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The Dubious Threadnaught of the IHI vs. Incarna and CCP

First post
Author
Eternum Praetorian
Doomheim
#41 - 2011-10-24 02:44:36 UTC  |  Edited by: Eternum Praetorian
I don't think that they were as close as your post is suggesting.


WIS had trouble running one character in one room, I really don't see how it would have been able to handle 20-50 uniquely rendered faces and bodies in the next 1-2 years minimum. All CCP had to do in order to avoid the player rage were these 2 things.

1. it was to soon to release a Nex store.
2. Wis should have had been an optional button that we pressed.


& presto... no rage.
See what I did there?

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Kengutsi Akira
Doomheim
#42 - 2011-10-24 03:46:16 UTC
Eternum Praetorian wrote:
I don't think that they were as close as your post is suggesting.


WIS had trouble running one character in one room, I really don't see how it would have been able to handle 20-50 uniquely rendered faces and bodies in the next 1-2 years minimum. All CCP had to do in order to avoid the player rage were these 2 things.

1. it was to soon to release a Nex store.
2. Wis should have had been an optional button that we pressed.


& presto... no rage.
See what I did there?


They had to force people to use it or it was worthless as a Beta test for WoD

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

BLACK-STAR
#43 - 2011-10-24 03:53:19 UTC
CCP screwed up hardcore and literally wasted a whole year (atleast). WiS flopped, and now everyone is disappointed, annoyed, angry that it hampered the whole game and forced us on these CQ dev-builds that nuke computer rigs.



It's nobody's fault but CCP's -- they brought this on themselves and couldn't meet their goals. Thanks to their ignorance that led to the community uproar, unsubs, and the CSM, we now *hopefully have CCP refocused back to delivering feasible content for EVE.

I wish CCP best speed getting WiS done properly without jeopardizing everything, again. it nearly killed us all.



Anyways, threads like this suck so drop it already, CCP priorities changed long ago. The minority moaning and whines are pointless especially when the company and everyone else is over it, or you just don't get it.



Kengutsi Akira
Doomheim
#44 - 2011-10-24 03:55:51 UTC
BLACK-STAR wrote:

Anyways, threads like this suck so drop it already, CCP priorities changed long ago. The minority moaning and whines are pointless


true

Quote:
look at what our players do and less of what they say



after all... see sig

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Vyl Vit
#45 - 2011-10-24 04:57:30 UTC  |  Edited by: Vyl Vit
Kengutsi Akira wrote:
BLACK-STAR wrote:

Anyways, threads like this suck so drop it already, CCP priorities changed long ago. The minority moaning and whines are pointless


true

Quote:
look at what our players do and less of what they say



after all... see sig
To some of us, threads like this don't suck. For those of you who think otherwise, try hitting that back button and clicking on a thread you do like. (I know. It's too much like rocket science.)

For those of you that had to rehash the old discussion, rebeat the pulverized dead horse, we heard (read) that already. Don't you know when you're repeating yourselves?

To those of us who remain, and know this isn't a whining post, (personally, I don't whine - I swing two-by-fours [see "pissed-off redneck"]), it becomes clear what "community input" can become. We have to accept that 85% of the population suffers from some form of sociopathy. Now, the sand castle is kicked over, do we build another expecting the inevitable?

All hail the IHI!

Paradise is like where you are right now, only much, much better.

Kengutsi Akira
Doomheim
#46 - 2011-10-24 05:03:50 UTC
Vyl Vit wrote:


For those of you that had to rehash the old discussion, rebeat the pulverized dead horse, we heard (read) that already. Don't you know when you're repeating yourselves?



Yes, this is such a new, innovative thread after all

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Vyl Vit
#47 - 2011-10-24 05:06:25 UTC
Kengutsi Akira wrote:
Vyl Vit wrote:


For those of you that had to rehash the old discussion, rebeat the pulverized dead horse, we heard (read) that already. Don't you know when you're repeating yourselves?



Yes, this is such a new, innovative thread after all
Was there something stopping you from finding an "innovative" thread...as you say?

