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Faction Standings Is not working - Now with Screenshots proving terrible standings gains!!

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Author
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#21 - 2013-06-26 18:34:09 UTC  |  Edited by: Joshua Foiritain
Evil D4rk wrote:
But ofcourse joshua, all I really want is a silver platter. My situation isn't even that bad. How about the poor person in a similar position with a minus 8 standing and maxed social skills. The grind is not just hard it's near impossible.

We have plenty of members who've had -8 or worse and its pretty easy to fix with the information posted in this topic so far. ;)

Lady Ayeipsia wrote:
http://www.newedenlibrary.net/eon/faction_standings.shtml

Doesn't the above also apply? If you have a chance,you could work for a different pirate faction to slowly boost your sansha standing based on the derived value.

Yes and no, pirate factions are divided into two blocks and working for a faction in that block will boost your standings with other factions in the same block.

Qalix wrote:
If you read the derived standings table very carefully, you'll notice that there is a path through Thukker to pirate standings. Thukker faction agents are available in hisec.

That table is outdated though. CCP made thukkers and angel neutral to each other quite some time ago, thukker agents now give kill missions against the cartel which will cost you angel cartel standing. Their storyline missions however have no effect on your angel cartel standing.

Evil D4rk wrote:
Lady Ayeipsia wrote:
http://www.newedenlibrary.net/eon/faction_standings.shtml

Doesn't the above also apply? If you have a chance,you could work for a different pirate faction to slowly boost your sansha standing based on the derived value.


Now that is a very interesting prospect. And if this is correct would be very good.

But does anyone know if this actually works? It Seems as though you are not getting the required standing increase working for the correct faction at the moment, I'm not sure why I would get a higher standings increase working for another faction?

You wont get higher boosts, you get (considerably) smaller boosts. Sansha are allied with Blood Raiders and Guristas. If you do storyline missions for either of those two you will increase your standings with all three.

Standing reward for storyline missions differ a lot per type of missions but heres an example; an angel cartel storyline mission increases angel cartel standing by 11% and Serpentis by 2.28%.

So if Blood Raiders or Guristas dont hate you then you can go and do level 4 missions for them to get l4 storyline missions which will boost your Sansha standings.

The Coreli Corporation is recruiting.

Evil D4rk
AMC.
Out of the Blue.
#22 - 2013-06-26 19:52:16 UTC  |  Edited by: Evil D4rk
Joshua Foiritain wrote:
its pretty easy to fix with the information posted in this topic so far. ;)


No Joshua, you are incorrect.

The two main issues here are that:

A) a story line mission does not give you a % increase of 0.04 it gives you a literal increase of 0.04.
Please go and test this right now and tell me what you find are your results.

B) A Faction Standing increase cannot be shared among fleet members in story line missions.
Please go and test this right now and tell me what you find are your results.

Point A and B is Evidence is that I formed a fleet with a corp mate and completed the kernite level one story line mission which is supposed to give 0.09% increase to sansha standings.

Standings before completion

Corp Mate = + 2.99
Me = - 2.64

Standings after completion

Corp Mate = + 2.99
Me = - 2.55

Again The Prosecution Rests.
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#23 - 2013-06-26 20:04:07 UTC
Evil D4rk wrote:
A) a story line mission does not give you a % increase of 0.04 it gives you a literal increase of 0.04.
Please go and test this right now and tell me what you find are your results.

You are wrong. My last storyline mission gave me a 11.7188% boost which increase my standings from 8.77 to 8.92 which is an increase of 0.144.

Evil D4rk wrote:
B) A Faction Standing increase cannot be shared among fleet members in story line missions.
Please go and test this right now and tell me what you find are your results.

This is irrelevant. Use Epic Arc to get your standings to -5 & train diplomacy 5, your effective standings are now -2. Run regular missions with someone who already has access to level 4 agents until your corp standing is 5.0. You now have access to all level 4 agents in that corp. Entire process usually takes us about 2 days.

The Coreli Corporation is recruiting.

Evil D4rk
AMC.
Out of the Blue.
#24 - 2013-06-26 20:15:00 UTC  |  Edited by: Evil D4rk
Joshua Foiritain wrote:

You are wrong. My last storyline mission gave me a 11.7188% boost which increase my standings from 8.77 to 8.92 which is an increase of 0.144.


You are wrong. My last storyline mission gave me a 0.09 boost which increase my standings from -2.64 to -2.55 which is an increase of 0.09. We could do this all day couldn't we. Maybe there is a problem with sansha standings increases?


