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Exploration now officially sucks.

Author
Brooks Puuntai
Solar Nexus.
#21 - 2013-05-31 03:10:38 UTC
Haulin Gneiss wrote:
Let's just kill all the exploration/scanning/astrometric skills and just lump them all into a skill called "reveal all". Train to level 5 and all the mysteries of the system will be revealed. .


With how things have been going, the skill req for revealing all would only need level 4. Gotta make it new player friendly!

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Winterblink
#22 - 2013-05-31 03:12:49 UTC
Vordek Rei wrote:
Winterblink you are not welcome here until you pay a ransom of 1 Podcast.
Now get to work.

Big smile
Anti-social Tendencies
Society for Miner Education
#23 - 2013-05-31 03:13:42 UTC
Winterblink wrote:
This is a first step. At this point it's about getting exploration content in the hands of all players, and if that means tearing down some of the barriers to entry for that then so be it. I'm personally alright with that, with one caveat.

They need to keep iterating on this, to introduce different and more challenging encounters and further refine the "exploration" aspect of things. CCP's changed up its tune lately and I can only imagine they wouldn't overhaul the system to its coming state without having plans to continue developing it.


Using that same logic, why not allow new players to fly carriers with a week of training? They are already lowering the the price of admission to fly an Orco. They are doing the same with scanning. I have spent some significant time training scanning skills on two toons. That time will be wasted come Odyssey.

"Patience: n, a minor form of despair, disguised as a virtue." - AMBROSE PIERCE

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#24 - 2013-05-31 03:17:06 UTC
The whine is strong with this thread.

Katrina Oniseki

Haulie Berry
#25 - 2013-05-31 05:28:28 UTC
Oh, cool, another thread where we can all get together and pretend like the current incarnation of scanning is a deeply complex system that takes days, nay, WEEKS! of intense practice to master.

We haven't had one of these for about five minutes, now.
Gianath
Gallentian Legitimate Businessmen
#26 - 2013-05-31 05:46:20 UTC
I like having technology work for me instead of putting me to work. It's silly to think that in Star Trek somebody might have had to sit at a computer screen manually positioning, resizing, and nudging a bunch of probes around for 5 minutes just to find out where the away team's shuttle flew off to.

You can't imagine how many times I thought to myself "Gee, I really wish my probes remembered this formation so I didn't get carpal tunnel syndrome while trying to scan down sites". Anything that minimizes the amount of tedious crap involved with scanning and lets me get on to the fun stuff quicker is a good change in my book. In two months, nobody will miss the old system.
Victoria Sin
Doomheim
#27 - 2013-05-31 06:00:04 UTC
I've been of the opinion that all content in Eve should be dynamic, and that static sites should disappear completely, for a long time now. That means getting rid of fixed asteroid belts, making moon goo cycle through different regions and so on. In order to do this a first step would be to simplify exploration (of the most common/easiest content) first. So I think it's all good.

Not that I've been able to play it on SiSi, because I was unsubbed at the last DB copy :(.
dexington
Caldari Provisions
Caldari State
#28 - 2013-05-31 06:44:35 UTC
Haulin Gneiss wrote:
So, where's the EXPLORATION part?


Shelved next to the "cold, dark and harsh universe", there are no room for challenging content in mmo's today.

I really like World of Spaceships, we already got the paladin, i just hope to see some space dragons next expansion.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Brooks Puuntai
Solar Nexus.
#29 - 2013-05-31 06:51:51 UTC
dexington wrote:
Haulin Gneiss wrote:
So, where's the EXPLORATION part?


Shelved next to the "cold, dark and harsh universe", there are no room for challenging content in mmo's today.

I really like World of Spaceships, we already got the paladin, i just hope to see some space dragons next expansion.


There is the Dragoon, that's close enough.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

March rabbit
Aliastra
Gallente Federation
#30 - 2013-05-31 06:53:26 UTC
Gianath wrote:
I like having technology work for me instead of putting me to work. It's silly to think that in Star Trek somebody might have had to sit at a computer screen manually positioning, resizing, and nudging a bunch of probes around for 5 minutes just to find out where the away team's shuttle flew off to.

yea, every time i tackle target i think "why the hell i need to manually fly my ship to achieve bigger angular velocity and cannot use automation "????

