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Newbie looking for advice - how to get into haulage?

Author
Decius Aurelius Primus
Imperial Academy
Amarr Empire
#1 - 2013-06-19 16:51:23 UTC
Hi all,

I'm new to EVE and have just completed all the tutorials and career missions. I want to get into the haulage business - I used to love running logistics on a Freelancer multiplay server years ago, but I don't know how to get into it on EVE?

I've read the EVE Uni wiki document about what you need, and what you need to be mindful of.
I've got a Sigil (Amarr) and outfitted it as appropriately as I can for the cost I can afford so far (2x Medium Shield Extension I's, 1x Small Shield Extension II, and 5x Expanded Cargohold II (7088m3 storage roughly).

I don't know how to start though. Is it literally just a case of looking at any item on the market, seeing where it sells cheap, seeing where it buys high, and going fulfilling those listed buy orders, after considering if the route is safe, and if you'll make profit after the 1.5% sales tax (is that 1.5% globally or does it change?)

I'm looking to trade through Amarr high-sec to begin with, until I get the hang of things, can anyone help me?

Thanks!
RAW23
#2 - 2013-06-19 17:23:08 UTC
A few pointers:

1) Create a new character on your account and place him in Jita as your price checker. You can then fly around with your main and be able to rapidly compare markets with Jita prices (when you're more established you will want a second account so you can do this without logging out).

2) Reflect on the directionality of trade in eve. Raw materials flow in to Jita and finished products flow out. You want to be moving things largely in accordance with this cycle. Fly down to Amarr and check the prices of salvage, for example, and compare them to the prices in Jita. You will find that there is a margin to be worked moving salvage to Jita. Similarly, compare ship prices in Jita to Amarr and you will find that many ships are cheaper in Jita and can be profitably moved in the other direction.

3) Avoid moving low end minerals to begin with. You won't have the cargo capacity to move them in meaningful quantities.

4) Try to establish an efficient cycle whereby you have half your isk in buy orders at one end of the loop and half in sell orders at the other end. This is much better than sinking all your cash in at one end and then waiting for everything to sell at the other as you should be able to keep a constant flow of goods moving.

5) Always focus on your most profitable items. Sink as much of your capital into your best market as it will take on whatever periodic cycle you use (e.g. one cycle back and forth per day). Once you have as much of that market as you can, place any remaining isk in your next best item, and so on. Squeezing every penny you can from your best markets is important. If memory serves I only hauled about 6 different items for my first three months and about 50% of my earnings came from the top one.

There are two types of EVE player:

those who believe there are two types of EVE player and those who do not.

Samroski
Middle-Earth
#3 - 2013-06-19 17:33:01 UTC
You need to start with low volume items. Some examples:

Buy skill books from School stations, and distribute at mission hubs.

Other items like probes, drones, and the items that you mention in your post are probably okay to start with. There may be better margins if you sell at smaller hubs (look for level 4 mission hubs).

You could try and look at different markets to see which items are needed where, but if I were you (and fortunately you're not me) I'd fill my hold with stuff, and go sell it all over amarr space e.g. all level 4 mission hubs. There are many way to find these hubs, in-game and out of game.

Also: there is an entire industry related to hauling in Eve. Look at public courier contracts. Join the "Haulers Channel" in-game. People want their stuff moved, and you can do it for them. Google Red Frog or Black Frog.

The sales tax is depended on your skills (Accounting, and broker fee depends on Broker Relations), and also dependent afaik on your standing with the faction/corp which owns the station. High standings and high skills will reduce these taxes and fees.

Any colour you like.

RAW23
#4 - 2013-06-19 17:46:49 UTC
A critical thing to consider is how much time you intend to devote to this business. The model I presented - running stuff from the hubs to Jita and back - is ideal if you have plenty of time to burn because you will be able to pick up high volumes of goods by focussing on the primary and secondary hubs. But if you don't want to be 0.01ing your buy and sell orders for long periods of time then you may be better off with Samroski's suggestions, which involve taking smaller quantities of items to lower level hubs where there will be less competition from other traders. You won't move as much product but you will move it with far less effort and you can expect higher margins the further down the food-chain of hubs you go because other pilots will pay premiums for convenience. If they can buy something in their mission hub for a little bit more than it would cost six jumps away in a regional hub then they will pay to save themselves the time and the more time you can save them the greater the margin you can expect. But the volumes will be lower because the lower level hubs will be less densely populated. My preference has always been for volume over margins but this has been due to my personal play style and will not suit the more casual hauler.

There are two types of EVE player:

those who believe there are two types of EVE player and those who do not.

Samroski
Middle-Earth
#5 - 2013-06-19 17:58:36 UTC
RAW23 wrote:
stuff

Nevertheless, your perspective on station trading was enlightening for someone like me who's gone the other way. Makes me want to go to Jita and try your recommendations :)

Any colour you like.

