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T2 BPO nerf incoming?

Author
Sabre Rolf
Doomheim
#41 - 2013-06-01 19:13:33 UTC
Robert Caldera wrote:


Rumors say something about invention buff, which is welcome by all means.

I see you know exactly what your talking about,
because those "Rumors" have actually been released by CCP already and got discuessed in this section several times new decryptors

btw. I bet my whole 1,5 bil on my wallet that most of the 179 BPO´s wont actually be sold...
Eve needs end-game goals like T2 BPO`s. you could easily compare them with titans for indy guys.
I guess titans are unfair too because you can`t open a bridge with your rifter but he can, gotcha.

Victoria Sin
Doomheim
#42 - 2013-06-01 20:19:51 UTC
Haulie Berry wrote:


You're basically saying, "Hey, you know those T2 BPOs? Yeah, let's get rid of those, and handwave trillions and trillions of Isk into existence in their place. That will be better than the BPOs, which we already know aren't having any detrimental impact on the economy, because my butthurt about BPOs exceeds my actual desire for a healthy economy by several orders of magnitude."


So, let me try to understand this nonsensical point: T2 BPO's are worthless to own and have no impact on the economy, according to you. Yet despite being worthless to own, they still have value to their owner, hence the owner will absolutely under no circumstances agree with their removal from the game. So if some idiot paid a bill for an exotic dancer in Jita, exotic dancers should not be removed from the game because the poor dear values the one he owns?

With respect to compensation in ISK, what does it matter? A 0.1isk change to drop/spawn rates or any of a number of other variables in-game can change the money supply by trillions in a week.
Haulie Berry
#43 - 2013-06-01 23:29:41 UTC  |  Edited by: Haulie Berry
Victoria Sin wrote:
Haulie Berry wrote:


You're basically saying, "Hey, you know those T2 BPOs? Yeah, let's get rid of those, and handwave trillions and trillions of Isk into existence in their place. That will be better than the BPOs, which we already know aren't having any detrimental impact on the economy, because my butthurt about BPOs exceeds my actual desire for a healthy economy by several orders of magnitude."


So, let me try to understand this nonsensical point: T2 BPO's are worthless to own and have no impact on the economy, according to you.


That's a lovely strawman you've thrown together there. Except what I actually said, one more time, in crayon, just for you:

Quote:
Hell, at the net asset value of most players, the dumbest thing you can do with a T2 BPO is to actually possess one.


You've chosen to ignore this exceptionally important qualifier because, again, your childish angst over BPOs trumps all other concerns, up to and including maintaining any semblance of personal integrity.

They are not worthless at all (and, again, you seem be a walking, talking, weapons-grade imbecile at this point, because they quite obviously always have their market value as worth, which, due to their rarity and value as collectors items alone is always substantial), they're just a very bad investment for the vast majority of players. We'll refer to this group hereafter as the "spacepoors".

Spacepoors, in this context, are people for whom the ability to grow their NAV in an "investment" fashion is ultimately bottlenecked by the amount of money they have available, and not by some other resource. This means that spacepoors should, in general, be seeking the very best return they can get on their money.

Suppose you, as a spacepoor, have 10 billion ISK. Let's look at some of your possible investment options, here:

You could buy a (bad) T2 BPO. Assume this price constitutes 7 years of manufacturing profit (which is generous on my part in today's market). If you spend 10 billion on a BPO at that return rate, you can expect it to generate about 119 million a month in profit.

Do you know how hard I would have to work to make 10 billion isk generate only 120 million a month doing, literally, anything else?

I honestly don't think I could do it. Hell - the NPC price of a retriever BPO is 1.7 billion. As they're only available in Outer Ring, you can sell them quite readily for 2 billion in trade hub systems, so we can take that same 10 billion, buy 5 retriever BPOs, have 1.5 billion left over for cake and ice cream, and pull in about 12x the profit that our 10 billion ISK T2 BPO would have yielded, and that's basically the second worst thing I could think to do with that sum of money.

So, since most people, in this context, are spacepoor, this brings us back to my original statement: At the NAV of most players, the dumbest thing to do with a T2 BPO is to actually possess one. Since their investment options are bottlenecked by isk, it makes no sense for them to have a huge (relative to their NAV) portion of their money tied up in an extremely low-return investment when they could, instead, convert the BPO to ISK and then enjoy many times the return that would be provided by the BPO.

All that said: I, to be clear, number among the "spacepoor", in this context. I hold no T2 BPOs because, in addition to being spacepoor, I'm not an idiot.

