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Player Features and Ideas Discussion

 
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Blueprint in a box

Author
Linna Excel
Center for Advanced Studies
Gallente Federation
#1 - 2013-06-02 01:17:20 UTC
Here's something that would be cool. Normally let's just say I have all the T1 BPOs I need to fully fit a ship. Now let's say I want to build 10 fully fit and rigged incursises for PvP. To do that first I'd have to build 10 ships. Then 30 neutron blasters. Then 10 scrams, webbers, and props. Then 10 of each of my lows. Then all the rigs I need.

It'd be really nice if I could bundle everything into a single blueprint that spits out a fully equipped and rigged ship when it's done manufacturing. All I'd have to do is add ammo afterwards. The time and mat cost could be just the same as the combined cost normally are.

Basically this is just a convenience idea. Since T2 BPOs are rare and probably not coming back, limit it to T1 BPOs. So you could only really make low end disposable ships this way.
Phext
SIGBUS
#2 - 2013-06-03 13:02:07 UTC
Don't limit this to T1. Could be implemented for everything that needs more than $ore.

As soon as you have the blueprints be it a copy an original, create a "bundle" job. If materials or components are missing, mark them in the "install job" overview. Create a "folder" like view on job installation, so that installer can see, which part of what blueprint is missing. Should be part of "the industrial revamp to remove clickfest".

Cheers

:wq!