These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Increase PVP and combat afk cloaky camping

Author
Storm Airkian
Caldari Provisions
Caldari State
#341 - 2013-09-25 11:21:44 UTC
Maximus Aerelius wrote:
Also on AFK Cloaking:

Have you ever thought that people with limited game time skill as Cov-Ops so that they have the ability to go AFK cloaked because of RL situations that mean that they might need to? A new father\mother who has to attend to his\ her baby every few hours and can't go to Null and back to Hi Sec to dock up because it would be pointless uses cloaking to ensure they can still enjoy the game and play where they want to play? No, I didn't think so.

You just want to remove the uncertainty that someone is there and could possibly do something to you. HTFU or GTFO and back to Hi-Sec where no-one complains of this problem....ever...just like Wormhole Dwellers who have learned to adapt, adopt and utilise the mechanics provided.

Hi-Sec carebears get a load of grief from you so called "Nullers" but you know what they have more balls than Nullbears as they have such a cluttered local they don't use it as an Intel Channel...they use D-Scan, align to's and all the other mechanics along with...wait for it...preparing for combat or the gank. Now it might not be a hot drop but a gank of even 3 ships on a PVE boat could be just as catastrophic e.g. Golem Hull = 1.3billion ISK + Fitting...I'll let you do the mathematics on it.



Ah for real emergency situations you could very simply move to way less habtated system (or just bookmark a way off place from center where you would be safer from probing... And afterall 5min urgencies can be handled easily... 20min urgencies could happen in the middle of a CTA so u would have to deal with that...
Maximus Aerelius
PROPHET OF ENIGMA
#342 - 2013-09-25 11:25:44 UTC
Storm Airkian wrote:
Maximus Aerelius wrote:
Storm Airkian wrote:
OK Obviously some of the ppl here suggesting AFK camping is good as it is are not the sharpest quivers in the arrow... So I will just spell this plain and easy.

What does the "afk" player do or risk while simply doing "afk cloaking" He does not have to be in the same city with the computer that is sitting there and "afk cloaking" the system.. Now we all hate "BOT"s so tell me one extra difference between a BOT and a Afk Cloaker except that the BOT "might be making isk"

The very easy solution would be make cloak module need to be re-activated every 10cycles, or 20, or 50 for that matter... But u would not like that would u?? Cause leaving an alt in a system cloaked and meanwhile playing eve with another char wont be as easy as it will need some "Dual Boxing"

So let them do multi boxing if they have to.. But NO TO "I am completely safe, I wont and dont risk ANYTHING, but u carebears shall fear my BOT"

Just AFK Camping is not OK as it is now...


I hope this was clear enough.


So to remain cloaked I have to put in more effort for you to have balance from "AFK Cloakers"...how does that only affect "AFK" players?

How much more free Intel do you want when I uncloak and have to re-cloak along with the rest of my Stealth Bomber squadron? Exactly! It's another free intel gathering tool just like, well this could be awkward, but LOCAL.

Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.

Actually I'm pretty sure I pay my monthly fee and if I choose to AFK Cloak in a system for whatever reason and for however long I choose I am well within my rights as a paying customer to do so. If you choose to dock up 23.5/7/365 then you have that right as well.

The way I see it is you want risk free play from people you think aren't there but actually might be and you don't like it.



So technically u claim the rights of a botter ?? Afterall what is a few million iskies per hour in Null ? Also u need not "have to" leave your perch etc... U could re-cloak without the initial cloak falling off by just "being there". When someone sits in Station "afk" he is no threat to anyone also gives no thoughts etc. to anyone so could be "afk" and still he migh be risking stuff as his Station can be "cmped" bubbled" etc which he cnnot know unless he undocks..

Afk cloaker or BOT actually (only difference is no macro is involved) simply does nothing, is not in front of pc (or he is playing RomeII Total War) and does "never ever" need to open EVE window every 5mins or so (Hell even highsec miners need to be way more active than that)

You could simply recloak without giving out your position or ship or anything... But to do that u need to PLAY THE GAME... not abuse broken mechanics


How do I claim the rights of a botter? Are you really that stupid?

