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Post PI Party Breakdown

Author
Comdyego
Pator Tech School
Minmatar Republic
#21 - 2011-11-29 20:38:53 UTC
Linka Romanov wrote:
Comdyego wrote:
PI costing now includes the doubling of import and export taxes as outlined in the crucible patch notes.


Might want to recheck your tax values there, chief. The percentages doubled, but the base values those percentages modify have gone WAY up.

See this wiki entry: http://wiki.eveonline.com/en/wiki/CustomsOffice

Tax % is taken off the material's taxable value.
This value is set by CCP and is based off the market values in November 2011
Import is always half of export tax

The taxable value are the same for all items in the same tier
Advanced Commodities: 1,350,000.00 ISK
Specialized Commodities: 70,000.00 ISK
Refined Commodities: 9,000.00 ISK
Basic commodities: 500.00 ISK
Planet Resources: 5,00 ISK


Thanks for the heads up. Ill recalculate new costs with these values from the next update onwards. Cheers.
pmchem
Brutor Tribe
Minmatar Republic
#22 - 2011-11-29 20:51:27 UTC
The change to taxes is pretty cool, huh? I am surprised MD did not discuss it more prepatch. I had a big thread about it in S&I, here:
https://forums.eveonline.com/default.aspx?g=posts&t=33468&find=unread

https://twitter.com/pmchem/ || http://community.eveonline.com/news/dev-blogs/community-spotlight-garpa/ || Goonswarm Economic Warfare Cabal

Comdyego
Pator Tech School
Minmatar Republic
#23 - 2011-11-29 21:17:33 UTC
pmchem wrote:
The change to taxes is pretty cool, huh? I am surprised MD did not discuss it more prepatch. I had a big thread about it in S&I, here:
https://forums.eveonline.com/default.aspx?g=posts&t=33468&find=unread


The change was sorely needed to make POCOs viable as a income sources, and now they are :D.
Comdyego
Pator Tech School
Minmatar Republic
#24 - 2011-11-30 21:10:38 UTC
Now that fuel blocks are available on the market. Ill be changing over to buying fuel blocks for the purpose of costing moon goo products (as soon as large quantities become available).

Some trends since the expansion.

*Moon product profitability has taken a hit with rising fuel costs and has moved from 5% to -1%.
*PI manufacturing profitability went from 10% before the expansion to -3% after and is now back up to 11%. Buyers have already absorbed the increased import and export taxes.
Comdyego
Pator Tech School
Minmatar Republic
#25 - 2011-12-01 20:15:24 UTC
Ive implemented the change to buying fuel blocks for the purpose of costing moon products. No products are worth making at current fuel block prices, this should change as fuelblocks come down to 30k.
Plato Idari
SoE Roughriders
Electus Matari
#26 - 2011-12-01 20:36:20 UTC  |  Edited by: Plato Idari
I just wanted to thank you for making this spreadsheet. I've found it extremely useful.

edit:
I've noticed earlier in your thread you asked for suggestions; I'd like to see the price of P1s added to the spread sheet and have P2 costs calcuated via formula.
Comdyego
Pator Tech School
Minmatar Republic
#27 - 2011-12-02 05:48:10 UTC
Plato Idari wrote:
I just wanted to thank you for making this spreadsheet. I've found it extremely useful.

edit:
I've noticed earlier in your thread you asked for suggestions; I'd like to see the price of P1s added to the spread sheet and have P2 costs calcuated via formula.


Im glad you find it useful. About your suggestion, unfortunately I do the majority of the calculations in a database, thats why my spreadsheet has so few formula. If you would like to use a spreadsheet which has formula, I recommend Wyke Mossari's PI spreadsheet.

Also, given that my spreadsheet lacks formula, Ive provide all the user parameters for my calculations in the worksheet parameters. The data is either per planet, per POS or per slot. And lists the output quantities, which I use when doing simulated buying of materials. Also all other relavent parameters like sales tax etc are also listed.
Via Shivon
#28 - 2011-12-02 10:54:21 UTC
Comdyego wrote:
Plato Idari wrote:
I just wanted to thank you for making this spreadsheet. I've found it extremely useful.

edit:
I've noticed earlier in your thread you asked for suggestions; I'd like to see the price of P1s added to the spread sheet and have P2 costs calcuated via formula.


Im glad you find it useful. About your suggestion, unfortunately I do the majority of the calculations in a database, thats why my spreadsheet has so few formula. If you would like to use a spreadsheet which has formula, I recommend Wyke Mossari's PI spreadsheet.