Paradise is like where you are right now, only much, much better.

Tallian Saotome
Nuclear Arms Exchange Inc.
#48 - 2011-10-24 05:32:02 UTC
Vyl Vit wrote:
Kengutsi Akira wrote:
BLACK-STAR wrote:

Anyways, threads like this suck so drop it already, CCP priorities changed long ago. The minority moaning and whines are pointless


true

Quote:
look at what our players do and less of what they say



after all... see sig
To some of us, threads like this don't suck. For those of you who think otherwise, try hitting that back button and clicking on a thread you do like. (I know. It's too much like rocket science.)

For those of you that had to rehash the old discussion, rebeat the pulverized dead horse, we heard (read) that already. Don't you know when you're repeating yourselves?

To those of us who remain, and know this isn't a whining post, (personally, I don't whine - I swing two-by-fours [see "pissed-off redneck"]), it becomes clear what "community input" can become. We have to accept that 85% of the population suffers from some form of sociopathy. Now, the sand castle is kicked over, do we build another expecting the inevitable?

All hail the IHI!

4/10, you managed to sound convincing til this post.

Inappropriate signature removed, CCP Phantom.

Vile rat
GoonWaffe
Goonswarm Federation
#49 - 2011-10-24 06:17:33 UTC
Incarna could have been cool. I mean the concept isn't horrible on paper, the idea that you can actually walk around and do things when sitting in station when you have down time.

When they put on Singularity before release even looked ok for the most part as it looked good enough I suppose even though the mechanics felt rough and clearly needed a little bit more work before it was something people actually wanted to do. The problem is that there wasn't actually any content. You have a room, a few things that only linked to the buttons on the side, and a sofa. All that time spent not working on the actual game we all play as we watched it stagnate felt wasted and priorities felt misaligned.

I guess if Incarna had actual content from launch it would have been given a better chance of survival, but what about it could possibly make you excited? The art seems good, it's got little things you can click and they aren't broken, but so what? 0.0 has stagnated, faction war was released then forgotten about, Incursions while fun initially get bland and repetative quickly and they haven't been touched since inception, and the state of the overarching storyline of eve hasn't shifted much since it was released.

Ranger 1
Ranger Corp
Vae. Victis.
#50 - 2011-10-24 06:18:22 UTC
Kengutsi Akira wrote:
Vyl Vit wrote:


For those of you that had to rehash the old discussion, rebeat the pulverized dead horse, we heard (read) that already. Don't you know when you're repeating yourselves?



Yes, this is such a new, innovative thread after all


Regarding your new sig...

Quote:
Even now, higher-ups still talk down on players," the insider told me, "and say we have just hit a bump because some bad players refuse to see the awesomeness of our vision. We're told that it is not our fault."
Guess they DONT learn


If this is supposedly an employee talking (in this completely unsubstantiated opinion piece) it actually isn't their fault. They did as they were told to the best of their ability.

To be honest, CCP does have (and always has had) an awesome vision for EVE. They just often have problems delivering that vision to us in a way that doesn't **** us off.

As to the rest, there was a lot of very justifiable upset directed at CCP due to the events surrounding the Incarna release. However, I strongly felt at the time (and still do) that there was a tremendous amount of manipulation of the EVE player base and the press going on during that time.

Now I realize that pride will allow very few people to even consider that they were maneuvered into taking actions (such as account closure and mass protests) that they would not normally have done under the same circumstances. I also realize that my point of view will not be a popular one for those same reasons. But please remember that meta-gaming and manipulation is an art form in EVE... one practiced by the formidable collection of forum trolls we have just as adroitly as it is practiced by the larger power groups in game.

CCP in fact did foolishly set the stage for this to happen. We became a loaded weapon pointed at them, but I think if left to our own devices (even under these circumstances) most of us would have stopped short of pulling the trigger. I think we were "given" more than a little help in that regard.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#51 - 2011-10-24 06:22:05 UTC  |  Edited by: Ranger 1
Vile rat wrote:
Incarna could have been cool. I mean the concept isn't horrible on paper, the idea that you can actually walk around and do things when sitting in station when you have down time.