When someone sits in station he can log all pilots in Local intel his intel channel and is never vulnerable...is he now botting? No OFC not because he's not doing anything automated. And when he undocks he has 1 minute of invulnerablity to access and redock.

The mechanics aren't broken they're working as intended. Cloaking is not botting, yet again, you've contradicted yourself with "Afk cloaker or BOT actually (only difference is no macro is involved)". I suggest you go and look up what botting is.

You don't have the answer...you just want the safety of not having a cloaked vessel in your system...period as you will never know if that person is AFK or not and shouldn't as that is the whole point of cloaking...to be invisible to the enemy.
Maximus Aerelius
PROPHET OF ENIGMA
#343 - 2013-09-25 11:27:53 UTC
Storm Airkian wrote:
Maximus Aerelius wrote:
Also on AFK Cloaking:

Have you ever thought that people with limited game time skill as Cov-Ops so that they have the ability to go AFK cloaked because of RL situations that mean that they might need to? A new father\mother who has to attend to his\ her baby every few hours and can't go to Null and back to Hi Sec to dock up because it would be pointless uses cloaking to ensure they can still enjoy the game and play where they want to play? No, I didn't think so.

You just want to remove the uncertainty that someone is there and could possibly do something to you. HTFU or GTFO and back to Hi-Sec where no-one complains of this problem....ever...just like Wormhole Dwellers who have learned to adapt, adopt and utilise the mechanics provided.

Hi-Sec carebears get a load of grief from you so called "Nullers" but you know what they have more balls than Nullbears as they have such a cluttered local they don't use it as an Intel Channel...they use D-Scan, align to's and all the other mechanics along with...wait for it...preparing for combat or the gank. Now it might not be a hot drop but a gank of even 3 ships on a PVE boat could be just as catastrophic e.g. Golem Hull = 1.3billion ISK + Fitting...I'll let you do the mathematics on it.



Ah for real emergency situations you could very simply move to way less habtated system (or just bookmark a way off place from center where you would be safer from probing... And afterall 5min urgencies can be handled easily... 20min urgencies could happen in the middle of a CTA so u would have to deal with that...


Yet again we use the mechanics and modules that are available to us all so we adapt and use them to our advantage. Not botting or exploiting simply playing the game. Why should we alter how we play to accommodate those who like their ISK cash flow high and their risk low? You want me to do more so you have to do less...how is that balanced?
Debora Tsung
Perkone
Caldari State
#344 - 2013-09-25 11:30:45 UTC
Tecate wrote:
+1 for this idea.

We need something to make these afk cloakers either stay at the keyboard or die in a blaze of fire.


Why?

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Maximus Aerelius
PROPHET OF ENIGMA
#345 - 2013-09-25 11:32:19 UTC
Debora Tsung wrote:
Tecate wrote:
+1 for this idea.

We need something to make these afk cloakers either stay at the keyboard or die in a blaze of fire.


Why?


Because of the fear...and it runs deep within them. Fear of the unknown and the uncertainty...fear that they may lose their super max ISK\Hour ship because they don't want to impact that rate by fitting appropriately.
Storm Airkian
Caldari Provisions
Caldari State
#346 - 2013-09-25 11:32:25 UTC
Maximus Aerelius wrote:
Storm Airkian wrote:
Maximus Aerelius wrote:
Also on AFK Cloaking:

Have you ever thought that people with limited game time skill as Cov-Ops so that they have the ability to go AFK cloaked because of RL situations that mean that they might need to? A new father\mother who has to attend to his\ her baby every few hours and can't go to Null and back to Hi Sec to dock up because it would be pointless uses cloaking to ensure they can still enjoy the game and play where they want to play? No, I didn't think so.

You just want to remove the uncertainty that someone is there and could possibly do something to you. HTFU or GTFO and back to Hi-Sec where no-one complains of this problem....ever...just like Wormhole Dwellers who have learned to adapt, adopt and utilise the mechanics provided.

