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Dev Blog: New system requirements for EVE

First post
Author
Vaerah Vahrokha
Vahrokh Consulting
#101 - 2013-06-19 20:29:27 UTC
Odizzido wrote:


What might be useful to include is that SSE2 was released in 2001 by intel on the first P4, and in 2003 from AMD on the A64.
DirectX 9c was released in 2004 so I imagine any GPU from 2005 onwards will be able to at least load the game. You can grab GPUz to check though.


No, I have an old computer with a post 2005 ATI card that supports DirectX 9.0c but not EvE's SM requirements.
Odizzido
The NTC
#102 - 2013-06-19 20:37:15 UTC
Vaerah Vahrokha wrote:
Odizzido wrote:


What might be useful to include is that SSE2 was released in 2001 by intel on the first P4, and in 2003 from AMD on the A64.
DirectX 9c was released in 2004 so I imagine any GPU from 2005 onwards will be able to at least load the game. You can grab GPUz to check though.


No, I have an old computer with a post 2005 ATI card that supports DirectX 9.0c but not EvE's SM requirements.


Are you sure it's 9.0c then? I believe SM3 is a part of 9c.
Vaerah Vahrokha
Vahrokh Consulting
#103 - 2013-06-19 20:38:27 UTC  |  Edited by: Vaerah Vahrokha
CCP Explorer wrote:
Remiel Pollard wrote:
The only thing that concerns me is the graphics card. I run EVE on a laptop and just don't have the money to buy a proper PC, and under "Graphics Devices" it says I have "Intel(R) HD Graphics". This is running EVE just fine at the moment, but will this change? Don't get me wrong, I'm not about to 'rage quit', but if my machine can't run it then I just simply can't play it. As an underpaid university student atm, buying any new hardware is simply not an option for at least another 12 months.
We are not planning now any changes that will make currently usable hardware unusable. We are setting a baseline for the future.


You should also review the requirements in light of the "new and improved" launcher.


I have a nVidia card, totally updated video and DirectX, 4GB RAM, Windows 7 laptop (so, not an old iron!) that the day before the "new and improved" launcher would:

- Take about 2 seconds to open the old launcher.
- Start a client in about 5-10 seconds (good enough for my "travel gaming needs").
- From in game log in screen to seeing the in game ship "cockpit" it took 5 seconds.


Since the "new and improved" launcher:

- It takes about 10 seconds to open the new launcher, it won't play the "sliding curtains" launcher intro effect that I see on my other computers, but some ugly "slow pixel by pixel area fill" other effect.

- It takes *40 seconds* to start the client (= see its black window).

- From when the client window starts to when I see the ship "cockpit" it takes another 2-3 *minutes* to authenticate and whatever boureucracy garbage has been added along with the new patcher.
Vaerah Vahrokha
Vahrokh Consulting
#104 - 2013-06-19 20:39:39 UTC
Odizzido wrote:
Vaerah Vahrokha wrote:
Odizzido wrote:


What might be useful to include is that SSE2 was released in 2001 by intel on the first P4, and in 2003 from AMD on the A64.
DirectX 9c was released in 2004 so I imagine any GPU from 2005 onwards will be able to at least load the game. You can grab GPUz to check though.


No, I have an old computer with a post 2005 ATI card that supports DirectX 9.0c but not EvE's SM requirements.


Are you sure it's 9.0c then? I believe SM3 is a part of 9c.


Other DX 9.0 games do run on it, I installed DX 9.0c but I can't be sure those games indeed use such latest release.
Odizzido
The NTC
#105 - 2013-06-19 20:42:47 UTC
Vaerah Vahrokha wrote:
Odizzido wrote:
Vaerah Vahrokha wrote:
Odizzido wrote:


What might be useful to include is that SSE2 was released in 2001 by intel on the first P4, and in 2003 from AMD on the A64.
DirectX 9c was released in 2004 so I imagine any GPU from 2005 onwards will be able to at least load the game. You can grab GPUz to check though.


No, I have an old computer with a post 2005 ATI card that supports DirectX 9.0c but not EvE's SM requirements.


Are you sure it's 9.0c then? I believe SM3 is a part of 9c.


Other DX 9.0 games do run on it, I installed DX 9.0c but I can't be sure those games indeed use such latest release.



There is DX9, DX9b, and DX9c. What card is it specifically?
CCP Explorer
C C P
C C P Alliance
#106 - 2013-06-19 21:03:24 UTC
Mara Villoso wrote:
Regardless of the number of people this will affect, a two to three week advance warning is ridiculous. This is the kind of thing you should give several months lead time. It doesn't mean don't do it, but it does mean give adequate advanced notice so that people can prepare. Buying a new machine or getting involved in upgrades takes at least that long for the non-computer-expert types who play this game.

