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Do Level 4 missions pay too much compared to 1 through 3?

First post First post
Author
Onictus
Federal Navy Academy
Gallente Federation
#181 - 2013-08-26 13:34:15 UTC
Kitty Bear wrote:


tbh anyone who claims that hi-sec is perfect safety for mission runners is both a deluded fool and a liar



Well its not bloody dangerous if you aren't a tard and/or don't run around with a 13 billion isk officer fit.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#182 - 2013-08-26 14:03:25 UTC
Onictus wrote:
Kitty Bear wrote:


tbh anyone who claims that hi-sec is perfect safety for mission runners is both a deluded fool and a liar



Well its not bloody dangerous if you aren't a tard and/or don't run around with a 13 billion isk officer fit.


not dangerous does not equal perfect safety


non-consensual pvp is always a possibility once you hit the undock button
just because it's less likely to happen in hi-sec does not mean it is never going to happen.
not all gankers gank for shiny loots or faction item laden kill-mails,

some just gank people for the hell of it and being/playing smart won't stop it happening.
Aivo Dresden
State War Academy
Caldari State
#183 - 2013-08-26 14:03:27 UTC
These hourly incomes are very much out of proportion. Someone linked a thread of a guy saying he was making 70-100 m an hour ... with perfect skilled characters and using 3 more alts in the process ...

That's only 25 mill per hour PER ACCOUNT. Realistically, you're looking at 20-30m / hour. These people saying they are making 60+ are using perfect skilled characters, billion isk ships and a few alts to salvage / loot.

Level 4 missions pay just fine.
Ishtanchuk Fazmarai
#184 - 2013-08-26 14:23:23 UTC
baltec1 wrote:
Cynter DeVries wrote:
baltec1 wrote:

At least half the amount you can make in null.

One of the biggest mistakes CCP has made over the last six years is to nerf null income while leaving high sec untouched.

P Show me on the Megathron where the nerf bat touched you...


Literally nowhere. The only improvements I could need is the option to strap on a jumpdrive so I can follow caps and blops around.


However what I said is true. Null has seem a boatload of nerfs to its income over the years ( almost all of them warrented) but high sec was not altered to match the changes. This is why we are now in the situation where there is no real reason to leave high sec because the risk just isnt worth it. You will earn around the same or more in high high sec these days.


That can't be true, because yoru point is as old as my char.

Maybe, just maybe, what keeps people in love with hisec missions is the possibility to do **** without a PvP fit, neither yours nor from a escort. You grab your ship -your only ship, even- and do what you want to do when you want -not when someone else can assist you.

That's the beauty of mission running. Monies aside, missions excel in play-per-time. Mining also is good, but just not so profitable and lacks the blowing stuff element even if you bring a few light drones to rat while you're at the belt.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Onictus
Federal Navy Academy
Gallente Federation
#185 - 2013-08-26 14:26:15 UTC
Kitty Bear wrote:
Onictus wrote:
Kitty Bear wrote:


tbh anyone who claims that hi-sec is perfect safety for mission runners is both a deluded fool and a liar



Well its not bloody dangerous if you aren't a tard and/or don't run around with a 13 billion isk officer fit.


not dangerous does not equal perfect safety


non-consensual pvp is always a possibility once you hit the undock button
just because it's less likely to happen in hi-sec does not mean it is never going to happen.
not all gankers gank for shiny loots or faction item laden kill-mails,

some just gank people for the hell of it and being/playing smart won't stop it happening.



Yeah OK, and how often does that happen?

I used to fly around with some pretty shiney **** in hisec and I never had anyone even TRY to gank me cold, they would screw around and try to get me to aggress them, but if I didn't do something dumb like shoot at them, they would eventually **** off.
Asuri Kinnes
Perkone
Caldari State
#186 - 2013-08-26 14:39:22 UTC
Skill Training Online wrote:
This is an area that could really use some focus from the development team, the new player experience is dreadful immediately following the tutorial missions and the first epic arc for Sisters of EVE.

Go back to 2008, Mission bounties, loot tables and meta drops have all been nerfed (many times).

You're a broken record.

Bob is the god of Wormholes.

That's all you need to know.

Jori McKie
Hedion University
Amarr Empire
#187 - 2013-08-26 16:06:24 UTC  |  Edited by: Jori McKie
Tippia wrote:
Lipbite wrote:
Please, explain how do you make 60mil/hour in L4s? I can't make even 30mil/h for Caldari navy (poor LP shop choice I guess)
Ignore loot, ignore salvage, ignore all but the highest-bounty ships, blast through to the objective, get/kill it, get a new mission ASAP, repeat.

The biggest error people make when trying to increase their L4 income is to come back to loot and salvage — it massively reduces your income unless you can do large batch jobs (e.g. 10 missions in rapid succession in one system using a Noctis)… and even then, it's questionable.


