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The Last Straw

First post
Author
Trii Seo
Goonswarm Federation
#181 - 2013-06-12 15:03:51 UTC
Hessian Arcturus wrote:


Words: Classy.

Thoughts: Ohgodhogod I am soooooooo linking it in local next time someone cries about falcons/cynos/cloaky/blob

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Revman Zim
Infinite Point
Pandemic Horde
#182 - 2013-06-12 15:20:32 UTC  |  Edited by: Revman Zim
My 2 cents... and I am sure it will be lost in the noise of this AWESOME thread.

Background: I have been playing EVE since 2008. Started in hisec on a different toon, currently am part of a SOV holding nullsec alliance with an indy alt in hisec.

IMHO, no one part of this game should be improved at the expense of another. I would compare this to a company that has a couple of different departments that produce different products for the consumers. As a company, I would want to promote my products equally so that I can reach a greater consumer base. Which would in turn increase profits that I can then use to expand my product line or improve current product models.

I think that is the key part that players are missing. Even if you NEVER go to Nullsec, you should still want that part of EVE to be good for those that do. Likewise, all you HARD, Nullsec killers should want Hisec to be a vibrant and quality product for those players that enjoy that type of play.

In the end, we have a BETTER game (company) with MORE content (products) that has more players (consumers).

To do otherwise is an unsound business model and will lead to disaster.
Moth Eisig
#183 - 2013-06-12 15:24:51 UTC
Adunh Slavy wrote:
Power projection and territorial control should have exponential cost curves, like everything else in Eve.


You mean everything but the new exploration system.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#184 - 2013-06-12 15:37:03 UTC  |  Edited by: Seven Koskanaiken
Sethose Olderon wrote:
After playing Eve for almost seven years, I have come to an ultimate conclusion. I'm the type of person that wants to find my own path, and not follow under anyone else's rules (nullsec blocks). After several attempts to achieve the goal of building an Alliance and claiming sovereignty on its own terms I've realized this is impossible.

Why? Two main reasons.

First, and foremost, Eve is dominated by Nullsec. Their culture, tactics, and influence is impossible to counter or side-step. Anyone who attempts to do so is curb-stomped and eliminated. Either you play by their rules, or you can take your toys and go home --the epitome of playground politics.


This is not accurate at all. It's quite possible to create a corp and get it into a big alliance and use their space, then badmouth the alliance at every turn in corp chat, make jokes about the incompetence of the leadership and FCs, dual box a couple of reimbursable celestis to a CTA fleet to meet minimum participation, then basically do whatever you feel like. This can go on for literally years before anyone cottons on.
Trii Seo
Goonswarm Federation
#185 - 2013-06-12 15:39:09 UTC  |  Edited by: Trii Seo
Revman Zim wrote:
My 2 cents... and I am sure it will be lost in the noise of this AWESOME thread.

Background: I have been playing EVE since 2008. Started in hisec on a different toon, currently am part of a SOV holding nullsec alliance with an indy alt in hisec.

IMHO, no one part of this game should be improved at the expense of another. I would compare this to a company that has a couple of different departments that produce different products for the consumers. As a company, I would want to promote my products equally so that I can reach a greater consumer base. Which would in turn increase profits that I can then use to expand my product line or improve current product models.

I think that is the key part that players are missing. Even if you NEVER go to Nullsec, you should still want that part of EVE to be good for those that do. Likewise, all you HARD, Nullsec killers should want Hisec to be a vibrant and quality product for those players that enjoy that type of play.

In the end, we have a BETTER game (company) with MORE content (products) that has more players (consumers).

To do otherwise is an unsound business model and will lead to disaster.


There's some truth in this, however some aspects of hisec as it is aren't exactly balanced. A good example would be industry - with giant number of production slots per system, hisec offers vastly improved manufacturing capabilities over nullsec for a fraction of the risk.

It isn't about "industrialists go to hi, psychopatic murderers go to slaughter each others in null" segregation either. There should be opportunity for industry in null, and industrialists smart enough to exploit them should be making big money. Big enough for others to try and estabilish themselves on the same turf, sparking a conflict. It is, in the end, nullsec - why be friends with that guy who mines ABCs in your system or clogs up your manufacturing slots, shoot him or hire someone to do it for you.