Considering the lead time you give for ship rebalancing, it's amazing that you wouldn't do it for the machine on which those newly balanced ships are played. This is one of those "someone made a decision somewhere without really talking to everyone" type situations. (and if you're tempted to reply, well we decided X months ago, my reply is, so why didn't you tell anyone?)
Nothing is going to happen on 10 July when the new system requirements take effect. The comparison to ship balancing is not applicable since computers that can run EVE on 9 July will continue to be able to run EVE on 10 July.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Karak Terrel
Foundation for CODE and THE NEW ORDER
#107 - 2013-06-19 21:07:35 UTC
Sir John Halsey wrote:
Kyodai Samedi wrote:
Sir John Halsey wrote:
No love for MacOS users ... recommeded 8Gb or more RAM?
With the new laptops from Apple where you can't upgrade your hardware this doesn't make the future too bright for us :(
Unless you are talking Macbook Air (which meet very few of the recommended requirements anyway), all the new laptops from Apple which you can't upgrade already start at 8GB. You cannot get less RAM even if you wanted to.


I know. But the "or more" scares me.
And i have an rMBP base model with 8Gb which goes to 100C every time i run EVE so, it probably it will die in flames :)

AFAIK EVE is still a 32Bit Application, it can only allocate 4GB of RAM anyway. Unless your MacOS isn't using 4GB+ on its own, RAM should never be a problem.
CCP Explorer
C C P
C C P Alliance
#108 - 2013-06-19 21:12:41 UTC
MaRU2760 133 wrote:
CCP Explorer wrote:
Remiel Pollard wrote:
The only thing that concerns me is the graphics card. I run EVE on a laptop and just don't have the money to buy a proper PC, and under "Graphics Devices" it says I have "Intel(R) HD Graphics". This is running EVE just fine at the moment, but will this change? Don't get me wrong, I'm not about to 'rage quit', but if my machine can't run it then I just simply can't play it. As an underpaid university student atm, buying any new hardware is simply not an option for at least another 12 months.
We are not planning now any changes that will make currently usable hardware unusable. We are setting a baseline for the future.
This seems a little contradictory. From at least one of the posts above, it appears that you have already made at least one change that pushed someone out of the game, but you say if we were able to play, we still can. ??
If you can play on 9 July than you can play on 10 July. There is nothing coming 10 July.

In the last few years EVE has embraced new technology and said goodbye to old technology. We will continue to do so in the future. I'm not sure what particular change you are referring to.
MaRU2760 133 wrote:
BTW, what makes you think that the new system requirements will only effect a 'few' people? I seriously doubt that you have any idea of who uses what hardware.
We have very detailed information on the hardware profile of EVE players. What do you want to know? Most common operating system is Windows 7 with NVIDIA GeForce GTX 560 at full screen resolution of 1920x1080.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Grukni
Caldari Provisions
Caldari State
#109 - 2013-06-19 21:16:36 UTC
Will CCP ever support Linux again?
Celeste Taylor
Ruby Dynasty
#110 - 2013-06-19 21:21:38 UTC
So my retired Core2 with 8800GTX from the year 2006 will still be able to run Eve? I didn't even realize that it could even currently run the game.
CCP Explorer
C C P
C C P Alliance
#111 - 2013-06-19 21:21:50 UTC
David Laurentson wrote:
CCP Vertex wrote:
MaRU2760 133 wrote:
CCP Vertex wrote:


We actually keep a close eye on what hardware people are using to play EVE, it is these metrics that we base changes such as the minimum/recommended specification from.
How do you do this? Is there some part of one of the programs that sends you system configuration data?
It is part of the logs attached to each user account when connecting to the server.
Out of interest, what % of users don't meet the new minimum spec? And for that matter, how many didn't hit the old minimums?
Less than 1% are affected by the dual-core requirement and less than 0.3% are affected by the change in minimum video card requirements. And only in the sense that their system is not officially supported anymore but will continue to work and assuming all of them have no other computer that fulfills the requirements.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Celly S
Neutin Local LLC
#112 - 2013-06-19 21:29:54 UTC
Bring it....


System Information

Time of this report: 6/19/2013, 17:24:15
Machine name: ***********
Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Language: English (Regional Setting: English)
BIOS: BIOS Date: 12/21/10 22:14:25 Ver: 08.00.15
Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.2GHz
Memory: 24576MB RAM
Available OS Memory: 24568MB RAM
DirectX Version: DirectX 11
DxDiag Version: 6.01.7601.17514 64bit Unicode

the following is times 2 operating 4 x 24" monitors(2 each)


Display Devices

Card name: NVIDIA GeForce GTX 460
Manufacturer: NVIDIA
Chip type: GeForce GTX 460
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0E22&SUBSYS_13733842&REV_A1
Display Memory: 4050 MB
Dedicated Memory: 978 MB
Shared Memory: 3071 MB
Current Mode: 1920 x 1200 (32 bit) (59Hz)

I'm ready...
o/
Celly Smunt

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

ACESsiggy
Deaths Consortium
#113 - 2013-06-19 21:30:07 UTC
Not trying to be a d1ck but upgrade your computer if you want to play games, and if not stick to writing papers and browsing the internet please.

