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Incarna is the future of EVE even if you don't want it to be.

Author
Avila Cracko
#21 - 2011-10-24 11:17:20 UTC  |  Edited by: Avila Cracko
Brooks Puuntai wrote:
Avila Cracko wrote:
EVE needs WiS... CCP cant get money they need only from bitter vets... EVE needs new players and you all know that new players dont stick to EVE es much as to other games... ppl like MMORPG role playing game... ppl like to say:

"I am this sexy girl that everyone wants to see in station but not in space because I bring terror in space"
"you see me down, lets talk... you see me up, you are dead"

thats play-stile ppl wants and thats what brings more money... without that its stagnation... and in years death of EVE because there will be game for CCP with beter income then EVE...


If people join Eve just because it has full body avatars they won't stay around long either.



look at youtube... i saw few tryouts that young players gave to EVE... they play for 30 minutes, get frustrated and deinstall EVE... all ppl see is ship... and what to do... where am I... who am I... and other questions they ask but no answer...

and... where is interaction with other players???
in chat box???
for that there is MSN, ICQ and other aplications...
only real interaction in eve is when your missile hits other ship... and for new player that is when his ship explodes...

there need to be layers which intrigue player for space... and involve player in story of eve like a person... because we are persons and thats the easiest way...

and one more thing... give noobs some place where they can chill with others and feel safe and equal...



EDIT: sorry for double post... clicked refresh... :/

truth, the whole truth and nothing but the truth.

McRoll
Extraction and Exploration Ltd.
#22 - 2011-10-24 11:22:46 UTC  |  Edited by: McRoll
Avila Cracko wrote:
Brooks Puuntai wrote:
Avila Cracko wrote:
EVE needs WiS... CCP cant get money they need only from bitter vets... EVE needs new players and you all know that new players dont stick to EVE es much as to other games... ppl like MMORPG role playing game... ppl like to say:

"I am this sexy girl that everyone wants to see in station but not in space because I bring terror in space"
"you see me down, lets talk... you see me up, you are dead"

thats play-stile ppl wants and thats what brings more money... without that its stagnation... and in years death of EVE because there will be game for CCP with beter income then EVE...


If people join Eve just because it has full body avatars they won't stay around long either.



look at youtube... i saw few tryouts that young players gave to EVE... they play for 30 minutes, get frustrated and deinstall EVE... all ppl see is ship... and what to do... where am I... who am I... and other questions they ask but no answer...

and... where is interaction with other players???
in chat box???
for that there is MSN, ICQ and other aplications...
only real interaction in eve is when your missile hits other ship... and for new player that is when his ship explodes...

there need to be layers which intrigue player for space... and involve player in story of eve like a person... because we are persons and thats the easiest way...

and one more thing... give noobs some place where they can chill with others and feel safe and equal...


You know what, its a good thing that people like them don't join eve. Some games aren't meant for the masses, this is one of the reasons I play Eve personally. I dont want this game to become a MMO for a broad audience. Look at the crap WoW has become (I still remember the game from before the first addon).
Di Mulle
#23 - 2011-10-24 11:26:34 UTC  |  Edited by: Di Mulle
Avila Cracko wrote:


and... where is interaction with other players???
in chat box???
for that there is MSN, ICQ and other aplications...



Now if you go just a little bit further in thinking, you would realize that Incarna, as it was, has exactly the same problem. "where is interaction with other players???" . Yes - in a chat box. Except that in a background there is not a spaceship, but some avatar. Contrary to that avatar, spaceship can also fire missiles, you know.

Unless you call showing pants in some bar an "interaction" .

Incarna would have been quite nice (although without much sense) eye-candy addition to a main game, except that an addition needs something to be added to. It happened, that limit on development resources presented a harsh choice - main thing without addition, or addition with nothing to be added to.

CCP (and us too) has been overly optimistic, thought that choice can be avoided.
<<Insert some waste of screen space here>>
Azahni Vah'nos
Vah'nos Family
#24 - 2011-10-24 11:26:43 UTC
Anu Vare wrote:
Lots of people complain about how slow CCP is with developing new expansions. What they don't realize is that this takes money and if players wan't more expansions, and faster expansions CCP has to start making more money.