RAW23
#6 - 2013-06-19 18:14:13 UTC
Samroski wrote:
RAW23 wrote:
stuff

Nevertheless, your perspective on station trading was enlightening for someone like me who's gone the other way. Makes me want to go to Jita and try your recommendations :)



The basic model of hauling between one hub and Jita can be expanded easily to take in the other hubs as well, since most of the margins reflect convenience/inconvenience and I have found that if there is a margin moving something from Amarr to Jita there will be a similar or better margin moving from Rens and Dodixie as well (although lower volumes). So, if you have a few accounts you can place one character in each of Rens, Dodixie, and Amarr, all gathering the same goods from their respective regions and then periodically move whatever they have picked up on buy orders in to Jita. If your cycle/wallet can handle further expansion you can then also, once a day, send you regional hub guys just over the border into nearby regions and place regional buy orders for the same stuff (also in the hub region itself), picking up your winnings once a week or so (you will get much better margins on the regional buys but will have more hassle with the logistics). Amarr is particularly good for this as there are four other regions within a five jump radius, allowing you access to a very large chunk of space without having to move your trader very far.

There are two types of EVE player:

those who believe there are two types of EVE player and those who do not.

Mara Villoso
Long Jump.
#7 - 2013-06-19 18:21:06 UTC
EVE has a wondeful, built-in, basic arbitrage training device: NPC buy/sell orders. These are items like Quafe that are both bought and sold by NPC stations. A few have uses player uses, but most do not, which means the market for them is stable and predictable and involves simply buying product, moving it, and then dumping it to a buy order. The volumes of the items and the rough profit to be made fit the industrial hauler well (especially since you can fly an Iteron V in about 24hrs).

They all work on the same basic principle. NPC sell order of X amount for Y price. If you buy the full X (or even a portion, which is why you don't want to buy just a portion) amount, the sell price will go up a bit. If you buy the full X amount a second time in a row, the price will jump up significantly. And so on. It works in reverse for buy orders. The buy price starts high and drops after two purchases of the full amount. The prices will move back towards the original price over time. There is an algorithm that takes into account total bought/sold over XYZ time interval and the speed of recovery varies in relation to it. So if you max buy everything several days in a row, it will take much longer to reset to the base price than if you just bought one stack, once.

It's an easy way to make money for the starting hauler/trader. It doesn't have the uncertainties of player item sales and, with the help of the map, you will soon figure out where to buy and where to sell (hint: its almost always best to trade in other regions).
Kara Books
Deal with IT.
#8 - 2013-06-19 18:55:34 UTC
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.
Sabriz Adoudel
Move along there is nothing here
#9 - 2013-06-19 23:27:05 UTC
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).

I support the New Order and CODE. alliance. www.minerbumping.com

Litair
Nleesh
#10 - 2013-06-19 23:31:09 UTC
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).



True, however it is really handy and commendable that some people are willing to do it.
Mara Villoso
Long Jump.
#11 - 2013-06-20 01:05:19 UTC
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).


The Frogs seem to be doing QUITE well.
Zappity
New Eden Tank Testing Services
#12 - 2013-06-20 04:41:37 UTC
You are talking about region trading in your OP. Very important to look for high turnover items. Consider public courier contracts instead of hauling yourself but demand a good collateral.

Zappity's Adventures for a taste of lowsec and nullsec.

Vincenzo Arbosa
Locust Assets
#13 - 2013-06-20 05:32:28 UTC
eve-central.com is a great resource (if you havent explored that, do so) but note that it should be usd as a guideline and a resource for ideas - you still want to double check before you get caught by market manipulations and-or tricks.

If you are new-new I think working the NPC market good trade lanes is a good start. You learn routes, see different stations and their goods, meet people, etc. It is low risk though, so it is fairly low reward, relatively speaking. I had fun hauling literal garbage when I first started. Quafe and strippers were funny too.

Speaking of routing, check eve-maps.dotlan.net it is indespensible.

Good luck, hit me up in a PM if you have questions or anything. I might have some low end hauling I could hire you for maybe. Ha e fun space-trucker. Lol.
"Leave the gun. Take the cannoli." 
Manny Moons
University of Caille
Gallente Federation
#14 - 2013-06-20 11:14:03 UTC
Sabriz Adoudel wrote:
Hauling other people's stuff is not a smart idea...

This is generally true, but it might make sense to check for available public courier contracts when you are making a trip with some extra cargo space. Flying an empty hauler is not very profitable.
Malcom Solette
The Scope
Gallente Federation
#15 - 2013-06-25 04:07:58 UTC
http://community.eveonline.com/news/dev-blogs/community-spotlight-red-frog-freight

Good place to work into. Excellent tools available to Red Frog pilots to plan optimal routes and there is always plenty of work.
Erotica 1
Krypteia Operations
#16 - 2013-06-25 06:05:09 UTC
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).



Generally true, but I am always in need of more freighter pilots. My collaterals are high, but I pay very well.

See Bio for isk doubling rules. If you didn't read bio, chances are you funded those who did.