Joshua Foiritain wrote:
Use Epic Arc to get your standings to -5 & train diplomacy 5, your effective standings are now -2.


As stated earlier in this thread by the GM, not all players including myself have the required standings to run these mythical epic arcs. Social Skills are also maxed and Corp Standings are irrelevant for this discussion.

Joshua Foiritain wrote:
Entire process usually takes us about 2 days.


You are so far out of touch the line is a dot to you.
Zhilia Mann
Tide Way Out Productions
#25 - 2013-06-26 20:23:39 UTC
Evil D4rk wrote:
Joshua Foiritain wrote:

You are wrong. My last storyline mission gave me a 11.7188% boost which increase my standings from 8.77 to 8.92 which is an increase of 0.144.


You are wrong. My last storyline mission gave me a 0.09 boost which increase my standings from -2.64 to -2.55 which is an increase of 0.09. We could do this all day couldn't we. Maybe there is a problem with sansha standings increases.


Are you calculating based on your standings transaction log or something else?
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#26 - 2013-06-26 20:30:47 UTC
Evil D4rk wrote:
Joshua Foiritain wrote:
Use Epic Arc to get your standings to -5 & train diplomacy 5, your effective standings are now -2.


As stated earlier in this thread by the GM, not all players including myself have the required standings to run these mythical epic arcs. Social Skills are also maxed and Corp Standings are irrelevant for this discussion.

You need 4.35 in standings with either the Federal Intelligence Office, Gallente Federation, Ytiri corporation or Caldari state to be able to run this missions. You can get this standing by doing some high sec missions for a few days. Connections level 5 gives you 2.0 for free, all you have to do is get the remaining 2.35.

Corp standings are very relevant because corp and agent standings overwrite faction standings as long as your effective faction standing is at -2 or better. This means you only need -5 standings, diplomacy level 5 and a friend to unlock level 4 sansha agents.

Evil D4rk wrote:
Joshua Foiritain wrote:
Entire process usually takes us about 2 days.


You are so far out of touch the line is a dot to you.

Over the past few weeks i've helped 7 alliance members get access to level 4 angel cartel agents. ;)

The Coreli Corporation is recruiting.

Cryo Kool
Tax Holiday
#27 - 2013-06-27 09:57:45 UTC  |  Edited by: Cryo Kool
Joshua Foiritain, I have also found that the faction increases are applied in a literal amount; not percentages. I have run numerous storyline missions with agents of all levels and with factions of both positive and negative standings. Every instance I have observed the same increase with the same level agents regardless of my standing with their faction. This may be functioning correctly for your specific faction or you alone, but I can concur it would take north of 500 missions to recover standing for me with gallante. I have trained most social skills to 4 with social itself to lvl 5. It is so 'soul crushingly' hopeless to actually achieve the desired standing that I have given up trying to achieve it (more than 30 hours spent trying). Level one storyline missions have only ever given me a 0.04 increase in faction standings; -5.0 and 4.0 both had a 0.04 increase.
Mocam
Aliastra
Gallente Federation
#28 - 2013-06-27 11:38:26 UTC
I don't recall exactly but this may be an "apples vs oranges" discussion on how much one gaines.

If Joshua is doing L4's and you're doing L1's and L2's - that may be where the differences come from for the standings gains.

Again, I don't recall if L1 storylines give less or the same as L4 storyline missions.
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#29 - 2013-06-27 12:41:04 UTC
Cryo Kool wrote:
Joshua Foiritain, I have also found that the faction increases are applied in a literal amount; not percentages. I have run numerous storyline missions with agents of all levels and with factions of both positive and negative standings. Every instance I have observed the same increase with the same level agents regardless of my standing with their faction. This may be functioning correctly for your specific faction or you alone.

Please file a bug report here; https://bugs.eveonline.com/newbugreport.asp. Include a picture of you standing sheet before accepting a storyline mission, a picture of your standing sheet after completing it and a picture of your standing transactions for that faction. It will take a bug hunter less then 10 minutes to confirm in which itll be fixed by the next patch.

Cryo Kool wrote:
but I can concur it would take north of 500 missions to recover standing for me with gallante. I have trained most social skills to 4 with social itself to lvl 5. It is so 'soul crushingly' hopeless to actually achieve the desired standing that I have given up trying to achieve it (more than 30 hours spent trying). Level one storyline missions have only ever given me a 0.04 increase in faction standings; -5.0 and 4.0 both had a 0.04 increase.

