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Odyssey and Wormhole Security

Author
Rall Mekin
End-of-Line
#21 - 2013-06-05 22:54:19 UTC
Regarding changes to ore sites, this is -EOL's official statement from our talented staff:

"Mmmmmmm, delicious tears."

That is all.
Mr Kidd
Center for Advanced Studies
Gallente Federation
#22 - 2013-06-05 23:01:49 UTC  |  Edited by: Mr Kidd
Kalel Nimrott wrote:
I don't know if vets here have realized on how easy CCP made the ganking mini game.



Nah, you're all looking at it wrong. CCP put w-space at a distinct disadvantage when it made grav sites anoms. All other forms of space have local.

Hi-sec, you have a modicum of safety albeit one can be ganked at any time but, local there is still useful to see possible problems entering the system.

Low-sec & Null-sec, local is still the perfect intel tool and as such anyone entering the system that is not blue can instantly be considered a threat and the appropriate action taken.

W-space, now we have gravs that anyone can instantly warp to without detection assuming they entered the system off dscan and/or their hole opened over 64AU away. So, yeah, I see this as a nerf to w-space. It's not a catalyst for increased situational awareness. Now, anyone mining can't always know. And so, anyone mining would be foolish to do so. Fact is, mining is a more or less AFK activity for all of k-space and drudgery for w-space. We got nerfed. I don't even mine and can see that.

Don't ban me, bro!

Derath Ellecon
University of Caille
Gallente Federation
#23 - 2013-06-05 23:17:53 UTC
Mr Kidd wrote:
We got nerfed. I don't even mine and can see that.


If you don't mine, I consider it a buff. A whole class of worthless sigs that I can now ignore with one click, leaving me far less to actually scan down.
Kalel Nimrott
Caldari Provisions
#24 - 2013-06-06 00:24:28 UTC
Mr Kidd wrote:
Kalel Nimrott wrote:
I don't know if vets here have realized on how easy CCP made the ganking mini game.



Nah, you're all looking at it wrong. CCP put w-space at a distinct disadvantage when it made grav sites anoms. All other forms of space have local.

Hi-sec, you have a modicum of safety albeit one can be ganked at any time but, local there is still useful to see possible problems entering the system.

Low-sec & Null-sec, local is still the perfect intel tool and as such anyone entering the system that is not blue can instantly be considered a threat and the appropriate action taken.

W-space, now we have gravs that anyone can instantly warp to without detection assuming they entered the system off dscan and/or their hole opened over 64AU away. So, yeah, I see this as a nerf to w-space. It's not a catalyst for increased situational awareness. Now, anyone mining can't always know. And so, anyone mining would be foolish to do so. Fact is, mining is a more or less AFK activity for all of k-space and drudgery for w-space. We got nerfed. I don't even mine and can see that.



This shows me that you have no idea why I said that. Give it a a good couple of minutes of thought and talk to me later.
I'm sorry if iy sounds harsh, but I dont want to spoil the fun.

Bob Artis, you will be missed.

O7

Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#25 - 2013-06-06 01:13:22 UTC
Mr Kidd wrote:
W-space, now we have gravs that anyone can instantly warp to without detection assuming they entered the system off dscan and/or their hole opened over 64AU away. So, yeah, I see this as a nerf to w-space. It's not a catalyst for increased situational awareness. Now, anyone mining can't always know. And so, anyone mining would be foolish to do so. Fact is, mining is a more or less AFK activity for all of k-space and drudgery for w-space. We got nerfed. I don't even mine and can see that.

There's no 64AU limit. The discovery scanner is infinite range. So no, people can't get in without you knowing unless you're failing.
Oxandrolone
Center for Advanced Studies
Gallente Federation
#26 - 2013-06-06 02:34:58 UTC
People are safer than ever with new sigs spawning because they see when a new sig spawns without even needing probes.

The trade off for this is its slightly easier to catch someone in a ore site. Have bears every considered to move away from 0km warp in? Ive said too much shhh

Mr Kidd
Center for Advanced Studies
Gallente Federation
#27 - 2013-06-06 12:02:55 UTC  |  Edited by: Mr Kidd
Chris Winter wrote:
Mr Kidd wrote:
W-space, now we have gravs that anyone can instantly warp to without detection assuming they entered the system off dscan and/or their hole opened over 64AU away. So, yeah, I see this as a nerf to w-space. It's not a catalyst for increased situational awareness. Now, anyone mining can't always know. And so, anyone mining would be foolish to do so. Fact is, mining is a more or less AFK activity for all of k-space and drudgery for w-space. We got nerfed. I don't even mine and can see that.

There's no 64AU limit. The discovery scanner is infinite range. So no, people can't get in without you knowing unless you're failing.


Are you sure? I haven't seen anything noted then again I haven't looked that terribly hard. Last I read was the system scanner has a max 64AU range....which of course is why I said it. Admittedly that was a couple of expansions or more ago.

Kalel Nimrott wrote:

This shows me that you have no idea why I said that. Give it a a good couple of minutes of thought and talk to me later.
I'm sorry if iy sounds harsh, but I dont want to spoil the fun.


I know exactly what you mean. It doesn't sound harsh. Trollish, yeah, harsh no. I don't agree or disagree with it. I only used it to point out that, as a community....and there are people in our community that mine...we've been nerfed. We may prey upon each other. That is the nature of the game we play. If I see a miner, I'll gank him if I can. I'm no different from you. However, w-space as a whole has been diminished by this change. There's no modicum of a safety margin for mining as there is with ALL other areas of space.

We never had a problem finding miners in a grav site before. It was always a cat & mouse game. We launched our probes off dscan and dropped them right on top of the miner. If he was observant he could get away. That is what made it a challenge. Now, just come into the system and instantly warp to your target and kill it. What challenge is there to sweeten the fun of ruining someone else's day?

If you were looking for miners to gank in w-space, you can be sure that this change won't fill the sites with barges. So, the mini-gank game is nerfed as well. But I do appreciate that you have a true predatory mind. I just think that beyond preying on a fun source to extinction, this situation requires a bit more forethought.

Don't ban me, bro!

Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#28 - 2013-06-06 21:50:15 UTC
Mr Kidd wrote:
Are you sure? I haven't seen anything noted then again I haven't looked that terribly hard. Last I read was the system scanner has a max 64AU range....which of course is why I said it. Admittedly that was a couple of expansions or more ago.

I have not personally verified it, as I haven't been in any large systems since the change, but the devs stated multiple times (in response to the concerns about DSPs going away) that the range would be infinite with the new scanning system.
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