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First day - a little ice mining report

First post First post
Author
Tau Cabalander
Retirement Retreat
Working Stiffs
#241 - 2013-06-06 20:42:15 UTC
Instead of 2500 ice every 4 hours, have 625 ice spawn every hour! Problem solved!

No, I am not serious.
Vaerah Vahrokha
Vahrokh Consulting
#242 - 2013-06-06 20:42:33 UTC
Nathalie LaPorte wrote:


I've been mining in Abudban, which has gone from 100-120ish to more like 80-ish. Since the total login numbers for tranquility seem steady, it looks like people are trying out the new features introduced in the expansion. You've obscured where you mine, so there's no way to check your numbers.


Did I obscure how many are in local? No.
Earlier we were 35. 1 day before Odyssey we were 122 after downtime, 169 in the afternoon, 210-222 in average in prime time.



Nathalie LaPorte wrote:

Who said it was normal? He does it. It's a fact. This random person could do it too. That's all. You have no hesitation posting your own singular experience in finding an uncrowded ice belt


You missed the different outcome of what'd happen to the "random person".

"Ronaldo / Beckamp / Gareth Bale play football. They do it, it's a fact. This random person could do it too".

Hmm... with different results?


Nathalie LaPorte wrote:

Umpteenth lecture against multiboxers and opportunity cost


I don't see any opportunity cost at having a player bring in $500 a month by ice mining or 10 players bringing in $500 by doing something else. Unlike cigarettes, the EvE cluster won't get sick.


Nathalie LaPorte wrote:

Since CCP made a change which seemed to be aimed at exactly that type of miner, CCP seems to agree with my judgement--since you're so concerned with what CCP deems. perhaps you should consider that again. (and p.s., i'm not an elite-null-pvper, I'm more of a trader/whbear, and I make no claims that my playstyle is superior to others--except that I think people playing 50 accounts simultaneously are bad for the long term future of EVE)


CCP said the changes were not aimed to combat botting and whatever.

Also, there's no difference between a guy multiboxing 50 ships like an "one mind" and 50 blobbers pressing F1 on command.

Finally, while you can easily find several miners posting right here that their gameplay got adversely affected by the patch, the multiboxers who posted here all said that their multibox game is just going on fine.

So, no, your objections are intellectual attempt at appeasing your logic, but people actually describe something else.
Mara Rinn
Cosmic Goo Convertor
#243 - 2013-06-06 21:17:06 UTC
Zhade Lezte wrote:
Random ice belt spawn timers that only average once per four hours would give everyone a fair share of the pie.


and don't reset/respawn the ice fields at DT.
dreamlander
DreamLand - ROMANIA EVE Coporation
#244 - 2013-06-06 21:18:28 UTC
From my point of view the actual mining is a total failure.This was a stupid ideea.I'm a casual solo player, and ice mining represented for me the most high ISK income in a short time, supporting my play in eve.Now I can't find ice anymore in highsec.
Because of this, guess what is the next step?
Quitting the game, this is the only way of protesting it.
Roc Thames
The Scope
Gallente Federation
#245 - 2013-06-06 21:20:23 UTC
This new ice system sucks for solo miners! I have 4 kids racing around my house and can only play about 5 or 6 hours a week and found ice mining a nice change from all the RL activity. It still would be nice to do if I could find any ice to mine, which I can't with my limited playing time. Filling my Mack once or twice before logging off was a nice stress reliever, but that has been taken away. Mining in low/null sec? Please, get real! I don't have time to sit and wait for a new belt to re-spawn. I don't have time to do much else in Eve without being distracted and I don't know if I have time to re-sub my account. Time will tell.
Zhade Lezte
#246 - 2013-06-06 21:24:35 UTC  |  Edited by: Zhade Lezte
I wonder if Somer or somebody can pay all these quitting ice miners 3 million ISK/hour to run that protein folding simulation program that uses people's spare CPU to advance scientific knowledge in biology. (I'd volunteer but I'm probably too much of a poor atm.)

They'd get to see numbers go up, have roughly the same amount of "play" in their "casual play", and possibly be contributing to something more meaningful than keeping ice fuel at rock bottom prices.
dreamlander
DreamLand - ROMANIA EVE Coporation
#247 - 2013-06-06 21:26:22 UTC
Roc Thames wrote:
This new ice system sucks for solo miners! I have 4 kids racing around my house and can only play about 5 or 6 hours a week and found ice mining a nice change from all the RL activity. It still would be nice to do if I could find any ice to mine, which I can't with my limited playing time. Filling my Mack once or twice before logging off was a nice stress reliever, but that has been taken away. Mining in low/null sec? Please, get real! I don't have time to sit and wait for a new belt to re-spawn. I don't have time to do much else in Eve without being distracted and I don't know if I have time to re-sub my account. Time will tell.



