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EVE Online: Odyssey Issues

First post First post First post
Author
Phext
SIGBUS
#601 - 2013-06-06 11:45:13 UTC
coolzero wrote:

i agrea...CCP should do something about all the crap they leave behind and use a single folder(where ever you installed eve on) to store it all up in...


Profiles, Appdata, My Documents etc. are exactly where user specific data must be stored. These folders are there for a reason. It doesn't make much sense to store user data in product installation directories.

:wq!

Beatrice Khamsi
Viziam
Amarr Empire
#602 - 2013-06-06 11:56:17 UTC
2nd post-Odyssey patch and contracts are still not fixed.
Can anyone at least confirm that's a bug and will be resolved soon?
Jaskey
Oyonata Gate Defence Force.
#603 - 2013-06-06 12:06:55 UTC
Justin Ackaris wrote:
My update stalled at 3/4 Applying the patch at 100%.

I've tried the repair tool through the launcher (fail), the repair tool direct from the game directory (with and without anti-virus (fail) and modifying the common.ini file to show the previous EVE version (fail).

Any suggestions to help me out before I resort to a complete client download from scratch?


Same here.
Hyper Visor
The Scope
Gallente Federation
#604 - 2013-06-06 12:27:56 UTC
I remember watching the Fanfest feed and hearing the woops from the crowd, when the new jump effect was shown. For me, I didn't really like the "thunder cloud" look, didn't really seem like space to me.

After a few hours of jumping through gate after gate, I can totally understand some of the issues people are having. It wouldn't be half bad if the effect wasn't all juddery. The standard warp effect doesn't stutter, so why should this be any different?!

I completely support the concept of removing loading bars, 100%. And this does in way give you a sense that you're moving between two systems, and I like that.

But make it optional, scalable, and subtle. Some of the things I love about EVE are it's subtleties.

Also, if this is causing migraines, and potentially epileptic fits, then I would say CCP has a duty of care to their player base to look at changing the effect as a priority.
Crowesnest
The Scope
Gallente Federation
#605 - 2013-06-06 13:20:26 UTC
I have found that sometimes after going through a gate or leaving a station, I can't zoom in or out, can't change the direction that I am looking or basically change the view at all. Usually docking and then undocking fixes the problem.
Crowesnest
The Scope
Gallente Federation
#606 - 2013-06-06 13:36:53 UTC
There is still an issue with the launching of drones from the "selected items window". If you have 2 folders containing different drones and you select the 2nd folder and click the launch icon, it launches the drones in the 1st folder. Another problem is that if you select the folder of the launched folders and click return, then only one drone returns not all of the drones.
Mardante Soliest
Realm of the Forgotten
#607 - 2013-06-06 14:00:58 UTC
Mouseover tips on the sidepanel don`t work for me. Normally I could just hover my mouse over the wallet to see how much isk I got, but now it`s not working.

On my laptop (Core2Duo with Intel Gfxcard) I had a black screen after undocking. I could see the icons in space and click on them, but I couldn`t use the mouse to turn the view. After docking and undocking again it worked.

Also sometimes the [Ctrl] + left or right mouse click won`t work. (on my laptop but also on my main pc i7, 5850)

There is no easy way.

James Amril-Kesh
Viziam
Amarr Empire
#608 - 2013-06-06 14:06:10 UTC
Alright, where to begin?

  • Damnation textures or shaders still bugged (BR# 160049)
  • Bracket/overview issue showing empty ships not fixed or even acknowledged (BR# 160762)
  • Portions of the jump drive/jump bridge sound are still extremely loud (BR# 160761)
  • Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards.

Enjoying the rain today? ;)

Shrak
Aliastra
Gallente Federation
#609 - 2013-06-06 14:16:52 UTC
When I undock from station I see only black screen instead of space.

I need to open map and close map again to get system to load.

this does not happen all the time but happens none the less. I have not tried it after DT today but happened 2 times before DT to day and few times yesterday.

I am running multiple accounts and maybe this is the factor not sure.

I have PC client.

Best Regards
Brandon Boyd
Body Count Inc.
Mercenary Coalition
#610 - 2013-06-06 14:46:55 UTC
thowlimer wrote:
Brandon Boyd wrote:
Aijle Mijleroff wrote:
http://clip2net.com/clip/m117948/1370381908-clip-29kb.jpg where client settings for window snap distance?Ugh



Please at least allow us to set windows to not snap at all instead of making it the biggest default distance. There are already way to many windows open on my UI and not beeing able to set them up properly without them sticking to the neighbouring window and resizing in the process is absolutly horrible.


Was just abouyt to say check your Esc menu, but then i went and checked and it looks like the option to set snap distance(or
set it to do not snap at all) has somehow vanished, either that or i am truly getting old ...

So since i still have my old behaviour, that is my windows do not snap, the setting must clearly still be in there somewhere but where do you actually set it now ?