Hi-Sec carebears get a load of grief from you so called "Nullers" but you know what they have more balls than Nullbears as they have such a cluttered local they don't use it as an Intel Channel...they use D-Scan, align to's and all the other mechanics along with...wait for it...preparing for combat or the gank. Now it might not be a hot drop but a gank of even 3 ships on a PVE boat could be just as catastrophic e.g. Golem Hull = 1.3billion ISK + Fitting...I'll let you do the mathematics on it.



Ah for real emergency situations you could very simply move to way less habtated system (or just bookmark a way off place from center where you would be safer from probing... And afterall 5min urgencies can be handled easily... 20min urgencies could happen in the middle of a CTA so u would have to deal with that...


Yet again we use the mechanics and modules that are available to us all so we adapt and use them to our advantage. Not botting or exploiting simply playing the game. Why should we alter how we play to accommodate those who like their ISK cash flow high and their risk low? You want me to do more so you have to do less...how is that balanced?



I dont want you to do "more" I want u to do "something" and pressing a button every few minutes is too much for u ?? Then obviously you are not "playing" the game but are playing something else, or are not in the house even... I want u to be "do something" the F1 pilots do way more... HighSec miners do way more.. Looking tht way, you are nothing but BOT... Ah you are actively gatherin intel for your corp while multiboxing ?? Sure u can do that.. Afterall you could delay 1sec of typing and press F2 every few minutes.. could you not ?
TheGunslinger42
All Web Investigations
#347 - 2013-09-25 11:33:42 UTC
Storm Airkian wrote:
Maximus Aerelius wrote:
Storm Airkian wrote:
OK Obviously some of the ppl here suggesting AFK camping is good as it is are not the sharpest quivers in the arrow... So I will just spell this plain and easy.

What does the "afk" player do or risk while simply doing "afk cloaking" He does not have to be in the same city with the computer that is sitting there and "afk cloaking" the system.. Now we all hate "BOT"s so tell me one extra difference between a BOT and a Afk Cloaker except that the BOT "might be making isk"

The very easy solution would be make cloak module need to be re-activated every 10cycles, or 20, or 50 for that matter... But u would not like that would u?? Cause leaving an alt in a system cloaked and meanwhile playing eve with another char wont be as easy as it will need some "Dual Boxing"

So let them do multi boxing if they have to.. But NO TO "I am completely safe, I wont and dont risk ANYTHING, but u carebears shall fear my BOT"

Just AFK Camping is not OK as it is now...


I hope this was clear enough.


So to remain cloaked I have to put in more effort for you to have balance from "AFK Cloakers"...how does that only affect "AFK" players?

How much more free Intel do you want when I uncloak and have to re-cloak along with the rest of my Stealth Bomber squadron? Exactly! It's another free intel gathering tool just like, well this could be awkward, but LOCAL.

Also so now I have to abandon my perch possibly missing vital ACTIVE gathering intelligence to feed into my intel channel because I need to re-cloak...marvelous...not a hindrance at all.

Actually I'm pretty sure I pay my monthly fee and if I choose to AFK Cloak in a system for whatever reason and for however long I choose I am well within my rights as a paying customer to do so. If you choose to dock up 23.5/7/365 then you have that right as well.

The way I see it is you want risk free play from people you think aren't there but actually might be and you don't like it.



So technically u claim the rights of a botter ?? Afterall what is a few million iskies per hour in Null ? Also u need not "have to" leave your perch etc... U could re-cloak without the initial cloak falling off by just "being there". When someone sits in Station "afk" he is no threat to anyone also gives no thoughts etc. to anyone so could be "afk" and still he migh be risking stuff as his Station can be "cmped" bubbled" etc which he cnnot know unless he undocks..