When they put on Singularity before release even looked ok for the most part as it looked good enough I suppose even though the mechanics felt rough and clearly needed a little bit more work before it was something people actually wanted to do. The problem is that there wasn't actually any content. You have a room, a few things that only linked to the buttons on the side, and a sofa. All that time spent not working on the actual game we all play as we watched it stagnate felt wasted and priorities felt misaligned.

I guess if Incarna had actual content from launch it would have been given a better chance of survival, but what about it could possibly make you excited? The art seems good, it's got little things you can click and they aren't broken, but so what? 0.0 has stagnated, faction war was released then forgotten about, Incursions while fun initially get bland and repetative quickly and they haven't been touched since inception, and the state of the overarching storyline of eve hasn't shifted much since it was released.



I have to agree to most of this.

Incarna should have been presented as an optional tech demo... and resources should have been much more evenly distributed over the last 18 months.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

DeMichael Crimson
Republic University
Minmatar Republic
#52 - 2011-10-24 08:49:30 UTC
Tallian Saotome wrote:
DeMichael Crimson wrote:
::words::

All very pretty, and most of us, even those who are raging would love to see this.

There is a problem, and that is how CCP has been running their business. If you do your research, you will discover that since picking up Incarna development, in addition to neglecting their flagship product, CCP has been burning cash faster than they can make it. Their Debts are coming due(it was either in Oct, or Dec, don't remember) and they have to cut things. More than that, they have demonstrated to their investors that their model over the past couple years has been unsustainable, and have realized for themselves that they have been forcing feature with no content on us, just because they blinded themselves with ::shiny::.

No wall of text about how great it could be is ever going to change the fact that they failed to deliver, and failed to meet their financial obligations due to the mistakes they made.

Incarna will eventually come back, and maybe when it does, they will give us something to do with it other than walk in circles, or hack the client to watch ponies.

Til then, we need to support CCP, and make sure they don't lose track of the fact that I am not going to pay a sub to sit in a room, or even sit in a bar(cool as the bar will be), I pay my sub to fly spaceships and make blow up other peoples. The rest is just gravy(some pretty tasty gravy is some cases, and with potential to always get better).


Don't know if you're trolling me with your opening statement (All very pretty.....) pertaining to my previous post. Not that it makes any difference.

As I said earlier, no need to bring up CCP's past business decisions and financial problems. That info is well known and beyond our control.

Sometimes a wall of text is needed to convey personal opinion and various viewpoints about multiple subjects.

I agree that we as a community need to help support CCP, but doing massive amounts of forum rage posting encouraging subscription cancellations isn't the way to do it. That only makes the problem worse and may even help push CCP into claiming bankruptcy which could cause the company, the game and these forums to be dissolved.

From the very beginning of Eve Online, each expansion and patch delivered content that was buggy, incomplete and rushed. Sometimes making previous content unbalanced and or obsolete. Despite that, Eve Online has grown over the years with more and more content being added. Right now every single aspect of this game is buggy and half finished but guess what, you can still play the game.

Personal View - I would rather have CCP fix and complete all existing game content, including Incarna, before adding any more new content, even if it takes a few years to do that.

Reality Check - If there were no more new content expansions ever added to the game again, I would still continue playing this game, even with all of it's half finished, buggy game content.

Well, at least until I found a better mmo Sci-Fi simulation.

And that's the point, even with all of it's faults and problems, Eve Online is still the greatest mmo Sci-Fi simulation available.



Haulin Aussie wrote:
DeMichael Crimson wrote:


For almost 3 1/2 years I've been a very active member of this community and have contributed a lot of Exploration and Cosmos info to the Evelopedia..I've completed countless missions achieving over +5.00 standing with almost all Empire Factions. I also created a standings repair guide that's been greatly accepted by the Eve Community. Hell, ever since I started playing this game I've practically lived in my spaceship 23/7.

I already know all about the different problems.....


