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Hypothetical

Author
Alara IonStorm
#21 - 2013-06-16 05:37:50 UTC  |  Edited by: Alara IonStorm
Remiel Pollard wrote:

The Reapers had more abilities than just size on their side. Let's not forget about indoctrinations. Reapers are known for 'preparing' the galaxy prior to invasion. What if they indoctrinated Sansha's? The drones? An entire empire? Capsuleers? Reapers are incredibly intelligent. A lot of people are just thinking in terms of a straight-up fight, but when it comes to Reapers, it's never just a straight up fight.

What makes you think we aren't indoctrinating them?

Your assumption is that we are not indoctrinating them for scrap metal. Tasty tasty scrap metal delivered right to our doorstep when their so called allies turn and wipe them out with ease.

Deception is an ability everyone in New Edan has become very good at. Humans make the best puppet masters.
Remiel Pollard
Aliastra
Gallente Federation
#22 - 2013-06-16 05:38:12 UTC
Lady Areola Fappington wrote:
I've been accused of sperging my own fangirlism on this, but I'll stick by it: Serial lifetimes make capsuleers the most powerful force in cross-universe what-ifs.

Killing a podder doesn't get rid of the podder, is just slows them down. To go with that, being effectively immortal opens up the ability to try crazy and unorthodox moves that a normal person would never do.

Reaper ships, sure, bring em. We'll just load up the biggest ships we can with as much explosive destruction as they can hold, then RAMMING SPEED! Who cares if we die, we'll just pop back into a clone anyway.


Pretty much any way to "beat" capsuleers will have to start at "Remove clone networks", which makes it no longer a pod pilot vs. whatever fight.


Again, this is just a straight up "because we're immortal, we'll win" thinking. It would be an underestimation of the enemy. With indoctrination, capsuleers being immortal is as much an advantage as a disadvantage.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Alara IonStorm
#23 - 2013-06-16 05:39:55 UTC
Remiel Pollard wrote:

Again, this is just a straight up "because we're immortal, we'll win" thinking. It would be an underestimation of the enemy. With indoctrination, capsuleers being immortal is as much an advantage as a disadvantage.

We will offer double their ISK and gank them. This is of course after they pay recruitment fee. Lol
Lady Areola Fappington
#24 - 2013-06-16 05:44:14 UTC
Remiel Pollard wrote:
Lady Areola Fappington wrote:
I've been accused of sperging my own fangirlism on this, but I'll stick by it: Serial lifetimes make capsuleers the most powerful force in cross-universe what-ifs.

Killing a podder doesn't get rid of the podder, is just slows them down. To go with that, being effectively immortal opens up the ability to try crazy and unorthodox moves that a normal person would never do.

Reaper ships, sure, bring em. We'll just load up the biggest ships we can with as much explosive destruction as they can hold, then RAMMING SPEED! Who cares if we die, we'll just pop back into a clone anyway.


Pretty much any way to "beat" capsuleers will have to start at "Remove clone networks", which makes it no longer a pod pilot vs. whatever fight.


Again, this is just a straight up "because we're immortal, we'll win" thinking. It would be an underestimation of the enemy. With indoctrination, capsuleers being immortal is as much an advantage as a disadvantage.



I suppose you're right. I did admit fangirlism in my own defense, though.

For what it's worth, Mass Effect had a really awesome story. Such a shame they never finished it, yaknow?

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Remiel Pollard
Aliastra
Gallente Federation
#25 - 2013-06-16 06:01:44 UTC
Lady Areola Fappington wrote:
Remiel Pollard wrote:
Lady Areola Fappington wrote:
I've been accused of sperging my own fangirlism on this, but I'll stick by it: Serial lifetimes make capsuleers the most powerful force in cross-universe what-ifs.

Killing a podder doesn't get rid of the podder, is just slows them down. To go with that, being effectively immortal opens up the ability to try crazy and unorthodox moves that a normal person would never do.

Reaper ships, sure, bring em. We'll just load up the biggest ships we can with as much explosive destruction as they can hold, then RAMMING SPEED! Who cares if we die, we'll just pop back into a clone anyway.


Pretty much any way to "beat" capsuleers will have to start at "Remove clone networks", which makes it no longer a pod pilot vs. whatever fight.


Again, this is just a straight up "because we're immortal, we'll win" thinking. It would be an underestimation of the enemy. With indoctrination, capsuleers being immortal is as much an advantage as a disadvantage.



I suppose you're right. I did admit fangirlism in my own defense, though.

For what it's worth, Mass Effect had a really awesome story. Such a shame they never finished it, yaknow?


I don't think stories like that are supposed to end.