EDIT: Hisec shouldn't be much different, spare from the usual stuff. It's lightweight - they can't take your sov, they can't drop you with supers, can't siege your pos with dreads and have to pay fees to shoot you.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Prince Kobol
#186 - 2013-06-12 15:40:59 UTC
Sethose Olderon wrote:
After playing Eve for almost seven years, I have come to an ultimate conclusion. I'm the type of person that wants to find my own path, and not follow under anyone else's rules (nullsec blocks). After several attempts to achieve the goal of building an Alliance and claiming sovereignty on its own terms I've realized this is impossible.

Why? Two main reasons.

First, and foremost, Eve is dominated by Nullsec. Their culture, tactics, and influence is impossible to counter or side-step. Anyone who attempts to do so is curb-stomped and eliminated. Either you play by their rules, or you can take your toys and go home --the epitome of playground politics.

Secondly, CCP is in love with nullsec. All the members of the CSM are nullsec clowns bowing to the whims of their maniacal masters. CCP's never-ending love affair with the whole damn thing leads them to screw anyone or anything who has an alternative agenda. They incessantly push everyone towards nullsec, while having no consideration for the individual or for the small corporation or alliance. Either you join a mega-alliance and become cannon-fodder or you really have no viable long-term path in Eve. Nullsec is the end-game of Eve.

So, I ask in earnest CCP, when are you going to make all of Eve nullsec. When is the patch turning Eve into a pvp-arena? Stop dicking around, and do it, or give the rest of us options. Consider the individual, the small corporation, and the small alliance. Not everyone is interested in doing the bidding of a maniacal bloated psychopath and his personality cult.

For me, it really doesn't matter, it's the last straw. Subscription Cancelled.

Cue the, "Can I have your stuff lines". No, you can't have it, f*ck off.



Addition: The original post has 42 likes as of now, it seems I struck a nerve. Thanks for the support, I hope for you the future will change things.


Considering how many terrible alliances there are in nullsec you should be ashamed that you failed so bad.
Kult Altol
The Safe Space
#187 - 2013-06-12 17:44:33 UTC
flakeys wrote:
Kult Altol wrote:


I bet if you did a study of unemployment rates of null sec people compared to normal superior high/low sec people, the null beards would be drastically higher.



I too pull random numbers out of my ass Roll






Hence fourth, I'd BET. it's not an assertion based on fact, but a gut feeling. Like I BET you where offended. Thus the response. Blink

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Lennox Dantes
The Tyde
#188 - 2013-06-12 18:08:37 UTC
Ace Uoweme wrote:
Which is why EvE really isn't a sandbox game.

Nullsec wouldn't influence a player in a sandbox game. Same with high or low sec.

PvE and PvP wouldn't influence each other, as you're allowed to do your own thing.

EvE is more a deus ex machinia game. Devs dictate content and how it's played. They set up the rules, and tomorrow can wipe the slate clean. They can choose to ignore the game for years. They can choose to influence the game or even certain parties (as history showed they actually did).

That much external control is not a sandbox, it's an illusion of one.


Well said.

Regardless of what we all like or don't like about this game, the external control and the grip of CCP is tightening.

This is the beginning of the end.

Trii Seo
Goonswarm Federation
#189 - 2013-06-12 18:37:40 UTC
By definition, sandbox is a world where players themselves generate content. It's open, with many ways to reach an objective. It does not mention dependencies or lack of them, and a lot of EVE's content is actually a result of the Butterfly Effect. So many great events began small only to escalate into massive battles or even wars (Asakai incident comes to mind.)

It's true that devs do dictate base content (recent moon rebalance is an example) but it's down to the players to create actual content based on their actions. The current CFC-TEST conflict didn't have to happen, it happened solely because of the actions of the past. It could've played out in a different way.

So... essentially, yes, it is a Sandbox. One with boundaries, mostly enforced through lack of appropriate mechanics - I'm certain CCP would love to see players do certain cool things, but letting them loose with code and a head full of ideas usually ends in a riot. Nontheless, a sandbox it is - and it might be the strongest selling point of the game.

It's not a good mmo because it has good PvE, quests, raid bosses and whatnot. It's good because of its nearly endless content provided by the players.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Ramona McCandless
Silent Vale
LinkNet
#190 - 2013-06-12 18:39:02 UTC
A sandbox without boundaries is a desert




"Box" = it has walls by definition

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Spurty
#191 - 2013-06-12 19:10:18 UTC
Doughnuts (blue only)
Oligarchy
Moongoo
Immobile
Numerous
Alliances
Time-Dilation
Explosions
Dull

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Lugia3
Federal Navy Academy
Gallente Federation
#192 - 2013-06-12 19:19:16 UTC
Don't let the door hit you on the way out.

"CCP Dolan is full of shit." - CCP Bettik

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