From a post on the old EVE forums after analysing CCP's finacial report. Link And there was another review showing how little CCP was re-investing back into EVE development (can't find it atm).
Quote:
TLDR: Dust and WoD are burning too much cash and therefore CCP needs to show that microtransactions can work in EVE so they can convince banks/investors to give them a cash injection. Ideally yesterday.

So now we have the cash shop, not to benefit the players, but because CCP management screwed up royally with the company's finances. And because of that we should have to accept microtransactions in the game? I don't think so.

The NEX store shouldn't even exist in EVE Online, you know the sandbox game.

Nex (Cash Shop) / Aurum - removing sand from the sandbox since Incarna. Currently the only use for aurum is to buy virtual items in the in-game store, but Cockerill expects to expand its uses in the future.

Inari Kobayashi
Ministry of War
Amarr Empire
#25 - 2011-10-24 11:27:00 UTC
As mentioned on the other post - surely its all about gameplay.

If CCP got the gameplay right the whole FiS/WiS divide would not exist - it would just be EVE.

I do not accept that WiS = space barbies or even dumbed down EVE. There is absolutely no reason why Incarna cannot deepen and expand the complex gameplay we have in EVE. Its just not there at the moment.

Retreating to CQ's because they couldn't deliver on full Incarna was a terrible mistake but you can sort of see why they had to try it given the weight of expectation over Incarna.

I would love to see them take their time in the background avoid any hype, get it right second time around and release it when its done.
Avila Cracko
#26 - 2011-10-24 11:41:30 UTC
McRoll wrote:
Avila Cracko wrote:
Brooks Puuntai wrote:
Avila Cracko wrote:
EVE needs WiS... CCP cant get money they need only from bitter vets... EVE needs new players and you all know that new players dont stick to EVE es much as to other games... ppl like MMORPG role playing game... ppl like to say:

"I am this sexy girl that everyone wants to see in station but not in space because I bring terror in space"
"you see me down, lets talk... you see me up, you are dead"

thats play-stile ppl wants and thats what brings more money... without that its stagnation... and in years death of EVE because there will be game for CCP with beter income then EVE...


If people join Eve just because it has full body avatars they won't stay around long either.



look at youtube... i saw few tryouts that young players gave to EVE... they play for 30 minutes, get frustrated and deinstall EVE... all ppl see is ship... and what to do... where am I... who am I... and other questions they ask but no answer...

and... where is interaction with other players???
in chat box???
for that there is MSN, ICQ and other aplications...
only real interaction in eve is when your missile hits other ship... and for new player that is when his ship explodes...

there need to be layers which intrigue player for space... and involve player in story of eve like a person... because we are persons and thats the easiest way...

and one more thing... give noobs some place where they can chill with others and feel safe and equal...


You know what, its a good thing that people like them don't join eve. Some games aren't meant for the masses, this is one of the reasons I play Eve personally. I dont want this game to become a MMO for a broad audience. Look at the crap WoW has become (I still remember the game from before the first addon).



EvE cant become that... eve requires a brain... and nothing can change that... stupid ppl will leave EVE with or without incarna... just with incarna some ppl with brain that would left now will stay because they can say "here I am"

truth, the whole truth and nothing but the truth.

Tallian Saotome
Nuclear Arms Exchange Inc.
#27 - 2011-10-24 11:43:34 UTC  |  Edited by: Tallian Saotome
Inari Kobayashi wrote:
As mentioned on the other post - surely its all about gameplay.

If CCP got the gameplay right the whole FiS/WiS divide would not exist - it would just be EVE.

I do not accept that WiS = space barbies or even dumbed down EVE. There is absolutely no reason why Incarna cannot deepen and expand the complex gameplay we have in EVE. Its just not there at the moment.

Retreating to CQ's because they couldn't deliver on full Incarna was a terrible mistake but you can sort of see why they had to try it given the weight of expectation over Incarna.

I would love to see them take their time in the background avoid any hype, get it right second time around and release it when its done.

If they had done 2 things differently, we would all still want Incarna.

1) don't strip eve of dev resources for almost 2 years
2) don't release the product til its actually, you know, finished. Just because microsoft can get away with it doesn't mean CCP can.

Edit: not that we don't want Incarna, necessarily, but we certainly aren't excited about it anymore.

