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Seriously? That's some incredibly bad game design EVE.

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Author
Maxx Kilbride
Center for Advanced Studies
Gallente Federation
#1 - 2013-06-14 10:25:10 UTC
So I'm going the Sisters of EVE Epic Arc.

I've made it to the final push. Dagan. Tough guy, but I'm getting him down faster than he is me. Someone in local asks if he can help fight Dagan as he needs to as well. I figure sure, Fleet up. Like any other game, we'll join a party and complete a mission together, proving that Teamwork is a good thing.

Oh how I was wrong. So we beat the guy. We're all cheering. Looking around the Wreck for Dagan. I guess he took it, only explanation. So, I'm looking around, can't find my Dagan.

25 minute-ish fight.

I ask in help "Only one Dagan, you gotta re-do the mission."

What the **** EVE? Seriously? I get that this is Sandbox, but it makes no sense as I just re-do the mission and Dagan is back there again...so it's not like it's breaking up the feeling of a world.

So, I was beating Dagan. Another noob, we're both noobs, needed help, so he warped into my fight and we win. But only one if us gets a reward. Only one person gets credit.

Terrible design. It promotes solo play and punishes party play. We all work together to do this tough mission, and only ONE guy gets the reward, despite all of us having it and doing our fair share? So we have to run it again, for each person?

Christ EVE. Sandbox, Themepark, MMO, not MMO. It's basic ******* design! Everyone gets rewarded for their part.

And not like I can re-run it with the guy - as servers come down right as we finish pretty much. I can't even believe it. It seems totally absurd any missions system could be designed in such a way as to try to make you not want to party. A mission system that is designed to allow people to troll and steal mission critical items they probably don't need. So Public Groups are completely eliminated.

-

/Cue the "Go back to WoW" comments.
Ace Menda
Gemini Lounge
#2 - 2013-06-14 10:29:15 UTC  |  Edited by: Ace Menda
Maxx Kilbride wrote:
So I'm going the Sisters of EVE Epic Arc.

I've made it to the final push. Dagan. Tough guy, but I'm getting him down faster than he is me. Someone in local asks if he can help fight Dagan as he needs to as well. I figure sure, Fleet up. Like any other game, we'll join a party and complete a mission together, proving that Teamwork is a good thing.

Oh how I was wrong. So we beat the guy. We're all cheering. Looking around the Wreck for Dagan. I guess he took it, only explanation. So, I'm looking around, can't find my Dagan.

25 minute-ish fight.

I ask in help "Only one Dagan, you gotta re-do the mission."

What the **** EVE? Seriously? I get that this is Sandbox, but it makes no sense as I just re-do the mission and Dagan is back there again...so it's not like it's breaking up the feeling of a world.

So, I was beating Dagan. Another noob, we're both noobs, needed help, so he warped into my fight and we win. But only one if us gets a reward. Only one person gets credit.

Terrible design. It promotes solo play and punishes party play. We all work together to do this tough mission, and only ONE guy gets the reward, despite all of us having it and doing our fair share? So we have to run it again, for each person?

Christ EVE. Sandbox, Themepark, MMO, not MMO. It's basic ******* design! Everyone gets rewarded for their part.

And not like I can re-run it with the guy - as servers come down right as we finish pretty much. I can't even believe it. It seems totally absurd any missions system could be designed in such a way as to try to make you not want to party. A mission system that is designed to allow people to troll and steal mission critical items they probably don't need. So Public Groups are completely eliminated.

-

/Cue the "Go back to WoW" comments.


It's not bad game design.

It's YOU thinking that EVE works like any other MMO.

And it's not likely he was a newb...more likely an alt with the only purpose of making you rage like you now do.

Rule 2 of EVE: Trust nobody.

You failed to follow rule 2 and assumed that sharing YOUR mission would mean both of you can finish it.

If you did some research or asked, you would have known that EVE doesn't work like other MMOs where you can fleet up and by killing a single mission pocket you can all finish the mission.

And everybody gets a share of the mission reward if the owner decides, and bounties are always split.
However mission key items are NOT shared.

Stop thinking that EVE is like other MMOs. It will help you much more then these whining and raging posts.
I, for example, decided this is all the help you will get from me. I like helping new players, but only the ones with the proper attitude.

So stop whining about something that is working as intended.
Or go back to one of the other MMOs that do work like you want to.