No you don't, your previous paragraph proves you have absolutely no idea about any of the problems not related to carebearing (ie none).



Calling me a carebear proves that you know nothing at all. Also tells me you're part of the problem that plagues this great game.
Tallian Saotome
Nuclear Arms Exchange Inc.
#53 - 2011-10-24 09:11:00 UTC  |  Edited by: Tallian Saotome
DeMichael Crimson wrote:
::more words::

No, not trolling you, not this time anyway. I edit your wall of text out not to dismiss it, but to save forum spam(people can scroll back) but do the quote so people know what I am responding to.

Your Vision is pretty, and its the same one that CCP has been showing us for a while now. Its a great vision.

Its not gonna happen anytime soon.

I have faith that if CCP gets their **** straight, then Eve can still fulfill its potential. CCP is trying to do so, but I want to see more than one development cycle that on the right track(add new content, but not at the expense of old content, fixing old content should have the priority, always) before I can give my trust back. I support them, and tbfh I haven't seen a call for unsubs go out in a long time, I just see lots of people whining about how the calls need to stop(they have, you can stop whining about it).

We still need to stand together as a playerbase tho, and stop tearing each other down. Support CCP, and support the CSM (even if you dislike mittens, you can still support Trebor, or Two Step, or any of the other CSM who share your priorities).

The bulk of the forum rage I see right now is either people who missed the boat on the previous rage sessions, or people who think that somehow Mittens in-game activities affect hes performance as CSM(do not start this argument here please, plenty of other threads on the topic).

Overall, right now, I have never actually seen as little trolling or flaming on these forums as there is right now, not in the past 3 years I have been lurking here.

Edit: You are a carebear, and don't really understand the issues that nullseccers are fighting about. You are, however, apparently a pillar of the carebear community, such as it is.

Inappropriate signature removed, CCP Phantom.

DeMichael Crimson
Republic University
Minmatar Republic
#54 - 2011-10-24 13:59:56 UTC
Tallian Saotome wrote:
DeMichael Crimson wrote:
::more words::

No, not trolling you, not this time anyway. I edit your wall of text out not to dismiss it, but to save forum spam(people can scroll back) but do the quote so people know what I am responding to.

Shocked

Ahhh, thanks for clarifying that.

And if you have indeed trolled me before, I hope it was most excellent for you.

Tallian Saotome wrote:
Edit: You are a carebear, and don't really understand the issues that nullseccers are fighting about.

Stereotyping someone and placing them into a specific group doesn't mean that person has no knowledge about various other groups.

High sec, Low sec, Null sec, W-space, Alliance Sov, Infrastructure Upgrades, Corporate, WarDec, Fleet Mechanics, Bounty System, PoS, PvP, PvE, FW, PI, Incursions, Probing, Logistics, Special Ops, Ship Balance, Market, Contracts, Local and Personal Chat Channels, User Interface, Various Careers, etc. The list goes on and on. They are all interconnected and affect each other.

And let's not forget LAG.

As I said before, every single aspect of content placed in this game has issues which are all equally important and need to be corrected. Doesn't matter if you're a new inexperienced player or an old experienced player, your group association, the career activity you indulge in or even your location within this game, everyone is affected.

Yes I agree, the community needs to show and help support CCP at this time by being positive. Replying in threads like this probably isn't helping.

Oops

We all know why CCP is trying to attract new players to the game along with keeping older players subscribed. The question is how to accomplish that and keep this game alive and evolving without removing or abandoning any current content or Eve related projects?

But that question is going off-topic so I'll close with this.

Tallian Saotome wrote:
You are, however, apparently a pillar of the carebear community, such as it is.


Thanks, guess I'll take that as a compliment, even if it does sound condescending.

Blink
Luckytania
Bullets of Justice
#55 - 2011-10-24 21:06:19 UTC
Jade Constantine wrote:
And if you want a whipping boy to blame for the "death" (perma-back-burner) etc of Incarna then look no further than the NeX store and pro MT movement in CCP management. You should be diverting your annoyance to CCP Zinfandel and the $1000 jeans man - not thrashing around to whinge at your fellow eve players who in all probability just saved this game from bankruptcy under the mismanagement of its executives.