Inappropriate signature removed, CCP Phantom.

Avila Cracko
#28 - 2011-10-24 11:46:30 UTC  |  Edited by: Avila Cracko
Di Mulle wrote:
Avila Cracko wrote:


and... where is interaction with other players???
in chat box???
for that there is MSN, ICQ and other aplications...



Now if you go just a little bit further in thinking, you would realize that Incarna, as it was, has exactly the same problem. "where is interaction with other players???" . Yes - in a chat box. Except that in a background there is not a spaceship, but some avatar. Contrary to that avatar, spaceship can also fire missiles, you know.

Unless you call showing pants in some bar an "interaction" .

Incarna would have been quite nice (although without much sense) eye-candy addition to a main game, except that an addition needs something to be added to. It happened, that limit on development resources presented a harsh choice - main thing without addition, or addition with nothing to be added to.

CCP (and us too) has been overly optimistic, thought that choice can be avoided.



look a little in screen when you play eve... in 99% of cases you dont see anything because you play it so zoomed out and when you zoom in in 95% of cases there is nothing in front of you (but under, behind...) ... and only thing that say to to that you are "not alone" is some text in overview...
that feeling of loneliness is what multiplayer avatar system would fix... + yea... eye-candy is plus too... :)

truth, the whole truth and nothing but the truth.

McRoll
Extraction and Exploration Ltd.
#29 - 2011-10-24 11:50:16 UTC  |  Edited by: McRoll
@ Cracko:

I wouldn't be so sure that Eve cannot become that. Just recently CCP changed all the mission agents to Qlvl 20 and removed or redone them to security and distribution (?) instead of different specializations. Its those little changes that accumulate over time and go unnoticed per se but in the end the game becomes more and more shallow. Whether these changes are good or not is up to discussion, I for one would like them to improve a feature if its not used or neglected, instead of removing it.

Edit: Space is big and empty, I like that touch of loneliness!
Avila Cracko
#30 - 2011-10-24 11:58:16 UTC  |  Edited by: Avila Cracko
McRoll wrote:
@ Cracko:

I wouldn't be so sure that Eve cannot become that. Just recently CCP changed all the mission agents to Qlvl 20 and removed or redone them to security and distribution (?) instead of different specializations. Its those little changes that accumulate over time and go unnoticed per se but in the end the game becomes more and more shallow. Whether these changes are good or not is up to discussion, I for one would like them to improve a feature if its not used or neglected, instead of removing it.

Edit: Space is big and empty, I like that touch of loneliness!



thats not because Incarna... and we should make noise to devs about that little things that hurt eve and not be against future development of EVE...


about your Edit:

i like to be alone in RL sometimes too... and when i need to get things done... but... after that i go out to see my friends face to face... and you cant say that e-mail or phone conversation is the same as have a beer with friend... (ok... ok... i know someone will say its the same... but... De gustibus (et coloribus) non est disputandum... and we are talking about normal social ppl (there is saying in Sociology "Humans are social animal"))


p.s.
i like to have normal conversation on this forums for a change...
thnx :)

truth, the whole truth and nothing but the truth.

Jade Constantine
Jericho Fraction
The Star Fraction
#31 - 2011-10-24 12:03:32 UTC  |  Edited by: Jade Constantine
Tallianna Avenkarde wrote:
Brooks Puuntai wrote:
Tallianna Avenkarde wrote:
Grimpak wrote:
Tallianna Avenkarde wrote:
Surprisingly enough, I agree that CCP should continue with Incarna and vanity micro-transactions....




But not at the expense of FiS, which is where they were headed.



you know what, I think many people think the same (albeit the MT bit is.. discussable), including me.

Incarna is the way to go, BUT not at the expense of the rest of the game.



Vanity MT hurts no one, as long as it stays vanity, it's ok in my books


It hurts everyone. When you pay a subscription you should be entitled to everything that service provides. Or at least the possibly of getting it without spending extra. So what my $15 a month isn't good enough for these pants? A hybrid system of Sub+MT is fail and only shows a companies greed and willingness to milk its player base. Even if it just vanity.


If you don't like it, don't buy it. Think of it like the optional extras when ou buy a car, you don't HAVE to buy the metallic paint, and buying the metallic paint doesn't improve the vehicle's performance.