And thats your own fault for trying to fix your standings by doing level 1 missions. Lol As i've tried to explain several different times in this topic; there are better and faster ways of doing that.

Mocam wrote:
I don't recall exactly but this may be an "apples vs oranges" discussion on how much one gaines.

If Joshua is doing L4's and you're doing L1's and L2's - that may be where the differences come from for the standings gains.

Again, I don't recall if L1 storylines give less or the same as L4 storyline missions.

I would assume the differences are fairly big otherwise thered be no point in doing level 4 storyline missions ;)

The Coreli Corporation is recruiting.

sabre906
The Scope
Gallente Federation
#30 - 2013-06-27 17:27:19 UTC
Difference between lvl1 and lvl4 storylines of the same type is very big. But if you compare a lvl1 combat and lvl4 trade storyline, not as big. It's down to your luck what type you get.

And all standing gain is in a set percentages of your current standing to perfect 10, never a number. You can never reach 10, just 9.995 rounded up.
Evil D4rk
AMC.
Out of the Blue.
#31 - 2013-06-27 23:12:17 UTC  |  Edited by: Evil D4rk
Joshua Foiritain wrote:
Please file a bug report here; https://bugs.eveonline.com/newbugreport.asp. Include a picture of you standing sheet before accepting a storyline mission, a picture of your standing sheet after completing it and a picture of your standing transactions for that faction. It will take a bug hunter less then 10 minutes to confirm in which itll be fixed by the next patch.


404 - File or directory not found. = the bug report link.

Eve Files SS of Standings Before Mission completion

Eve files SS of Standings After Mission

'Im sorry I was incorrect.

The actual reward for completing a storyline mission is 0.6%. That's not 6% mind you that's less and half of a percent increase in faction standings for an important storyline mission that is supposed to have significant impact on your standings.

What that actually means is that if you are -10 and you do this mission. A +.6% would be an increase of 0.12 which means your standings would go from....wait for it!!::

-10 to -9.88

Also it seems the reward for the other type of sansha lvl 1 story line mission = an increase in standing of .3%

Which means your standings would go from -10 to -9.94. Wow what a big impact that storyline missions had on my standings........NOT!

But what does that mean for someone who is close to getting to the the required -1.9.

As you can see in the above screenshots my standing increase for a .6% storyline mission. My last 3 storyline missions improved by standings like this.

-2.68 Starting Standing with Sansha
-2.64 After first storyline mission which gave a .298% faction increase.
-2.55 After second storyline which gave a .6746% faction increase.
-2.47 After third stroyline which gave a .6747% faction increase.

3 Stroyline missions = 51 level 1 missions. 51 level 1 missions for 0.21 increase in faction standing.

Those standings increases are according to my transactions log. So does anyone want to comment on why they are so low???
Evil D4rk
AMC.
Out of the Blue.
#32 - 2013-06-27 23:35:38 UTC  |  Edited by: Evil D4rk
Cryo Kool wrote:
Joshua Foiritain, I have also found that the faction increases are applied in a literal amount; not percentages. I have run numerous storyline missions with agents of all levels and with factions of both positive and negative standings. Every instance I have observed the same increase with the same level agents regardless of my standing with their faction. This may be functioning correctly for your specific faction or you alone, but I can concur it would take north of 500 missions to recover standing for me with gallante. I have trained most social skills to 4 with social itself to lvl 5. It is so 'soul crushingly' hopeless to actually achieve the desired standing that I have given up trying to achieve it (more than 30 hours spent trying). Level one storyline missions have only ever given me a 0.04 increase in faction standings; -5.0 and 4.0 both had a 0.04 increase.


I knew my corp members and I weren't the only one experiencing this.
Evil D4rk
AMC.
Out of the Blue.
#33 - 2013-06-28 00:49:59 UTC  |  Edited by: Evil D4rk
GM Bunyip wrote:
He's referring to the Regal Replacement branch of the Amarr Epic Arc. It's unique in that, unlike the other empire arcs, you can go rogue and work for the Nation (and get rewarded with Nation standings as a result).

We didn't mention that to because a) you don't qualify for it standings-wise and b) you can't get a friend who does and have them share the standings (epic arc faction standing rewards don't split like regular missions do*)

* Yes, sometimes they do in fact split, but this is not intended.


the wiki says that the Amarr epic arc last mission gives 6.5% increase with true power. nothing about faction standings. My True power standing is fine.
Cryo Kool
Tax Holiday
#34 - 2013-06-28 01:04:06 UTC  |  Edited by: Cryo Kool
GM Bunyip wrote:
[quote=Evil D4rk]And you reward for completing a stroyline mission is increase in standing of 0.04!!


In the case of -5.0 standing, being rewarded an 0.04% gain would result in a new standing of -4.4 (significantly better than -4.96!).


Some math:

10 - Current Standing x percentage value gain represented as integer = Standings gain.
Standings gain + current standing = New standing.

Ergo:

10 - -5.0 = 15
15 x (0.04) = 0.6
0.6 + -5.0 = -4.4


"percentage value gain represented as integer"
This is confusing; 0.04 would normally represent 4% with 0.04% being 0.0004.
Cryo Kool
Tax Holiday
#35 - 2013-06-28 01:17:42 UTC
Joshua Foiritain wrote:


Please file a bug report here; https://bugs.eveonline.com/newbugreport.asp. Include a picture of you standing sheet before accepting a storyline mission, a picture of your standing sheet after completing it and a picture of your standing transactions for that faction. It will take a bug hunter less then 10 minutes to confirm in which itll be fixed by the next patch.

And thats your own fault for trying to fix your standings by doing level 1 missions. Lol As i've tried to explain several different times in this topic; there are better and faster ways of doing that.


Oh you mean like increasing faction standings by doing the COSMOS missions? Thats right, those are now broken with the patch on 6/25 that despawns the entire static complex ~1 hr after someone hacks a can in it. Which means if you need a Holy Statue from the Museum Arcana in Zimse you are SOL. Even if the complex didn't despawn, the cans no longer respawn after someone hacks it following the expansion release, so you would need to get one within 15 minutes following downtime or it would be gone anyways.

I have very little faith that anything of value will be patched in a timely manner as I have unanswered petitions on this issue as well as numerous other players that have filed bug reports dating back to 2 days following the expansion that are still unanswered and unpatched. But that is fine; at least the character creator was patched. Now I can restyle my hair while I wait for the the actual game play mechanics to be fixed.
DeMichael Crimson
Republic University
Minmatar Republic
#36 - 2013-06-28 08:07:30 UTC
First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills.

Level 1 Sisters Of Eve Epic Arc = available to all, no standing required. This arc allows the player to choose 1 of the 4 main Empire Factions (Amarr, Caldari, Gallente, Minmatar) for completion.

Level 3 Pirate (Angel, Guristas) Epic Arcs = +3.00 Faction or Corporation standing for access. Each arc has 3 different starting agents (1 Pirate and 2 Empire) for easy access.

Level 4 Empire (Amarr, Caldari, Gallente, Minmatar) Epic Arcs = +5.00 Faction or Corporation standing for access.


These are the base amounts of Faction standing gained for completing the various Epic Arcs.

Level 1 SoE Epic Arc = +7.00%
The Blood-Stained Stars

Level 3 Pirate Epic Arcs = +30.00%
Angel Song
Smash and Grab

Level 4 Empire Epic Arcs = +10.00%
Right to Rule
Penumbra
Syndication
Wildfire

Warning: Selecting the pathway Retraction (1 of 2 ending paths) to complete the Minmatar Epic mission arc Wildfire will only give +5.00% base Faction standing increase.

Social skills trained up will increase those amounts.

Now about the New Eden Standings Graph - http://www.newedenlibrary.net/eon/faction_standings.shtml
That graph is incorrect. I don't know why people keep referring to it.

For the past 5 years that I've been playing this game, Thukker Tribe has never been positive with Pirate Factions and for the longest time was negative to all Factions, both Empire and Pirate. Just a couple years ago Thukker Tribe became a small faction and gained positive standing with Minmatar Republic.

This Standings graph is correct and up to date - http://www.eve-wiki.net/index.php?title=Standings#Standing_Relationships
The 'In-Game Inter-Faction Relationships' graph is read from the top down. The 'Derived Inter-Faction Standing Modifier' graph is read from left to right.

Now about the OP and others complaining about having bad negative standings and having to grind 16 lv 1 missions just to get a Storyline mission - Proper Planning Prevents Poor Performance.

Seems nowadays players don't want to do any research at all. Usually I just link 'The Plan' and say a few words. So you want to gain standing quickly with Sansha after spending lot's of time shooting up their ships? Consider yourself lucky that you can still build up standing after shooting the hell out of them for so long.

