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Unable to play EVE anymore due to the new target death animation

Author
Xeraphi
Perkone
Caldari State
#1 - 2013-06-10 11:52:31 UTC  |  Edited by: Xeraphi
I've completely stopped playing the game as I am not physically able to look at the screen during this animation. In an incursion, that results in not looking at the screen at all and logging off. I haven't played the game since Odyssey because of this problem. It's due to a hereditary eye condition that makes my eyes extremely light-sensitive. Funny that this is the only thing in the entire game full of blinking lights that sets it off but there you have it.

The new animation is jarring, painful, and unnecessary. If you want to know if something died just look for the wreck. If a notification really is needed why not just text in the combat log?

I was told to post this in "features and suggestions" because technical support was unable to help. Apparently there's no way to turn this off. Unlike the sexy jump animation that's also making many people sick, it's a little more critical to be unable to look at the screen during ANY combat at all.

If there isn't an option to turn this off, I literally can't play Eve anymore. No missions, no incursions, no pvp if there's a chance of me winning the fight... no fun.

Please give us an option to turn it off or revert the death animation to pre-Odyssey so I can continue playing this wonderful game!

If not, yes you can have my stuff. It's that bad, I'm not joking or exaggerating. I haven't played since Odyssey because of this ui graphic. I'm so sad right now that I can't play this game over one stupid graphic change!

~*~*~*~*~*~*~*~

Solution at reduced functionality, shown in google docs with a picture!

Pros:

Can play the game again because the blink is reduced
Can see which target my guns are on, which targets have already taken damage, and which the drones are on
Can pin and unpin quickly to verify I’m not about to get Concorded by accidentally the logi - and can choose WHEN to unpin based on damage across all the targets

Cons:

Can’t read text of what I’m shooting
Can’t unlock targets quickly if the fc changes their mind (maybe can set up a hotkey for this?)
Can’t drag targets around to reorder them quickly (no hotkey possible for this) so must always select the next target via overview

Notes:

EVE ui skin: black; transparency set to 225
Monitor contrast 40% brightness 0%
Medium lit room (indoor lighting, “warm” part of spectrum)

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Maximus Aerelius
PROPHET OF ENIGMA
#2 - 2013-06-10 11:57:21 UTC
Hey Xeraphi, I honestly do feel for you on this and maybe you should post up in these threads as well to get maximum coverage:

Official Odyssey Issues Thread

Official Odyssey Feedback Thread

I hope this is sorted out as I don't like it at all but at least I can play with it. Hope you get an answer. Also have you thought to contact a member of the CSM to highlight your issue?

Max.
Xeraphi
Perkone
Caldari State
#3 - 2013-06-10 12:01:20 UTC  |  Edited by: Xeraphi
Thanks. Did post in those already, as well as posting in the thread about the UI changes, and the two threads about this new graphic in my signature:

https://forums.eveonline.com/default.aspx?g=posts&t=245931 Target death animation causing target switch lag
https://forums.eveonline.com/default.aspx?g=posts&t=243517 Target death animation flicker causing eye pain

Will check out the nearest CSM member I can find, thanks for the suggestion!

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Maximus Aerelius
PROPHET OF ENIGMA
#4 - 2013-06-10 12:07:23 UTC
All I can really say is you poor bugger. I have a graphics card on loan while mines being RMA'd at the moment and have the settings set so low to run two clients and this is even enabled on that. Why don't they include options for these "enhancements" anymore like Missile Trails and Turret Mods showing.

Have you tried lowing the graphics settings to get back IG?
Hannott Thanos
Squadron 15
#5 - 2013-06-10 12:42:36 UTC
Do you mean the circular target thing that blinks 3 times when someone is killed? I can not believe that you have a contition that triggers off of something so specific that you do not also have immense trouble getting through your day in general, let alone play eve at all.

And if you do, I would really like to know what condition it is. These things do in fact interest me, but it sounds a bit unbelievable to be honest.

If it is photophobia which match up quite well to your symptoms, it's not actually an issue with your eyes, but something underlying that you should get checked out, and it would also trigger on light in general, so it can not be that. In such a case you would need to wear special sunglasses at all times anyway which would negate the effect of the blinking.

It can't be epilepsy, or you would have seizures as well, so please enlighten me.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Xeraphi
Perkone
Caldari State
#6 - 2013-06-10 13:08:10 UTC
Maximus Aerelius wrote:
All I can really say is you poor bugger.


*big puppy dog eyes* *whiiiine* *sniffle*

Maximus Aerelius wrote:
Have you tried lowing the graphics settings to get back IG?


