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Lets help the Gankers

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Author
Klandi
Consortium of stella Technologies
#41 - 2013-06-25 16:48:23 UTC
Being perfectly serious - it is the impunity the a -10 has in a system that irks me slightly. I am a great fan of being responsible for your actions and this capability refutes that.

To compare it to something you will understand - its like occupying Fountain and having all the wealth of the moons go to the Goons ....

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Winter Archipelago
Autumn Industrial Enterprises
#42 - 2013-06-25 18:09:06 UTC
Klandi wrote:
Being perfectly serious - it is the impunity the a -10 has in a system that irks me slightly. I am a great fan of being responsible for your actions and this capability refutes that.


So get a fast/insta-locking ship a do something about it instead of sitting around and begging CCP to play the game for you.

Klandi wrote:
To compare it to something you will understand - its like occupying Fountain and having all the wealth of the moons go to the Goons ....


OK, let's play this game of yours (and please note, I am a line member! I am not in any sort of authority or position to make any official statements):

Yes, as a member of TEST, I would hate to lose fountain to the Goons (actually, as an aside, as a line member, I really don't care; I'm having too much fun shooting people, and would be fine if TEST were pushed out and we had to invade someone else's space). So to prevent Goons from taking Fountain, we made a stand against them. We were struggling on our own, so we called in some help, and with the aid of PL, NC., TRIBE, and all of the other many, many pilots aiding us, we are pushing back to prevent Goons from taking Fountain.

Now let's apply this to YOUR position (regarding -10's):

Instead of changing game mechanics to prevent -10's from entering highsec (which would be the equivalent of TEST petitioning CCP to prevent reds from using blue gates), you need to train up some insta-locking ships, and while doing so, start studying the routes that are common to flashy-red pilots in highsec (they exist, and yes, I know several, and no, I'm not going to hand them to you on a silver platter).

Once you are in an insta-locking ship and the skills to actually insta-lock, go out and hunt the -10's. Make them terrified to enter highsec. Camp common gates. Hunt them down. Learn who their alts and other common shipping methods are (not exactly difficult to do if you spend a few weeks watching), then wardec those corps. If they're in NPC corps, get into some blaster Catalysts, get into face-******* range, and start blasting their haulers in a suicide gank.

tl;dr :: If you want to stop something from happening, get off your lazy, fat, leach-encrusted arse, and do something about it instead of expecting CCP to hold your hand the entire time.

tl;dr's tl;dr :: Work with it via the in-game mechanics, or go back to the themepark MMO's who will hold your hand.
Jonah Gravenstein
Machiavellian Space Bastards
#43 - 2013-06-25 18:47:12 UTC  |  Edited by: Jonah Gravenstein
Klandi wrote:
Being perfectly serious - it is the impunity the a -10 has in a system that irks me slightly. I am a great fan of being responsible for your actions and this capability refutes that.

To compare it to something you will understand - its like occupying Fountain and having all the wealth of the moons go to the Goons ....

What impunity? The only reasons that people with a -10 sec status can fly around in highsec is that in general, people don't give a stuff or that they're afraid of the consequences (or lack thereof) of taking action against them.

-10 hunting season is open all year round, and you don't need a hunting licence to participate.

In the beginning there was nothing, which exploded.

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Scatim Helicon
State War Academy
Caldari State
#44 - 2013-06-25 19:30:44 UTC
Similarly, any player with a security rating of +5 has evidently been spending too much time ganking helpless innocent NPCs. CONCORD should teach them the error of their ways by refusing to let them undock until they submit a 500-word essay in the form of a stuck petition apologising for their wayward behaviour. The petition must be perfectly spelled, punctuated, and grammatically correct.

Every time you post a WiS thread, Hilmar strangles a kitten.

Klandi
Consortium of stella Technologies
#45 - 2013-06-25 20:39:58 UTC
Winter Archipelago

I likened the situation I see with the situation you are currently in to help you realize where I am coming from. But it seems you read what you want to read and only see what you want to see. But I will give it one more go.

I like a responsible attitude and if you can't be responsible then there are consequences. Allowing people that have reached -10 into a station in high sec is a breach of those consequences. They can activate a clone and stay in high sec - without consequence except with the possibly of someone giving a sh*t and shooting at them.
Now if CCP decided that -10 WAS an outlaw and discharged them from hi-sec, I would feel that the consequences suited the crime, hence my suggestion - I proposed this idea because I basically feel that people that gank are bullies and think they should not benefit from being so. To put them into a situation where they had to come to terms with their consequences, they might change.

