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Dear CCP - Kill the launcher

First post
Author
silens vesica
Corsair Cartel
#101 - 2013-06-17 18:28:27 UTC
Sarmatiko wrote:
silens vesica wrote:
bend your efferts towards forcing CCP to spend some dev time on making it less clunky and maybe a bit more attractive.

And we will see results of those efforts when exactly? It's not a secret that summer is an hibernate AT/summer vacations period for CCP and EVE development. So we can carefully assume that next feature iterations for EVE launcher will come not earlier than in September\October.
If that is true, then I wonder, why new launcher was pushed so forcefully before Odyssey, causing negative public reaction, if it simply could have been waited until autumn time or Winter expansion? Ugh
Who knows when we might get an updated version? I certainly don't know - But I *DO* know that if we waste time trying to reverse a made-and-comitted decision, we'll get nothing. And I know that if we *don't* take steps towards focussing CCP's attention, we'll again get nothing.

So - Don't try to hold back the tide with a sand shovel. Instead, use that shovel to dig a channel to direct where the tide goes. It ain' much, but it's better than complete futility.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Ranger 1
Ranger Corp
Vae. Victis.
#102 - 2013-06-17 18:29:39 UTC  |  Edited by: Ranger 1
Sarmatiko wrote:
Kitty Bear wrote:
the new system remembers different account names, just like the old one did

Remembering passwords is more useful for faster logins. And this was not implemented in supposedly "new" launcher.

Quote:
the new system allows for multiboxing, just like the old one did

Exefile also "allows for multiboxing" in the same primitive way like in new launcher. You can start as many eve instances as you like, and login manually in all of them.
This is not "multibox friendly". Check eve-mlp UI screenshot to understand what exactly people demand from multibox friendly game launcher (one-click-launch-all-accounts, save passwords, different preferences for each client/account instance etc)

Quote:
the new system is more streamlined, and uses a torrent process for patching afaik

No it's not. At least for now.
"New launcher" in a nutshell is basically zsync based Repair tool with Crome browser for UI and SSO for login.
People rised valid concern - why this launcher was forced now, if all new features will arrive only in unknown distant future? SSO mass test because Sisi feedback wasn't good enough?

Sarmatiko I think they probably wanted to get this bare bones version out in the wild to work the kinks out of it now, so that they would have a stable framework in place to build on this fall. Apparently they intend to bring most of the more advanced (and multibox friendly) features out incrimentally... which considering the hicups they are having is probably a wise choice.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Kitty Bear
Deep Core Mining Inc.
Caldari State
#103 - 2013-06-17 18:32:09 UTC
Sarmatiko wrote:
Kitty Bear wrote:
the new system remembers different account names, just like the old one did

Remembering passwords is more useful for faster logins. And this was not implemented in supposedly "new" launcher.



but your complaining that you want the old launcher back
because the new launcher does not do this

neither did the old launcher
it makes your argument pointless and stupid
advii
Ministry of War
Amarr Empire
#104 - 2013-06-17 18:46:37 UTC
First you take away our jukebox and make us wormhole/nullsec/lowsec dwellers listen to depressing whale singing for all eternity and now you take away our login screen and replace it with a soulless launcher filled with ads?

Do you understand the emotional value of these things at CCP? Logging in and first hearing the login music and then Miner Stories or Red Glowing Dust used to get me so pumped to play this game. Nowadays? Boring launcher and whale songs all over. EvilEvilEvilEvilEvilEvil

BRING BACK OUR LOGIN SCREEN!!!
Dorion Strag
Sebiestor Tribe
Minmatar Republic
#105 - 2013-06-17 19:32:24 UTC
I dislike the new launcher because it takes me slightly longer when I want to log into multiple accounts but, I'll get over it.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#106 - 2013-06-17 20:01:43 UTC
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.

Turelus CEO Utassi Security

Xercodo
Cruor Angelicus
#107 - 2013-06-17 20:21:27 UTC
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

The Drake is a Lie

Darth Gustav
Sith Interstellar Tech Harvesting
#108 - 2013-06-17 20:29:56 UTC
Xercodo wrote:
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

Right. It's the launcher failing at what we need it to do.

What it will do in the future is immaterial. Its present condition is a failure.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Xercodo
Cruor Angelicus
#109 - 2013-06-17 20:39:55 UTC
Darth Gustav wrote:
Xercodo wrote:
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

Right. It's the launcher failing at what we need it to do.

