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Mining lack of interactivty.

Author
Isaac Collins
Science and Trade Institute
Caldari State
#1 - 2013-06-24 16:24:17 UTC  |  Edited by: Isaac Collins
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#2 - 2013-06-24 16:26:16 UTC
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?


i dunno bought you but a new player mining in a venture mines quite fast :)
Isaac Collins
Science and Trade Institute
Caldari State
#3 - 2013-06-24 16:28:05 UTC
destiny2 wrote:
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?


i dunno bought you but a new player mining in a venture mines quite fast :)

A minute for a single yield? at base level 3 mining frigate youre at best getting 300 m3 per 60s? how is that enjoyable? it takes 20 minutes to fill up your ore hold.
Daimon Kaiera
Science and Trade Institute
Caldari State
#4 - 2013-06-24 16:31:21 UTC
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?



You can choose to not be a miner.

.... . .-.. .--. / .. / .... .- ...- . / ..-. .- .-.. .-.. . -. / .- -. -.. / .. / -.-. .- -. -. --- - / --. . - / ..- .--. / ... - --- .--. - .... .. ... / ... .. --. -. .- - ..- .-. . / .. -.. . .- / .. ... / -. --- - / ... - --- .-.. . -. / ... - --- .--.

Isaac Collins
Science and Trade Institute
Caldari State
#5 - 2013-06-24 16:33:57 UTC
Daimon Kaiera wrote:
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?



You can choose to not be a miner.

It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable.
ElQuirko
University of Caille
Gallente Federation
#6 - 2013-06-24 16:36:13 UTC
Isaac Collins wrote:
It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable.


Welcome to Tedium Online. Lol

Dodixie > Hek

Vincent Athena
Photosynth
#7 - 2013-06-24 16:37:55 UTC
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?

Mining has about the same level of activity as fishing. Drop a line in the water, wait for the float to bob. Yet fishing is tremendously popular. Far more people fish than play eve, let alone mine in eve.

The reason mining has not changed is many people like it. Being able to sit back, watch TV, chat with friends, read, relax, and watch the ISK slowly buy surely roll in is an experience many enjoy.

Different people are different, and enjoy different things than you.

Know a Frozen fan? Check this out

Frozen fanfiction

Krixtal Icefluxor
INLAND EMPIRE Galactic
#8 - 2013-06-24 16:48:56 UTC
Isaac Collins wrote:
Daimon Kaiera wrote:
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?



You can choose to not be a miner.

It's just misleading on tutorials. You expect it to become less boring and more intricate but instead it becomes more bland than ever conceivable.



Mine as a Corporate Fleeted group and talk on Chat for a few hours.

It's actually the ultimate in interactivity in the game.

Only YOU can make it boring.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

JAG Fox
GunStars
#9 - 2013-06-24 16:52:35 UTC
Vincent Athena wrote:
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?

Mining has about the same level of activity as fishing. Drop a line in the water, wait for the float to bob. Yet fishing is tremendously popular. Far more people fish than play eve, let alone mine in eve.

The reason mining has not changed is many people like it. Being able to sit back, watch TV, chat with friends, read, relax, and watch the ISK slowly buy surely roll in is an experience many enjoy.

Different people are different, and enjoy different things than you.


yes! vincent gets it.. i do mining to relax and chit chat or do my homework. i don't need everything to be interactive! please leave mining alone or make it optional.. and no i have never been blown up while mining.

 Fox Pin-up

Kisses!Foxie.

Toshiro Ozuwara
Perkone
#10 - 2013-06-24 17:00:52 UTC
Please make mining more interactive. Multi-boxer tears, best tears.

It didn't take long to locate the tracking beacon, deep inside the quarters for sleepin' They thought they could get away Not today, it's not the way that this kid plays

Jake Warbird
Republic Military School
Minmatar Republic
#11 - 2013-06-24 17:05:01 UTC
Abrazzar had an awesome suggestion thread for mining. I liked that a lot.
Intar Medris
KarmaFleet University
#12 - 2013-06-24 17:05:49 UTC
No ******* mini games or ******* loot spew. Christ don't like ******* mining find something else. Want excitement go mining in Low sec or a WH. Guarantee you won't leave the keyboard.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

QuakeGod
Empire Manufacturing
#13 - 2013-06-24 17:06:39 UTC
If you want interactive mining, then mine in a Rokh with 8 x Deep Core Miner II's. You can't look away from the screen for more than 10 seconds at a time without having to empty your cargo hold into an Orca before the cycle from the next laser overfills it.
Barron Hammerstrike
Medusa Nova Mining And Trade
#14 - 2013-06-24 17:11:11 UTC  |  Edited by: Barron Hammerstrike
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?