Afk cloaker or BOT actually (only difference is no macro is involved) simply does nothing, is not in front of pc (or he is playing RomeII Total War) and does "never ever" need to open EVE window every 5mins or so (Hell even highsec miners need to be way more active than that)

You could simply recloak without giving out your position or ship or anything... But to do that u need to PLAY THE GAME... not abuse broken mechanics


He was already active and playing the game. Your terrible idea punishes active players and forces them to jump through arbitrary hoops for no reason.

As for the comparison to bots, it's a dumb comparison that has already been torn to shreds. The big issues with bots is a) automated manipulation of the client and b) the fact they are generating isk/resources. Neither of these things are true for afk players. It really isn't comparable at all.
NightmareX
Dreddit
Test Alliance Please Ignore
#348 - 2013-09-25 12:24:39 UTC  |  Edited by: NightmareX
TheGunslinger42 wrote:
Lucas has contradicted himself throughout that thread, but his argument boils down to something along the lines of

"a cloaked player is an unknown level of risk, please CCP remove the uncertainty and tell me everything about that player so I have perfect knowledge for free to respond to."

He is a terribly entitled carebear

After what i have read, you is nothing more than a troll. Simple as that. I'll just keep reading the 'AFK Cloaking Collection Thread' and i just have to laugh out loud to you there. Lucas Kell simply have you pinned down in the corner where you can't explain your self why you think it's fine with achieving something in EVE while you are not at your computer (afk)?

You haven't even managed to explain why you think an afk timer in EVE will affect any active players?

This is an MMO game where every humans have to interact / play to be able to do / achieve something. Anything else that doesn't needs a human infront of the computer to do / achieve something is just plain wrong.

EDIT: In WoW, you get booted back to the character screen if you are afk for 30 mins i think. Why shouldn't EVE go the same way there?

And why is that afk timer in WoW such a bad idea?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Maximus Aerelius
PROPHET OF ENIGMA
#349 - 2013-09-25 12:35:14 UTC
NightmareX wrote:
EDIT: In WoW, you get booted back to the character screen if you are afk for 30 mins i think. Why shouldn't EVE go the same way there?

And why is that afk timer in WoW such a bad idea?


And in WoW you have to flag yourself for PVP and there isn't such a thing as non-consensual PVP...want that too?
NightmareX
Dreddit
Test Alliance Please Ignore
#350 - 2013-09-25 12:36:33 UTC
Maximus Aerelius wrote:
NightmareX wrote:
EDIT: In WoW, you get booted back to the character screen if you are afk for 30 mins i think. Why shouldn't EVE go the same way there?

And why is that afk timer in WoW such a bad idea?


And in WoW you have to flag yourself for PVP and there isn't such a thing as non-consensual PVP...want that too?

No, i'm just pointing out why someone actually use an afk timer in their games and are asking why we in EVE shouldn't get it when others use it without a problem?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Maximus Aerelius
PROPHET OF ENIGMA
#351 - 2013-09-25 12:38:43 UTC
NightmareX wrote:
This is an MMO game where every humans have to interact / play to be able to do / achieve something. Anything else that doesn't needs a human infront of the computer to do / achieve something is just plain wrong.


I agree with you but the so called "AFK Cloaker" doesn't achieve anything. To achieve something that person has to be active to move, drop clock, light cyno\launch bomb\engage in combat...therefore you are right in that respect.
NightmareX
Dreddit
Test Alliance Please Ignore
#352 - 2013-09-25 12:40:47 UTC  |  Edited by: NightmareX
Maximus Aerelius wrote:
NightmareX wrote:
This is an MMO game where every humans have to interact / play to be able to do / achieve something. Anything else that doesn't needs a human infront of the computer to do / achieve something is just plain wrong.


I agree with you but the so called "AFK Cloaker" doesn't achieve anything. To achieve something that person has to be active to move, drop clock, light cyno\launch bomb\engage in combat...therefore you are right in that respect.