Yep.

If they had release just Incarna/WiS without NeX/MT and all the background which came out about that, there likely wouldn't have been the mass rage.

Players would have just said "Well, that's a disappointment. What's new. Let's hope they improve it."

All hope/trust was burnt to a cinder in the flames fanned by Fearless and the leaked email.

The thing to watch now is whether something near the level of trust CCP enjoyed for years can be rebuilt.

"A betrayed lover is forever suspicious."
Razzor Death
The Scope
Gallente Federation
#56 - 2011-10-24 21:21:28 UTC
Vyl Vit wrote:
Now wasn't that interesting? (No TL;DR for this - take your Ritalin) People talk for two years about walking around in stations. It's on a wish list...one day... The management toys with the idea. Finally, they take a stab at it. Sure it's involved. It's the equivalent of two UIs rolled into one, but hey. Tech weenies never fail to amaze.

Then one day, there it is...or at least the rudimentary building blocks of it. And, yeah, it has problems, but it sure looks like it'll work. Presto! Fly around in ships. Walk around in stations. Best of both worlds! In steps the I Hate Incarna minority, and with a pre-planned resistance movement SWAMP the forums (just like a born again Christian on election day) giving the impression through the interminably dead weight of whiner posts of being a majority.

Now walking around in stations is on the back burner of what seems to be a very long stove. The self-appointed elite players that made it their own obsessive crusade to drive the idea into the dirt proceed to flood the forum with dead-horse beating the likes of which hasn't been seen since the days of Charles Dickens and what happens? Management folds.

I was going to get all weepy about 20% of CCP's staff losing their jobs in this very bad employment climate. (I was going to hope like a prom queen waiting for a proposal that the IHI would begin offering jobs to their victims as well.) What we've seen is an ample exposition of the era of the ego. I - ME - MY prevails. WE dies.

The "Hate Incarna or die," faction must feel really good about themselves...well, that's redundant since they've always felt really good about themselves and didn't need an Incarna as a catalyst for that. Gee, when I grow up I'd rather shoot myself than be like you - all hail the IHI!





It was me.

Deal with it nerd.
Tashanaka
Garoun Investment Bank
Gallente Federation
#57 - 2011-10-24 21:36:51 UTC
DeMichael Crimson wrote:
RAW23 wrote:
The problem is that Incarna is a graphics demo with no gameplay content and CCP have admitted that they also had no decent (i.e. actually fun) gameplay content even planned for it for the foreseeable future.



There are a lot of excellent gameplay content ideas for Incarna.

Problem was a few loudmouthed forum whoriers decided it was better to crash the party before it even got started.


Point to where this gameplay is to be found in Incarna. There wasn't any, that's the problem, CCP forced Incarna in such a empty gameplay state. CCP had to because they cut back the FiS teams to the bone and left EVE to wilt from neglect that there was nothing "NEW" to put in the expansion except a single CQ that was void of any real gameplay.

Someday I do hope to see a fully featured Incarna in EVE but *never* at the expense of FiS teams or development.
DeMichael Crimson
Republic University
Minmatar Republic
#58 - 2011-10-25 03:18:36 UTC
Tashanaka wrote:
DeMichael Crimson wrote:
RAW23 wrote:
The problem is that Incarna is a graphics demo with no gameplay content and CCP have admitted that they also had no decent (i.e. actually fun) gameplay content even planned for it for the foreseeable future.



There are a lot of excellent gameplay content ideas for Incarna.

Problem was a few loudmouthed forum whoriers decided it was better to crash the party before it even got started.


Point to where this gameplay is to be found in Incarna. There wasn't any, that's the problem, CCP forced Incarna in such a empty gameplay state. CCP had to because they cut back the FiS teams to the bone and left EVE to wilt from neglect that there was nothing "NEW" to put in the expansion except a single CQ that was void of any real gameplay.

Someday I do hope to see a fully featured Incarna in EVE but *never* at the expense of FiS teams or development.