I did once make 8 billion in a skosh under 12 hours flipping a BPO I spotted at a stupidly low price on public contracts. At the time, production of the BPO in question would have yielded a 2 billion isk loss per year. What an amazingly unfair advantage the possession of that BPO would have given me. Lol

Then, there's the spacerich. These are people who have so much money that it's difficult to actually put it all to work. They're simply out of capacity - market slots, lab slots, factory slots, etc., and STILL have hundreds of billions sitting in their wallet. These are the people for whom T2 BPOs make sense, because they have a huge sum of money which is otherwise sitting there depreciating in purchasing power thanks to inflation.

Quote:
With respect to compensation in ISK, what does it matter?


So I take it you've never read any of the QENs, or watched any of Dr. Eyjog's presentations, or even had any sort of awareness of the fact that there is an economy here at all, because basically, you're so full of **** your eyes are brown. ISK flowing into the game Vs. Isk flowing out of the game is something they actually spend a pretty sizable chunk of time managing. The fact that they employ an economist should, at least, cause you to pause for just a moment before suggesting that it wouldn't matter if they just blink some tens of trillions of isk into existence.



Finally: It's not merely my opinion that they have no particular detrimental impact on the economy. It's a well known and documented fact. It's an issue that was pretty firmly put to rest in a QEN many years ago. Every now and then some uppity newblet passes through and throws a tantrum that amounts to nothing more than, "T2 BPOs should be removed because I don't like them!"

Which brings me back, once more, to my initial modest proposal to you: Don't like 'em? Buy 'em and trash 'em. Since they're objectively known to not be problematic to the welfare of the game, your dislike of them is the very definition of a personal problem, so you deal with it.
Lord Battlestar
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#44 - 2013-06-02 01:46:22 UTC  |  Edited by: Lord Battlestar
I highly doubt they will be removed, as time goes on T2 BPOs will become ever more diluted until they make up so little of the market people won't even think of them.

Not many items now are built soley by T2 BPO, as invention has caught up to and surpassed many T2 BPOs. Heck invention can easily outproduce T2 BPOs in almost all cases. I myself am a T2 BPO owner (albeit a useless one), and I could make far more of the same product with invention than I could ever make with my T2 BPO, granted at a higher price, though with research my T2 Bpo isn't even profitable. Even more importantly their cost makes it utterly impossible someone could get a reasonable ROI within a few years even having it in the build slot 24/7. I mean hell if you pay 30 billion isk for a blueprint (and usually much more for a more profitable one) You would have to have significant capital to begin with. Plus you only have a single BPO to build from usually, meaning that person who is building 10+ build slots for invention can easily dilute you out of the market.

Sure there are some producers who got theirs from the original lottery, but many have left the game or stopped building. Some T2 BPOs have been destroyed which means they will never produce again.

So in the end, the removal of T2 BPOs from the game would likely not affect much at all, except for niche markets on modules that are hardly used to begin with. Because Invention could easily fill the gap left by T2 BPOs.

If CCP did remove T2 BPOs they would almost certainly have to reimburse the players who hold them, and then we would have bitching from people who are whining because players were getting 50+ billion isk for their T2 BPOs Roll

I once podded myself by blowing a huge fart.

Kirkwood Ross
Golden Profession
#45 - 2013-06-02 07:09:52 UTC
They are selling them now because in the winter expansion (Revolution) all T2 BPOs are having their ME/PE set to -5 and cannot be reasearched or copied anymore. Some other notable changes are POS manufactoring slots and research slots can be opened up to the public. The Orca is getting a mineral compression ability. PI/POS layouts can be saved for easy deployment. And i'm probably making this up because it's in the middle of a wall of text and no one will read it. There will also be Rogue Drone faction ships.
Azrael Dinn
Imperial Mechanics
#46 - 2013-06-02 07:55:33 UTC  |  Edited by: Azrael Dinn
Kirkwood Ross wrote:
They are selling them now because in the winter expansion (Revolution) all T2 BPOs are having their ME/PE set to -5 and cannot be reasearched or copied anymore. Some other notable changes are POS manufactoring slots and research slots can be opened up to the public. The Orca is getting a mineral compression ability. PI/POS layouts can be saved for easy deployment. And i'm probably making this up because it's in the middle of a wall of text and no one will read it. There will also be Rogue Drone faction ships.


Link plz so I don't need to call your post a pile of asumptions or rumors or troling or what ever comes to my mind atm.