The AFK Cloaker can achieve quite alot actually by not being with his computer. Read this and tell me why an AFK Cloaker in EVE DOESN'T achieve anything?: https://forums.eveonline.com/default.aspx?g=posts&m=3646710#post3646710

Only if i could achieve something by not being at my computer, it would be cool, but i'm afraid i can't, and so shouldn't anyone who are afk. Yes, i'm against afk mining, afk missioning........ Basicly anything that lets you achieve something while being afk is something i'm against. This is an MMO who is supposed to be played by YOU, not by the game it self.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Maximus Aerelius
PROPHET OF ENIGMA
#353 - 2013-09-25 12:42:22 UTC  |  Edited by: Maximus Aerelius
NightmareX wrote:
Maximus Aerelius wrote:
NightmareX wrote:
EDIT: In WoW, you get booted back to the character screen if you are afk for 30 mins i think. Why shouldn't EVE go the same way there?

And why is that afk timer in WoW such a bad idea?


And in WoW you have to flag yourself for PVP and there isn't such a thing as non-consensual PVP...want that too?

No, i'm just pointing out why someone actually use an afk timer in their games and are asking why we in EVE shouldn't get it when others use it without a problem?


Because this isn't WoW...this is EVE Online and EVE is harsh...HTFU or GTFO is what some would say. Personlly I like the WoW is this way ----------> theme that goes around.

People play EVE Online because there is no PVP flagging, it's all PVP whether you want it or not and we don't kick people off of the servers because you know what, we pay for 23.5hrs access a day and that's what we get and the infrastructure is built around the numbe rof subscribers not the "number that may log on at once". That's why we are, IMHO, better and more adult than WoW and also why we probably have less subscribers also due to the long Skill Training and learning curve.

Just because it works for one MMO doesn't mean it will work for another and you can't compare one to the other, they are so very different.
NightmareX
Dreddit
Test Alliance Please Ignore
#354 - 2013-09-25 12:49:14 UTC  |  Edited by: NightmareX
Maximus Aerelius wrote:
NightmareX wrote:
Maximus Aerelius wrote:
NightmareX wrote:
EDIT: In WoW, you get booted back to the character screen if you are afk for 30 mins i think. Why shouldn't EVE go the same way there?

And why is that afk timer in WoW such a bad idea?


And in WoW you have to flag yourself for PVP and there isn't such a thing as non-consensual PVP...want that too?

No, i'm just pointing out why someone actually use an afk timer in their games and are asking why we in EVE shouldn't get it when others use it without a problem?


Because this isn't WoW...this is EVE Online and EVE is harsh...HTFU or GTFO is what some would say. Personlly I like the WoW is this way ----------> theme that goes around.

People play EVE Online because there is no PVP flagging, it's all PVP whether you want it or not and we don't kick people off of the servers because you know what, we pay for 23.5hrs access a day and that's what we get and the infrastructure is built around the numbe rof subscribers not the "number that may log on at once". That's why we are, IMHO, better and more adult than WoW and also why we probably have less subscribers also due to the long Skill Training and learning curve.

Just because it works for one MMO doesn't mean it will work for another and you can't compare one to the other, they are so very different.

EVE is an MMO and so is WoW. They both are the same there. And why wouldn't it work for EVE?

Explain.

And why would an afk timer affect anyone who is playing EVE actively?

Explain.

And if it doesn't affect any active players, then why shouldn't we get it?

EDIT: I'm talking about an AFK timer, not some PVP flagging system.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Maximus Aerelius
PROPHET OF ENIGMA
#355 - 2013-09-25 12:49:20 UTC
NightmareX wrote:
-


And the answer the that is:

Aivo Dresden wrote:
Lucas Kell wrote:
Well if that's how it sounds, then you clearly aren't listening. More likely though, you know damn well what's going on, you just feel like trolling.
null SHOULD be better isk efficiency than high sec. It takes billions of isk to own, takes a lot more logi to turn your materials into isk. Some people won't be happy with null unless they can leap in and kill any miner or ratter they want at will though. I'll happily engage combat ships that attack me, but what is the point in trying to chase around a covops? He's only going to decloak if he's fighting something that has no chance.
Perhaps since the covops pilots want to shoot stuff with 0 risk of retaliation, they should go back to high sec and wardec nooby industry corps.