Thowlimer


No Idea but snap to 10 is the absolute worst. I have always used snap at 3 and I much rather have them not snap at all than jump 10 pixels all over the place.
Amazing how such small a thing can be irritating..
Akturous
The Scope
Gallente Federation
#611 - 2013-06-06 14:51:06 UTC
Tracking camera is now really sloooooowww which makes it next to useless, it was perfect before, stop ruining things.

Vote Item Heck One for CSM8

Thrusting Motion
Cold hand greeters Inc.
#612 - 2013-06-06 14:58:35 UTC
Some issues I've had so far is

* jumping through a JB leaves you zoomed in when you've entered the new system (seriously, who plays this game zoomed in?)
*all combat sites in fountain are the drone site Independence (!)
*switching overview bugs out and stops working without a session change
*cannot right click ships in hangar

*the new mini-game in relic and data sites is a poor design choice, it makes the game even slower and more boring. Not a bug but I'm having major issues with whomever at ccp though this was fun.

Thanks for the probe presets though, I like it a lot.

PC, win 7.
KBRacer
Tree Of Heaven
#613 - 2013-06-06 14:59:44 UTC
I realy like the new expansion but the camera is rotaing way TOO MUCH. When i do missions and click on enemy targets with my mouse the view is constantly rotating. And in missions this happens like for every enemy + can. So basicly the view does not stand still at all! quite irretating to be quite frank and i will not do missions any more until ccp has changed that into a more enjoiable pattern (e.g. rotate the camera only if the new selected item is not present in the current screen (from the current viewpoint or e.g. rotate the camera only when i warp to another location). at the moment this is good awful.

Please change this feature so that the camera is NOT rotating every time when i do select something.

everything else is perfect. i realy like the new overly. good job ccp.
James Amril-Kesh
Viziam
Amarr Empire
#614 - 2013-06-06 15:00:10 UTC
James Amril-Kesh wrote:
Alright, where to begin?

  • Damnation textures or shaders still bugged (BR# 160049)
  • Bracket/overview issue showing empty ships not fixed or even acknowledged (BR# 160762)
  • Portions of the jump drive/jump bridge sound are still extremely loud (BR# 160761)
  • Some stargates are still backwards from how they were before on TQ (BR# 159704) including the Amarr System gates, the Caldari System gates, and the Caldari Border gates. There are probably other types as well that are backwards.

Well here's progress: the first two have been attached to defects.

Enjoying the rain today? ;)

Phext
SIGBUS
#615 - 2013-06-06 15:10:15 UTC
KBRacer wrote:
I realy like the new expansion but the camera is rotaing way TOO MUCH. When i do missions and click on enemy targets with my mouse the view is constantly rotating.


Switch off "Tracking Camera". Check the the menu next to "Selected Item" window. Pressing "C" should have the same effect. The scanner has it's own option to track selection. You need to disable the tracking cam there too.

:wq!

Rek Seven
University of Caille
Gallente Federation
#616 - 2013-06-06 15:34:55 UTC  |  Edited by: Rek Seven
When you are in your CQ the button still says "enter captains quarters" instead of enter hanger... If a job is worth doing, it's worth doing right.

On a related note, do you guys at CCP have a opening for a quality control manager because i think i would be great for the job Blink
Kiha Aridian
School of Applied Knowledge
Caldari State
#617 - 2013-06-06 15:59:21 UTC
Not sure this is the right place to report but the bugs.eveonline.com won't let me report there.

WIth the release of 1.0.2 this morning I can no longer see my mining laser beams. I can see others but not mine (CU Vapor particle and I am in a venture)
Phext
SIGBUS
#618 - 2013-06-06 16:06:01 UTC
Rek Seven wrote:

On a related note, do you guys at CCP have a opening for a quality control manager because i think i would be great for the job Blink



http://www.ccpgames.com/en/jobs/job-details.aspx?jobid=437

SCNR

:wq!

Laendra
Universalis Imperium
Goonswarm Federation
#619 - 2013-06-06 16:23:45 UTC
So, why is it that the Capital Rig Blueprints have times that are 15x the length of the Large Rig Blueprints, while Large is double Medium and Medium is approx double Small? Someone get too slap-happy with the "0" key and add one too many?
Laendra
Universalis Imperium
Goonswarm Federation
#620 - 2013-06-06 16:25:31 UTC
KBRacer wrote:
I realy like the new expansion but the camera is rotaing way TOO MUCH. When i do missions and click on enemy targets with my mouse the view is constantly rotating. And in missions this happens like for every enemy + can. So basicly the view does not stand still at all! quite irretating to be quite frank and i will not do missions any more until ccp has changed that into a more enjoiable pattern (e.g. rotate the camera only if the new selected item is not present in the current screen (from the current viewpoint or e.g. rotate the camera only when i warp to another location). at the moment this is good awful.

Please change this feature so that the camera is NOT rotating every time when i do select something.

everything else is perfect. i realy like the new overly. good job ccp.


Just disable camera tracking from your Overview Selected Item