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! DEPRECATED -- Winter Expansion: Crucible SUMMARY (Updated 11/9)

First post
Author
Uppsy Daisy
State War Academy
Caldari State
#241 - 2011-11-08 23:14:41 UTC  |  Edited by: Uppsy Daisy
Goodness me I nearly fell off my chair. CCP openly discussing the 'Gallente Blaster Issue' and current balancing issues with the new battlecruisers... They really do think about these things!!

Talos

https://forums.eveonline.com/default.aspx?g=posts&m=321989#post321989

Naga, Tornado and Oracle

https://forums.eveonline.com/default.aspx?g=posts&m=321990#post321990
Ethzera
Federal Navy Academy
Gallente Federation
#242 - 2011-11-09 00:28:35 UTC
10m/s speed buff? That's it?

Don't think I'll even notice it to be honest.
Nova Fox
Novafox Shipyards
#243 - 2011-11-09 08:25:33 UTC
New Things on Sisi

Clicking Jump on a gate on overview WTZ and automatically jumps if you are able to warp to it, if not youll automatically fly to the gate then jump.

Setting a Destination as a sation will autopilot you to the stations docking perimeter at 15kms off like a stargate before auto docking.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Iam Widdershins
Project Nemesis
#244 - 2011-11-09 17:24:51 UTC
Nova Fox wrote:
New Things on Sisi

Clicking Jump on a gate on overview WTZ and automatically jumps if you are able to warp to it, if not youll automatically fly to the gate then jump.

Setting a Destination as a sation will autopilot you to the stations docking perimeter at 15kms off like a stargate before auto docking.

That's a more refined version of what they had before, I gather. This is sort of what I was expecting. Two clicks per jump: click gate, click jump; ship warps and jumps on its own. And, autopilot will land 15km off station just like it does off gates. Expect lots of tempests and crap to be camping on that one point in Jita where everyone warps to the station from Perimeter/New Caldari!

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Vertisce Soritenshi
The Scope
Gallente Federation
#245 - 2011-11-09 23:52:43 UTC
Iam Widdershins wrote:
[quote=Numance]Nice thread

  • Dramiel pilots will want to train for something else, lol.

  • [/list]


    Just got me in trouble at work when I laughed at that one...

    Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

    Yvan Ratamnim
    Republic Military School
    Minmatar Republic
    #246 - 2011-11-10 02:43:48 UTC
    Iam Widdershins
    Project Nemesis
    #247 - 2011-11-10 02:47:19 UTC
    Yvan Ratamnim wrote:
    http://www.evenews24.com/2011/11/09/drag-to-market/?utm_source=twitterfeed&utm_medium=twitter&utm_campaign=Feed%3A+eveonlinenews24+%28Eve+News24%29 WTF THATS SEXY!!!!!!!!!!!! add it to the list

    Hey, give me a bit here ok, I still have to figure out how this even works exactly.

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    Nova Fox
    Novafox Shipyards
    #248 - 2011-11-10 03:02:34 UTC
    Bascially Save fitting then drag and drop that fitting onto quick bar, quick bar makes a new folder named after the fitting and subfolders of all the items equipped on the ships fitting.

    Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

    Iam Widdershins
    Project Nemesis
    #249 - 2011-11-10 05:38:49 UTC
    Nova Fox wrote:
    Bascially Save fitting then drag and drop that fitting onto quick bar, quick bar makes a new folder named after the fitting and subfolders of all the items equipped on the ships fitting.

    Yup.

    I'll probably add it tomorrow when I'm not too tired to figure out what I can remove next. (I already removed all the WWW.s from the URLs...)

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    Gilbaron
    The Scope
    Gallente Federation
    #250 - 2011-11-10 06:03:05 UTC  |  Edited by: Gilbaron
    you should consider making a new thread and placing a bazillion of placeholders Blink

    my dear friend edith told me you are also missing this

    https://forums.eveonline.com/default.aspx?g=posts&m=201093#post201093
    Iam Widdershins
    Project Nemesis
    #251 - 2011-11-10 07:05:22 UTC
    Gilbaron wrote:
    you should consider making a new thread and placing a bazillion of placeholders Blink

    my dear friend edith told me you are also missing this

    https://forums.eveonline.com/default.aspx?g=posts&m=201093#post201093

    A CCP guy was talking about boosting radar and mag sites everywhere in the thread discussing salvage and rigs. It's almost definitely happening.

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    Iam Widdershins
    Project Nemesis
    #252 - 2011-11-10 07:39:11 UTC  |  Edited by: Iam Widdershins
    Testing to see whether you can put percent signs (5% 20% 294%) into posts now...

    Fantastic. I hope someone is making a couple improvements to the forums still as we move along into this patch, I've been noticing some real problems with its BBcode recognition.