“The open-minded see the truth in different things: the narrow-minded see only the differences.”

CCP Explorer
C C P
C C P Alliance
#114 - 2013-06-19 21:32:07 UTC
Vaerah Vahrokha wrote:
CCP Explorer wrote:
Remiel Pollard wrote:
The only thing that concerns me is the graphics card. I run EVE on a laptop and just don't have the money to buy a proper PC, and under "Graphics Devices" it says I have "Intel(R) HD Graphics". This is running EVE just fine at the moment, but will this change? Don't get me wrong, I'm not about to 'rage quit', but if my machine can't run it then I just simply can't play it. As an underpaid university student atm, buying any new hardware is simply not an option for at least another 12 months.
We are not planning now any changes that will make currently usable hardware unusable. We are setting a baseline for the future.
You should also review the requirements in light of the "new and improved" launcher.

I have a nVidia card, totally updated video and DirectX, 4GB RAM, Windows 7 laptop (so, not an old iron!) that the day before the "new and improved" launcher would:

- Take about 2 seconds to open the old launcher.
- Start a client in about 5-10 seconds (good enough for my "travel gaming needs").
- From in game log in screen to seeing the in game ship "cockpit" it took 5 seconds.

Since the "new and improved" launcher:

- It takes about 10 seconds to open the new launcher, it won't play the "sliding curtains" launcher intro effect that I see on my other computers, but some ugly "slow pixel by pixel area fill" other effect.

- It takes *40 seconds* to start the client (= see its black window).

- From when the client window starts to when I see the ship "cockpit" it takes another 2-3 *minutes* to authenticate and whatever boureucracy garbage has been added along with the new patcher.
How much time did you spend previously on the login screen, "hidden" time that the client used for the resource loading prior, but now does in one go during startup? Fair enough that the old launcher started in 2 seconds but the new one in 10 seconds; but after that then the client now doesn't load up the login scene and the login is simpler than before. The time now from when you hit the Play button until you are on the character selection screen is shorter than before. We have measured this again and again on various hardware.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

CCP Explorer
C C P
C C P Alliance
#115 - 2013-06-19 21:32:34 UTC
Grukni wrote:
Will CCP ever support Linux again?
We have no Linux plans at the moment.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

CCP Explorer
C C P
C C P Alliance
#116 - 2013-06-19 21:34:00 UTC
Celeste Taylor wrote:
So my retired Core2 with 8800GTX from the year 2006 will still be able to run Eve? I didn't even realize that it could even currently run the game.
Yes, it's just above the minimum requirements. A bit from the recommended ones though. Big smile

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Kyle Maltese
Federal Defense Union
Gallente Federation
#117 - 2013-06-19 21:35:25 UTC
I run Eve at high everything just fine on a stock HD Intel graphics card.

Come at me bro; give me a reason to upgrade.
Chribba
Otherworld Enterprises
Otherworld Empire
#118 - 2013-06-19 21:46:10 UTC
Nice! And here's my Windows 8 problem... https://twitter.com/ChribbaVeldspar/status/345609724911300608/photo/1 lol

Tablet, funny how it cannot render the "light" stuff properly but the ship no problem.

/c

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

CCP Explorer
C C P
C C P Alliance
#119 - 2013-06-19 21:57:21 UTC
Chribba wrote:
Nice! And here's my Windows 8 problem... https://twitter.com/ChribbaVeldspar/status/345609724911300608/photo/1 lol

Tablet, funny how it cannot render the "light" stuff properly but the ship no problem.

/c
What are the specs on this tablet?

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

Chribba
Otherworld Enterprises
Otherworld Empire
#120 - 2013-06-19 22:22:39 UTC
CCP Explorer wrote:
Chribba wrote:
Nice! And here's my Windows 8 problem... https://twitter.com/ChribbaVeldspar/status/345609724911300608/photo/1 lol

Tablet, funny how it cannot render the "light" stuff properly but the ship no problem.

/c
What are the specs on this tablet?


Intel Atom Z2760
Intel HD SGX545 GFX

http://shop.lenovo.com/us/en/tablets/thinkpad/thinkpad-tablet-2/#techspecs

★★★ Secure 3rd party service ★★★

Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar