#1 - 2013-06-30 03:32:09 UTC
I am currently working on training some of my accounts after I started 5 new accounts. These accounts will be trained up into miners most likely in a retrievers maybe up into barges+. I have a account that has a freighter pilot, and another account that could soon be flying a Orca with mining foreman 5.

Plan..

5x Retrievers (Miners)
1x Orca (Mining Foreman 5, Boosts, Holder for Hauler)
1x Freighter Pilot (Hauler)

But I have been going over if it would be better money to do PI, Manufacturing, or something like that?

I know nobody wants to give up there secrets, and don't think i am being lazy I have spent a lot of time reading, googling and such.

I have ways to make money (Level 4's), I have a few character who have decent PI skills but have never indulged in it. I have a few characters who can do some minor to medium amounts of trading and could potentially train up more so for this but when I dabbled it seemed like to much of a time intensive task though I think I was doing it wrong by being in a major trade hub.

So if anyone can point me to maybe articles in particular, or just generally advice on how to make it profitable to have 10 accounts and pay for them in plex with left over money as well as not spending a ridiculous amount of time on the project I would appreciate it.
zlizilz
Brothership Of EVE
#2 - 2013-06-30 03:38:15 UTC
Albert W Hicks wrote:
txt

Back in the day I used to mine with 3 hulks and an orca / itty five. It was good isk even when mining was at the all time low, but not enough to plex the accounts.


Keep that in mind.
Albert W Hicks
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#3 - 2013-06-30 03:48:40 UTC
zlizilz wrote:
Albert W Hicks wrote:
txt

Back in the day I used to mine with 3 hulks and an orca / itty five. It was good isk even when mining was at the all time low, but not enough to plex the accounts.


Keep that in mind.


Am I wrong in from what I have researched that a retriever can make 20 million+ a hour with orca boosts? This is just what has popped up through my research.

I figured I would need to mine between 23 and 42 hours a month to plex 10 accounts. 23 being if I had max boosts, max mining skills with zero down time, and 42 with it being no boosts just a hauler. I don't mind devoting this much time if it means my accounts are free to play and I average easily double that amount of time in Eve.

Mainly I just want to use my time productively and build up wealth for a variety of uses as well as plex my accounts.
Anhenka
The New Federation
Sigma Grindset
#4 - 2013-06-30 04:00:31 UTC  |  Edited by: Anhenka
Don't forget paying for IsBoxer.

Those figures are for someone paying attention and being at least semi-efficient.

That's not going to happen with 10 accounts, even 3 miners, Orca + freighter combo would be a pain for keeping them all going without ISboxer, and 8 miners + orca+ freighter would be a nightmare, with manual control of the miners being a nightmare running at 50% efficiency if that.

TLDR, bad idea, each account has to make 500 mil a month to keep itself plexed, your looking at 5 bil a month. Even a perfect situation orca+ freighter + 8 rets your looking at over an hour a day staring at a screen mining. And that number goes up for each account not mining during the op.
Sylvester Tweet
State War Academy
Caldari State
#5 - 2013-06-30 04:10:06 UTC
I don't use ISboxer and I do about 180m~/hr in 6 retrievers and 3 macks in highsec with a fully booster orca. Retriever pilots just upgraded to macks, getting shield skills fleshed out and moving to null to pop that income up even more so.

people like mining. It's not different popping rocks for an hr or two than jumping 30 systems for 3 hrs hoping to find a fight.
zlizilz
Brothership Of EVE
#6 - 2013-06-30 04:17:19 UTC
this is why im in the reactions business

large tower, doing a simple + complex reaction is enough isk to pay for a plex per month plus toys.

I get one plex ++ per tower. I own four.
Abadayos
School of Applied Knowledge
Caldari State
#7 - 2013-06-30 09:11:42 UTC
If you have 10 accounts, why not dedicate the 8-10 days per character on each account to be able to use 5 planets with the second best command station upgrade for PI?