Psst, don't tell all that supid L4 farmers that you have to fly for a NPC corp with a good LP shop and blitz specific missions. As a matter of fact, i did an update on my ISK/h with blitzing missions. I was crazy enough to stop the time i need to complete the mission from the warpin, then i filtered the missions which have a greater than 1000LP/min ratio and started a 4h run with that missions declining everything else.
The LP ratio is about 38k LP/h and the ISK ratio including bounties and rewards with a very lowballing 2k ISK per LP is drumrolls:
120m/h.

Examples, the top 3 best missions LP/min are:
Recon (only part1) with 6125 LP/min (i need 1min to finish it)
Dread Pirate Scarlet with 3459 LP/min (i need 2min and 30sec to finish it)
Stop The Thief with 3137 LP/min (i need 1min and 15sec to finish it)

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." - Abrazzar

Asuri Kinnes
Perkone
Caldari State
#188 - 2013-08-26 16:24:03 UTC
Jori McKie wrote:
Tippia wrote:
Lipbite wrote:
Please, explain how do you make 60mil/hour in L4s? I can't make even 30mil/h for Caldari navy (poor LP shop choice I guess)
Ignore loot, ignore salvage, ignore all but the highest-bounty ships, blast through to the objective, get/kill it, get a new mission ASAP, repeat.

The biggest error people make when trying to increase their L4 income is to come back to loot and salvage — it massively reduces your income unless you can do large batch jobs (e.g. 10 missions in rapid succession in one system using a Noctis)… and even then, it's questionable.


Psst, don't tell all that supid L4 farmers that you have to fly for a NPC corp with a good LP shop and blitz specific missions. As a matter of fact, i did an update on my ISK/h with blitzing missions. I was crazy enough to stop the time i need to complete the mission from the warpin, then i filtered the missions which have a greater than 1000LP/min ratio and started a 4h run with that missions declining everything else.
The LP ratio is about 38k LP/h and the ISK ratio including bounties and rewards with a very lowballing 2k ISK per LP is drumrolls:
120m/h.

Examples, the top 3 best missions LP/min are:
Recon (only part1) with 6125 LP/min (i need 1min to finish it)
Dread Pirate Scarlet with 3459 LP/min (i need 2min and 30sec to finish it)
Stop The Thief with 3137 LP/min (i need 1min and 15sec to finish it)

Not everyone min/maxes (you can say "well they're stupid", but it doesn't change the fact that many people don't run them that way).

Bob is the god of Wormholes.

That's all you need to know.

E-2C Hawkeye
HOW to PEG SAFETY
#189 - 2013-08-26 16:25:55 UTC
baltec1 wrote:
Khemax wrote:
I Believe that the level 4 mission payouts are at a good level compared to other money making activities, but the level 2/3 ones could do with an increase....especially level 3s


That would inject too much isk into the system and do great harm to the game.


Too much isk?? As compared to the moon goo isk faucet? Seriously?.....no seriously?
Asuri Kinnes
Perkone
Caldari State
#190 - 2013-08-26 16:30:17 UTC
E-2C Hawkeye wrote:
baltec1 wrote:
Khemax wrote:
I Believe that the level 4 mission payouts are at a good level compared to other money making activities, but the level 2/3 ones could do with an increase....especially level 3s


That would inject too much isk into the system and do great harm to the game.


Too much isk?? As compared to the moon goo isk faucet? Seriously?.....no seriously?

Moon goo injects -0- *new* isk (which is the definition of an isk faucet).

Moon goo is an item (which other players pay for with their money) not a bounty or mission reward that injects isk into the game.

Before you start commenting on isk faucets and sinks, it would help a lot if you understood wtf you were talking about.

Bob is the god of Wormholes.

That's all you need to know.

baltec1
Bat Country
Pandemic Horde
#191 - 2013-08-26 17:02:07 UTC
E-2C Hawkeye wrote:
baltec1 wrote:
Khemax wrote:
I Believe that the level 4 mission payouts are at a good level compared to other money making activities, but the level 2/3 ones could do with an increase....especially level 3s


That would inject too much isk into the system and do great harm to the game.


Too much isk?? As compared to the moon goo isk faucet? Seriously?.....no seriously?


Moon good has injected zero isk into the system ever.

Plus we finally got tech nerfed.
Caviar Liberta
The Scope
Gallente Federation
#192 - 2013-08-26 17:08:57 UTC
Onictus wrote:
Kitty Bear wrote:


tbh anyone who claims that hi-sec is perfect safety for mission runners is both a deluded fool and a liar



Well its not bloody dangerous if you aren't a tard and/or don't run around with a 13 billion isk officer fit.


Or if you do undock in a bling fitted ship you don't brag about to everyone and not expect to have it exploded from under you.
Caviar Liberta
The Scope
Gallente Federation
#193 - 2013-08-26 17:11:53 UTC  |  Edited by: Caviar Liberta
baltec1 wrote:
Moon goo has injected zero isk into the system ever.