Lord Battlestar wrote:

If CCP did remove T2 BPOs they would almost certainly have to reimburse the players who hold them, and then we would have bitching from people who are whining because players were getting 50+ billion isk for their T2 BPOs Roll


funny thing is that if you read the EULA and other game relates rules... no they do not need to compensate the T2 BPO owners anything. Big smile and thb it would be a good time to get rid of those old relics anyways.

After centuries of debating and justifying... Break Cloaks tm

Demoness666
Equilibrium Tech Labs
#47 - 2013-06-02 08:35:47 UTC
Kirkwood Ross wrote:
They are selling them now because in the winter expansion (Revolution) all T2 BPOs are having their ME/PE set to -5 and cannot be reasearched or copied anymore. Some other notable changes are POS manufactoring slots and research slots can be opened up to the public. The Orca is getting a mineral compression ability. PI/POS layouts can be saved for easy deployment. And i'm probably making this up because it's in the middle of a wall of text and no one will read it. There will also be Rogue Drone faction ships.


If what you are saying is true, the next expansion will be the true revolution, in same time I'm pissed off if big alliances had access to these information and they started to sell their tech II BPOs for cash before they become obsolete.
AlphaOperative Altren
Alternative Rendition
#48 - 2013-06-02 08:45:44 UTC
I don't see the point in T2 BPOs. They apparently make no impact on production so why have them. Additionally, why would people be so butthurt at their removal if they're so lame? Don't really understand the probs at getting rid of them to make the game more consistent.

One other question, can they be copied? If so the 10 year ROI doesn't make sense as you could buy for 10bil run a ton of copies then sell for 10bil but with nice tidy stack of bpcs to play with. If however you can't then I go back to my original point. If there not useful they're just a relic of an older time which should be done away with.

They recently turned Cyclone BCs into missile boats. My missile skills are poor making my investment in a cyclone for pve void. Where's my compensation for the change in game mechanic?

Nobody ever figures out what life is all about, and it doesn't matter. Explore the world. Nearly everything is really interesting if you go into it deeply enough. ― Richard P. Feynman

Elena Thiesant
The Scope
Gallente Federation
#49 - 2013-06-02 10:30:07 UTC
AlphaOperative Altren wrote:
One other question, can they be copied? If so the 10 year ROI doesn't make sense as you could buy for 10bil run a ton of copies then sell for 10bil but with nice tidy stack of bpcs to play with.


Yes, however if you look at the copy and manufacturing times, they take longer to copy than manufacture.
AlphaOperative Altren
Alternative Rendition
#50 - 2013-06-02 11:08:19 UTC
Elena Thiesant wrote:
AlphaOperative Altren wrote:
One other question, can they be copied? If so the 10 year ROI doesn't make sense as you could buy for 10bil run a ton of copies then sell for 10bil but with nice tidy stack of bpcs to play with.


Yes, however if you look at the copy and manufacturing times, they take longer to copy than manufacture.



But the initial outlay for a T2 could be recouped in a matter of months not 10 years as was previously mentioned?

Nobody ever figures out what life is all about, and it doesn't matter. Explore the world. Nearly everything is really interesting if you go into it deeply enough. ― Richard P. Feynman

Victoria Sin
Doomheim
#51 - 2013-06-02 11:15:14 UTC
AlphaOperative Altren wrote:
Elena Thiesant wrote:
AlphaOperative Altren wrote:
One other question, can they be copied? If so the 10 year ROI doesn't make sense as you could buy for 10bil run a ton of copies then sell for 10bil but with nice tidy stack of bpcs to play with.


Yes, however if you look at the copy and manufacturing times, they take longer to copy than manufacture.


But the initial outlay for a T2 could be recouped in a matter of months not 10 years as was previously mentioned?


You need to compare it to the equivalent of inventing the given items and then work it out from there. Of course inventing is going to be more clicky and involve a bit of ****** about, but otherwise that's your baseline to work out what the BPO's ROI is (opportunity cost and so on), plus the risk of putting out ISK for something like that when it's clear they're eventually going to disappear.
AlphaOperative Altren
Alternative Rendition
#52 - 2013-06-02 11:22:04 UTC
Victoria Sin wrote:
AlphaOperative Altren wrote:
Elena Thiesant wrote:
AlphaOperative Altren wrote:
One other question, can they be copied? If so the 10 year ROI doesn't make sense as you could buy for 10bil run a ton of copies then sell for 10bil but with nice tidy stack of bpcs to play with.


Yes, however if you look at the copy and manufacturing times, they take longer to copy than manufacture.


But the initial outlay for a T2 could be recouped in a matter of months not 10 years as was previously mentioned?