Now about your situation.
I have read the blogs. The consensus of opinion is that Goons WILL NOT take Fountain from you but WILL take the moons off you.

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Jonah Gravenstein
Machiavellian Space Bastards
#46 - 2013-06-25 21:05:25 UTC  |  Edited by: Jonah Gravenstein
Klandi wrote:

I like a responsible attitude and if you can't be responsible then there are consequences. Allowing people that have reached -10 into a station in high sec is a breach of those consequences. They can activate a clone and stay in high sec - without consequence except with the possibly of someone giving a sh*t and shooting at them.
Now if CCP decided that -10 WAS an outlaw and discharged them from hi-sec, I would feel that the consequences suited the crime, hence my suggestion - I proposed this idea because I basically feel that people that gank are bullies and think they should not benefit from being so. To put them into a situation where they had to come to terms with their consequences, they might change.

There are already consequences for being -10 in highsec, pilots with that sec status are basically restricted to small fast ships so that they can evade the faction police and anybody can shoot at them without consequence from Concord. The tools to enforce the banishment of -10 pilots from highsec are already in the hands of the players, which is as it should be, CCP give us a framework, we build the content using it.

Gankers are not bullies, they are playing an open ended sandbox game in their own way. Without the risks of being ganked, scammed or otherwise bent over and violated, highsec would become extremely boring, not to mention that the so called bullies provide a valuable service in the form of creating a demand for ships and modules, both from themselves, and their victims. No destruction of ships and modules equals no market for replacements, for me and many other traders and industrialists that would be a "bad thing™", especially seeing as a lot of us fuel both sides of the equation.

In the beginning there was nothing, which exploded.

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ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#47 - 2013-06-25 21:44:27 UTC
Thread has been moved to Features & Ideas Discussion.

I have also removed some trolling remarks and let some a lot of edge cases stay.

5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.

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Klandi
Consortium of stella Technologies
#48 - 2013-06-25 21:47:31 UTC
Fair play Jonah but I do not believe this does impact the situation as much as you think it would. At this time there is a cap on Jita pretty much constantly most days and that is because the only place that people will congregate to buy,sell and scam is Jita. If a situation was provided that forced the requirement into low-sec, then you would have to sell your wares there - taking the pressure off that node.
CCP have long stated that they want more people to get out into lo and null sec. The two reasons why that doesn't happen is the risk adverse nature of some (and only some) people and the trade hubs in high sec.
I build, trade and buy in hi-sec as do you - but the situation is not ideal for doing that as long as there is a bottleneck in the system called hi-sec trade hubs.
Implementation of a plan like this would do three things:

1. Provide a place for the gankers to go with an incentive to earn their way back (and I guarantee the ganking would not stop)

2. Increase the trade in lo-sec and NPC null sec stations to meet those requirements

3. Depopulate hi-sec as more trade would be de-centralised.

Now as the the gankers being bullies etc - we will each have an opinion that should not come into the equation. What I am doing here is to increase the possibility of trade in other areas. Think big picture

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Galaxy Chicken
Galaxy Farm Carebear Repurposing
#49 - 2013-06-25 22:30:53 UTC
But... then who would kill the carebears? :-(
Klandi
Consortium of stella Technologies
#50 - 2013-06-25 22:48:56 UTC
Awww poor GC ... don't worry, I got some people I know that would hunt ur ass to extinction and back

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Galaxy Chicken
Galaxy Farm Carebear Repurposing
#51 - 2013-06-25 23:20:43 UTC
Heard it all before...
Winter Archipelago
Autumn Industrial Enterprises
#52 - 2013-06-26 20:56:37 UTC  |  Edited by: Winter Archipelago
Klandi wrote:
Winter Archipelago

I likened the situation I see with the situation you are currently in to help you realize where I am coming from. But it seems you read what you want to read and only see what you want to see. But I will give it one more go.


I'm curious how, but it doesn't matter; this thread has been moved to Features & Graves, where all terrible ideas like this one go to die. Discussion over, I suppose.

