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CCP stll needs to do something about cloaks

First post
Author
Shahai Shintaro
State War Academy
Caldari State
#61 - 2013-06-14 15:28:33 UTC
I didn't read the thread, but I have to agree with the title. CCP does need to do something. I should be able to target lock while cloaked, uncloak and fire all the weapons, then immediately recloak. At least then people would have something legitimate to complain about.

Btw, I live in low sec and afk cloaked ships are not a problem
Walton Simons
Perfusus Sanguine
Pandemic Horde
#62 - 2013-06-14 15:29:32 UTC
Ramona McCandless wrote:
Walton Simons wrote:



Life and death, light and darkness, hope and despair. The rift was created, and on that day, the Ori were born. But the hatred of those who strayed from the true path festered and bloomed in the dark corners of the Avernakis to which they have been cast! And consumed by this hatred, they poisoned all they touched, bringing death, darkness and despair. And the souls of their victims knew no peace, until the Ori came and whispered to them: 'Sleep, for the end draws near!' And on that day all will rejoice, when the Ori come and lay them low.



The Ori are space Christians who fly ships that look like toilets.



That is all


yes they are lol
Unsuccessful At Everything
The Troll Bridge
#63 - 2013-06-14 15:29:59 UTC
The only people who AFK Cloaking truely effects are bots.

By complaining about AFK Cloaking, OP has admitted to botting.

CCP, Investigate OP for botting and apply banhammer liberally.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Walton Simons
Perfusus Sanguine
Pandemic Horde
#64 - 2013-06-14 15:31:37 UTC
Unsuccessful At Everything wrote:
The only people who AFK Cloaking truely effects are bots.

By complaining about AFK Cloaking, OP has admitted to botting.

CCP, Investigate OP for botting and apply banhammer liberally.



lol good luck with that, last time i was in a barge with 2 months ago
Ramona McCandless
Silent Vale
LinkNet
#65 - 2013-06-14 15:32:23 UTC
Walton Simons wrote:
Ramona McCandless wrote:
Walton Simons wrote:



Life and death, light and darkness, hope and despair. The rift was created, and on that day, the Ori were born. But the hatred of those who strayed from the true path festered and bloomed in the dark corners of the Avernakis to which they have been cast! And consumed by this hatred, they poisoned all they touched, bringing death, darkness and despair. And the souls of their victims knew no peace, until the Ori came and whispered to them: 'Sleep, for the end draws near!' And on that day all will rejoice, when the Ori come and lay them low.



The Ori are space Christians who fly ships that look like toilets.



That is all


yes they are lol



Sometimes, they even wear toilet seats as part of their garb

http://3.bp.blogspot.com/_QfVWU-2pVL4/SJyXCvXmN-I/AAAAAAAADRc/lNM7pXY6mz8/s400/ori-stargate-Islam.jpg

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Herzog Wolfhammer
Sigma Special Tactics Group
#66 - 2013-06-14 15:32:49 UTC
baltec1 wrote:
Cloak is the only counter to local.




/thread

Bring back DEEEEP Space!

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#67 - 2013-06-14 15:35:11 UTC
Walton Simons wrote:
Lady Spank wrote:
Walton Simons wrote:
So basically there excuse is they do not want to fix it and leave in a over powered game mechanic?


Could you please explain how the ability to be AFK is overpowered compared to, say, being logged off. You still cannot do anything while AFK.

If you manage to die to someone that is AFK then you should probably just quit the game.



Would you find it annoying knowing someone is in the middle of space possibly afk, while your ratting? while in null mind you not high sec derp, no chance of finding him and having to wait hours to kill him cause a cloak does not run on cap or have a timer????



*Set a bait trap

*Fleet up with local ratters, if he shows up tell them to warp in and get the crap out of it

*Cloak yourself an alt not far, let it come, pin it down kill it, mock his stupidity and pod it

*Set bble traps, shite cans from all possible angles he might land from, cloak yourself and let your bait do the rest

*Change for another system

The list goes on and on and on and on but if you're expecting I get there to kill him for you chances I kill you before are higher than the other way around.

Also, send me 500M isk for this piece of advice. Mkay.

removed inappropriate ASCII art signature - CCP Eterne

Kijo Rikki
Killboard Padding Services
#68 - 2013-06-14 15:36:05 UTC  |  Edited by: Kijo Rikki
Shahai Shintaro wrote:
I didn't read the thread, but I have to agree with the title. CCP does need to do something. I should be able to target lock while cloaked, uncloak and fire all the weapons, then immediately recloak. At least then people would have something legitimate to complain about.

