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I Don't Like Ore Sites Being Cosmic Anomalies

First post
Author
Zapa Cheenie
Alkaline Industrial Solutions
#1 - 2013-06-04 23:36:44 UTC
This may just be me.... Buuuuttttt...

Does anyone else feel this way? I find it rather cheesy that your ship can just find them as soon as you jump right into a new system. It seems to punish the hard working miners who would go out of their way to probe down the secret spots. After all, that's what made them so appealing. You may as well just make them regular ol' asteroid belts now.

Gankers and pirates profit from this especially, just in time for Hulkageddon too!
Cronus Zontanos
Places and Stuff Inc.
#2 - 2013-06-04 23:52:13 UTC
I've lived in WH's for most of my EVE career. I'ts kind of annoying for us because it removes that extra layer of protection. Granted we always operate under the assumption they already have the sites scanned, but it's still something else to think about.

You do make a good point though. Now being able to scan them down carries no extra reward, and yea they might as well be normal belts. Just seems like a weird change with no real good justification.
Eurydia Vespasian
Storm Hunters
#3 - 2013-06-04 23:54:40 UTC  |  Edited by: Eurydia Vespasian
I haven't been able to play odyssey yet due to being out of town but this is indeed pretty much the one change that has me bothered a little.

Edit: stupid phone autocorrect.
Turelus
Utassi Security
The Curatores Veritatis Auxiliary
#4 - 2013-06-04 23:56:01 UTC
I thought it was somewhat stupid TBH.
CCP want people to do industry in NullSec but just made the sites where all the slow ships which have no defence abilities at all are insta-scan. Buffs ores so people want to mine them, make them so risky people stay in Empire for better ISK/H.

Turelus CEO Utassi Security

Prototype SV-17
State War Academy
Caldari State
#5 - 2013-06-04 23:56:49 UTC  |  Edited by: Prototype SV-17
Zapa Cheenie wrote:
This may just be me.... Buuuuttttt...

Does anyone else feel this way? I find it rather cheesy that your ship can just find them as soon as you jump right into a new system. It seems to punish the hard working miners who would go out of their way to probe down the secret spots. After all, that's what made them so appealing. You may as well just make them regular ol' asteroid belts now.

Gankers and pirates profit from this especially, just in time for Hulkageddon too!


"Ore site" is just a term for an asteroid belt that happens to take less effort to locate than a normal one. Go figure.
Anti-social Tendencies
Society for Miner Education
#6 - 2013-06-05 00:02:50 UTC
Zapa Cheenie wrote:
This may just be me.... Buuuuttttt...

Does anyone else feel this way? I find it rather cheesy that your ship can just find them as soon as you jump right into a new system. It seems to punish the hard working miners who would go out of their way to probe down the secret spots. After all, that's what made them so appealing. You may as well just make them regular ol' asteroid belts now.

Gankers and pirates profit from this especially, just in time for Hulkageddon too!


I agree and I've been saying the same thing for quite a while.

I have to ask though.... this information has been available for a long time. It was announced in the Dev Blogs. Why didn't you voice your opinion then?

I can only hope that if enough folks voice their opinion that CCP may change their mind. This is a change that really hurts miners yet they didn't make a similar change that would hurt PvE players running sig sites.

My guess is that CCP has other reasons for this change that they haven't chosen to share since the reason they did give, makes no sense the context of the rest of the Odyssey changes.


"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Xercodo
Cruor Angelicus
#7 - 2013-06-05 00:14:04 UTC
I'm loving it because I could never be arsed to scan for anything valuable when I used to mine more.

Now I'll be able to find the lowsec ores in highsec really easy and some of the nullsec ores in lowsec.

Blew my mind to see that there was a gneiss, dark ochre, and crockite site just a jump from home today, I never bothered scanning the lowsec gravs before today, hopefully this'll drive prices down :D

The Drake is a Lie

Mara Rinn
Cosmic Goo Convertor
#8 - 2013-06-05 00:16:43 UTC
Zevuli
Zevtech Industries
#9 - 2013-06-05 00:18:09 UTC
Zapa Cheenie wrote:
This may just be me.... Buuuuttttt...

Does anyone else feel this way? I find it rather cheesy that your ship can just find them as soon as you jump right into a new system. It seems to punish the hard working miners who would go out of their way to probe down the secret spots. After all, that's what made them so appealing. You may as well just make them regular ol' asteroid belts now.

Gankers and pirates profit from this especially, just in time for Hulkageddon too!


I too agree with you my corp brethren, I really miss the safety of the hidden sites, Asteroid belts are like public restrooms completely tainted by ore munchers that take from your profit as well as the occasional ganker that sees you have a load of ore worth a couple million and deems it worthy of a suicide gank in a catalyst.. Oh and word of warning everyone if you see a venture out mining with you and it just approaches you warp out immediately(Bad ExperienceSad).
Nexus Day
Lustrevik Trade and Travel Bureau
#10 - 2013-06-05 00:48:21 UTC  |  Edited by: Nexus Day
Anti-social Tendencies wrote:
Zapa Cheenie wrote:
This may just be me.... Buuuuttttt...

Does anyone else feel this way? I find it rather cheesy that your ship can just find them as soon as you jump right into a new system. It seems to punish the hard working miners who would go out of their way to probe down the secret spots. After all, that's what made them so appealing. You may as well just make them regular ol' asteroid belts now.

Gankers and pirates profit from this especially, just in time for Hulkageddon too!


I agree and I've been saying the same thing for quite a while.