What it will do in the future is immaterial. Its present condition is a failure.


And that is where I can agree in it's failure.

Otherwise I'm liking it. Hell, last few bug fix patches we downloaded and installed before I even got my 16 character password typed in :D

And since I'm using a same-account alt a bit more for my tutorial live streams it's be SOOOO convenient to swap characters.

I can only sympathize, not empathize with you multi-boxers so all I can say is that it's coming Soon(tm).

As for the question, "Why did they push this out now?"

Well they needed to get it live to really stress it and catch all the bugs a things they didn't catch before. And they needed it to start doing SSO. SSO was important because they're using it to provide better integration with steam.

So, at the root of it all it was likely a business decision more than a functional one. Their highest priority business-wise was to get SSO working an live. The convenience features can be done later but SSO was a vital thing. It just so happened that being able to do quick character swapping from rebooting the client from the already logged in launcher kinda fell out of it.

The Drake is a Lie

Jonn Hakuli
Brutor Tribe
Minmatar Republic
#110 - 2013-06-17 20:41:32 UTC
Dantivio wrote:
i want the launcher gone so we can have unique login music again. i looked forward to that every expansion. remember how awesome incarna and incursion music was?


^ This!

The login screens were awesome and gave a nice feel of immersion when lauching the game. I don't really mind the new launcher, but the lack of a new screen in Odyssey was a HUGE let down for me.
Darth Gustav
Sith Interstellar Tech Harvesting
#111 - 2013-06-17 20:44:40 UTC
Xercodo wrote:
Darth Gustav wrote:
Xercodo wrote:
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

Right. It's the launcher failing at what we need it to do.

What it will do in the future is immaterial. Its present condition is a failure.


And that is where I can agree in it's failure.

Otherwise I'm liking it. Hell, last few bug fix patches we downloaded and installed before I even got my 16 character password typed in :D

And since I'm using a same-account alt a bit more for my tutorial live streams it's be SOOOO convenient to swap characters.

I can only sympathize, not empathize with you multi-boxers so all I can say is that it's coming Soon(tm).

As for the question, "Why did they push this out now?"

Well they needed to get it live to really stress it and catch all the bugs a things they didn't catch before. And they needed it to start doing SSO. SSO was important because they're using it to provide better integration with steam.

So, at the root of it all it was likely a business decision more than a functional one. Their highest priority business-wise was to get SSO working an live. The convenience features can be done later but SSO was a vital thing. It just so happened that being able to do quick character swapping from rebooting the client from the already logged in launcher kinda fell out of it.

Translation: CCP thought it was good business to offload bad beta-grade software on its customers.

Again.

The launcher and its tie-in to the CREST API being broken like day 2 make it more functionally like alpha-grade software, at best.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Ranger 1
Ranger Corp
Vae. Victis.
#112 - 2013-06-17 20:46:52 UTC
Jonn Hakuli wrote:
Dantivio wrote:
i want the launcher gone so we can have unique login music again. i looked forward to that every expansion. remember how awesome incarna and incursion music was?


^ This!

The login screens were awesome and gave a nice feel of immersion when lauching the game. I don't really mind the new launcher, but the lack of a new screen in Odyssey was a HUGE let down for me.

I miss expansion dedicated log in screens as well, however there is still "unique login music" on the character selection screen I believe.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#113 - 2013-06-17 20:49:11 UTC
Darth Gustav wrote:
Xercodo wrote:
Darth Gustav wrote:
Xercodo wrote:
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

Right. It's the launcher failing at what we need it to do.

What it will do in the future is immaterial. Its present condition is a failure.


And that is where I can agree in it's failure.

Otherwise I'm liking it. Hell, last few bug fix patches we downloaded and installed before I even got my 16 character password typed in :D

And since I'm using a same-account alt a bit more for my tutorial live streams it's be SOOOO convenient to swap characters.

I can only sympathize, not empathize with you multi-boxers so all I can say is that it's coming Soon(tm).

As for the question, "Why did they push this out now?"

Well they needed to get it live to really stress it and catch all the bugs a things they didn't catch before. And they needed it to start doing SSO. SSO was important because they're using it to provide better integration with steam.

So, at the root of it all it was likely a business decision more than a functional one. Their highest priority business-wise was to get SSO working an live. The convenience features can be done later but SSO was a vital thing. It just so happened that being able to do quick character swapping from rebooting the client from the already logged in launcher kinda fell out of it.