Sabriz Adoudel
Move along there is nothing here
#17 - 2013-06-25 06:12:11 UTC
Litair wrote:
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).



True, however it is really handy and commendable that some people are willing to do it.



I call those people useful idiots.

They do the riskiest, most real-time intensive part of my T2 production chain, and get 1-2% or so of my profits as courier fees.

Sometimes I get really, really lucky and they fail a contract. That's a big payday right there.

I support the New Order and CODE. alliance. www.minerbumping.com

Rhivre
TarNec
Invisible Exchequer
#18 - 2013-06-25 08:57:33 UTC  |  Edited by: Rhivre
Sabriz Adoudel wrote:
Litair wrote:
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).



True, however it is really handy and commendable that some people are willing to do it.



I call those people useful idiots.

They do the riskiest, most real-time intensive part of my T2 production chain, and get 1-2% or so of my profits as courier fees.

Sometimes I get really, really lucky and they fail a contract. That's a big payday right there.


Useful idiots?

Surely its more idiotic to fly the first leg of a 60j freighter trip empty? If someone is too :lazy: to move their own stuff, and want to pay me to go somewhere I was already going anyway, then thats fine with me.

We all make our isk off what you would call "useful idiots", people who dont use buy orders, people who have not got a T2 production alt, T2 producers who sell to buy orders because :effort: to use a sell order.

(Note that I do not consider any of the above useful idiots, I call them customers Big smile )



@ OP:

Hauling can take many flavours, from buying from sell orders and selling to buy orders in the same region, in another region, interhub trading (Taking advantage of the price difference between say, Jita and Amarr), setting up a 5j range buy order, and then moving the goods into a hub (I dont recommend trying this with region buy orders to start out, even if you love space trucking, it will drive you crazy!), as well as courier contract.

Many traders dislike doing hauling, and prefer to stay where they are and reflip either region or station, but, there is not one right way to trade, and if you like space trucking, then it is perfectly fine to trade doing that.
Nero Askulf
Peripety
#19 - 2013-06-25 23:59:39 UTC  |  Edited by: Nero Askulf
Sabriz Adoudel wrote:
Litair wrote:
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).



True, however it is really handy and commendable that some people are willing to do it.



I call those people useful idiots.

They do the riskiest, most real-time intensive part of my T2 production chain, and get 1-2% or so of my profits as courier fees.

Sometimes I get really, really lucky and they fail a contract. That's a big payday right there.


If you haul for Red Frog, and keep within their corporate guidelines, you never have more at risk than 200mil isk plus whatever personal cargo you've got in addition to your courier packages. RF has a great insurance program that replaces ganked hulls and collaterals. Plus their tools he optimize routes and the pay is good compared to a lot of other hauling jobs.

On its own, being a Red Frog freighter pilot is no way to get super rich. However, if you are also/already hauling for yourself for trade or industrial purposes, then using RF contracts plus one-off arbitrage opportunities to keep your freighter full on every jump squeezes a good amount of extra isk out of an activity you may already be doing.

Also, hauling RF contracts is not at all time intensive. The majority of the time spent can be done AFK.
Joan Greywind
The Lazy Crabs
#20 - 2013-06-26 03:55:44 UTC  |  Edited by: Joan Greywind
Sabriz Adoudel wrote:
Litair wrote:
Sabriz Adoudel wrote:
Kara Books wrote:
I also just want to make note, there is a small but visible shortage of Haulers flying freighters.

Its not unheard of, that one can make as much as 300M isk over an 8 hour period and that's just hauling other peoples goods, if you add your own business into the mix, you can make a very feasible career.



Hauling other people's stuff is not a smart idea.

That isk/hour is terrible, and ignores the very real risk of being ganked and losing a 1700m freighter and potentially 5b in collateral (assuming you have multiple contracts on board which you usually would).



True, however it is really handy and commendable that some people are willing to do it.



I call those people useful idiots.

They do the riskiest, most real-time intensive part of my T2 production chain, and get 1-2% or so of my profits as courier fees.

Sometimes I get really, really lucky and they fail a contract. That's a big payday right there.


Well as isk/hr goes those guys in pushx and frog logistics are making a killing, relative to effort. You have to remember high collateral jobs are always 2m+ per jump, and that translates to more than 120m/hr. It's even more for low and null sec contracts. The point is they are getting the risk transferred to them, but they are very good at what they do, and hardly if ever get ganked. And they take 1-2% of your revenues, not your profits. Again people that setup a logistical service at this scale cannot be called "idiots". Calling other people "idiots" without thinking from their perspective especially on an internet forum, is not an action that inspires ingenuity. Have you Leet t2 production been featured on New Eden spotlight? This post got derailed a little a bit, but a thank you should be given to the people of frog and pushx and all other services like them, that offers great convenience and at the same time making the sandbox of EVE that much better.

Please CCP let us be better than facebook, and give us a dislike button.
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