I did try lowering the contrast and brightness of my monitor by a lot and it's still difficult to watch just one thing die, while removing a lot of the enjoyment of the pretty artwork in the game. Not trying in an incursion again, the one time was enough.

Hannott Thanos wrote:
Do you mean the circular target thing that blinks 3 times when someone is killed? I can not believe that you have a contition that triggers off of something so specific that you do not also have immense trouble getting through your day in general, let alone play eve at all.

And if you do, I would really like to know what condition it is. These things do in fact interest me, but it sounds a bit unbelievable to be honest.

If it is photophobia which match up quite well to your symptoms, it's not actually an issue with your eyes, but something underlying that you should get checked out, and it would also trigger on light in general, so it can not be that. In such a case you would need to wear special sunglasses at all times anyway which would negate the effect of the blinking.

It can't be epilepsy, or you would have seizures as well, so please enlighten me.


It does trigger on intense lights and I tend to have my monitor darker than usual but it's worst on flickering fluorescent lighting. I can't stay in stores that have those either. I don't do any drugs so it's not from that. Been this way with fluorescents since I was a little kid. I do get migraines frequently and often have to reduce the brightness of the monitor quite a bit for that but this wasn't a typical migraine because usually those get worse, this headache was just from running that one incursion and when I laid down for half an hour it got better with just the eye rest, no medication. A typical migraine I'd have needed to take medication after half an hour or it would have kept getting worse.

Never had a problem in eve with anything blinky before this one graphic, aside from the occasional sun glare that the camera can be moved to avoid. I'd love to be exaggerating, I wouldn't be worried about affording next month's plex if I was still running missions and incursions.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Alvatore DiMarco
Capricious Endeavours Ltd
#7 - 2013-06-10 16:23:37 UTC
So what you're saying is that you can handle the flashing lasers and you can handle the exploding ships, but you can't handle the target flashing. I'm not saying that you're making it up, but it doesn't make a lot of sense. The flashing lasers, especially large pulses, are more intense than that target flashing could ever be. I say this as a person who has a sensitivity to light and frequently unpins my overview to block out the sun with it.
Kara Books
Deal with IT.
#8 - 2013-06-10 16:52:50 UTC
There should be a quiq throw-together from CCP for people with light allergies of all ranges and types

for monatary reasons, a new vector for online advertising would open up for CCP: Im sure there are plenty vision problem websites where you guys can then Advertise for practically free, to regain old subscribers and new ones.

Im guessing less then 10-20 hours total maybe 2-4 programers for coding and then 10 hours for testing and tweaking (which the community can do-but takes longer), and voila, CCP just made the game a little bit better for people with light alergies and people dont have aliegies friendly and at the same time allowing every one else to look at the un-light allergic graphics if they wish.

Also, if anything, it would be nice of CCP
Xeraphi
Perkone
Caldari State
#9 - 2013-06-10 22:42:18 UTC
Alvatore DiMarco wrote:
So what you're saying is that you can handle the flashing lasers and you can handle the exploding ships, but you can't handle the target flashing. I'm not saying that you're making it up, but it doesn't make a lot of sense. The flashing lasers, especially large pulses, are more intense than that target flashing could ever be. I say this as a person who has a sensitivity to light and frequently unpins my overview to block out the sun with it.


It doesn't make sense to me either.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Luc Chastot
#10 - 2013-06-11 07:55:38 UTC
You can say you don't like them, it's not necessary to make stuff up so people takes you more seriously.

Make it idiot-proof and someone will make a better idiot.

DeLindsay
Galaxies Fall
#11 - 2013-06-11 10:07:40 UTC  |  Edited by: DeLindsay
Luc Chastot wrote:
You can say you don't like them, it's not necessary to make stuff up so people takes you more seriously.

OR, the OP actually has some medical condition that is triggered by exactly what they say. WTF is wrong with people who constantly want proof that a person is disabled or isn't as "healthy" as they are. My Father is disabled and it ticks me off to no end when "healthy" people turn their nose up at him when he has difficulty doing a particular task. Walk a mile in someone else's shoes before you open your mouth!!

For those of you who are healthy and have no medical issues, be happy. There are conditions that exist where 99% of your life you have no damn clue that you even have it, then one day and some strange occurrence and it rears it's ugly head.

The Operative: "There are a lot of innocent people being killed in the air right now".

Capt. Malcolm Reynolds: "You have no idea how true that is".

hacksideways
Wayward Fleet
#12 - 2013-06-11 10:21:47 UTC
This thread makes me happy.
Xeraphi
Perkone
Caldari State
#13 - 2013-06-11 21:14:31 UTC
Spoke with Mike Azariah about this, he suggested blocking off the targets with another menu box, which is brilliant. So I now have my inventory covering most of the targets. The blink of just the text underneath (and whatever icons for guns and stuff are on it) is still super annoying and I find myself closing my eyes a lot still but no headache this time!