Or how about, if you want to **** with null sec income you should be at your PC. I don't think that's much to ask.

Now, either understand that opinions other than your own are valid, and that people aren't automatically crying just because they disagree with you, or go back under your bridge.

I've lived in 0.0 and I've lost a few ratting ships to single recons ganking me. You know what I did about it? I went to a system 4-5 jumps away from the station, on route to a dead end system. I took my own PvP alt with me, when I wanted to go make some ISK. You know what happened next time a recon tried to gank me? He got BBQ'd. After 2-3 times, I never saw him again. I didn't care if you're there AFK in local. Why should i? As soon as I see you uncloak next to me though, my alt will warp in and I'll gank you right back.

If it's just a Covops anyway, then why do you bother? Should a cyno go up, you get out. This really isn't a problem, unless you're of course AFK mining / ratting yourself. In which case I can totally understand your problem.

You somehow feel entitled to do industry without risk. To make ISK without risk. You feel like that's how it should be because you put efford in taking or renting 0.0 space. That's not how it works though. Why don't you just look for solutions ingame, instead of asking for game changes? Why don't you make your own security force and keep your industrialists safe?

Lucas Kell wrote:
all we want is for cloakers to be at their PC to disrupt us. I don't think that's much to ask.

Unless you are **** scared of everything that isn't blue, how exactly is an AFK pilot a threat to you? Are you that scared to undock when there's a neutral / red in local?


Resource denial is allowed by you. You allow yourself to be denied access by your inability to fit correctly for the environment you are in or to even accept that you may just get dropped on by a Cov-Ops and to be ready to do something about it.

Your inability...not mine.
NightmareX
Dreddit
Test Alliance Please Ignore
#356 - 2013-09-25 12:52:13 UTC  |  Edited by: NightmareX
Maximus Aerelius wrote:
NightmareX wrote:
-


And the answer the that is:

Aivo Dresden wrote:
Lucas Kell wrote:
Well if that's how it sounds, then you clearly aren't listening. More likely though, you know damn well what's going on, you just feel like trolling.
null SHOULD be better isk efficiency than high sec. It takes billions of isk to own, takes a lot more logi to turn your materials into isk. Some people won't be happy with null unless they can leap in and kill any miner or ratter they want at will though. I'll happily engage combat ships that attack me, but what is the point in trying to chase around a covops? He's only going to decloak if he's fighting something that has no chance.
Perhaps since the covops pilots want to shoot stuff with 0 risk of retaliation, they should go back to high sec and wardec nooby industry corps.

Or how about, if you want to **** with null sec income you should be at your PC. I don't think that's much to ask.

Now, either understand that opinions other than your own are valid, and that people aren't automatically crying just because they disagree with you, or go back under your bridge.

I've lived in 0.0 and I've lost a few ratting ships to single recons ganking me. You know what I did about it? I went to a system 4-5 jumps away from the station, on route to a dead end system. I took my own PvP alt with me, when I wanted to go make some ISK. You know what happened next time a recon tried to gank me? He got BBQ'd. After 2-3 times, I never saw him again. I didn't care if you're there AFK in local. Why should i? As soon as I see you uncloak next to me though, my alt will warp in and I'll gank you right back.

If it's just a Covops anyway, then why do you bother? Should a cyno go up, you get out. This really isn't a problem, unless you're of course AFK mining / ratting yourself. In which case I can totally understand your problem.

You somehow feel entitled to do industry without risk. To make ISK without risk. You feel like that's how it should be because you put efford in taking or renting 0.0 space. That's not how it works though. Why don't you just look for solutions ingame, instead of asking for game changes? Why don't you make your own security force and keep your industrialists safe?

Lucas Kell wrote:
all we want is for cloakers to be at their PC to disrupt us. I don't think that's much to ask.

Unless you are **** scared of everything that isn't blue, how exactly is an AFK pilot a threat to you? Are you that scared to undock when there's a neutral / red in local?