Sure if your doing it high sec and do teh stupid thing of extracting from high sec planets you will make pittance, even if you make it into P2/P3 goods, however if you make P1 into P2 or P1 tto P3/4 etc your profits will go up for next to zero investment.

Put it this way, doing VERY rough napkin math here, with CCU4 you can make roughly 1-2 million per planet per day profit in high sec if you make the right stuff, more if you can get it working top efficiency however it requires finding REAL small planets and CCU5.

Now if you have 10 accounts, thats 30 characters. Getting 5 planets per character. That's a good profit. You would however totally flood the markets and crash the prices and kill the profitability in little under 5 days and eat so much other materials they too would boost in price.


Now doing high sec extraction and making into say P2's, you would made at a guess around 200-300k per day per planet, quite possibly much more if you find good planets and use the right cycles/efficient setups and be less likely to kill markets.

The down side?

Expect to spend ALOT of time hauling and setting up 150 planets. Setting up 5 planets drives me nuts as is as does moving extractor heads on the toons I have in low/null sec. Could be worth while if youdo it on a few characters, but doing it on more is madness, even if you have them all using the same 5 planets.

If you want a near total AFK income stream, go for a few POS's and go nuts with R&D and selling the BPO's/finished products. needs lots of research into the market, but you would make more for less time. It also has the bonus of once set up and stuff makign, you can go and mine to relax if that's your thing or rat, or troll local or go pew pew in null.
Ekaterina 'Ghetto' Thurn
Department 10
#8 - 2013-06-30 10:10:16 UTC  |  Edited by: Ekaterina 'Ghetto' Thurn
Ten account 'Freighter mining fleets' are the bane of most 'ordinary' miners in New Eden currently. You will get frowns & comments from other miners and be very attractive to the New Order and suicide gankers. It is no doubt possible to run that via buying PLEX with Iskies if your figure of 20 million ISK per hour for a Retriever is correct. I'm wondering if that is based on having any tank on the Retrievers? Although a Retriever with tank is still is not that resistant to ganks so max yield Retrievers are used I believe nowadays. Making enough ISK to cover the occasional ship loss is the method there so that would have to be added into your equation.

Regarding PI in high sec it is still 'poo-pooed' Oops but two chars doing PI in high sec with five or six planets each will make more than enough PI materials to fuel a large POS tower for a month. That would leave acquiring the ice/ice products to make the POS fuel. Mining ice is more problematic nowadays but depending what timezone and where you play EVE it is not impossible to do. Obviously if you could do PI where POCOs are then you're profit ratio is going to go up a fair bit.

I personally pay for my accounts with real money as it's not that expensive and I can afford it. Not everyone has a job nowadays of course with three million unemployed in the UK and many more than that in Europe etc. At about one and a half hours RL pay for a months subs it's not bad.

Every career choice has it's pros & cons. PI has more keyboard clicking while mining has some risk involved.

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Victoria Sin
Doomheim
#9 - 2013-06-30 10:39:00 UTC
I mine with 2 + Rorq boost, in null (3 chars). I would easily make enough for 3 plex in a month, probably more. Enough to fully fund a couple of new characters.

If you need 10 characters, you're doing it wrong, or you have no idea what you are actually trying to do.
Victoria Sin
Doomheim
#10 - 2013-06-30 10:39:47 UTC
Ekaterina 'Ghetto' Thurn wrote:

I personally pay for my accounts with real mone


Me too. 4 x subs, per month.
MicDeath Titan
No Mans Corp
#11 - 2013-06-30 14:34:54 UTC
Albert W Hicks wrote:
I am currently working on training some of my accounts after I started 5 new accounts. These accounts will be trained up into miners most likely in a retrievers maybe up into barges+. I have a account that has a freighter pilot, and another account that could soon be flying a Orca with mining foreman 5.

Plan..