However it's difficult to be a contributing fleet member when you can't see how much damage the unmarked targets are taking. Oh well. I can play, I may be able to plex. It's not nearly as enjoyable as it was before Odyssey and running incursions has become rather more a chore for isk than a pleasure, but I guess that's how the devs want the game to be now. I got out of mining when it became a chore after 2 months, now it's incursions.

This is my screen now:
system info ---- hud & weapons ------------ drones box

targets covered by inventory stretched out --- selected item box
ship name ship name ship name ship name etc (still blinky and jarring)

chat/fleet --- empty space --- overview/dscan

It does still strain my eyes after a while but it's not instant OMG PAIN anymore, I just can't look at targets that's all. Reduced functionality until they fix it.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Dersen Lowery
The Scope
#14 - 2013-06-11 21:36:30 UTC
Maybe it would be better to reverse the idea, and have the targets disappear suddenly when they die, like they used to, but fade away over the course of a few seconds if they warp off.

Would that work better for you?

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Xeraphi
Perkone
Caldari State
#15 - 2013-06-11 21:42:21 UTC
Dersen Lowery wrote:
Maybe it would be better to reverse the idea, and have the targets disappear suddenly when they die, like they used to, but fade away over the course of a few seconds if they warp off.

Would that work better for you?


That would make more sense than the current implementation I think and fades are usually not a problem when I watch movies and stuff.

Just a matter of CCP making the fix.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

FoxFire Ayderan
#16 - 2013-06-11 21:58:48 UTC

I have a condition where looking at stars flying by in space as I turn my ship makes me want to throw up. CCP could you get rid of the stars.

Lol

Honestly, I suppose if this is enough of an issue for a certain percentage of users (say 5%) then maybe put in a option to turn it off. But I don't think issues like this should ever a) Prevent CCP from implementing a feature that the vast majority will like and appreciate or b) Require additional coding resources if it's just to take care of the needs of a handfull of customers.

If say 5+ % of the community has this particular problem (or 40+% just dont' like the flashing), then I'd support using resources to make it an option to turn off. Or even if it's something that will take like 2 man hours to code and test, then what the hell, why not, nothing wrong with options.


Xeraphi
Perkone
Caldari State
#17 - 2013-06-11 22:06:07 UTC  |  Edited by: Xeraphi
FoxFire Ayderan wrote:

I have a condition where looking at stars flying by in space as I turn my ship makes me want to throw up. CCP could you get rid of the stars.

Lol

Honestly, I suppose if this is enough of an issue for a certain percentage of users (say 5%) then maybe put in a option to turn it off. But I don't think issues like this should ever a) Prevent CCP from implementing a feature that the vast majority will like and appreciate or b) Require additional coding resources if it's just to take care of the needs of a handfull of customers.

If say 5+ % of the community has this particular problem (or 40+% just dont' like the flashing), then I'd support using resources to make it an option to turn off. Or even if it's something that will take like 2 man hours to code and test, then what the hell, why not, nothing wrong with options.




How would you like to play the game with your inventory (at 100% opacity) in a long thin bar over your targets for the rest of the time you play this game? I dare you to do it until they implement a fix.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

FoxFire Ayderan
#18 - 2013-06-11 22:11:24 UTC

Well basically it boils down to what is or is not reasonable.

If enough people do not like the flashing then it may be reasonable to make it an option (though most of those people could live with it if needed).

If it's an actual medical condition that makes the game unplayable at all to a certain (much smaller) percentage of people, then it may also be reasonable to put in an option.

Xeraphi
Perkone
Caldari State
#19 - 2013-06-11 22:14:26 UTC
Of course, it's likely that people with my particular problem aren't playing the game at all due to all the other flashing lights and I'm the only one seriously put out by this. So far the feedback I've received is that others find it annoying but I don't see anyone else in actual pain.

Guess I'm not important enough to keep playing this game then. May as well quit now instead of putting up with a terrible temporary workaround and hoping that CCP will care about one person who used to love their game.

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

FoxFire Ayderan
#20 - 2013-06-11 22:43:23 UTC

Well if it takes like an hour or two of coder time to put in an option, then maybe it's worth it to them to do that for a single user.

Particularly if it's one who's paying a monthly subscription or three and also buying Plex.

The more people who want the option (or CCP thinks its worthwhile and knows it would be widely appreciated), the more likely it is to get done.



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