You need to compare it to the equivalent of inventing the given items and then work it out from there. Of course inventing is going to be more clicky and involve a bit of ****** about, but otherwise that's your baseline to work out what the BPO's ROI is (opportunity cost and so on), plus the risk of putting out ISK for something like that when it's clear they're eventually going to disappear.


The whole argument confuses me to be honest. From what I can read from the forums the people that say they should stay also say they're pretty useless. My reasoning for getting rid of them, is that they sit outside of the rest of the invention path. I don't really understand the justification for keeping them in the game other than the investment people have made in them. But that stuff happens all the time in eve, game changes occur that occasionally wipe out a degree of time and iskies invested and its expected that we should just roll with it. What makes t2bpos different.

Nobody ever figures out what life is all about, and it doesn't matter. Explore the world. Nearly everything is really interesting if you go into it deeply enough. ― Richard P. Feynman

Sabre Rolf
Doomheim
#53 - 2013-06-02 11:34:17 UTC  |  Edited by: Sabre Rolf
Azrael Dinn wrote:

funny thing is that if you read the EULA and other game relates rules... no they do not need to compensate the T2 BPO owners anything. .


It´s obviously not a national-law they would be breaking, BUT taking away hard worked Game items away is just something CCP has never done before and will never do. For the simple reason that nobody would trust CCP enough anymore to spend hours and hours to grind money.

So saying "they´d have to reimburse" is not stupid or wrong at all.

Azrael Dinn wrote:

it would be a good time to get rid of those old relics anyways


CCP and the majority of the Player-base seem not to share your opinion, so it might be rather the time to stop whining after 7 years?

AlphaOperative Altren wrote:
I don't see the point in T2 BPOs. They apparently make no impact on production so why have them. Additionally, why would people be so butthurt at their removal if they're so lame?


even if they dont have a impact on the market, their removel would have quite a impact for their owners as an individual...i can`t believe that somebody had to explain you thatRoll
Azrael Dinn
Imperial Mechanics
#54 - 2013-06-02 11:52:47 UTC
Sabre Rolf wrote:
Azrael Dinn wrote:

funny thing is that if you read the EULA and other game relates rules... no they do not need to compensate the T2 BPO owners anything. .


It´s obviously not a national-law they would be breaking, BUT taking away hard worked Game items away is just something CCP has never done before and will never do. For the simple reason that nobody would trust CCP enough anymore to spend hours and hours to grind money.

So saying "they´d have to reimburse" is not stupid or wrong at all.

Azrael Dinn wrote:

it would be a good time to get rid of those old relics anyways


CCP and the majority of the Player-base seem not to share your opinion, so it might be rather the time to stop whining after 7 years?

AlphaOperative Altren wrote:
I don't see the point in T2 BPOs. They apparently make no impact on production so why have them. Additionally, why would people be so butthurt at their removal if they're so lame?


even if they dont have a impact on the market, their removel would have quite a impact for their owners...i can`t believe that somebody had to explain you thatRoll


I didn't say it's wrong to say something like that I just stated that they can do what they want if they want and they don't need to listen to whiny nerds if they do something what they want to do.

Also when you talk about majority of the player base you mean the people commenting over and over this in the forums. Your lucky if it's even a fraction form the playerbase. Majority of the playerbase don't even care about this subject.

But as it seems your so butthurt about it, it also means you got one or two of those originals in your hangars.

After centuries of debating and justifying... Break Cloaks tm

Dood Toon
Liberate to te Me
#55 - 2013-06-02 12:14:44 UTC
So a single person is selling 179 T2 BPO´s and suddenly T2 BPO´s are one of the major problems in eve again?
lol, it´s so predicatable

you jellybelly´s never learn, YOU CAN'T TALK THEM AWAY
Sabre Rolf
Doomheim
#56 - 2013-06-02 12:32:52 UTC
Azrael Dinn wrote:

I didn't say it's wrong to say something like that I just stated that they can do what they want

yep you did, and your doing it again. They dont have to by law, but they do have to if they don´t wana lose a fecal- ton of subscirptions for the mentioned reasons
Azrael Dinn wrote:
if they want and they don't need to listen to whiny nerds if they do something what they want to do.

exactly, but with "whiny nerds" i´m guessing you don´t mean the obvious jelly ppl "complaining" about the current situation but those who try to explain to you why their removal will never happen anyway? So it was a T2 BPO owner who brought this whiny topic up I guess.

Azrael Dinn wrote:

Also when you talk about majority of the player base you mean the people commenting over and over this in the forums. Your lucky if it's even a fraction form the playerbase. Majority of the playerbase don't even care about this subject.

exactly! but you seem to care about it a lot, so all those people who don`t care about it, obviously don´t share your opinion. So what did I say wrong?

