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Issues, Workarounds & Localization

 
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Jump/bridge sound effect issue

Author
Lord Takani
Eve's Retirement Society
#1 - 2013-06-13 20:36:25 UTC  |  Edited by: Lord Takani
There is a very annoying issue with the jump/bridge sound effect. Whenever you jump/bridge with a large fleet the sound effect of the jump seems to stack for each jump increasing the sound volume to the point you nearly jump out of your chair.

How to recreate:

1. Put on your volume
2. Form a fleet
3. Light a cyno
4. Bridge a big fleet into a system with cyno lit.
5. Fall of your chair or see your dog jump up in the air.

Can we please have this fixed for those who play the game with the sounds on? :)
Ignis Draconis
State War Academy
Caldari State
#2 - 2013-06-13 20:45:32 UTC
check here:

https://forums.eveonline.com/default.aspx?g=posts&m=2876360#post2876360

check if your soundcard has the "sound equalizer" option as well... if so -> problem solved

CONCORD Profile: http://wiki.eveonline.com/en/wiki/User:Ignis_Draconis

Chrono Logic
Science and Trade Institute
Caldari State
#3 - 2013-06-25 11:44:36 UTC
This is a very annoying issue, which was supposed to be fixed with Odyssey, but it was just changed.

The jump sound itself is not so bad anymore (but still has no distance, so always max volume) but now the tunnel sound stacks to high heavens and drowns out everything else with white noise if you're over 100 persons jumping.

Interestingly enough, it's CCP WhiteNoise that's supposed to fix this :)