Also, given that my spreadsheet lacks formula, Ive provide all the user parameters for my calculations in the worksheet parameters. The data is either per planet, per POS or per slot. And lists the output quantities, which I use when doing simulated buying of materials. Also all other relavent parameters like sales tax etc are also listed.


well the sheets are atm worthless without the tax changes ^^
Comdyego
Pator Tech School
Minmatar Republic
#29 - 2011-12-02 11:17:56 UTC
Via Shivon wrote:
Comdyego wrote:
Plato Idari wrote:
I just wanted to thank you for making this spreadsheet. I've found it extremely useful.

edit:
I've noticed earlier in your thread you asked for suggestions; I'd like to see the price of P1s added to the spread sheet and have P2 costs calcuated via formula.


Im glad you find it useful. About your suggestion, unfortunately I do the majority of the calculations in a database, thats why my spreadsheet has so few formula. If you would like to use a spreadsheet which has formula, I recommend Wyke Mossari's PI spreadsheet.

Also, given that my spreadsheet lacks formula, Ive provide all the user parameters for my calculations in the worksheet parameters. The data is either per planet, per POS or per slot. And lists the output quantities, which I use when doing simulated buying of materials. Also all other relavent parameters like sales tax etc are also listed.


well the sheets are atm worthless without the tax changes ^^


The parameter worksheet has the details of the tax changes.
Nomad I
University of Caille
Gallente Federation
#30 - 2011-12-02 13:15:44 UTC
But how will this impact the prices on P3 products like Robotics? There are already high. I assume that the production in empire is not longer possible in short term, but 0.0 pilots are able to replace to amounts of robotics?
Scrapyard Bob
EVE University
Ivy League
#31 - 2011-12-02 13:42:53 UTC  |  Edited by: Scrapyard Bob
Nomad I wrote:
But how will this impact the prices on P3 products like Robotics? There are already high. I assume that the production in empire is not longer possible in short term, but 0.0 pilots are able to replace to amounts of robotics?


That will depend entirely on what you pay for your inputs vs the sell price - and whether you do P1->P3 on a single planet (buying P1 to make the P3) or if you stick with the traditional P2->P3 setup.

As of this morning's (somewhat screwy prices) - making Robotics from P2 is basically a wash (no profit). But if you make it direct from P1, with no export/import of the P2 intermediate, the margin is 21%.

(Those profit margins include the hi-sec 10% tariffs.)
Comdyego
Pator Tech School
Minmatar Republic
#32 - 2011-12-02 14:09:43 UTC
Scrapyard Bob wrote:
Nomad I wrote:
But how will this impact the prices on P3 products like Robotics? There are already high. I assume that the production in empire is not longer possible in short term, but 0.0 pilots are able to replace to amounts of robotics?


That will depend entirely on what you pay for your inputs vs the sell price - and whether you do P1->P3 on a single planet (buying P1 to make the P3) or if you stick with the traditional P2->P3 setup.

As of this morning's (somewhat screwy prices) - making Robotics from P2 is basically a wash (no profit). But if you make it direct from P1, with no export/import of the P2 intermediate, the margin is 21%.

(Those profit margins include the hi-sec 10% tariffs.)


Yeah, making from P1 has been profitable all day. And as of 20 mins ago the margin was 15%. Coolant, Enriched Uranium and Mechanical Parts is very healthy atm at around 25% margin.
Jenn Makanen
Doomheim
#33 - 2011-12-02 14:50:33 UTC
Bear in mind, Robotics demand will be falling due to the reduction in use with Small and medium POSes
electrostatus
Center for Advanced Studies
Gallente Federation
#34 - 2011-12-02 15:28:09 UTC
How do you apply the taxes? Do you apply them to all the products used to make the desired, or have set routes that people have to use?

Asteroid Timer: Know exactly when that roid depletes! PI Profit Calculator: calculates your profits and taxes of any PI product depending on how you built them!

Scrapyard Bob
EVE University
Ivy League
#35 - 2011-12-02 21:01:02 UTC
Comdyego wrote:

Yeah, making from P1 has been profitable all day. And as of 20 mins ago the margin was 15%. Coolant, Enriched Uranium and Mechanical Parts is very healthy atm at around 25% margin.


The "skip a tier where possible" model is what I think manufacturers will have to use in order to stay competitive with those who are only paying 5% tariffs (or zero in some cases).

For 2-input P3s, the math is:

((P1a + P1b + P1c + P1d) + (4 * import tariff)) * 80 = input cost
(P3 market value - export tariff) * 3 = output value

((667+708+417+474) + (25*4)) * 80 = 189280 ISK
(83500 - 7000) *3 = 229500 ISK
margin = 21%

P1a,P1b,P1c,P1d = Market price if you buy from a sell order
P3 market value = how much you can sell the P3 for
P1 import tariff is 25 ISK/u in hi-sec
P3 export tariff is 7000 ISK/u in hi-sec

For 3-input P3s, the math is:

((P1a + P1b + P1c + P1d + P1e + P1f) + (4 * import tariff)) * 80 = input cost
(P3 market value - export tariff) * 3 = output value
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