Translation: CCP thought it was good business to offload bad beta-grade software on its customers.

Again.

The launcher and its tie-in to the CREST API being broken like day 2 make it more functionally like alpha-grade software, at best.

The first time it went down was due to a ddos attack on the login server, the second time was due to the CREST API connection which is actually more tied to DUST.
Neither occurance had anything to do with the launcher itself failing.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#114 - 2013-06-17 20:51:38 UTC  |  Edited by: Ranger 1
Darth Gustav wrote:
Xercodo wrote:
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

Right. It's the launcher failing at what we need it to do.

What it will do in the future is immaterial. Its present condition is a failure.

Darth, that's a pretty silly statement.

The future is far from immaterial.

Get the basic structure out there and get it stable, with an emphasis on mission critical elements... then add the nice little perks as time allows.

This hardly seems like a bad implimentation strategy.

A couple of brief hicups aside the launcher currently does everything we NEED it to do now. The really nice features will just take a bit longer.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Humera Hekard
Hekard Industries Inc.
#115 - 2013-06-17 21:00:38 UTC
marVLs wrote:
I want 3 things with it:

1. Better performance/optimalization
2. Saving passwords
3. Redone character lobby with expansion theme, some animations etc. overall something cool like those prototype screens with new interface etc.


Agreed on all counts - especially #1 - the launcher needs a much smaller footprint and not be bloated in terms of size and CPU use.
Ersahi Kir
Brutor Tribe
Minmatar Republic
#116 - 2013-06-17 21:15:49 UTC
I've been using the new launcher for 3 or 4 weeks and I still don't like it.

The intellisense on the account selection sucks balls too. It keeps trying to select another account when I type in the account name exactly.

Just stop wasting dev time changing features and removing things that people actually like and use. And I want my damn jukebox back.
Ruze
Next Stage Initiative
#117 - 2013-06-17 21:39:51 UTC
Again, to reiterate earlier posts:

If they theme the character selection screen and make it more robust like I linked earlier in the thread, this could really help those who miss the old login screen for it's nostalgia factor.

They could obviously further improve the launcher in handling multiple accounts, screens and clients with greater functionality, as well as give it a lot of teeth in streamlining logoffs and account/character switching. So much could be done.

But if anybody here knows CCP, simply reversing what they've done is not going to happen. No, seriously. You can stop them from going further forward, but you can't get them to go backward unless it kills the server ... and then they'd only work harder to make ti work.

Better to come up with legitimate suggestions and helpful advice, because CCP can be real stubborn about these things. And I have a sneaking suspicion that there's more behind the launcher than improved patching and 'ooh, new code'. We'll probably only find that out after this CSM moves on and certain NDA expire.

If you're driven to threaten others with harm or violence because of what they do in game, you can't separate fantasy from reality. That "griefer/thief" is probably more sane than you are. How screwed up is that?

Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#118 - 2013-06-18 05:51:36 UTC
Xercodo wrote:
Turelus wrote:
CCP should be able to tell the launcher failed for the simple fact everyone just started launching the game from the bin folder.
I have three accounts, I had shortcuts to each account on my desktop and ran them as Junctions listed here. After the new launcher that no longer worked and I would need to choose the account and log in with the password every time just to launch the game for all my accounts.

So I went with the bin folders and just skip the launcher, because it causes me more annoyance than just having three shortcuts and a log in screen.


Yeah but that isn't really the launcher failing at what is was meant to do.

In the future it'll be built to cater to a case just like yours with multiple account login on the launcher main page (or something to that effect)

The problem is these issues were bought to CCP's attention during testing. Having a launcher that has no support or ease of use for players with muiltiple accounts is just stupid when alt accounts are a huge part of this game.

Turelus CEO Utassi Security

Yummy Chocolate
Brutor Tribe
Minmatar Republic
#119 - 2013-06-18 06:42:42 UTC
launcher is fine L2P

Frostys Virpio > CCP: Continously Crying Playerbase

Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....

Guile SONICBOOM
Federal Navy Academy
Gallente Federation
#120 - 2013-06-18 09:42:44 UTC  |  Edited by: Guile SONICBOOM
Like Adam Jensen says: I NEVER ASKED FOR THIS.

The launcher is just another tedious hassles that annoys you every-time you log in.