5x Retrievers (Miners)
1x Orca (Mining Foreman 5, Boosts, Holder for Hauler)
1x Freighter Pilot (Hauler)

But I have been going over if it would be better money to do PI, Manufacturing, or something like that?

I know nobody wants to give up there secrets, and don't think i am being lazy I have spent a lot of time reading, googling and such.

I have ways to make money (Level 4's), I have a few character who have decent PI skills but have never indulged in it. I have a few characters who can do some minor to medium amounts of trading and could potentially train up more so for this but when I dabbled it seemed like to much of a time intensive task though I think I was doing it wrong by being in a major trade hub.

So if anyone can point me to maybe articles in particular, or just generally advice on how to make it profitable to have 10 accounts and pay for them in plex with left over money as well as not spending a ridiculous amount of time on the project I would appreciate it.


Hello, I have some experience regarding this.
My current team is:
1x Foreman
1x Freighter/Miner
13x Miners

Some points I need to make:
1: You do NOT need ISBoxer to run this many accounts. It's main helpfulness is doing anything that requires mass control. It's helpful, not required.

2: You will need at least 1GB of ram per Miner you wish to run smoothly. This is to make it so virtual memory isn't called up all the time.

3: You will need at least 1GB GPU ram card, 2GB is better.

4: The better your CPU the better your experience.

5: Turn all settings to low.

6: Do not put all your miners in a single belt. Stripping a belt dry seems awesome and all, but your efficiency quickly runs down the toilet.

7: Pre-setup all your miners warp points (This can be used by ISBoxer or by hand.) So that they warp into the perfect spot to cover the most roids as possible.

8: Plan a route. Letting a belt rest for up to 3 days makes it so you get the most ore for your mining op. The time it takes to relocated a fleet for a light system (heavily mined each day) to a new system is time wasted.

9: Don't start mining roids that are close to popping. This causes massive cycle waste. Example: 1 cycle of plag at 1803m3 per cycle is 5,151. If the roid is just slightly under that, no harm to start it. but to start mining a 7500 roid will cause a half cycle waste. But to start one at 10,302 or slightly under it is fine. minimal waste. You want to learn the unit amount your lasers get to minimize wasted cycles.

10: Don't use your boosting Orca to haul. 10 man fleets will overload the Orca and cause you to pretty much never have a boost. "bring a second Orca" I say bring a freighter pilot that also mines. Your 10 man retriever fleet will put out about 32,000 m3 of ore every 180 seconds, or about 48,000 m3 per 180 seconds with max speed boost.

10b: Using your boosting Orca is much more damaging than helpful. Say our strip miners mine at 1803m3 per 120 seconds due to boosts. That strip miner we are getting 54,090m3 per hour with max speed boost, or 15.025 per second. At normal speed 1803 per 180s, we only get 36,060m3 of ore per hour, or 10.01666~ per second.
Each time the boosting Orca goes into warp we lose 5.008333~ m3 of ore per second. To make a run, lets say takes 3 minutes. From warping to docking to warping back. That is 180 seconds lost. We lost 901.5 m3 of ore per strip miner. We have 9 miners with 2 strip miners, which gives us 16,227 m3 of ore lost to a single warp.
If the miners mine non-stop, we will need to make 5 trips. That will bring our loss to 81,135m3 of ore lost per hour using the boosting Orca to haul. Now if one of the miners spent the same amount of time (15min) to go grab all the cans in a freighter and go dump and come back to mine, we only lose 27,045 m3 of ore for that one trip per hour. Exactly 1/3 of the other methods waste, and 66.66~% more efficient than using an Orca who has to be cargo fitted (meaning it is slow, and paper thin and will die in under 10 seconds. maybe less than 5 even.) And many many many more times more efficient than a tanked Orca doing the runs.

11: Doing PI on mining alts is A-OK. Since you can do planet view AS you mine. Extra income doesn't hurt, but focus on getting your mining skills skilled first, they bring in more iskies than PI does.