As I thought, for the solo, casual players, this stupid ideea with ice mining, will drop subs.
I'm very sorry because I re-sub 2 days ago, not knowing of this change.So, I'm very pissed off
Mara Rinn
Cosmic Goo Convertor
#248 - 2013-06-06 21:27:55 UTC
Nathalie LaPorte wrote:
Ice mining is now less elitist, overall. Those people who have extremely limited playtime and find that highsec ice mining is no longer for them should go mine ice in low/null, or find something else to do. Judging by the extreme overcrowding in highsec ice fields which I've personally witnessed, your theory about the privileged few and the unlucky masses is a massive exaggeration, btw.


Youv'e got it back-to-front. Ice mining is now more elitist since it is an exclusionary activity. Even your attitude shows that you don't understand your privilege: "those people who … find that hisec ice mining is no longer for them should go mine ice in low/null". How is that not the statement of an elitist?

BTW, missed you during the first respawn after DT.

Nathalie LaPorte wrote:
p.s. people with 50+ account mining fleets aren't paying real money for their subs, and they're not providing content for plex-buyers to justify taking 50+ plex off the market every month. They are(were) leechers taking advantage of a broken game mechanic, simple as that.


Every subscription paid by PLEX is worth more to CCP than a subscription paid monthly or yearly by credit card.

As for leechers taking advantage of broken game mechanics, that would be people like me who log in after downtime for the express purpose of mining the limited amount of ice that is guaranteed to be available at a known time.
Nathalie LaPorte
Native Freshfood
Minmatar Republic
#249 - 2013-06-07 01:48:46 UTC
Vaerah Vahrokha wrote:
Hmm... with different results?


Mining is a high-skill endeavour similar to professional sports leagues? :puzzled:


Vaerah Vahrokha wrote:

I don't see any opportunity cost at having a player bring in $500 a month by ice mining or 10 players bringing in $500 by doing something else. Unlike cigarettes, the EvE cluster won't get sick.


Another straw man. This is about the game getting sick, not the cluster. If you seriously think that replacing the current number of accounts and players with that number/50 of ice miners with 50 accounts each is sustainable, then Shocked . If you don't, then you're admitting you're wrong above.

We really don't disagree on all that much (of what's been said so far), not sure why you're being so sour. If people don't want crowds, they should go to a less crowded place. that isn't elitism, that's just common sense. elitism, which I'm totally in favor of, btw, would be to remove ice from highsec entirely. If you disagree with that, fine, but why respond to disagreement with all the insults?

Mara Rinn wrote:
Ice mining is now more elitist since it is an exclusionary activity. ...How is that not the statement of an elitist?


Oh, I'm definitely an elitist--but that's not relevant to the subject of whether ice mining is now more or less elitist. It is relevant to the matter of whether I think it *should* be more elitist, which I do--which probably renders the former point somewhat moot. Let's drop it.

Mara Rinn wrote:
BTW, missed you during the first respawn after DT.


did we have a date for that respawn or something? Oops


Mara Rinn wrote:
Every subscription paid by PLEX is worth more to CCP than a subscription paid monthly or yearly by credit card.


Every subscription paid by PLEX is an exchange of more currency than one paid with credit card, yes. As to the question of which is "worth more", as somone who has been heavily involved in throwing festival/parties with tens of thousands of attendees, I can personally attest that when two people pay for the same ticket(same seats/access, not loge vs. nosebleed), the one who pays less is "worth more" than the one who pays more--that's why they're given a better price. Even when it's as simple as pre-orders paying less than door-sales, this holds true. In a few different ways, the people who pre-buy tickets are the product that is sold to the late buyers.

This is a universal truth, TANSTAAFL. If you pay for something , that is the product (buying a steak). If you don't pay, YOU are the product (Ladies entering nightclubs for free). If you're charged half-price, you're half paying for the product, and you're functioning as the product in a partial way as well (cheap magazine subscriptions compared to cover price, where subscribers are chiefly ad revenue but also pay a nominal sum charged to qualify them as a good advertising audience). Therefore, credit card subscribers are "worth more" than PLEX-buyers to CCP, which is the obvious economic motivation for them being given a cheaper monthly price.