Are you in need of some nice chat? Are you new and want some help? Look no further and join: Crazy Dutch Guy

Maxx Kilbride
Center for Advanced Studies
Gallente Federation
#3 - 2013-06-14 10:35:02 UTC  |  Edited by: Maxx Kilbride
Oh it gets better. I was just told, and confirmed by a GM, that I can't complete the mission and will need to have the quest line reset because that was "my" Dagan. I can't just re-do it myself.


And yes yes, I get that whole spiel about how "Trust nobody", I don't care if it was an alt.

It's not his fault. It's not mine. It's EVE. It should've spawned one for each of us, as we both had the mission, both helped kill Dagan.

But no. Then people will come here and justify how that's just "EVE" and how it's "Hardcore" , and it's "my fault".

Right.

So I gotta lose standing now, money, time, effort, ect.

Cmon now,. There's no reason for it to be like this other than lazy developers. Anyone trying to excuse such a system is lying to themselves.
Schmata Bastanold
In Boobiez We Trust
#4 - 2013-06-14 10:41:05 UTC
Missions in Eve don't scale with size of party involved. That's all and if you don't like it just don't do missions, raging about it is a waste of your time.

Invalid signature format

NightCrawler 85
Phoibe Enterprises
#5 - 2013-06-14 10:41:07 UTC  |  Edited by: NightCrawler 85
I can understand your frustration, and it must have been quite surprising to realize that you have to repeat it. Honestly i had never considered it since i have never done any of the arc's my self Oops

But i can also understand why CCP would do it like this.
First off the fact that its more difficult means you have to team up. This is a good thing to get used to early in the game since some things are simply easier with a fleet (and some are almost impossible without).

But it also means that you have to be patient! If you are both new players, both doing the same mission, you both should stick around to help the other person. Patience is one of the most important things you need to learn in EVE. If you have no patience, this is not the right game for you.

Third, in some cases someone will "help" you just to run away with the mission objective for the "lulz". This is another very important lesson in EVE. When this happens you have two choices. Be angry about it and quit, or be angry about it and find some way to get payback.
If you choose the second option i would advice that you don't go to the forums or similar and say how bad this person is, but note their name and months and years from now you might end up having his corpse in your hangar Blink
In EVE you need to have that one person that you just "hate", the first one to "violate" you. Instead of viewing it as a bad thing turn it around and make it one of your reasons to get better, learn and advance.

And while your waiting to archive these things you can either buy the mission objective from contracts (not sure if this one can be sold tho?), ask someone else to help you and hope they wont run off with the objective, or wait a couple of days to get some more SP and kill him your self.

And of course, you could always just offer to help another noob and snag the objective from him, thus making someone have you as their arch nemesis Twisted

Good luck and welcome to EVE Smile
Maxx Kilbride
Center for Advanced Studies
Gallente Federation
#6 - 2013-06-14 10:43:32 UTC
NightCrawler 85 wrote:
I can understand your frustration, and it must have been quite surprising to realize that you have to repeat it. Honestly i had never considered it since i have never done any of the arc's my self Oops

But i can also understand why CCP would do it like this.
First off the fact that its more difficult means you have to team up. This is a good thing to get used to early in the game since some things are simply easier with a fleet (and some are almost impossible without).

But it also means that you have to be patient! If you are both new players, both doing the same mission, you both should stick around to help the other person. Patience is one of the most important things you need to learn in EVE. If you have no patience, this is not the right game for you.

Third, in some cases someone will "help" you just to run away with the mission objective for the "lulz". This is another very important lesson in EVE. When this happens you have two choices. Be angry about it and quit, or be angry about it and find some way to get payback.
If you choose the second option i would advice that you don't go to the forums or similar and say how bad this person is, but note their name and months and years from now you might end up having his corpse in your hangar Blink
In EVE you need to have that one person that you just "hate", the first one to "violate" you. Instead of viewing it as a bad thing turn it around and make it one of your reasons to get better, learn and advance.

And while your waiting to archive these things you can either buy the mission objective from contracts (not sure if this one can be sold tho?), ask someone else to help you and hope they wont run off with the objective, or wait a couple of days to get some more SP and kill him your self.