=============
To fund 10 accounts with mining you will need to mine roughly 27,500,000m3 of ore per month. About 29 hours worth of work at max skills. Or about 43 hours for unboosted. Pretty much about the same time it takes so solo mine for a plex.

As for tips:
•Work your way up to ten accounts. doing all ten once can be disheartening.
•Insure, Insure, Insure, and did I mentionit? Insure.
•When flying something big, keep an eye on your local, if it suddenly blows up, docks your spendy ships.
•Stick with rets until you can bankroll rebuys and refits of 3 fleets of T2 mining ships.
Albert W Hicks
Mouth Trumpet Cavalry.
Mouth Trumpet Cavalry
#12 - 2013-06-30 15:04:35 UTC
MicDeath Titan wrote:


text



Thanks..

I got the computer covered I believe, 16 gigs ram, 2 gigs video, Intel i7.

Thanks for all the advice to you and everyone else. I plan on paying the fee to start these 5 accounts from a trial so I get 3 months to get this setup and I wanted to know before I wasted 150 bucks on doing so.
Cap James Tkirk
Baba Yagas
The Initiative.
#13 - 2013-07-11 21:23:41 UTC
why not skill the miners on the open toon slots untill they are ready to be moved into seperate accts?
Scarlett LaBlanc
University of Caille
Gallente Federation
#14 - 2013-07-11 22:27:04 UTC
Cap James Tkirk wrote:
why not skill the miners on the open toon slots untill they are ready to be moved into seperate accts?


$20 cost to move each character.
Cap James Tkirk
Baba Yagas
The Initiative.
#15 - 2013-07-11 22:48:49 UTC
Scarlett LaBlanc wrote:
Cap James Tkirk wrote:
why not skill the miners on the open toon slots untill they are ready to be moved into seperate accts?


$20 cost to move each character.



yes but it takes a roughly 3 months to get a worthy miner including tanking skills so after they are skilled you start a new acct plex it
transfer the finished miner and get 90 days with a fully skilled miner
Nicolai Xperte
Aliastra
Gallente Federation
#16 - 2013-07-12 03:48:58 UTC
Why in the hell would you want that many accounts in the first place seems to be too much of an hassle just to barely make ends meet. And with boosts and haulers why not use Hulks I thought they were the exhumer of choice for fleet ops?

I don't always bring out my Absolution.

But when I do it makes the Blue's rage, lol.

MicDeath Titan
No Mans Corp
#17 - 2013-07-12 05:17:52 UTC
Nicolai Xperte wrote:
Why in the hell would you want that many accounts in the first place seems to be too much of an hassle just to barely make ends meet. And with boosts and haulers why not use Hulks I thought they were the exhumer of choice for fleet ops?

To be honest with you, after like a week of handling this many accounts, it becomes no different than handling 1 client.
That changes the moment you start using hulks though.
Hulks are best in a fleet, if the Hulks are handled by different people. They become the greatest pain in the ass the moment you have to deal with 10 hulks super small cargo space by yourself.

As for making ends meet, there is no difference between mining in one account to plex it to mining 10 accounts. It is about 2-3 hours more per non-miner in the fleet.
Sabriz Adoudel
Move along there is nothing here
#18 - 2013-07-12 06:40:00 UTC
Look forward to losing that Orca multiple times. There's something about the taste of podgoo that has a Mining Foreman Mindlink in it. Soooo delicious.

I support the New Order and CODE. alliance. www.minerbumping.com

Krixtal Icefluxor
INLAND EMPIRE Galactic
#19 - 2013-07-12 15:18:43 UTC
Feel free to flood the Market and kill it good and dead.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

GooieGoober
Miranda Regional Technologies
#20 - 2013-07-12 19:49:09 UTC
Unless you are close to a bunch of systems with low numbers of miners and lots of full belts, you will be wiping out belts really fast and be spending all of your time looking for new ones.
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