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EVE Alliance Tournament Discussion

 
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AT XI weapons

Author
Intercostal
Dhoomcats
#1 - 2013-06-18 21:28:35 UTC  |  Edited by: Intercostal
Now that (nearly) all T1 combat ships have been rebalanced (still waiting for the Battle Badger buff) I wonder if the CCP balance team have any comments on the likelihood of all weapon systems (or other ways of making things go boom) featuring in AT XI.

For my money (in order of probable usage)

Drones
Drones
Missiles (new cruise missiles FTW)
Projectiles
Blasters
Smart bombs
Self destructing
Ramming people out of the arena
Lasers
Professor Clio
Apocalypse Lancers
#2 - 2013-06-18 22:28:45 UTC
You forgot "charging at idiost who use keep at range, thus forcing them out of the arena". I'd put that in between missiles and projectiles.
Khador Vess
Pandemic Horde Inc.
Pandemic Horde
#3 - 2013-06-26 05:36:55 UTC
Professor Clio wrote:
You forgot "charging at idiost who use keep at range, thus forcing them out of the arena". I'd put that in between missiles and projectiles.



You forgot to add, charging at Hugins who have merlins orbiting him while he is using keep at range.... thats even better.