This is the easiest and fastest way to get positive with Pirate Factions compared to grinding a bunch of level 1 missions :

First of all, train up the Social skills, especially Criminal Connections if you're gonna be doing Pirate missions. Then complete both of the lv 3 Pirate Epic Arcs. Accessing them should be fairly easy due to 2 different Empire Agents available for each arc. If you don't have enough Faction standing (above -2.00), then read 'The Plan'.

After completing Pirate arcs, work both Angel and Guristas Pirate level 1 Cosmos Agents - http://dl.eve-files.com/media/0911/Carebear_COSMOS_Extreme_v1.2.pdf - at the same time, then work the Level 2 Agents, etc. Keep watch on the Pirate Faction standings and bounce to the other Pirate Faction when needed to maintain access.

Completing those missions will incur both positive and negative derived standings towards the other Factions. However, it will also allow access to high level Pirate Agents. Completing regular missions (16 + Storyline) will quickly allow access to Allied Pirate Factions through derived standings.

-Allied Pirate Factions-
Angel and Serpentis
Guristas, Sansha and Blood Raiders

Well, that's all I have to say except good luck to you.


DMC
Evil D4rk
AMC.
Out of the Blue.
#37 - 2013-06-28 08:47:46 UTC  |  Edited by: Evil D4rk
DeMichael Crimson wrote:
First of all, there's 2 different ways to access the Epic Arcs - either with Faction or Corporation standing. If you use Corporation standing, the Faction needs to be above -2.00 standing. The agents all accept standings modified by Social skills.

Level 1 Sisters Of Eve Epic Arc = available to all, no standing required. This arc allows the player to choose 1 of the 4 main Empire Factions (Amarr, Caldari, Gallente, Minmatar) for completion.

Level 3 Pirate (Angel, Guristas) Epic Arcs = +3.00 Faction or Corporation standing for access. Each arc has 3 different starting agents (1 Pirate and 2 Empire) for easy access.

Level 4 Empire (Amarr, Caldari, Gallente, Minmatar) Epic Arcs = +5.00 Faction or Corporation standing for access.


These are the base amounts of Faction standing gained for completing the various Epic Arcs.

Level 1 SoE Epic Arc = +7.00%
The Blood-Stained Stars

Level 3 Pirate Epic Arcs = +30.00%
Angel Song
Smash and Grab

Level 4 Empire Epic Arcs = +10.00%
Right to Rule
Penumbra
Syndication
Wildfire

Warning: Selecting the pathway Retraction (1 of 2 ending paths) to complete the Minmatar Epic mission arc Wildfire will only give +5.00% base Faction standing increase.

Social skills trained up will increase those amounts.

Now about the New Eden Standings Graph - http://www.newedenlibrary.net/eon/faction_standings.shtml
That graph is incorrect. I don't know why people keep referring to it.

For the past 5 years that I've been playing this game, Thukker Tribe has never been positive with Pirate Factions and for the longest time was negative to all Factions, both Empire and Pirate. Just a couple years ago Thukker Tribe became a small faction and gained positive standing with Minmatar Republic.

This Standings graph is correct and up to date - http://www.eve-wiki.net/index.php?title=Standings#Standing_Relationships
The 'In-Game Inter-Faction Relationships' graph is read from the top down. The 'Derived Inter-Faction Standing Modifier' graph is read from left to right.

Now about the OP and others complaining about having bad negative standings and having to grind 16 lv 1 missions just to get a Storyline mission - Proper Planning Prevents Poor Performance.

Seems nowadays players don't want to do any research at all. Usually I just link 'The Plan' and say a few words. So you want to gain standing quickly with Sansha after spending lot's of time shooting up their ships? Consider yourself lucky that you can still build up standing after shooting the hell out of them for so long.

This is the easiest and fastest way to get positive with Pirate Factions compared to grinding a bunch of level 1 missions :

First of all, train up the Social skills, especially Criminal Connections if you're gonna be doing Pirate missions. Then complete both of the lv 3 Pirate Epic Arcs. Accessing them should be fairly easy due to 2 different Empire Agents available for each arc. If you don't have enough Faction standing (above -2.00), then read 'The Plan'.

After completing Pirate arcs, work both Angel and Guristas Pirate level 1 Cosmos Agents - http://dl.eve-files.com/media/0911/Carebear_COSMOS_Extreme_v1.2.pdf - at the same time, then work the Level 2 Agents, etc. Keep watch on the Pirate Faction standings and bounce to the other Pirate Faction when needed to maintain access.