Resource denial is allowed by you. You allow yourself to be denied access by your inability to fit correctly for the environment you are in or to even accept that you may just get dropped on by a Cov-Ops and to be ready to do something about it.

Your inability...not mine.

Haha, that answer is nothing more than a troll. Yes he lost his ship to an ACTIVE player witch isn't what we are talking about here. We are talking about those who are not at their computers.

An AFK timer doesn't affect ANYONE except for those who aren't playing EVE.

Why shouldn't we get that when it actually works without hurting anyone who are actively playing EVE?

Why would it hurt you when you aren't even at the computer?

Answer me this.

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

Maximus Aerelius
PROPHET OF ENIGMA
#357 - 2013-09-25 12:59:54 UTC  |  Edited by: Maximus Aerelius
NightmareX wrote:
EVE is an MMO and so is WoW. They both are the same there. And why wouldn't it work for EVE?

Explain.

And why would an afk timer affect anyone who is playing EVE actively?

Explain.

And if it doesn't affect any active players, then why shouldn't we get it?

Haha, that answer is nothing more than a troll. Yes he lost his ship to an ACTIVE player witch isn't what we are talking about here. We are talking about those who are not at their computers.

An AFK timer doesn't affect ANYONE except for those who aren't playing EVE.

Why shouldn't we get that when it actually works without hurting anyone who are actively playing EVE?

Why would it hurt you when you aren't even at the computer?

Answer me this.


Oh you are tiresome...searching for previous posts on this as typing it all again is a PITA:

EVE Online is a completely different genre, learning, style, game fit to WoW. The only similarity is that they are both MMO's.

And why would an afk timer affect anyone who is playing EVE actively?

This: Sitting perched above star gates logging traffic reports for hours\possibly days while cloaked and not AFK except to the outside world they might have appeared to be AFK as according to some people someone is AFK cloaked when they, the "hunter", are flying to every celestial and D-Scanning and never finding a ship and thus that person MUST BE, ABSOLUTELY MUST BE AFK CLOAKED!

So because I don't touch my keyboard or mouse for what 15 mins? 30 mins? I'm forcibly logged from the server? Ridiculous, what if I'm logged in and awaiting a cyno up to jump but that guys delayed so I'm sat waiting for my other buddies to form up chatting on TS for a few hours...am I AFK for too long in your eyes or am I just not moving?

Exactly, you don't know and would never know.

So now, say you have your AFK Kicker and I've been logged from my perch for doing what I spent RL time training for and money on a Cov-Ops frigate with it's paper-thin tank. Now I log back in and I'm e-warped to where I was sat all nicely cloaked up again...only I have to get my cloak on before I land on grid or whoever is there will see me and thus I will lose the element of surprise that I am supposed to have been afforded with my training and specialised equipment and hull.

Couple that with the fact that when I clicked on my character I was immediately loaded on the Pilot Roster in LOCAL and you know I'm in there somewhere so you've now hit D-Scan and know what ship I'm in before I have even got my UI up.

And you just broke Cov-Ops because you don't like the fear of the unknown.
TheGunslinger42
All Web Investigations
#358 - 2013-09-25 13:08:42 UTC
NightmareX wrote:
TheGunslinger42 wrote:
Lucas has contradicted himself throughout that thread, but his argument boils down to something along the lines of

"a cloaked player is an unknown level of risk, please CCP remove the uncertainty and tell me everything about that player so I have perfect knowledge for free to respond to."

He is a terribly entitled carebear

After what i have read, you is nothing more than a troll. Simple as that. I'll just keep reading the 'AFK Cloaking Collection Thread' and i just have to laugh out loud to you there. Lucas Kell simply have you pinned down in the corner where you can't explain your self why you think it's fine with achieving something in EVE while you are not at your computer (afk)?

You haven't even managed to explain why you think an afk timer in EVE will affect any active players?

This is an MMO game where every humans have to interact / play to be able to do / achieve something. Anything else that doesn't needs a human infront of the computer to do / achieve something is just plain wrong.