Btw, I live in low sec and afk cloaked ships are not a problem


http://www.youtube.com/watch?v=fg58hVEY5Og

Also, something you might want to try: Get some buddies in coverts or caps ready elsewhere, fit a ratting ship with omni-tank,point and cyno and go out and try to bait your cloaker if you suspect he is cyno fit, imagine the surprise on their face when their nullbear suddenly points them and pops a cyno!

ON second thought, don't even need friends, just pop the cyno. Lol

You make a valid point, good Sir or Madam. 

Samuel Woodbury
Garoun Investment Bank
Gallente Federation
#69 - 2013-06-14 15:36:58 UTC
Walton Simons wrote:
Shock wrote:
CCP has made clear that the cloaking mechanics can't be changed without a major rewrite of a lot code, because of the short-cut they took when implementing it (basically it puts your ship in limbo).


So basically there excuse is they do not want to fix it and leave in a over powered game mechanic?


No, they copy pasted it'd a few things and made it possible. To be modified it needs to be re-wrote, what dont you get?
Ramona McCandless
Silent Vale
LinkNet
#70 - 2013-06-14 15:38:22 UTC  |  Edited by: Ramona McCandless
Ori Spaceship:

http://www.contour-showers.co.uk/files/images/Ancillary-items/Toilet-Seat-large.jpg


Toilet:


http://www.sunrank.com/media/images/2010/05/1478b7scogwu1c.jpg

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

TheGunslinger42
All Web Investigations
#71 - 2013-06-14 15:38:50 UTC
Friend Walton, you have yet to explain why cloaks are "overpowered" and why you care at all since you claim to not be a coward who runs away at the sight of a none-blue in local.

While cloaks do prevent others from finding you, they also prevent you from activating any modules, and the ships capable of cloaking have built in weaknesses to make up for it.

I see no "overpowered" aspects, and no reason they need fixing.
Samuel Woodbury
Garoun Investment Bank
Gallente Federation
#72 - 2013-06-14 15:39:39 UTC
Ok i got a story, once i was in a system in null sec not cloaked, i decided to take a little nap because i was board left my ship in space, i came back second morning and was alive...... with a cloak it would of been the same thing... why? because you would of done **** all about me thinking i was bait.
Hans Zwaardhandler
Habitual Euthanasia
Pandemic Legion
#73 - 2013-06-14 15:43:59 UTC
Derath Ellecon wrote:
Hans Zwaardhandler wrote:
Random Woman wrote:
Remove Local, problem solved. Dont hear much afk cloaking whining from the wh croud. No local seemed to have fixed it for em.


Except for the fact that, as it has been mentioned before in other threads, that wormholes are unique in a variety of ways; you actually have to probe down the wormhole entrance, the wormhole can collapse and reshuffle to another position, and you cannot cyno in a wormhole system, which prevents drops and such.

So, comparing the tired old argument of local/cloaking in lowsec/nullsec vs. wormhole space is pointless given that they are not equal.



Yes they are different, but many aspects of the comparison still hold true.

You don't need hotdrops in WH space because you can sneak an entire cloaky fleet in undetected. I'd say hotdrops are a side efffect of local as well, trying to storm in from a gate spikes local giving people time to react.

Yea wormholes collapse, others show up. Unless you want to sit inside all day from downtime there is generally no way to be absolutely sure you are alone in a system.

Bottom line however is that WH folk have learned how to deal with these situations and manage to leave their POS shields anyway.


Very true.

On the other hand, for all of those people to come through the wormhole, they need to find it and smuggle there way in first; this can be observed by someone with an observing character in a cloaked ship on the wormhole, which gives time to react in such a situation. Whereas in nullsec, they can be in an entirely different region sitting on a titan/black ops battleship waiting for the cyno lighter to say that they are ready, and suddenly you have ships everywhere without the possibility of knowing that they were forming up.

Again, nullsec and wormhole space cannot really be compared to each other because they were built and designed differently from each other, and removing local from the game won't fix the problem, as it is a very shortsighted "fix".
Azami Nevinyrall
172.0.0.1
#74 - 2013-06-14 15:44:43 UTC
Unsuccessful At Everything wrote:
The only people who AFK Cloaking truely effects are bots.

By complaining about AFK Cloaking, OP has admitted to botting.

CCP, Investigate OP for botting and apply banhammer liberally.

yea.................empty quoting

...

Ace Menda
Gemini Lounge
#75 - 2013-06-14 15:46:34 UTC  |  Edited by: Ace Menda
Hans Zwaardhandler wrote:
Well, you can do one of several things.

