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Missions & Complexes

 
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L4 gurista Drake Setups

Author
BolsterBomb
Perkone
Caldari State
#1 - 2011-10-22 05:25:21 UTC
Hey all,

Im looking for a good fit for l4 missions (gurista) with a drake or another ship. I am blitzing them. Last night I was doing my first l4 in my drake with the below fit and it was harsh....

hm II

2x invuln II
2x lse II
Shield recharger II
meta 4 mwd

2 x power diag II
2x bcu II

rigs:

shield purgers

Brig General of The Caldari State

"Don" Bolsterbomb

Traitor and Ex Luminaire General of The Gallente Federation

Kesshisan
#2 - 2011-10-22 05:53:02 UTC  |  Edited by: Kesshisan
Guristas do about 79% Kinetic and 18% Thermal. Don't worry about Thermal resists too much.

As a Shield Tank you should be able to get a strong tank vs Kinetic very easily. Stick 1 Thermal resistance amplifier or hardener, and the rest should be Kinetic.

Also why do you have PDUs in your lows? Stick in Shield Power Relays to increase your shield regen.

Edit: Also, drop that MWD. You're in a Drake. Mission Drakes don't speed tank. Stick on another resistance hardener.

Do you have EFT?
Buruk Utama
Science and Trade Institute
Caldari State
#3 - 2011-10-23 02:39:29 UTC  |  Edited by: Buruk Utama
I do lvl 4 in drake while finishing off tengu training (10 days) and Guristas are no problem. Here's my basic fit, haven't had a mission that had any real problems yet:
7xHML

3xLSE II
1x V-M15 Braced Multispect
1x Ditrigonal Therm Barrier
1x Non-Intertial Ballistic Screen Aug

2x BCU ii
2x SPR II
Rigs: 3x Shield Purger

I don't use t2 shield hardners b/c of cpu/power. This setup leaves me at 1062.50/1062.50 power and 647.8/656.3 cpu. If I switched out one module for a t2 hardner I would exceed power or 100 cpu. I have 75% therm, 81.2 kinetic with a 668HP/s in shield damage. EHP 94.8k HP (pyfa). However, to fit this I have AWU 5 and elite core certificate. Your mileage may vary.

Edit: don't waste money on t2 missiles for pve
Kesshisan
#4 - 2011-10-23 20:15:50 UTC  |  Edited by: Kesshisan
Buruk Utama wrote:
1x V-M15 Braced Multispect


I'm pretty sure NPC jamming is either hit or miss, regardless of your sensor strength. Therefore this is a wasted module. However I have yet to personally confirm this.

Buruk Utama wrote:
2x BCU ii
2x SPR II


If you dropped your 3xLSE for fewer LSEs and more shield rechargers you can fit more flux coils and get a stronger tank.

Buruk Utama wrote:
Edit: don't waste money on t2 missiles for pve


A Drake will not kill most mission BSes without t2 missiles. Therefore it is not wasted isk at all.
mxzf
Shovel Bros
#5 - 2011-10-23 20:32:28 UTC
Kesshisan wrote:
Buruk Utama wrote:
1x V-M15 Braced Multispect


I'm pretty sure NPC jamming is either hit or miss, regardless of your sensor strength. Therefore this is a wasted module. However I have yet to personally confirm this.


V-M15 is the named Inv Field, not an ECCM, lol.

And to the OP, I believe this is what you're looking for:

[Drake, Guristas]
Beta Reactor Control: Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Ballistic Control System II
Ballistic Control System II

Y-S8 Hydrocarbon I Afterburners
Large Shield Extender II
Large Shield Extender II
Ballistic Deflection Field II
Ballistic Deflection Field II
Heat Dissipation Field II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

Hobgoblin II x5

838 DPS tank and 409 DPS while moving at 392 m/s with maxed skills, 495 DPS with Furies.

Also consider something like B-Type Gist Hardeners, they're not horribly expensive and they'll have better cap usage and resists.
Kesshisan
#6 - 2011-10-23 20:34:07 UTC
mxzf wrote:
Kesshisan wrote:
Buruk Utama wrote:
1x V-M15 Braced Multispect


I'm pretty sure NPC jamming is either hit or miss, regardless of your sensor strength. Therefore this is a wasted module. However I have yet to personally confirm this.


V-M15 is the named Inv Field, not an ECCM, lol.