Completing those missions will incur both positive and negative derived standings towards the other Factions. However, it will also allow access to high level Pirate Agents. Completing regular missions (16 + Storyline) will quickly allow access to Allied Pirate Factions through derived standings.

-Allied Pirate Factions-
Angel and Serpentis
Guristas, Sansha and Blood Raiders

Well, that's all I have to say except good luck to you.


DMC



So have things changed?

Can anyone confirm that the Guristas Epic arc gives derived standings boost?

Because if it doesn't. Then we are wasting our time aren't we.
DeMichael Crimson
Republic University
Minmatar Republic
#38 - 2013-06-28 09:05:47 UTC
Shocked

Now that's an old forum thread.

Anyway, the Epic Arcs don't give any positive or negative derived standings towards the other Factions. They will incur some negative hits for aggression / ship kill which can be bypassed by having another character do the killing.

However, those hits are small compared to the amount of standing gained for completing the arc.

With Social skills trained up, completing the Guristas Epic Arc should effectively raise a -10.00 Faction standing up close to neutral Faction standing which basically allows you to access agents above level 1, with the required Corporation standing of course. Wouldn't take long then to access Sansha agents due to the positive derived standing gains.

Other than switching sides in the level 4 Amarr Epic Arc, I don't know any other way to gain standing quicker for access to Sansha high lv agents.




DMC
Evil D4rk
AMC.
Out of the Blue.
#39 - 2013-06-28 09:18:09 UTC  |  Edited by: Evil D4rk
DeMichael Crimson wrote:
Shocked

Now that's an old forum thread.

Anyway, the Epic Arcs don't give any positive or negative derived standings towards the other Factions. They will incur some negative hits for aggression / ship kill which can be bypassed by having another character do the killing.

However, those hits are small compared to the amount of standing gained for completing the arc.

With Social skills trained up, completing the Guristas Epic Arc should effectively raise a -10.00 Faction standing up close to neutral Faction standing which basically allows you to access agents above level 1, with the required Corporation standing of course. Wouldn't take long then to access Sansha agents due to the positive derived standing gains.

Other than switching sides in the level 4 Amarr Epic Arc, I don't know any other way to gain standing quicker for access to Sansha high lv agents.




DMC


Well thanks for clearing that up. It is good to know what can or can't help you sort things out. I also found this which is very clear too.

It's actually good to see the numbers clearly there. The only issue with the Amarr epic arc is that you need +5.0 Standings with Amarr to take this mission in the first place. What about for those people who don't have that. Is it really worth grinding rep with another faction to get a 10% boost with the one you really want? Sansha really need their own Epic Arc tbh. All pirate Factions do.

So what i would like to know is, If the only way to raise Sansha standing is by the Amarr Epic Arc (which gives 10% faction gain - It is reported that actually only get 7% as you lose standing with Sansha for the Amarr part of the arc) And correct me if I am wrong on the maths but that means -10 starting standing your new standing would be -8.6. (this is calculated at 7% not 10%. 10% would equal a new standing of -8.)

Which is a very good boost.

but from then on you only have lvl 1 Storylines which as shown earlier seem to give .6% and .3% faction increase per mission. Which means from -8.6 to -1.9 you are getting half of a % increase every 1.5 hours.

Let me give you an idea of what that means.

-8.60 Starting Standing
-8.54 +0.3% Stroyline Mission Complete
-8.48 +0.6% Stroyline Mission Complete
-8.36 +0.6% Stroyline Mission Complete
-8.30 +0.3% Stroyline Mission Complete
-8.19 +0.6% Stroyline Mission Complete

This is your standing increase after 5 Storyline Missions = 85 Missions completed = 7 hours of gameplay @ 5 minutes per mission. And I think 5 minutes per lvl 1 mission is being on the generous side.


Can anyone at CCP confirm that lvl 1 Storyline missions should be giving out this % of increases??
Joshua Foiritain
Coreli Corporation
Pandemic Legion
#40 - 2013-06-28 10:55:57 UTC
Evil D4rk wrote:
Lots of text

For whats its worth Materials For War Preparation is a really ****** storyline mission, on level 4 is offers a 1.1% standing increase while all other level 4 storylines offer ~11.7%. So yes, the terrible increase they give you at level 1 seems right.

The Coreli Corporation is recruiting.

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