That is correct. If anything Moon goo requires a certain amount of investment to cause a transfer of wealth from the consumer of the product made to the producer that produces it.

Basic economics must a hard concept for some to grasp it seems baltec.
Jenn aSide
Soul Machines
The Initiative.
#194 - 2013-08-26 17:31:46 UTC
Caviar Liberta wrote:
baltec1 wrote:
Moon goo has injected zero isk into the system ever.


That is correct. If anything Moon goo requires a certain amount of investment to cause a transfer of wealth from the consumer of the product made to the producer that produces it.

Basic economics LOGIC must a hard concept for some to grasp it seems baltec.


There, that's better. Fixed :) .
Captain Tardbar
Deep Core Mining Inc.
Caldari State
#195 - 2013-08-26 17:40:31 UTC
Onictus wrote:
Kitty Bear wrote:


tbh anyone who claims that hi-sec is perfect safety for mission runners is both a deluded fool and a liar



Well its not bloody dangerous if you aren't a tard and/or don't run around with a 13 billion isk officer fit.


Its as dangerous as losing your connection or aggroing the entire room.

Also I've heard of people losing their light drones and have their battleship being killed by scram frigs.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

Smugmug
Aliastra
Gallente Federation
#196 - 2013-08-26 18:22:42 UTC
Mytai Gengod wrote:
I also want to add I'm against any major changes to payouts or difficulty. It seems like every patch has some change that nerfs gameplay for new players. From T2 BPO's, to recent skill changes (which I managed to just squeeze in), to capital large rigs, etc. As a person who has spent the last 3-4 months working to level 4's and plan to do my 2nd this weekend (don't ask about my 1st), it will not be appreciated.

My first level 4 mission, scarlett pirate or whatever it's called, smoked me. If your running faction/t3/etc gear and complaining about it being too easy, that's ridiculous.

It's easy to armchair game design EVE for 5 year vets with loaded bank accounts and ship hangers. Asking that newer players have much more difficult grind to get where you are is shameful really.


You win this thread. As a month old newb all these "missions are too easy" posts turn my stomach. Repetitive and boring? Absolutely. Corp/faction/agent standing is confusing and seems unnecessary. But easy? No sir. They're not even good money. My trade character does far better.
baltec1
Bat Country
Pandemic Horde
#197 - 2013-08-27 03:30:45 UTC
Smugmug wrote:


You win this thread. As a month old newb all these "missions are too easy" posts turn my stomach. Repetitive and boring? Absolutely. Corp/faction/agent standing is confusing and seems unnecessary. But easy? No sir. They're not even good money. My trade character does far better.


They are on par with null income.
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#198 - 2013-08-27 04:30:01 UTC
L1 ship + fitting < 1 mil.
L2 ship + fitting < 2 mil.
L3 ship + fitting < 50 mil.
L4 ship + fitting that actually nets 60 mil an hour? Post your best. Then calculate the SP involved. You thought about this for sure.

internet spaceships

are serious business sir.

and don't forget it

Orlacc
#199 - 2013-08-27 04:45:56 UTC
Captain Tardbar wrote:
Onictus wrote:
Kitty Bear wrote:


tbh anyone who claims that hi-sec is perfect safety for mission runners is both a deluded fool and a liar



Well its not bloody dangerous if you aren't a tard and/or don't run around with a 13 billion isk officer fit.


Its as dangerous as losing your connection or aggroing the entire room.

Also I've heard of people losing their light drones and have their battleship being killed by scram frigs.



You're kidding right?

"Measure Twice, Cut Once."

45thtiger 0109
Pan-Intergalatic Business Community
#200 - 2013-08-27 05:06:23 UTC  |  Edited by: 45thtiger 0109
Sergeant Acht Scultz wrote:
Skill Training Online wrote:
Level 4 Mission... 60 million per hour



Nice trolling attempt, come back with real numbers from a standing point of view considering normal average time spent playing per day how many days per week etc.

Until then all you've put there is a random number and a huge fake one anyone around doing missions 1 or 2 hours a day a couple days in the week will laugh at you and tell you to get a real life job instead.

Quote:
Bounty rewards need to be reduced by appropximately 66% or consequently adopt a new compensation ladder for level 1 - 3 missions.


They don't, if you think it pays out too much because you have nothing else to do of your life time just stop doing them and do something more creative and interesting for your self culture.

Once you'll start playing 1h or 2 two or 3 times a week come back and tell me again mission pay out far too much.

Hard trolling is hard but you're doing well, I've even answered.




Here is someone who does not know his maths LOL.

People like you ruin this game for others letting CCP know there is something with LVL 4 Mission rewards.

Now that CCP knows about this they will Nerf LvL 4 missions oh boy.

How the crap people in high sec going to make money ?

And the second part of the quote I agree with the above post.

**You Have to take the good with the bad and the bad with the good.

Welcome to EvE OnLiNe**