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Missiles are missing targets when sliding into warp

Author
Lugalbandak
Doomheim
#21 - 2013-07-18 14:43:31 UTC
Christopher Multsanti wrote:
That feature has been around for years and as everyone else says, it's not a bug.

Lets talk about a real bug, or maybe it is working as intended too.

When i fire my missiles at a target when i am out of missile range then i do no damage....haha wait for it!

But once i am inside my missile range if i am still shooting at the same target sometimes i still do no damage. i have to turn off the launcher and fire it again.

This happens to me all the time in my tengu.



yeah confirm , its about 2 - 3 km under your range tey will hit , tech1 tech2 & faction does it

The police horse is the only animal in the world that haz his male genitals on his back

Frostys Virpio
State War Academy
Caldari State
#22 - 2013-07-18 14:51:02 UTC
Lugalbandak wrote:
Christopher Multsanti wrote:
That feature has been around for years and as everyone else says, it's not a bug.

Lets talk about a real bug, or maybe it is working as intended too.

When i fire my missiles at a target when i am out of missile range then i do no damage....haha wait for it!

But once i am inside my missile range if i am still shooting at the same target sometimes i still do no damage. i have to turn off the launcher and fire it again.

This happens to me all the time in my tengu.



yeah confirm , its about 2 - 3 km under your range tey will hit , tech1 tech2 & faction does it


Thats because the missile has to accelerate to his top speed so the actual range is a bit shorter than speed * flight time.
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