Azrael Dinn wrote:

But as it seems your so butthurt about it, it also means you got one or two of those originals in your hangars.


going down to that level I could easily say your the butthurt one because you cant afford or dont have one... see what I did?
But actually NO I dont have a T2 BPO or ever owned one, I just don´t like ppl wich are ignoring all facts to hide their enviousness behind those lame arguments.


AlphaOperative Altren
Alternative Rendition
#57 - 2013-06-02 14:00:04 UTC
Sabre Rolf wrote:
Azrael Dinn wrote:

funny thing is that if you read the EULA and other game relates rules... no they do not need to compensate the T2 BPO owners anything. .


It´s obviously not a national-law they would be breaking, BUT taking away hard worked Game items away is just something CCP has never done before and will never do. For the simple reason that nobody would trust CCP enough anymore to spend hours and hours to grind money.

So saying "they´d have to reimburse" is not stupid or wrong at all.

Azrael Dinn wrote:

it would be a good time to get rid of those old relics anyways


CCP and the majority of the Player-base seem not to share your opinion, so it might be rather the time to stop whining after 7 years?

AlphaOperative Altren wrote:
I don't see the point in T2 BPOs. They apparently make no impact on production so why have them. Additionally, why would people be so butthurt at their removal if they're so lame?


even if they dont have a impact on the market, their removel would have quite a impact for their owners as an individual...i can`t believe that somebody had to explain you thatRoll


All changes have an impact on someone. The scanning changes are going to effect people who do a lot of that stuff as the competition will be higher, ice roid changes. I've recently lost the ability to fly cyclones effectively as my missile skills aren't up to mustard. Like I said every change eve makes causes someone a problem, what makes t2 bpos any different.

Nobody ever figures out what life is all about, and it doesn't matter. Explore the world. Nearly everything is really interesting if you go into it deeply enough. ― Richard P. Feynman

Sabre Rolf
Doomheim
#58 - 2013-06-02 14:42:32 UTC
AlphaOperative Altren wrote:


All changes have an impact on someone. The scanning changes are going to effect people who do a lot of that stuff as the competition will be higher, ice roid changes. I've recently lost the ability to fly cyclones effectively as my missile skills aren't up to mustard. Like I said every change eve makes causes someone a problem, what makes t2 bpos any different.


changing something is something completly different than just taking it away from your hangar like you guys ask for T2 BPO´s. Also the tiny difference of the value of a T2 BPO and a Cyclone does also make a difference.

But most importantly, Why should they remove those prints, when it's proven that they don't rly hurt anyone and nobody has a unfair advantage through them? just to stop ppl bitching who doesnt understand that?

Zifrian
The Frog Pond
Ribbit.
#59 - 2013-06-03 11:23:28 UTC
Kirkwood Ross wrote:
They are selling them now because in the winter expansion (Revolution) all T2 BPOs are having their ME/PE set to -5 and cannot be reasearched or copied anymore. Some other notable changes are POS manufactoring slots and research slots can be opened up to the public. The Orca is getting a mineral compression ability. PI/POS layouts can be saved for easy deployment. And i'm probably making this up because it's in the middle of a wall of text and no one will read it. There will also be Rogue Drone faction ships.

Lol great post. You picked up two fish with that!

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Haulie Berry
#60 - 2013-06-03 14:27:50 UTC
AlphaOperative Altren wrote:
I don't see the point in T2 BPOs. They apparently make no impact on production so why have them. Additionally, why would people be so butthurt at their removal if they're so lame? Don't really understand the probs at getting rid of them to make the game more consistent.


Here's an idea: We can remove T2 BPOs, but we're going to deduct from your wallet the exact market worth of the largest sum held in the form of BPOs by an individual or organization. This will probably set your wallet negative, but that won't have any impact on me, so it's okay, right? Roll

Quote:
One other question, can they be copied? If so the 10 year ROI doesn't make sense as you could buy for 10bil run a ton of copies then sell for 10bil but with nice tidy stack of bpcs to play with. If however you can't then I go back to my original point. If there not useful they're just a relic of an older time which should be done away with.


Yes, they can be copied. Doing so actually lowers the ROI.


Quote:
They recently turned Cyclone BCs into missile boats. My missile skills are poor making my investment in a cyclone for pve void. Where's my compensation for the change in game mechanic?


Not even remotely analogous. Your cyclone still exists and its market value is trivially recuperated.