God, I wish people like you would learn reading comprehension. How about you try reading it again.

Quote:
There are a lot of excellent gameplay content ideas for Incarna.


Later after that I posted a couple of scenarios. The possibility's are endless. Try opening up your mind and thinking outside the box. By the way, I would much rather have all existing content be fixed and balanced before any more new content for FiS is added. But if you had continued reading the entire thread you would have seen that.


But hey, it doesn't matter anyway since people like you just confirm the second statement in that reply.

Quote:
Problem was a few loudmouthed forum whoriers decided it was better to crash the party before it even got started.
Gevlin
Pator Tech School
Minmatar Republic
#59 - 2011-10-25 06:16:27 UTC
Pro WIS here

Please keep 1 team on WIS , the tech is there.

Small steps are acceptable

Been waiting since 2008 for it.

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

Tallian Saotome
Nuclear Arms Exchange Inc.
#60 - 2011-10-25 06:41:37 UTC  |  Edited by: Tallian Saotome
DeMichael Crimson wrote:

Stereotyping someone and placing them into a specific group doesn't mean that person has no knowledge about various other groups.

High sec, Low sec, Null sec, W-space, Alliance Sov, Infrastructure Upgrades, Corporate, WarDec, Fleet Mechanics, Bounty System, PoS, PvP, PvE, FW, PI, Incursions, Probing, Logistics, Special Ops, Ship Balance, Market, Contracts, Local and Personal Chat Channels, User Interface, Various Careers, etc. The list goes on and on. They are all interconnected and affect each other.

And let's not forget LAG.


The point isn't stereotyping, its pointing out areas of experience. Everything is interconnected, but we all use it in different ways, and there are mechanics that exist ONLY in nullsec. Specifically, sov. There are also mechanics that are mostly of concern in null, due to the fact that we use them more than any other single group. POSes.

I'm not saying that no one else uses poses, but as a mechanic, they don't ruin peoples lives in highsec the way they do in null. The problems with sov are, to me, one of the biggest issues with the game right now, and sov is one of the major selling points of the game.

Just as I theoretically know very little about mission running, or mining fleets, and therefor do not render opinions or think my opinion should matter on any nerf, you, because of your areas of experience, do not know how some mechanics work in the hands of people like me.

I do think that everyone should be able to pipe up and give forth their ideas to be looked at and debated, but that doesn't mean that you are right, or understand the issues, it just means that you might come across a good idea.

DeMichael Crimson wrote:

As I said before, every single aspect of content placed in this game has issues which are all equally important and need to be corrected. Doesn't matter if you're a new inexperienced player or an old experienced player, your group association, the career activity you indulge in or even your location within this game, everyone is affected.

Yes I agree, the community needs to show and help support CCP at this time by being positive. Replying in threads like this probably isn't helping.

I think it can help new guys realize that doom and gloom aren't everything to eve, that we still have hope.

DeMichael Crimson wrote:

We all know why CCP is trying to attract new players to the game along with keeping older players subscribed. The question is how to accomplish that and keep this game alive and evolving without removing or abandoning any current content or Eve related projects?

I posted an idea regarding a redistribution of talent in CCP in another thread, I'm sure it will get skipped over, but it answers your question. short version: dedicated iteration team like BFF and gridlock are dedicated to their areas.
DeMichael Crimson wrote:

Tallian Saotome wrote:
You are, however, apparently a pillar of the carebear community, such as it is.

Thanks, guess I'll take that as a compliment, even if it does sound condescending.
Blink


Apologies... I'm apparently good at condescending Shocked

I meant that as one of the few people who has the pull to be able to direct carebears into forming a community, since there really isn't one at large. Before any of these ideas people have about breaking nulls hold on CSM/the game/highsec/tear harvesting those who oppose it have to actually get together into a group. I've seen quite a few starting lately, and that is where the problem is. There can be only 1 Bear

Edit: I hate you, this is my largest wall of text to date. Shocked

Inappropriate signature removed, CCP Phantom.