I have to ask though.... this information has been available for a long time. It was announced in the Dev Blogs. Why didn't you voice your opinion then?

I can only hope that if enough folks voice their opinion that CCP may change their mind. This is a change that really hurts miners yet they didn't make a similar change that would hurt PvE players running sig sites.

My guess is that CCP has other reasons for this change that they haven't chosen to share since the reason they did give, makes no sense the context of the rest of the Odyssey changes.



People did voice their opinion yet here we are.
Alaekessa
Matari Combat Research and Manufacture Inc.
#11 - 2013-06-05 00:54:44 UTC
I agree too, though I was also under the impression that they were removing Asteroid Belts entirely and replacing them with gravs.
Jack Miton
School of Applied Knowledge
Caldari State
#12 - 2013-06-05 00:54:53 UTC
It's not just you, it's dumb.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Icarus Able
Refuse.Resist
#13 - 2013-06-05 01:02:10 UTC
Yeh this is gonna suck gonna have to have either alts on every hole or a heavy fleet on site to mien gravs now.
Capt Tenguru10
Caldari Provisions
Caldari State
#14 - 2013-06-05 01:27:58 UTC
I don't mine , however I must say you Indy guys got screwed royally.

http://i.imgur.com/EYX5Zi7.gif

TomNewDelhi
The 21st Exploratory Division
The Corcu Loigde Alliance
#15 - 2013-06-05 01:48:16 UTC
Anti-social Tendencies wrote:
Zapa Cheenie wrote:
This may just be me.... Buuuuttttt...

Does anyone else feel this way? I find it rather cheesy that your ship can just find them as soon as you jump right into a new system. It seems to punish the hard working miners who would go out of their way to probe down the secret spots. After all, that's what made them so appealing. You may as well just make them regular ol' asteroid belts now.

Gankers and pirates profit from this especially, just in time for Hulkageddon too!


I agree and I've been saying the same thing for quite a while.

I have to ask though.... this information has been available for a long time. It was announced in the Dev Blogs. Why didn't you voice your opinion then?

I can only hope that if enough folks voice their opinion that CCP may change their mind. This is a change that really hurts miners yet they didn't make a similar change that would hurt PvE players running sig sites.

My guess is that CCP has other reasons for this change that they haven't chosen to share since the reason they did give, makes no sense the context of the rest of the Odyssey changes.




Because CCP like pewpew, only reason I can think of for this....
Xindi Kraid
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#16 - 2013-06-05 02:53:09 UTC
Ignoring safety for a moment, sites generally have higher grade ores in them than belts, so you were rewarded for the extra effort put in to scanning them by having a higher payoff. if you didn't care to take the extra effort, belts were a quick and easy way to mine.

if you can just warp to ore sites now, then what's the point of belts at all?
Is this the first step in removing belts or something?
Are they going to bring us a new mining method that does take more effort to get more reward to replace sites that require probing?
Ace Uoweme
Republic Military School
Minmatar Republic
#17 - 2013-06-05 03:03:07 UTC
Anti-social Tendencies wrote:
I can only hope that if enough folks voice their opinion that CCP may change their mind. This is a change that really hurts miners yet they didn't make a similar change that would hurt PvE players running sig sites.


Because that's the intention.

This is a PvP game, and PvPers in all their bravo and all, still prefer mouthbreathing type ganking. Making it even simpler to gank, gives some bored players something to do.

IsBox is in EvE for a reason, after all.

Games aren't exactly novel or a "sandbox" as people want to believe, there's some basic mechanics in how PvP operates. Have to make it simple enough for mouthbreathers to understand and point and shoot, meanwhile supplying enough to point and shoot at. The rest the devs "let play" since it requires no additional scripting (or coding...which is why PvP is in MMOs, and don't think for a moment because "it's traditional!!!", they don't have to micromanage it, and allow the exploits and more to continue for years as it keeps mouthbreathers happy feeling they're "powerful").

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

TheButcherPete
KarmaFleet
Goonswarm Federation
#18 - 2013-06-05 03:33:35 UTC
Hehe. Move to 0.0, the grav sites spawned by Industry level are still cosmic signatures :D

but they're a lot easier to scan down now

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Ace Uoweme
Republic Military School
Minmatar Republic
#19 - 2013-06-05 03:52:11 UTC  |  Edited by: Ace Uoweme
TheButcherPete wrote:
Hehe. Move to 0.0, the grav sites spawned by Industry level are still cosmic signatures :D

but they're a lot easier to scan down now


Hey, always wanted to know what the low/null CSMs were fighting for.

Interesting concept in "balancing". But when those low/null PvPers have to bring down their alt high sec miners to "play", I think the last laugh is poetic justice (as the ship changes are meant to get more pewpewpewers out into low/null).

Change doesn't happen in a vacuum, but change happens when the powers-that-be suffer...

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Alavaria Fera
GoonWaffe
#20 - 2013-06-05 04:38:35 UTC
Ace Uoweme wrote:
TheButcherPete wrote:
Hehe. Move to 0.0, the grav sites spawned by Industry level are still cosmic signatures :D

but they're a lot easier to scan down now


Hey, always wanted to know what the low/null CSMs were fighting for.

Interesting concept in "balancing". But when those low/null PvPers have to bring down their alt high sec miners to "play", I think the last laugh is poetic justice (as the ship changes are meant to get more pewpewpewers out into low/null).

Change doesn't happen in a vacuum, but change happens when the powers-that-be suffer...

You're a bit behind because we were trying that after the drone regions change but it turned out to be unnecessary,

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

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