EDIT: In WoW, you get booted back to the character screen if you are afk for 30 mins i think. Why shouldn't EVE go the same way there?

And why is that afk timer in WoW such a bad idea?


I literally just did explain how an afk timer is a hindrance to active players - more so than afk ones. I'm sorry if you can't read, mate.
NightmareX
Dreddit
Test Alliance Please Ignore
#359 - 2013-09-25 13:09:09 UTC  |  Edited by: NightmareX
Maximus Aerelius wrote:
NightmareX wrote:
EVE is an MMO and so is WoW. They both are the same there. And why wouldn't it work for EVE?

Explain.

And why would an afk timer affect anyone who is playing EVE actively?

Explain.

And if it doesn't affect any active players, then why shouldn't we get it?

Haha, that answer is nothing more than a troll. Yes he lost his ship to an ACTIVE player witch isn't what we are talking about here. We are talking about those who are not at their computers.

An AFK timer doesn't affect ANYONE except for those who aren't playing EVE.

Why shouldn't we get that when it actually works without hurting anyone who are actively playing EVE?

Why would it hurt you when you aren't even at the computer?

Answer me this.


Oh you are tiresome...searching for previous posts on this as typing it all again is a PITA:

EVE Online is a completely different genre, learning, style, game fit to WoW. The only similarity is that they are both MMO's.

And why would an afk timer affect anyone who is playing EVE actively?

This: Sitting perched above star gates logging traffic reports for hours\possibly days while cloaked and not AFK except to the outside world they might have appeared to be AFK as according to some people someone is AFK cloaked when they, the "hunter", are flying to every celestial and D-Scanning and never finding a ship and thus that person MUST BE, ABSOLUTELY MUST BE AFK CLOAKED!

So because I don't touch my keyboard or mouse for what 15 mins? 30 mins? I'm forcibly logged from the server? Ridiculous, what if I'm logged in and awaiting a cyno up to jump but that guys delayed so I'm sat waiting for my other buddies to form up chatting on TS for a few hours...am I AFK for too long in your eyes or am I just not moving?

Exactly, you don't know and would never know.

So now, say you have your AFK Kicker and I've been logged from my perch for doing what I spent RL time training for and money on a Cov-Ops frigate with it's paper-thin tank. Now I log back in and I'm e-warped to where I was sat all nicely cloaked up again...only I have to get my cloak on before I land on grid or whoever is there will see me and thus I will lose the element of surprise that I am supposed to have been afforded with my training and specialised equipment and hull.

Couple that with the fact that when I clicked on my character I was immediately loaded on the Pilot Roster in LOCAL and you know I'm in there somewhere so you've now hit D-Scan and know what ship I'm in before I have even got my UI up.

And you just broke Cov-Ops because you don't like the fear of the unknown.

Wall of text.

EVE Online (MMO) is like a Koenigsegg Agera R while WoW (MMO) is a Toyota Yaris. Both are cars (the same thing), but they are just different types of cars in the same way as EVE Online and WoW are MMO's but are different types of MMO's.

And to the thing that you can get seen if you have to log back in and warp back to your positions. Then don't go afk in space then. Play the game like everyone else if you don't want to be seen.

You still haven't answered my questions on why an afk timer hurts you when you don't play EVE and why we shouldn't have it?

Here is a list of my current EVE / PVP videos:

1: Asteroid Madness

2: Clash of the Empires

3: Suddenly Spaceships fighting in Tama

TheGunslinger42
All Web Investigations
#360 - 2013-09-25 13:13:58 UTC  |  Edited by: TheGunslinger42
I'll explain why afk timers hurt active players: Because they then, by definition, mean that anyone who is in local is active. A player cannot pretend to be afk and can not trick anyone using that basis because the mechanics would definitively prove that is wrong. You are removing the ability for active players to try and trick people into thinking they aren't a threat when they are, and vice versa - tricking them into thinking they are a threat when they aren't.

You have yet to give a good reason as to why this would be needed. If an AFK player is no threat, then why do you need to have them removed?