I just don't think EA deserves to have their grubby hands on them. It'd almost be as bad as Disney getting Star W.... oh, wait.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jayrendo Karr
Caldari Provisions
Caldari State
#26 - 2013-06-16 06:06:56 UTC
If you can imagine that each race was able to create and distribute ships like the State issue Raven, Imperial Apoc, Tribal Tempest and Federation Megathron, imagine the power a ship created by all 4 races would have.
Lady Areola Fappington
#27 - 2013-06-16 06:07:47 UTC
Remiel Pollard wrote:
Lady Areola Fappington wrote:
Remiel Pollard wrote:
Lady Areola Fappington wrote:
I've been accused of sperging my own fangirlism on this, but I'll stick by it: Serial lifetimes make capsuleers the most powerful force in cross-universe what-ifs.

Killing a podder doesn't get rid of the podder, is just slows them down. To go with that, being effectively immortal opens up the ability to try crazy and unorthodox moves that a normal person would never do.

Reaper ships, sure, bring em. We'll just load up the biggest ships we can with as much explosive destruction as they can hold, then RAMMING SPEED! Who cares if we die, we'll just pop back into a clone anyway.


Pretty much any way to "beat" capsuleers will have to start at "Remove clone networks", which makes it no longer a pod pilot vs. whatever fight.


Again, this is just a straight up "because we're immortal, we'll win" thinking. It would be an underestimation of the enemy. With indoctrination, capsuleers being immortal is as much an advantage as a disadvantage.



I suppose you're right. I did admit fangirlism in my own defense, though.

For what it's worth, Mass Effect had a really awesome story. Such a shame they never finished it, yaknow?


I don't think stories like that are supposed to end.

I just don't think EA deserves to have their grubby hands on them. It'd almost be as bad as Disney getting Star W.... oh, wait.



Look who had the franchise before. Lucas giving Starwars to Disney is like swapping the dog crap on your raspberry sundae for a healthy smattering of pigeon turds.

Also, this thread is now EVE ships vs. Starwars ships. Go.

7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided. --Eve New Player Guide

Remiel Pollard
Aliastra
Gallente Federation
#28 - 2013-06-16 06:13:11 UTC
Lady Areola Fappington wrote:


Look who had the franchise before. Lucas giving Starwars to Disney is like swapping the dog crap on your raspberry sundae for a healthy smattering of pigeon turds.

Also, this thread is now EVE ships vs. Starwars ships. Go.


HAHA! Love it. Hyperion v. Imperial II Star Destroyer. :p

Also, Star Wars is cool when it's not being 'remastered' by Lucas. He used to be cool, then he went crazy and made the prequels. Otherwise, I've read the novels, and games like X-Wing, Rebellion, and Dark Forces I & 2 make Star Wars what it is, not Lucas. He hasn't contributed for real since the 80s.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

ShahFluffers
Ice Fire Warriors
#29 - 2013-06-16 06:14:30 UTC  |  Edited by: ShahFluffers
Remiel Pollard wrote:
Domer Pyle wrote:
the reapers were only the size of carriers, iirc. they prolly wouldn't last long.


The Reapers had more abilities than just size on their side. Let's not forget about indoctrinations. Reapers are known for 'preparing' the galaxy prior to invasion. What if they indoctrinated Sansha's? The drones? An entire empire? Capsuleers? Reapers are incredibly intelligent. A lot of people are just thinking in terms of a straight-up fight, but when it comes to Reapers, it's never just a straight up fight.

You can't indoctrinate something that "respawns" as soon as it dies... not unless you cut off the "respawn point" and/or catch us outside of our cloning "loop" (see: out of pod)... the latter of which doesn't work so well against the DUST soldiers.

This means... you'd either

- have to destroy all stations with medical services... but nearly all stations in the cluster have them. So killing one or many stations wouldn't cut it.
- you'd have to bring down the whole network it runs on (which is part of the stargates themselves)... which would be no small feat as you'd have to destroy multiple stargates at various chokepoints at the same time to prevent us from cloning back to life (which would be noticed).

However...
the lore describes us capsuleers as being almost universally paranoid of our own mortality and dependence on our clones. Many of us supposedly have "back-ups" of ourselves in various secure locations "just in case"... sometimes going as far as installing clone bays in some of our biggest and most secure ships that are isolated and hidden away from prying eyes.

With regards to being manipulated...
The Jovians, Society of Conscious Thought, and all the other factions have been manipulating, mind controlling, and generally "toying" with us capsuleers for decades... and they're still all scared straight of us because we are usually just as cunning, or even more so, at doing the same things (look up "The Broker")... or we find ways to turn it back around through our more destructive and psychopathic tendencies.
Basically it would business as usual.

There's also CONCORD and the Jovian spy network to consider. Nanite spy cameras? Artificially created people with false memories being used as unwitting living cameras/spies? Living bombs that don't know they are bombs?
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