The relevance here to the original topic is that people who make PLEX while afk, such as ice miners, aren't paying for the product, but they're not very good 'product' to sell to those people who do put IRL currency towards EVE. Thus, the recent changes to reduce afk-ism. It's all rather inevitable, once this basic truth is understood.


Vaerah Vahrokha
Vahrokh Consulting
#250 - 2013-06-07 02:23:31 UTC
Nathalie LaPorte wrote:
Vaerah Vahrokha wrote:
Hmm... with different results?


Mining is a high-skill endeavour similar to professional sports leagues? :puzzled:


You talk about strawman then you remove the little "in low sec" detail from your surprised remark.

Guess what, mining per se is as basic as it gets but surviving in low sec while doing it is not as basic at all.
To the point a name of the guy who manages it sticks out as exception.


Nathalie LaPorte wrote:

Another straw man. This is about the game getting sick, not the cluster. If you seriously think that replacing the current number of accounts and players with that number/50 of ice miners with 50 accounts each is sustainable, then Shocked . If you don't, then you're admitting you're wrong above.


You spit more straw men than me. Where did anyone even suggest to "replace the current number of accounts / 50 with ice miners with 50 accounts?"

You create your own virtual reality and then even seem annoyed when the others make you notice that.


Nathalie LaPorte wrote:

This is a universal truth, TANSTAAFL. If you pay for something , that is the product (buying a steak). If you don't pay, YOU are the product (Ladies entering nightclubs for free).

...

The relevance here to the original topic is that people who make PLEX while afk, such as ice miners, aren't paying for the product, but they're not very good 'product' to sell to those people who do put IRL currency towards EVE. Thus, the recent changes to reduce afk-ism. It's all rather inevitable, once this basic truth is understood.


Another intellectual fallacity.

Making mining non AFK friendly <> making people unable to mine at all, unless they fulfill a list of preconditions.

Simple proof: other games (even Entropia Online, providing one "world" based on space combat) make mining totally un-AFKable, yet they don't exclude a single player a priori, EVER.
Nathalie LaPorte
Native Freshfood
Minmatar Republic
#251 - 2013-06-07 02:50:12 UTC  |  Edited by: Nathalie LaPorte
Vaerah Vahrokha wrote:

You talk about strawman then you remove the little "in low sec" detail from your surprised remark.

Guess what, mining per se is as basic as it gets but surviving in low sec while doing it is not as basic at all.
To the point a name of the guy who manages it sticks out as exception.


Omitting a specific description because it seems obvious isn't a straw man, it's just not realizing you needed everything spelled out to a T. Since you do, here you go:

Guide to mining ice in lowsec, low-yield zero-risk (nearly zero)

1 Find a very empty lowsec system.
2 mine ice
3 if someone shows up in local, dock up and wait for them to leave.

there are obviously much better schemes, but this works, and produces more ice than zero, which is sufficient to disprove your theory that some people are A Priori excluded from mining any ice whatsoever. Since I don't live in lowsec, the fact that I only know of one person who mines in lowsec isn't actually notable--I don't know more than a few people who do anything you could name in lowsec, not just icemining.


Vaerah Vahrokha wrote:
You spit more straw men than me. Where did anyone even suggest to "replace the current number of accounts / 50 with ice miners with 50 accounts?"


post #249, where I suggested that situation. I notice you haven't answered the question. Do you think that situation is sustainable, or not?

To make it mathematically clear: You've claimed that the potential negative effect of replacing 50 normal accounts with 1 ice miner with 50 accounts is zero. I point out that zero * any number = zero, therefore repeating the above process of replacement X times still results in zero negative effect. Therefore, via ironclad mathematical logic, you've claimed that the total negative effect in the above situation, which I proposed in post #249, is zero. This is clearly false, as a situation where 100% of EVE's pilots only play to afk ice-mine is unsustainable, and they would all quit playing as they'd have no one to sell to. You have thus been conclusively proven wrong, again.


Vaerah Vahrokha wrote:
Another intellectual fallacity.