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    MortisLegati
    Everything Went Black
    #253 - 2011-11-10 15:45:36 UTC
    So, with all this 'squish irritating things that have been bothering players for years' thing, should we expect to see blueprint locking changes sometime in the next, say, three years?
    Scrapyard Bob
    EVE University
    Ivy League
    #254 - 2011-11-10 16:07:27 UTC
    Drones automaticaly attempt to return to drone bay on disconnect (emergency warp)
    https://forums.eveonline.com/default.aspx?g=posts&m=339668#post339668

    CCP Guard wrote:

    The way it's supposed to work is that the drones do their best to make it back before the ship emergency warps, if they are too far away or being webbed by crafty enemies, they'll simply get left behind. Ships won't postpone emergency warp to wait for drones.

    The change isn't intended to save all drones but to decrease the number of annoying drone losses. It sort of makes sense that machines as complex as these would have sufficient AI to attempt to stick with their master Smile

    Uppsy Daisy
    State War Academy
    Caldari State
    #255 - 2011-11-10 22:24:25 UTC  |  Edited by: Uppsy Daisy
    First release of expansion will be in November.

    Source

    I also want to tell you that there are other very valid concerns that we will be looking into, but they will not make it into the November release. We don't have the solutions to all of these, but as I said, we will to try to find solutions to these issues after the November release.

    Bah he clarified it later. It will hit SiSi in November.
    Iam Widdershins
    Project Nemesis
    #256 - 2011-11-10 23:08:13 UTC  |  Edited by: Iam Widdershins
    Uppsy Daisy wrote:
    First release of expansion will be in November.

    Source

    I also want to tell you that there are other very valid concerns that we will be looking into, but they will not make it into the November release. We don't have the solutions to all of these, but as I said, we will to try to find solutions to these issues after the November release.

    Bah he clarified it later. It will hit SiSi in November.

    Holy DAMN.

  • Shield Slaves

  • Shield leadership bonuses applied on jump-in

  • Deadspace invulns

  • Ladies and Gentlemen, welcome to the Shield Age.


    My main thoughts upon seeing this:

    Won't we need Armor Crystals? Or will Shield Slaves have a lesser effect than the current HG implant rings (currently about 51 percent) ? What factions would these implants come from?

    What will the effect on current Faction Invulnerability Fields be? Will they be nerfed, will they become cheaper? As it is now (and has been for ages), they are a wildly powerful improvement over standard invulns, meriting costs in the half-billion-isk range. Will they nerf them down to 33-35 percent and decrease the price? What will be the drop rate on deadspace invulns? They could concievably drive the price down on, or even obsolete, Caldari Navy Invulns if the existing modules are not changed.

    I know these are things that CCP themselves probably have not figured out yet, but it gives an idea of the challenges that are met with such a decision. Some of the choices were easy: Fix shield leadership bonuses. All you need to do is make the bonused person's shields stay at the same percent-level as they were at prior to bonuses being applied.

    But deciding to add new things to the mix, particularly Shield Slaves, could change the balance of power between different races and fleet compositions forever.

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    Iam Widdershins
    Project Nemesis
    #257 - 2011-11-11 22:09:55 UTC  |  Edited by: Iam Widdershins
    I'm gonna repost this thread with extra reserved posts and more room to fill.

    Things I need to remember:

  • Add drag-fit-to-quickbar

  • Re-add delayed changes (assault ship bonuses)

  • Add Possible future changes (shield slaves, shield leadership transitions)

  • Details on plex changes and additions (lol content, you whiners from the first page can suck it)

  • Details on session change timer changes

  • Details on additional changes to Hybrids

  • Details on additional changes to Minmatar capital ships

  • Drones returning when you disconnect (lol, this won't help Cynabals will it)

  • All those other things that I'm not going to remember


  • Sections to include:

  • Ship changes

  • Module changes

  • Mechanics changes

  • Client feature changes

  • Graphics changes

  • [*] Delayed and future changes

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    Justine Valentine
    Unknown Unnamed Corp
    #258 - 2011-11-12 04:34:31 UTC
    Iam Widdershins wrote:


  • Details on plex changes and additions (lol content, you whiners from the first page can suck it)



  • What plex changes?
    Nova Fox
    Novafox Shipyards
    #259 - 2011-11-12 04:36:59 UTC
    Deadspace Complex changes. not PLEXes

    you tried tiny.url for your space saving?

    Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

    Iam Widdershins
    Project Nemesis
    #260 - 2011-11-12 10:00:03 UTC  |  Edited by: Iam Widdershins
    Nova Fox wrote:
    you tried tiny.url for your space saving?

    I decided not to, it'll give warnings on every single link, and if I'm actually going to include a name and link for every single item in a list CCP says was 60 items long, It won't matter in the end.

    I'm too tired/busy tonight though. You are all awesome, except for the ones that suck. Looking forward to playing this game for like eight million more years.

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