Good luck and welcome to EVE Smile



30M in Contracts and over 19 jumps away. Hardly an option for me. This entire Arc isn't worth even 19M total. So far I've not read an excuse that...excuses such a game mechanic, or a valid reason for why it's a good thing.
Destination SkillQueue
Doomheim
#7 - 2013-06-14 10:44:06 UTC
So someone fooled you into letting him in your mission and steal the objective, but only the game is at fault for allowing such gameplay to happen in the first place.
Dror Roidcrusher
Balls of Megacyte
#8 - 2013-06-14 10:45:31 UTC
would it be a proper promotion of 'party play' if I get 10 accounts, shoot the same NPC belt battleship rat with all of them and collect 10x the bounty I would get for the same kill solo?
NightCrawler 85
Phoibe Enterprises
#9 - 2013-06-14 10:46:14 UTC
Maxx Kilbride wrote:

30M in Contracts and over 19 jumps away. Hardly an option for me. This entire Arc isn't worth even 19M total. So far I've not read an excuse that...excuses such a game mechanic, or a valid reason for why it's a good thing.


The reasons (that im guessing on here obviously) is the fact that in a single mission you can learn some of the most important lessons you need to survive in EVE.

Also, added another option in my original post that might suit you better Smile
Schmata Bastanold
In Boobiez We Trust
#10 - 2013-06-14 10:47:58 UTC
Well, since it is how mission system is implemented this is game mechanic. And since you was denied reward Eve's main principle of being "cold harsh universe" was fulfilled. Which is a good thing in and on itself.

Invalid signature format

Maxx Kilbride
Center for Advanced Studies
Gallente Federation
#11 - 2013-06-14 10:49:33 UTC  |  Edited by: Maxx Kilbride
Schmata Bastanold wrote:
Well, since it is how mission system is implemented this is game mechanic. And since you was denied reward Eve's main principle of being "cold harsh universe" was fulfilled. Which is a good thing in and on itself.


Hardly. I don't feel of it as being "Cold and hard"

I feel it's dumb and poorly designed from a mechanics stand point. They are actively discouraging party play in a game that is all about being connected with others.

As for Dror's absurd notion. That wouldn't happen.


Destination. Nobody fooled me. NEither of us knew. Both noobs.


On top of this, how can you keep arguing that it's not a poor mechanic when a Game Master has to come and reset the quest? Cmon now. Don't be stupid here.
Schmata Bastanold
In Boobiez We Trust
#12 - 2013-06-14 10:52:08 UTC
Yeah, all that discouragement of teamwork and yet somehow there is thousand corps doing missions in teams exclusively.

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Maxx Kilbride
Center for Advanced Studies
Gallente Federation
#13 - 2013-06-14 10:53:16 UTC
Schmata Bastanold wrote:
Yeah, all that discouragement of teamwork and yet somehow there is thousand corps doing missions in teams exclusively.



Or so people say. I've seen videos, heard stories. Also seen videos about big foot, and heard stories as well. Doesn't mean bigfoot exists.
NightCrawler 85
Phoibe Enterprises
#14 - 2013-06-14 10:56:37 UTC
Maxx Kilbride wrote:


Hardly. I don't feel of it as being "Cold and hard"

I feel it's dumb and poorly designed from a mechanics stand point. They are actively discouraging party play in a game that is all about being connected with others.

As for Dror's absurd notion. That wouldn't happen.


Destination. Nobody fooled me. NEither of us knew. Both noobs.


Yes, you are correct that EVE is based heavily on groups of players working together, BUT its also based around the idea that you can not trust anyone. Even if someone is in your fleet, your alliance, your corp or has been your "best friend for 5 years" they can still turn around and rob you blind. This is an aspect many new players have trouble adapting to (understandably enough) but those that do adapt to it learns to appreciate this. It's one of the core things that makes EVE what it is, cold, harsh and ruthless.

If things were different im sure there are many people that would just leave and never look back, and EVE would have lost one of the things that makes it so unique.

Which is why you now have a choice. The game mechanics wont change because of this post, or the next 100 posts similar to it. And believe me i hate saying this but your only options are either "adapt" or "find another game, EVE is not for you".

And trust me, i dont say things like that often.
Schmata Bastanold
In Boobiez We Trust
#15 - 2013-06-14 10:58:07 UTC
Let's just agree to disagree. Regardless of our own opinions matter of fact is this is how mission system works and I doubt it will ever change. You have a choice of getting over it and at least trying to have fun or move on to different activities.