Thanks for that. Sorry, been too long since I've used anything but T2 that I forgot the name.

Thanks for correcting that.
Zhilia Mann
Tide Way Out Productions
#7 - 2011-10-24 05:49:53 UTC
Kesshisan wrote:
Also why do you have PDUs in your lows? Stick in Shield Flux Coils to increase your shield regen.


By which you meant Shield Power Relays, right?

And PDUs do have a place. And that place is to keep hardeners running in a very heavy passive shield tank.
Gabbie Tinks
#8 - 2011-10-24 21:46:39 UTC
Fit a Mission Drake, your running a PVP fit Drake.

No MWD, use shield rechargers, low slots use the sheild recharging mods. 2 of each type.

Use 1 Inv Field 2 and an active hardener based on your mission type.

Once your skills are up you can swap some low slots to BCS 2 for added DPS as you don't need the defense.

Remember to carry an EM midslot item for when you get the Drone Missions.

T2 what you can of the mods and you'll be fine....if you can't run the t2 versions your not ready to blitz lvl 4 missions.
Khai'ne
True Grit.
#9 - 2011-10-25 10:37:02 UTC
[Drake, Level 4]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Shield Power Relay II

Ballistic Deflection Field II
Ballistic Deflection Field II
Heat Dissipation Field II
Y-S8 Hydrocarbon I Afterburners
Large Shield Extender II
Parallel Weapon Navigation Transmitter

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[empty high slot]

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I


Hornet II x5


Is what I used to use for level 4's in a Drake. Even on a drake, running the afterburner mitigates a LOT of the damage from guristas battleships.
The target painter is for taking out frigs faster and it also lets you use Fury ammo against the cruisers if you're into that - you could swap it for more tank though, if you need it.
Also well worth using Fury missiles against battleships all the time, imo - it really does kill them a lot faster.
tofucake prime
The Hatchery
RAZOR Alliance
#10 - 2011-10-25 13:28:36 UTC
Gabbie Tinks wrote:
Fit a Mission Drake, your running a PVP fit Drake.

No MWD, use shield rechargers, low slots use the sheild recharging mods. 2 of each type.

Use 1 Inv Field 2 and an active hardener based on your mission type.

Once your skills are up you can swap some low slots to BCS 2 for added DPS as you don't need the defense.

Remember to carry an EM midslot item for when you get the Drone Missions.

T2 what you can of the mods and you'll be fine....if you can't run the t2 versions your not ready to blitz lvl 4 missions.

Please come at me with that "PVP" fit.

What you can do is just fly a PVP Drake: 2x LSE 2x Invuln, Point, MWD, 2x Nano 2x BCS. Kill all can flippers.
Silber Zidayn
Doomheim
#11 - 2011-10-25 18:36:50 UTC  |  Edited by: Silber Zidayn
Blitz Drake is a oxymoron? Unless you have enough standing to refuse and pick the choice missions I just see you hitting hard missions and needing to over tank and slowly work them.

Since OP gave the option for another ship I'd like to know his skills to provide more reliable options. Can you afford a pirate/faction BS? Yes the Drake is great and with prop mod fast enough to blitz but you're sacrificing shield for speed/damage and the damage is already average. Get webbed and die. Or over tank for the "hard" missions and lose your ability to blitz.

Then add in the Guristas jamming. That kills your ability to quickly kill your blitz target or trigger target. ECCM Gravi is supposedly unreliable/bugged against NPCs as well. However, with the ECCM Grav I hardly ever get jammed and without I am jammed for 2+ minutes in a row so I do use one.

In plexing vs guristas I use:


[Drake, Guristas tank]

7x Heavy Missile Launcher II (Scourge Fury Heavy Missile)

2x Large Shield Extender II
2x Ballistic Deflection Field II
Heat Dissipation Field II
ECCM - Gravimetric II

2x Ballistic Control System II
2x Shield Power Relay II

3x Medium Core Defence Field Purger I
stoicfaux
#12 - 2011-10-25 18:43:10 UTC
Kesshisan wrote:


I'm pretty sure NPC jamming is either hit or miss, regardless of your sensor strength. Therefore this is a wasted module. However I have yet to personally confirm this.



Incorrect. NPC ECM jamming has been shown to be based on sensor strength. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1277798&page=1#11

So ECCM and backup arrays do reduce the chances of being jammed in Guristas missions.


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.