Klandi wrote:
If a situation was provided that forced the requirement into low-sec


Edit ::

Wasn't sure if I wanted to respond to this at first, but yes, I do: CCP introduced tags for one critical reason: enough people preferred to simply stop playing EvE over grinding their sec status back up.

Do you honestly believe that forcing people to do a very specific thing that is, to them, akin to watching paint dry, would be any different? CCP saw enough people leaving the game that they chose to intervene and offer a faster, easier way to fix sec status than grinding over rats.

Based on that information, I think it fairly safe to say that, if CCP were to completely prevent people from entering highsec, we would see a mass exodus of players who had previously populated lowsec.
Stahl Rise
The Scope
Gallente Federation
#53 - 2013-08-28 15:24:24 UTC
Gankers attack the weak.
The weak eventually leaves or makes a better/smarter pilot.

One should not change natural selection.

Gankers made me a better pilot. Still plenty of room for improvement, so let'em come.
Llyona
Lazerhawks
L A Z E R H A W K S
#54 - 2013-08-28 16:11:43 UTC
NotTheSmartestCookie wrote:
Excellent idea. In order to make this a success CCP also needs to add a minigame that needs to be completed every mining cycle or the mining ship gets transported to a lowsec system as well.


I love this idea! If I ever dive into a EOL WH in a ship, or simply don't want to scan down my chain, all I have to do is fit a mining laser and I'll have a free port to kspace! Cool

EVE is an illness, for which there is no cure.

Nikk Narrel
Moonlit Bonsai
#55 - 2013-08-28 17:54:24 UTC
Klandi wrote:
The suggestion:
I move that we help the ganker improve his Eve experience and help him on way to his obvious path. This will be done by CONCORD when they show up to the gank to administer justice.

When the sec status of the ganker gets below -5, they should be ported to the nearest area where they can start to obtain the tags required to repair their sec status - and not be able to enter any high sec area (re-porting back to original lo-sec location ) until that sec status is raised. I envisage that the re-porting will not cause the items in the ship or pod to be lost.

I must add that this will help them by giving them the incentive and increase their fun by being the object of gankers wanting to get the tags as well.

The problem you are solving here, appears to be: other people not playing in a manner you agree with.

I can only give so much credit to your explanation, without considering the impact that would actually occur.

This would remove many serious threats from high sec, and deter many others, all under the questionable assumption that they are secretly asking for this to happen.
And cannot either figure it out for themselves, or bring themselves to actually perform these needed moves to low sec.

What is your explanation? Not relevant.

What impact would this have, and from that we can see what you are truly setting in place.

1. All so-called gankers would be booted out of high sec as soon as they hit -5 status.

2. This will have a two fold effect. The gankers at or beyond -5 status will be removed as a potential threat to all players in high sec. It will also severely limit ganking as a deterrent, as players cannot attack without eventually losing access.

The net effect is that you are retiring the most effective player hunters out of the region, based on standings. The real change will be to annoy and possibly lose those players, and make high sec far more safe than previous.
Obviously this safety is your goal, while losing players may be an acceptable loss to you, you only see potential benefit from this safety itself.
Aglais
Ice-Storm
#56 - 2013-08-28 17:55:53 UTC
Posting in a covert butthurt gank victim thread.

Seriously though, automatically deporting gankers to lowsec once their sec status hits -5? And completely barring them from re-entering until their status improves? I don't get it, how does this improve the game?
Jonah Gravenstein
Machiavellian Space Bastards
#57 - 2013-08-28 18:13:20 UTC
Aglais wrote:
Posting in a covert butthurt gank victim thread.

Seriously though, automatically deporting gankers to lowsec once their sec status hits -5? And completely barring them from re-entering until their status improves? I don't get it, how does this improve the game?
It helps the OP feel better about being bad at Eve?

In the beginning there was nothing, which exploded.

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Mag's
Azn Empire
#58 - 2013-08-28 18:15:13 UTC
Klandi wrote:
Being perfectly serious - it is the impunity the a -10 has in a system that irks me slightly. I am a great fan of being responsible for your actions and this capability refutes that.

To compare it to something you will understand - its like occupying Fountain and having all the wealth of the moons go to the Goons ....
Being -10 means you are open season for all, but instead of taking advantage of that you seek to restrict their game play with this idea. Just because other pilots do not shoot them or take on the responsibility of handing out justice, doesn't mean a change is required.

So it's a no.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

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