Invalid signature format

Maxx Kilbride
Center for Advanced Studies
Gallente Federation
#16 - 2013-06-14 11:01:11 UTC
I swear I've never seen a community more stuck up it's own ******* than EVE Online. My god. They can't take any VALID criticism. Even if they know they're in the wrong, they will constantly at as if not. It's like a religious, like a cult. They so badly want to be away from all the WoW clones they convince themselves that EVE is perfect and nothing is wrong, and if someone doesn't like something about EVE, they're in the wrong regardless of the issue.

I was led to believe the EVE Community was mature due to the "complexity" of it. I was led astray, I guess, just like with this mission.


EVE's community is on the same level as 4Chan or WoW's. No better, no worse. Most communities in games are like this these days. I'm glad I could dispel my own personal curiosity to see if people talking about how EVE was a "mature game for mature people"

It's not. Not that it's bad, I just wish people would stop perpetuating such falsities.
NightCrawler 85
Phoibe Enterprises
#17 - 2013-06-14 11:04:23 UTC  |  Edited by: NightCrawler 85
Maxx Kilbride wrote:
I swear I've never seen a community more stuck up it's own ******* than EVE Online. My god. They can't take any VALID criticism. Even if they know they're in the wrong, they will constantly at as if not. It's like a religious, like a cult. They so badly want to be away from all the WoW clones they convince themselves that EVE is perfect and nothing is wrong, and if someone doesn't like something about EVE, they're in the wrong regardless of the issue.

I was led to believe the EVE Community was mature due to the "complexity" of it. I was led astray, I guess, just like with this mission.


EVE's community is on the same level as 4Chan or WoW's. No better, no worse. Most communities in games are like this these days. I'm glad I could dispel my own personal curiosity to see if people talking about how EVE was a "mature game for mature people"

It's not. Not that it's bad, I just wish people would stop perpetuating such falsities.


This might come as a surprise but most people will seem hostile and have some level of attitude if the person talking to them has a bad attitude Blink

Edit; Leaving this here for J'Poll. I will be tired tomorrow Lol
Inxentas Ultramar
Ultramar Independent Contracting
#18 - 2013-06-14 11:06:58 UTC  |  Edited by: Inxentas Ultramar
MISSIONS

Risk: your ship and NPC standings decreases.
Reward: ISK, LP and NPC standings increases.

Working as intended, allows for the ransoming of mission-specific items. A player might be willing to pay ISK in exchange of not having his standings wrecked. If you barge in here with 'valid criticism' please make sure it is actually valid and try to not come off as a raging spergwhale. The community is this defensive because they are allergic to misplaced entitlement.
Schmata Bastanold
In Boobiez We Trust
#19 - 2013-06-14 11:09:21 UTC
Yeah, we are immature and somehow you are the only one raging in this thread.

Believe me, we had many like you convinced about Eve being wrong and them being right. You don't see them around anymore because either they accept how Eve works or move into different game. Either way Eve gets better because of it.

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Dheeradj Nurgle
Hoover Inc.
Snuffed Out
#20 - 2013-06-14 11:20:48 UTC  |  Edited by: Dheeradj Nurgle
Woah... I actually have to flame a new player. The end is near indeed..... This better be a troll, but I'm biting regardless.

Maxx Kilbride wrote:
I swear I've never seen a community more stuck up it's own ******* than EVE Online. My god. They can't take any VALID criticism.


What valid criticism. Key items are unique, and spawned for each mission. He stole it from under your nose, which, while a ****/inmature move, is allowed. It's how EVE works, and trusting somebody to "help" you brings risks with it

Quote:

I was led to believe the EVE Community was mature due to the "complexity" of it. I was led astray, I guess, just like with this mission.


Let me guess, you also believe games like Call of Duty are made for adults....

Quote:
EVE's community is on the same level as 4Chan or WoW's.


Lets see, the 2 largest Alliances hail from Something Awful(Goons) Which has an Eye-Cancer inducing layout, Reddit(TEST), which has an Eye-cancer inducing layout, and both of them have a large 4chan following, which is... suprise supise, another site with an eye-cancer inducing layout.

Being able to build a self substainable Dwarf Fortress should be a requirment to register.

https://www.youtube.com/watch?v=VgvM7av1o1Q


ISK can be earned back, Standings can be grinded up again. Effort is needed to become a member of this community. You have no idea how hard I laugh at people who ask questions about the tutorial missions that are explained before even accepting the missions. You got duped, grow some skin.

If you want to play a game where you can go braindead, play CoD or something, I doubt you could handle WoW. (Or become an AFK miner. I look forward to seeing your whine post about how you lost your Mining Barge in High Security.
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