What's a fallacity?
baltec1
Bat Country
Pandemic Horde
#252 - 2013-06-07 04:36:18 UTC
dreamlander wrote:
Roc Thames wrote:
This new ice system sucks for solo miners! I have 4 kids racing around my house and can only play about 5 or 6 hours a week and found ice mining a nice change from all the RL activity. It still would be nice to do if I could find any ice to mine, which I can't with my limited playing time. Filling my Mack once or twice before logging off was a nice stress reliever, but that has been taken away. Mining in low/null sec? Please, get real! I don't have time to sit and wait for a new belt to re-spawn. I don't have time to do much else in Eve without being distracted and I don't know if I have time to re-sub my account. Time will tell.



As I thought, for the solo, casual players, this stupid ideea with ice mining, will drop subs.
I'm very sorry because I re-sub 2 days ago, not knowing of this change.So, I'm very pissed off


Please stop using casual players as your excuse, its giving us a bad name. Now, tell me, if going out and finding ice is too much "effort" why dont you just swap to ore? It earns you more at this point anyway.
Terian en Cedoulain
Center for Advanced Studies
Gallente Federation
#253 - 2013-06-07 05:36:39 UTC  |  Edited by: Terian en Cedoulain
Nathalie LaPorte wrote:
Omitting a specific description because it seems obvious isn't a straw man, it's just not realizing you needed everything spelled out to a T. Since you do, here you go:

Guide to mining ice in lowsec, low-yield zero-risk (nearly zero)

1 Find a very empty lowsec system.
2 mine ice
3 if someone shows up in local, dock up and wait for them to leave.

there are obviously much better schemes, but this works, and produces more ice than zero, which is sufficient to disprove your theory that some people are A Priori excluded from mining any ice whatsoever. Since I don't live in lowsec, the fact that I only know of one person who mines in lowsec isn't actually notable--I don't know more than a few people who do anything you could name in lowsec, not just icemining.


You are leaving out the most important part: experience. I do a fair amount of low-sec mining (in common asteroid belts as well as the new ore site anomalies) and I don't usually bother docking when people are in local, since the systems that I frequent almost always have people in local. For me there were a number of things that I needed to learn in order to pull this off:

1. Get to know the locals. Some people in low-sec are actually not out to kill you. They are docked cyno alts, or even missioners and could care less what you are doing. I have actually had some friendly contact with people. Some people merely pass through the system on a regular basis because they are transporting stuff, or whatever.
2. Learn how to use d-scan. Once you can use d-scan to determine what people are doing, you can stay mining even when you see ships appear on d-scan. It took me a long time to learn how to this, since, as a relatively casual (solo) player I did not spend a lot of time using it. Knowing which ships do what helps a lot as well... I still don't know all the ships, so I check what the ships do when I see them on d-scan.
3. As all lists need to have at least three items, I am going to add that you have to accept that you will lose your ship. This is why I only bring ships that I can afford to lose, but after about 6 months of doing this, I have found that I can easily make ships profitable before I lose them. But as I said, this takes experience. I lost the first hauler I brought into low-sec, and I lost the first hurricane within an hour or so... but recently, on several ships my insurance ran out and I had to reinsure them before I lost them... which was kind of disappointing. Some ships are about to run out of their second insurance. And I have not lost a single hauler since the first one.

I am not sure why people were doing high-sec ice mining as casual solo players, but I can only assume that they do this because they want to play the game. In order to play the game, every ship you undock needs to even out in terms of income vs cost. This is easily achievable in low-sec for a casual solo player, especially since the rebalance of ships. Tech 1 ships are incredibly useful for me now, something for which I <3 CCP.

If you want to make big profits while AFK-mining all day long as a 'casual' solo player, then yeah, you are out of luck if you cannot find a high-sec system with an ice belt and a low enough population for you to always have an ice belt available. Also, I am almost certain there are ice systems out there, in high sec, that do have ice constantly available. Get more than 10 jumps out from Jita, and perhaps you might find them.

And I lost a damn drone to rats while reading this thread. I am blaming you (the reader) for this one.
Q 5
999 HOLDINGS LLC
#254 - 2013-06-07 06:05:02 UTC  |  Edited by: Q 5
I skipped much of the thread but from what I'm see myself CCP sat down and to ;

1. Make ice mining a meaningful play / pay

2. Soooo many cry out WE WANT PVP....well if resources from ice become scarce then you will have something to fight about Twisted.

3. Takes care of james315 and his band cause how fun is it to wait for the next spawn just to bump miners in an ice field that doesn't exist.

4. Botters will have to decide if hanging around eve is viable since income from ice can no longer support a mass bot fleet.

5. Implants for ice mining are gonna drop as it's less attractive for a casual ice miner to keep chasing after non existent ice fields.

