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Why do so many people seem to think they should be immune to ship loss?

Author
Malcanis
Vanishing Point.
The Initiative.
#1 - 2011-10-23 20:05:11 UTC
The entire EVE economy is fundamentally based on ships being purchased, used to fight each other, and being lost. Everyone takes their turn. You spend a part of your time accumulating wealth and assets, a part of your time destroying other people's wealth and assets, and a part of your time seeing your own assets destroyed. If no-one ever lost a ship, then we'd need only a tiny fraction of the miners, industrialists, traders, researchers, explorers, etc etc that the EVE economy supports today. Every time someone else loses a ship, every miner, ship builder, inventor and so on becomes just a tiny bit wealthier.

Why then do we see a vocal minority posting with such surprise and outrage that they also are occasionally expected to take their turn losing a ship? Do they really think that EVE can work if people are allowed to endlessly accumulate and never lose? Actually, they seem to think that a certain subset of people seem to be entitled to never lose a ship - that it's morally wrong to make them lose a ship.

Cited reasons include "I'm not bothering anyone" (selling resourcs to my enemies), "I'm a casual player" (risk scales exactly with playtime), "I don't like PvP" (I only like scoring points, not conceding them!), "People who do this are sociopaths/abused/have mental illlness/stupid" (crazy emo educationally subnormal people can outsmart me).

Interestingly, the people who complain about being "forced to PvP" never seem to be very enthusiastic about allowing those who aren't that interested in industry, trade, mining, etc in simply being allowed to buy whatever they need to fight with at base NPC prices. Apparently it's OK to "force" people to engage market PvP, just no to combat PvP.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ashley SchmidtVonGoldberg
Doomheim
#2 - 2011-10-23 20:09:11 UTC
because my mom loves me and gives me everything i want and everyone else should be like my mom


Standing in for Karn Dulake who was banned for saying bad words

baltec1
Bat Country
Pandemic Horde
#3 - 2011-10-23 20:09:59 UTC
Welcome to the world of the high sec carebear.
Mag's
Azn Empire
#4 - 2011-10-23 20:10:25 UTC  |  Edited by: Mag's
It's all about keeping it real Malc, in this internet spaceship game.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Malcanis
Vanishing Point.
The Initiative.
#5 - 2011-10-23 20:11:27 UTC
baltec1 wrote:
Welcome to the world of the high sec carebear.



I know, I just wondered if there was any logical basis to it other than "I'm a special snowflake and shouldn't have to abide by the rules".

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

baltec1
Bat Country
Pandemic Horde
#6 - 2011-10-23 20:19:02 UTC
Malcanis wrote:



I know, I just wondered if there was any logical basis to it other than "I'm a special snowflake and shouldn't have to abide by the rules".


Well a good bulk of them come from MMOs where they have never faced any risk. They think they have but in reality, they have only lost time.
Alina Wize
Science and Trade Institute
Caldari State
#7 - 2011-10-23 20:20:10 UTC  |  Edited by: Alina Wize
I've lost 19 ships this month. Feels good man.

Edit: 20
Mr Kidd
Center for Advanced Studies
Gallente Federation
#8 - 2011-10-23 20:20:55 UTC
Malcanis wrote:
baltec1 wrote:
Welcome to the world of the high sec carebear.



I know, I just wondered if there was any logical basis to it other than "I'm a special snowflake and shouldn't have to abide by the rules".


Because, some people want to play that way. And if the principled among you were smart you'd say "Yo, CCP, yeah sure, give them something to accommodate them" for the hopes of one day turning them to the darkside to explore what the game is really about. The bottom line is this game needs numbers of players. The more we can accommodate, the more vibrant the game.

Don't ban me, bro!

Jennifer Starling
Imperial Navy Forum Patrol
#9 - 2011-10-23 20:28:42 UTC
I don't really mind an occasional ship, Iost quite a few handfulls as a matter of fact. Although admitted - it hurt when they ganked my shiny faction/deadspace Tengu.

What I DO mind is losing implants.
Malcanis
Vanishing Point.
The Initiative.
#10 - 2011-10-23 20:30:11 UTC
Mr Kidd wrote:
Malcanis wrote:
baltec1 wrote:
Welcome to the world of the high sec carebear.



I know, I just wondered if there was any logical basis to it other than "I'm a special snowflake and shouldn't have to abide by the rules".


Because, some people want to play that way. And if the principled among you were smart you'd say "Yo, CCP, yeah sure, give them something to accommodate them" for the hopes of one day turning them to the darkside to explore what the game is really about. The bottom line is this game needs numbers of players. The more we can accommodate, the more vibrant the game.



I want to play football and only score goals and never concede them. If FIFA were smart, they'd adapt the rules to my "never lose" preferences. This would let football accomodate people who don't like losing; the more people we can accomodate, the more vibrant football will be.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Aidan Brooder
Dynasphere Ltd.
#11 - 2011-10-23 20:30:27 UTC
I don't hate losing ships? I don't hate the Goons for hitting on ice miners. It adds to the game. If I lose a ship, heck, I replace it. If I run out of ISK, I go somewhere else in EVE and do something else.

The only thing I hate is people thinking that they are better players because they spend their ingame day blowing up ships.

EVE has a destructive side and a constructive side. Some people are drawn more to one, the others more to the other. Some people are drawn to both (like me).

All should respect each other as players of the game, I think. There is no wrong way to play in a sandbox game.
Also, development of the game should support both approaches.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Frank Millar
The Scope
Gallente Federation
#12 - 2011-10-23 20:31:57 UTC
People want to be busy little ants, gathering stuff, building stuff, selling stuff, rinse and repeat.

On their own. In an MMO. True story.

Most MMO's cater to that. and they expect EvE to be the same.

Wrong.
Malcanis
Vanishing Point.
The Initiative.
#13 - 2011-10-23 20:31:59 UTC
Jennifer Starling wrote:
I don't really mind an occasional ship, Iost quite a few handfulls as a matter of fact. Although admitted - it hurt when they ganked my shiny faction/deadspace Tengu.

What I DO mind is losing implants.


Outside of 0.0, losing implants is optional almost all the time. It's actually quite difficult to construct a scenario where you can't avoid implant loss simply by knowing how to play (and actually being at the keyboard), and it involves the co-operation of multiple people.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

okst666
Federal Navy Academy
Gallente Federation
#14 - 2011-10-23 20:34:39 UTC  |  Edited by: okst666
I think it is the same reason, why you don't want to buy a car every two days.. You do not want to crash it and lose the money that it had cost.

And, I just do not want to lose ships. That is why I am going for an opting out PvP-Switch as soon as I become the new CSM.

And it is easy to implement for CCP too..

if(user.PvP==false)
agressor.damageModifier =0;

Thats all and it makes myriads of paying members HAPPY and raises willingness to pay for more cool stuff.

[X] < Nail here for new monitor

Scatim Helicon
State War Academy
Caldari State
#15 - 2011-10-23 20:41:54 UTC
Jennifer Starling wrote:
What I DO mind is losing implants.


So you think you should be allowed to gain the benefits provided by using implants but without having to put them at risk?

If you don't want to lose implants, don't use implants.

Every time you post a WiS thread, Hilmar strangles a kitten.

Jennifer Starling
Imperial Navy Forum Patrol
#16 - 2011-10-23 20:42:22 UTC  |  Edited by: Jennifer Starling
Malcanis wrote:
Jennifer Starling wrote:
I don't really mind an occasional ship, Iost quite a few handfulls as a matter of fact. Although admitted - it hurt when they ganked my shiny faction/deadspace Tengu.

What I DO mind is losing implants.


Outside of 0.0, losing implants is optional almost all the time. It's actually quite difficult to construct a scenario where you can't avoid implant loss simply by knowing how to play (and actually being at the keyboard), and it involves the co-operation of multiple people.

I know. Still it happened (sensor boosted interceptors) and I did mind.
It's the reason I made a special PvP alt.
Scatim Helicon wrote:
So you think you should be allowed to gain the benefits provided by using implants but without having to put them at risk?
If you don't want to lose implants, don't use implants.

Meh not giving up my skilltraining speed, it's already horribly sluggish.
Malcanis
Vanishing Point.
The Initiative.
#17 - 2011-10-23 20:42:29 UTC
okst666 wrote:
I think it is the same reason, why you don't want to buy a car every two days.. You do not want to crash it and lose the money that it had cost.

And, I just do not want to lose ships. That is why I am going for an opting out PvP-Switch as soon as I become the new CSM.

And it is easy to implement for CCP too..

if(user.PvP==false)
agressor.damageModifier =0;

Thats all and it makes myriads of paying members HAPPY and raises willingness to pay for more cool stuff.



if(user.PvP==True_
market.priceModifier=$_NPC

If i can't shoot your ships, why should I be forced to pay your prices on the market?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

T' Elk
Strategically Bad
Goonswarm Federation
#18 - 2011-10-23 20:43:01 UTC
I am immune to ship loss.

~Badposter since FOOOOREEEEEVAAAAAR~ I come back after 2 years to THIS? ~Now 4 years apparently

Malcanis
Vanishing Point.
The Initiative.
#19 - 2011-10-23 20:43:39 UTC
Jennifer Starling wrote:
Malcanis wrote:
Jennifer Starling wrote:
I don't really mind an occasional ship, Iost quite a few handfulls as a matter of fact. Although admitted - it hurt when they ganked my shiny faction/deadspace Tengu.

What I DO mind is losing implants.


Outside of 0.0, losing implants is optional almost all the time. It's actually quite difficult to construct a scenario where you can't avoid implant loss simply by knowing how to play (and actually being at the keyboard), and it involves the co-operation of multiple people.

I know. Still it happened (sensor boosted interceptors) and I did mind.
It's the reason I made a special PvP alt.



And on that day, you made sure that a mission runner in hi-sec sold his +4 set for enough ISK to buy his first Raven.

Surely you don't want to take that Raven away?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

okst666
Federal Navy Academy
Gallente Federation
#20 - 2011-10-23 20:46:41 UTC
Malcanis wrote:
okst666 wrote:
I think it is the same reason, why you don't want to buy a car every two days.. You do not want to crash it and lose the money that it had cost.

And, I just do not want to lose ships. That is why I am going for an opting out PvP-Switch as soon as I become the new CSM.

And it is easy to implement for CCP too..

if(user.PvP==false)
agressor.damageModifier =0;

Thats all and it makes myriads of paying members HAPPY and raises willingness to pay for more cool stuff.



if(user.PvP==True_
market.priceModifier=$_NPC

If i can't shoot your ships, why should I be forced to pay your prices on the market?


Well...I do not care..I am not selling anything..

[X] < Nail here for new monitor

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