Don't like it ? I'll not only not buy it but I'll also unsubscribe 2 accounts (costing ccp $30 each month) and move to paying by plex only on my main account because I do not believe in the principle of Microtransaction-delivered content in a monthly subscription game. So my -$30 per month is small beer, but we're reading now that CCP lost 8% of its income over GreedCarna Nex Apocalypse or around $400,000 per month. (And that is a truly significant cost for the NeX "experiment"

I do not believe in MT "optional extras" in a mandatory subscription game.

I play WOT and buy the MT "optional extras" there because I am not obliged to pay a subscription and can play for free.

That is the difference and clearly enough people agree with me to hurt CCP right in the pocket book.

Which is where we are this winter.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

McRoll
Extraction and Exploration Ltd.
#32 - 2011-10-24 12:16:56 UTC
Look, the thing about Incarna is that it brings too little to the game for the time and investment involved. CCP has only so much devs, time and resources to spend on the game. They have to figure out how they spend those resources so the most players are confident with it and continue to subscribe. Incarna took them years to develop and look what it brought us so far (loss in subscribers).

The players you talk about are a minority of the group Eve caters to. Its maybe a couple of hundred or thousand players who are undecided with Eve and would stay longer if they could walk around and do something in these stations. The vast majority of players started this game because of spaceships and what you can do with and around them. Incarna is nothing more than another background like ship spinning. CCP themselves stated that it won't include any meaningful gameplay and they dont have any ideas to that point what they can do with it.
Sebastian N Cain
Aliastra
Gallente Federation
#33 - 2011-10-24 12:28:27 UTC  |  Edited by: Sebastian N Cain
McRoll wrote:

You know what, its a good thing that people like them don't join eve. Some games aren't meant for the masses, this is one of the reasons I play Eve personally. I dont want this game to become a MMO for a broad audience. Look at the crap WoW has become (I still remember the game from before the first addon).


Uh Oh, hipster alert:
"i was playing wow before it went mainstream."
"eve needs to stay as obscure as possible, if they become mainstream, they´re nothing but sell-outs."
"watch my ironically worn mustache, it signifies how much better i am than you."
Shocked

I got lost in thought... it was unfamiliar territory.

Feilamya
#34 - 2011-10-24 12:32:22 UTC
My troll detector exploded when I read the Steve Jobs quote.
Eternum Praetorian
Doomheim
#35 - 2011-10-24 12:35:38 UTC
Another thing that is "in EVE's future"


Is a mindlink that will allow you to plug your brain directly into the computer and see the digitally rendered world in all of it's splendid virtual reality...


But that is not coming out in the foreseeable future either.
& when it does, I suspect that CCP's "engine" will be burning out peoples brains and causing insanity in .1% of their users, but that will be "ok" with them.

[center]The EVE Gateway Blog[/center] [center]One Of EVE Online's Ultimate Resources[/center]

Brooks Puuntai
Solar Nexus.
#36 - 2011-10-24 12:37:59 UTC
Eternum Praetorian wrote:
Another thing that is "in EVE's future"


Is a mindlink that will allow you to plug your brain directly into the computer and see the digitally rendered world in all of it's splendid virtual reality...


But that is not coming out in the foreseeable future either.
& when it does, I suspect that CCP's "engine" will be burning out peoples brains and causing insanity in .1% of their users, but that will be "ok" with them.


I wouldn't say that too loud. CCP Torfi does have "a thing" for virtual reality.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Guttripper
State War Academy
Caldari State
#37 - 2011-10-24 12:45:24 UTC
It was a good thing that pencil and paper (people remember those items?) gaming was brought forth a few generations ago. Today's generation of not knowing what is an imagination would have killed all forms of gaming today...
McRoll
Extraction and Exploration Ltd.
#38 - 2011-10-24 12:56:05 UTC
Sebastian N Cain wrote:
McRoll wrote:

You know what, its a good thing that people like them don't join eve. Some games aren't meant for the masses, this is one of the reasons I play Eve personally. I dont want this game to become a MMO for a broad audience. Look at the crap WoW has become (I still remember the game from before the first addon).