6. Cause Goonswarm wanted this, (not really but might as well blame them to).

7. If 1 and 4 seem to contradict each other I kindly point you to non existent ice fields.
baltec1
Bat Country
Pandemic Horde
#255 - 2013-06-07 06:39:28 UTC
Goons do like this change so yea, grr goons.
Alavaria Fera
GoonWaffe
#256 - 2013-06-07 06:45:34 UTC
baltec1 wrote:
Goons do like this change so yea, grr goons.

Newbies have skill plans for ice mining.

I guess that's fine.... as long as they don't get bored.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Vaerah Vahrokha
Vahrokh Consulting
#257 - 2013-06-07 06:52:17 UTC
Nathalie LaPorte wrote:

Omitting a specific description because it seems obvious isn't a straw man, it's just not realizing you needed everything spelled out to a T. Since you do, here you go:

Guide to mining ice in lowsec, low-yield zero-risk (nearly zero)

1 Find a very empty lowsec system.
2 mine ice
3 if someone shows up in local, dock up and wait for them to leave.

there are obviously much better schemes, but this works, and produces more ice than zero, which is sufficient to disprove your theory that some people are A Priori excluded from mining any ice whatsoever. Since I don't live in lowsec, the fact that I only know of one person who mines in lowsec isn't actually notable--I don't know more than a few people who do anything you could name in lowsec, not just icemining.


I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there.
You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec.

Also, you don't explain how you cope with the fact that low sec belts will get more traffic than before, by the very corps I described some posts ago, nor you explain the logistics of moving 17 seconds aligning ships across some systems (possibly near a FW bottleneck) when the belt expires (they last really little. Again, I DO it). And more and more. But you seem to be content reading a blog and use that as practical knowledge.


Nathalie LaPorte wrote:

To make it mathematically clear: You've claimed that the potential negative effect of replacing 50 normal accounts with 1 ice miner with 50 accounts is zero. I point out that zero * any number = zero, therefore repeating the above process of replacement X times still results in zero negative effect. Therefore, via ironclad mathematical logic, you've claimed that the total negative effect in the above situation, which I proposed in post #249, is zero. This is clearly false, as a situation where 100% of EVE's pilots only play to afk ice-mine is unsustainable, and they would all quit playing as they'd have no one to sell to. You have thus been conclusively proven wrong, again.


It's not ironclad mathematical logic at all, you are using a "tecnique" used millenia ago and still described by Schopenhauer... and it's just a rethoric reductio that has zero meaning.
It will NEVER happen that you replace the whole playerbase with miners because what you claim as effect, is a self-balancing factor that would slow down the substitution the more the conversion happens, because prices would crash, CCP would see it and make it impossible and so on.


Nathalie LaPorte wrote:

What's a fallacity?


Most of what you are writing in your last posts.
Vaerah Vahrokha
Vahrokh Consulting
#258 - 2013-06-07 06:53:45 UTC  |  Edited by: Vaerah Vahrokha
baltec1 wrote:

Please stop using casual players as your excuse, its giving us a bad name. Now, tell me, if going out and finding ice is too much "effort" why dont you just swap to ore? It earns you more at this point anyway.


So casual, you can follow the forums for most of the day and - compared to the guys you reply to - have thousands of times their posts count.
Terian en Cedoulain
Center for Advanced Studies
Gallente Federation
#259 - 2013-06-07 07:00:31 UTC  |  Edited by: Terian en Cedoulain
Vaerah Vahrokha wrote:
I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there.
You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec.


If you can't find ice in high-sec, then any ice mined in low-sec would be > 0. And after my initial losses, all of my ships have been profitable in low-sec.
Alavaria Fera
GoonWaffe
#260 - 2013-06-07 07:09:26 UTC
Terian en Cedoulain wrote:
Vaerah Vahrokha wrote:
I have lived for long time in low sec, less in null and WHs. I have mined and missioned L4s and had PvP and POS in there.
You believe to know enough to say your statements but you don't take in account "details" like i.e. the fact that mining > 0 is not enough. To be worth it, you must also earn enough to recover from the unavoidable losses and also mine more than in hi sec, else you would just stay in hi sec.

If you can't find ice in high-sec, then any ice mined in low-sec would be > 0.

Sure, if you mine 1, and then get blown up by a lowsec pirate, you've mined more ice but lost more than it was worth.

Or if you get ganked on the gate because it was camped. Heh.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?