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Wormhole Creator

Author
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#21 - 2013-06-04 18:05:03 UTC  |  Edited by: Onomerous
FBIJustice wrote:
Onomerous wrote:
FBIJustice wrote:
Bruce Bayne wrote:
people that actually live in w-space and know about w-space dont like the idea...me included...reasons can be found in the many many threads that already suggested such a nonsense module.
or in the post you already tried in the wormhole subforum ;)

dont try fix whats not broken.
stay in highsec if you have no idea about wormholes.

if you want to know more about wormholes i suggest the talocan website



Fear LOL who said anything about fixing anything this is to add to it and fyi I live in w-space



Cool story bro

You are bad and should feel bad.

-1 again


Guess what I don't fear, fear is the mind killer and those that fear change fear the future as well and I put this out there knowing weak minded fearful players will cry about it so =P


Delusions of grandeur. Don't break your arm trying to pat yourself for that one!! I'm sure your mom is proud of you never the less =P

I don't remember any mention of fear. ;)
FBIJustice
Graymalkin Orbital Shipyards
#22 - 2013-06-04 18:14:06 UTC
Proclus Diadochu wrote:
Check it out, champ... You want to essentially create the possibility of creating a Jump Bridge network connecting specific systems while integrating wormholes. IF you are so fascinated with connecting specific systems, CCP already has something for you, and they are called Jump Bridges, and it would seem that your venue for gameplay is nullsec.

The wormhole community has heard this idea from you aswell as many others in the past, from wormhole stabilizing to wormhole generating to focused wormhole networking, and every single idea takes away the mystery and randomness of wormholes. Your idea isn't adding to wormholes, it is taking away from wormholes.

Although you believe your idea is good, I can assure you it isn't. Wormholes encompass the heart of exploration, especially the greatest level of chance and mystery that CCP is trying to convey with their new expansion, Odyssey. Why would anyone want to create skills and modules that would take away the exploration aspect, and simply turn wormholes into a mobile home so they can safely go whereever they want, whenever they want and completely destroy the required exploration and travelling system that is built into the wormhole style of gameplay?

You claim to be a wormholer, and it seems that you just want to make it easier for you to farm wormholes, bear it up, and get in and out easier so you don't have to :effort:


Sorry I just don't see how setting up a mod to make a man made wh takes away from all the random one's still in place, and the post where I said keep it to a low 20mins and only a few ships can us it not really sure how its taking away from anything other then for example say I'm in a C4 with a static C2 there would be no need to go into the C2 other then to pilage the wormhole. I know you think that these random wh that lead any where are nice keeps to the exploration aspect of the game but why would I want to do exploration just to get my goods out of the wh. That turns doing something that should be fun into a job and I work just fine at work, but its a game and I want to have fun so sorry for not wanting to work at something that should be fun!
FBIJustice
Graymalkin Orbital Shipyards
#23 - 2013-06-04 18:15:35 UTC
Onomerous wrote:
FBIJustice wrote:
Onomerous wrote:
FBIJustice wrote:
Bruce Bayne wrote:
people that actually live in w-space and know about w-space dont like the idea...me included...reasons can be found in the many many threads that already suggested such a nonsense module.
or in the post you already tried in the wormhole subforum ;)

dont try fix whats not broken.
stay in highsec if you have no idea about wormholes.

if you want to know more about wormholes i suggest the talocan website



Fear LOL who said anything about fixing anything this is to add to it and fyi I live in w-space



Cool story bro

You are bad and should feel bad.

-1 again


Guess what I don't fear, fear is the mind killer and those that fear change fear the future as well and I put this out there knowing weak minded fearful players will cry about it so =P


Delusions of grandeur. Don't break your arm trying to pat yourself for that one!! I'm sure your mom is proud of you never the less =P

I don't remember any mention of fear. ;)


Good for you!
Onomerous
Caldari Black Hand
Caldari Tactical Operations Command
#24 - 2013-06-04 18:51:49 UTC
Good for you as well!!
FBIJustice
Graymalkin Orbital Shipyards
#25 - 2013-06-04 19:05:44 UTC  |  Edited by: FBIJustice
Onomerous wrote:
Good for you as well!!



Its cool I'll just keep moving my stuff close to downtime in the middle of the week when every one is w-space is out for the count forgive me for trying to move up the time frame and put a little danger in my life!
Borlag Crendraven
The Scope
Gallente Federation
#26 - 2013-06-05 13:19:15 UTC
FBIJustice wrote:
Onomerous wrote:
Good for you as well!!



Its cool I'll just keep moving my stuff close to downtime in the middle of the week when every one is w-space is out for the count forgive me for trying to move up the time frame and put a little danger in my life!


By the sounds of it, you're trying to accomplish exactly the opposite without realizing your idea would have much more consequences than that. You seem to want a button so you can move your stuff our and in safely. For someone like me that same button could just as well be straight to your home, where I'd come in and torment you until you leave wspace. Rinse and repeat for everyone else too who happen to make bad posts, have a bad haircut, happen to be in the random system that I type in the gate just because I happen to be bored.... See where this is going? The small time wormhole corps and the solo players would be thrown out of wormhole space faster than they could cry mommy. This would soon follow with the brilliant idea of every big wormhole corp creating a fast track to jita, amarr or any of the other hubs, which then again would lead into null sec alliances using and abusing the same systems for their logistics routes, which in return would lead into wspace being completely barren wasteland devoid of any life or gameplay. What you are proposing would completely destroy wormhole space as it is.

Would that make you happy?
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