Uh Oh, hipster alert:
"i was playing wow before it went mainstream."
"eve needs to stay as obscure as possible, if they become mainstream, they´re nothing but sell-outs."
"watch my ironically worn mustache, it signifies how much better i am than you."
Shocked


At least I don't have such blind eye and a scar for looking totally badass like you Lol

Also, is it wrong to like games which aren't mass- compatible? Or, another example: sometimes you want to eat in a noble restaurant instead of visiting McDonalds all the time.
Ezrothian
Rower Pangers.
#39 - 2011-10-24 13:03:44 UTC
I completely agree that EVE needs WIS, at least at some point in the future. While I'm absolutely looking forward to the Winter expansion and all it will bring, I don't buy it that CCP will be focusing on FIS almost exclusively from now on.

CCP as a company has stated that they intend to make EVE the complete sci-fi simulator. It certainly will never be this without being able to explore the huge stations that pepper the universe, as without this the game world will never feel truly populated. In fact, I can see a future where a good proportion of pilots rarely, if ever, leave the station, and I don't think this will be a bad thing. It will simply make for a richer universe for players to immerse themselves in.

I, for one, find the fact that I can now switch between CQ and spinning far more immersive than I ever found EVE before, and it gives life to what was previously just a portrait of a character locked inside a ship. I do sympathise with those whose hardware was affected by CQ, however I think this can be solved with some optimisation and some time for the technology to catch up.

While I won't be using CQ much until Incarna is further iterated upon, the engine has such potential that, from a business point of view, it simply wouldn't make sense not to use it further. In fact, if they don't, CCP can consider every man-hour building it (and Im guessing that's a LOT) as a direct financial loss. As WOD has pretty much ground to a halt for now, my prediction is that Incarna will be back next Summer. I think people ought to give it a chance when it does re-emerge, otherwise the OP's prediction of EVE being the next project that's shelved could become all too real.
Di Mulle
#40 - 2011-10-24 13:07:40 UTC
Avila Cracko wrote:
Di Mulle wrote:
Avila Cracko wrote:


and... where is interaction with other players???
in chat box???
for that there is MSN, ICQ and other aplications...



Now if you go just a little bit further in thinking, you would realize that Incarna, as it was, has exactly the same problem. "where is interaction with other players???" . Yes - in a chat box. Except that in a background there is not a spaceship, but some avatar. Contrary to that avatar, spaceship can also fire missiles, you know.

Unless you call showing pants in some bar an "interaction" .

Incarna would have been quite nice (although without much sense) eye-candy addition to a main game, except that an addition needs something to be added to. It happened, that limit on development resources presented a harsh choice - main thing without addition, or addition with nothing to be added to.

CCP (and us too) has been overly optimistic, thought that choice can be avoided.



look a little in screen when you play eve... in 99% of cases you dont see anything because you play it so zoomed out and when you zoom in in 95% of cases there is nothing in front of you (but under, behind...) ... and only thing that say to to that you are "not alone" is some text in overview...
that feeling of loneliness is what multiplayer avatar system would fix... + yea... eye-candy is plus too... :)


Well, maybe, at least for some. Many players don't have problems with that loneliness... use an imagination. For me a chatbox is a chatbox, doesn't matter what it is attached to. If a player can't feel himself being in a wast space, there are crapload of games where he is an elf in a bush after all.

What I wanted to say, that desired Incarna of yours can't live on it's own. A "game" of sitting in a virtual bar showing newest pants and chatting through the same chatbox you seem to be scared so much of... OK, i heard there are some like that, but what common it have with EVE ?

And if we consider Incarna as an addition for people who need avatar impersonation on top of a spaceship game - well, there needs to be that spaceship game first, right ? If CCP would be able to produce that Incarna without letting a main game bleed to death - they are most welcome. As it appears, CCP was unable and went destroying the only real thing they had instead.

Even more, I think discussions of that sort are useless by now. It seems that even CCP long realized that Incarna as a small addition to EVE can't justify itself in terms of costs. But it could when used as a basis for a WoD game. But even using a huge chunk of EVE money and 10+ million loan together, they failed to produce that. They simply ran out of cash.

Of course, personally I would admit Incarna only as a part of the big picture, with a rich gameplay of its' own. But, lets be honest, CCP is too small for that, and probably too incompetent as well.
<<Insert some waste of screen space here>>
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