When I started this game it was as a miner and it can be boring, but it's one of the easiest and safest things you can do for ISK to then do other things with. The fun in it comes from the other players you mine with and the applying of your earned rewards to other ventures or interests. A lot of the mining deaths come from lack of knowledge. I mined for maybe a year or so (check my employment history) and never lost a ship. I had members of my corp loose ships to guess what? Literally falling asleep at the keyboard or running missions in their mining ships.

That's all to say it is as fun as you can make it and there is a lot of room for a player to make it fun even though the new expansion has actually taken a chunk of the fun out of it (it was actually fun when you could put in a little work to find a grav site in a wormhole or in K space and ninja mine it), but thanks to the "make EVE easier" mindset of some newer players we now have mining is boring posts as a trade off.

Please no more mini game suggestions as exploration has suffered enough damage already. Soon people will want market trading mini games and faction warfare mini games, and oh the hell with it-- mini games for everything. In all seriousness though when you play the hacking mini game guess what you're doing (beside playing minesweeper) yup just sitting there.

Let's save the mini games for when walking in station is fully fleshed out or for Dust.
Ghazu
#15 - 2013-06-24 17:12:49 UTC
needs some captchas

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Victoria Sin
Doomheim
#16 - 2013-06-24 17:17:16 UTC
If it were interactive it would be beyond tedious, because once the novelty wears off it too becomes a form of tedium, except this time it's even more terrifying for the tendons in your mouse hand.

Here's how to mine: get into field, put on the radio (something interesting, like In Our Time), and keep your eyes peeled on local.

Time just flies by.
Abrazzar
Vardaugas Family
#17 - 2013-06-24 17:26:57 UTC
They should add different mining methods that offer different levels of yield and different magnitude of interactivity. So you'd get penalized for afk mining, stay at the current level with a occasional click and glance and get high yield if you are continuously active at the keyboard.

Got an example for something like that at the link in my signature.
Dinsdale Pirannha
Pirannha Corp
#18 - 2013-06-24 17:31:25 UTC
Vincent Athena wrote:
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?

Mining has about the same level of activity as fishing. Drop a line in the water, wait for the float to bob. Yet fishing is tremendously popular. Far more people fish than play eve, let alone mine in eve.

The reason mining has not changed is many people like it. Being able to sit back, watch TV, chat with friends, read, relax, and watch the ISK slowly buy surely roll in is an experience many enjoy.

Different people are different, and enjoy different things than you.


You have encapsulated the essence of mining perfectly.

Back many moons ago, my old corp lived in wh's.
We went on a wh rolling/ site running / resident shooting binge for about 24 hours straight.
Everyone was so intellectually and physically spent, that on the following day we simply closed all the wh's save our static, and rolled out the mining boats, and did nothing but gab, nap, and mine in our home pocket all day.
It was great.

That being said, you KNOW that CCP plans on destroying this playstyle.
soundwave has wiped out almost every form of passive income in the game (of course for moon go, MUST NEVER touch that), and he is quite likely to decide that sitting back mining semi-afk is just too passive.
Murk Paradox
Ministry of War
Amarr Empire
#19 - 2013-06-24 17:33:09 UTC
Isaac Collins wrote:
Mining is a an activity that is beyond boring, and on top of that it has to be the least interactive thing imaginable.
Am I the only person who sees this as a problem?
They made a minigame for hacking which is really nice and interactive.
In mining you literally just sit there, a lot of the mining deaths are from sheerly being alt tabbed or afk, why not make a minigame that's interactive and gives bonuses to mining like -5 s activation time or +5% yield.

As a new player mining was a major let down and it has got to be literally the most mind numbing task you can set forth in this game, even gate jumping is more interactive.

Why hasn't this issue been addressed at all or at least even slightly improved after 17 expansions?



They have changed it, since this very last expansion/patch set.

Ice is now dramatically altered, and ore is mined from sites only now.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Zimi Zoom
#20 - 2013-06-24 17:34:03 UTC
Make manufacturing and trading more interactive to.

The builders have to walk to the factory in station and beat slaves to increase productivity and merchants have to press buttons in order on the trade room floor to place an order.

Otherwise I don't see what's so special about mining, at least they are out in space where they can be killed. Traders/manufacturers are making ISK even more afk and in 100% safety.

TL;DR Most EVE are only able to think about things they've been fed by 0.0 nerdlords and lack perspective.
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