A) Absolutely nothing, ship spin, etc.
B) Move somewhere else if possible.
C) Try to bait him out.

Of course, B and C require effort to actually be put into motion instead of alt-tabbing to your out of game browser waiting for him to leave.


D.) Say F-U and continue doing what you want...using PvP ships.


Removing local will fix it.

As then nobody would even know there is an AFK cloaky in system.
But then again, carebears will again complain that their intel channels are useless if nobody sees fleets come in.

Are you in need of some nice chat? Are you new and want some help? Look no further and join: Crazy Dutch Guy

TheGunslinger42
All Web Investigations
#76 - 2013-06-14 15:49:22 UTC
Hans Zwaardhandler wrote:
Derath Ellecon wrote:
Hans Zwaardhandler wrote:
Random Woman wrote:
Remove Local, problem solved. Dont hear much afk cloaking whining from the wh croud. No local seemed to have fixed it for em.


Except for the fact that, as it has been mentioned before in other threads, that wormholes are unique in a variety of ways; you actually have to probe down the wormhole entrance, the wormhole can collapse and reshuffle to another position, and you cannot cyno in a wormhole system, which prevents drops and such.

So, comparing the tired old argument of local/cloaking in lowsec/nullsec vs. wormhole space is pointless given that they are not equal.



Yes they are different, but many aspects of the comparison still hold true.

You don't need hotdrops in WH space because you can sneak an entire cloaky fleet in undetected. I'd say hotdrops are a side efffect of local as well, trying to storm in from a gate spikes local giving people time to react.

Yea wormholes collapse, others show up. Unless you want to sit inside all day from downtime there is generally no way to be absolutely sure you are alone in a system.

Bottom line however is that WH folk have learned how to deal with these situations and manage to leave their POS shields anyway.


Very true.

On the other hand, for all of those people to come through the wormhole, they need to find it and smuggle there way in first; this can be observed by someone with an observing character in a cloaked ship on the wormhole, which gives time to react in such a situation. Whereas in nullsec, they can be in an entirely different region sitting on a titan/black ops battleship waiting for the cyno lighter to say that they are ready, and suddenly you have ships everywhere without the possibility of knowing that they were forming up.

Again, nullsec and wormhole space cannot really be compared to each other because they were built and designed differently from each other, and removing local from the game won't fix the problem, as it is a very shortsighted "fix".


K162s, friend. There's the delay of a warp between the wh and wherever you are, but it still doesn't give the residents much time.
Toshiro Hasegawa
A Blessed Bean
Pandemic Horde
#77 - 2013-06-14 15:49:59 UTC
Ace Menda wrote:
[quote=Hans Zwaardhandler]D.) Say F-U and continue doing what you want...using PvP ships.



cause pvp ships are good for all tasks in eve ...

History is the study of change.

Ramona McCandless
Silent Vale
LinkNet
#78 - 2013-06-14 15:52:05 UTC
A cloak is a type of loose garment that is worn over indoor clothing and serves the same purpose as an overcoat; it protects the wearer from the cold, rain or wind for example, or it may form part of a fashionable outfit or uniform.

Cloaks are as old as human history; there has nearly always been some form of long, unstructured outer garment used to protect people from the weather. Over time cloak designs have been changed to match current styles and textile needs.

Cloaks generally fasten at the neck or over the shoulder, vary in length, from hip all the way down to the ankle, mid-calf being the normal length. They may have an attached hood, and may cover and fasten down the front, in which case they have holes or slits for the hands to pass through. However, cloaks are almost always sleeveless.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

TheGunslinger42
All Web Investigations
#79 - 2013-06-14 15:54:59 UTC
Toshiro Hasegawa wrote:
Ace Menda wrote:
[quote=Hans Zwaardhandler]D.) Say F-U and continue doing what you want...using PvP ships.



cause pvp ships are good for all tasks in eve ...


You act as if the only way you can pve in nullsec is with minmaxed pve turdboats.

That's not the case, semi-pvp fit ships can do the job just fine. It might be a bit less efficient, but thats the trade off for the added safety.

Or you can continue PVEing in minmaxed ships if you like, just don't be surprised when you're up a creek without a paddle when someone commences pvp
E-2C Hawkeye
HOW to PEG SAFETY
#80 - 2013-06-14 15:57:00 UTC
Lilliana Stelles wrote:
Just pretend there's no local and ignore it, seems to be what all the nullbears want anyways.

No one complains about afk cloakers in WH space because no one knows they exist.

yea and pretend you didnt loose anything like your carrier or freighter when it goes boom because you chose to ignore a cloaky in local in null.