I guess CCP needs to automate this operation. Because we are in deep future with great technologies. It would be good to just press button "Catch target" and get your ship getting into given orbit and use its' point and maintain the best possible speed/overheat to keep target pointed.

good idea isn't it?


The Mittani: "the inappropriate drunked joke"

Eugene Kerner
TunDraGon
Goonswarm Federation
#31 - 2013-05-31 06:53:32 UTC
Agree to Op.
BTW
I posted that I can unsub my scanning alt in the response thread and it got deleted right away hahaha...

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Mocam
Aliastra
Gallente Federation
#32 - 2013-05-31 07:14:56 UTC  |  Edited by: Mocam
Haulin Gneiss wrote:
Playing as a dedicated exploration pilot...I have to say this new "exploration" package really blows. I mean...the ship scans the system and reveals all of the exploration sites at 0%, set the ore sites to 100% signal...

So, where's the EXPLORATION part? If, regardless of your skill set you get access to see what the system holds then all of the time spent running up exploration skills is wasted.

Isn't the whole point of exploration is to find **** that cant be readily found?

I swear if CCP dumbs this game down any more...

Edit 2: CCP should label the new scanner as sponsored by starbucks...there's an exploration site on every corner.



Do you even know what the old scanning systems were about?

To winterblink - bunk.

They've been around longer than I have so should remember the early steps.

- Probes report back all objects in their scanning range.
- Probes had set scan ranges - no adjusting ranges.
- Probes need to overlap now vs before.
- Reconnect & Recall probes ability added.
- Scan times -- do you remember how LONG it took to scan? Rarified were the explorers who took this up as their profession.

Hell, they REMOVED all probes from the game and replaced them with their new counterparts (sans the moon survey probes).

Mass changes back then and even more with the revamp later on where "only need 4" changed - which struck me as more a way of enhancing value to probing skills than improving/easing learning and use of the skills.

This isn't a "first step" by a long shot and is 1 more easing of things.


As such - I do somewhat agree with winterblink on it being "just 1 more change" but not the OP's post about it being a drastic change... Not with how they have revamped it over the years.
Brooks Puuntai
Solar Nexus.
#33 - 2013-05-31 07:24:44 UTC  |  Edited by: Brooks Puuntai
Yeah but I miss the BM darts with the old old system. Having to carry around different sized probes of each type of site was kind of annoying.

As much of a PITA the old old system was, it was still had its upside. Which was it was extremely profitable, since very few decided to deal with it.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

coolzero
Garoun Investment Bank
Gallente Federation
#34 - 2013-05-31 07:28:15 UTC
Zak Breen wrote:
People complained that exploration was too complicated.

Now they are complaining it is too dumbed down.

Why can't you just be happy? What?



those where the people who had no clue how to use a scanner and found it unfair other people where good in it and making a living on it....

and so the insta gratification modes kicks in and they start whining to CCP.


stop the WoWification of EVE ONLINE
Gus Huntah
Doomheim
#35 - 2013-05-31 07:46:57 UTC
My understanding is that the sigs that will be getting picked up by the new auto-scan feature, are going to be the anomalies that you pick up via the on-board scanner today. What the new feature will also show, is cosmic signatures that currently you only pick up with scan probes - BUT you are going to have to scan these sigs down yourself, in pretty much the same way you do today.

I am a big exploration fun myself, too, and I looked into the changes with a very critical mindset, and frankly I don't see any profession-breaking issues in the upcoming changes. I mean, weren't we asking for the ability to save probe formation all along?

Thanks
Brooks Puuntai
Solar Nexus.
#36 - 2013-05-31 07:50:00 UTC
Gus Huntah wrote:
My understanding is that the sigs that will be getting picked up by the new auto-scan feature, are going to be the anomalies that you pick up via the on-board scanner today. What the new feature will also show, is cosmic signatures that currently you only pick up with scan probes - BUT you are going to have to scan these sigs down yourself, in pretty much the same way you do today.

I am a big exploration fun myself, too, and I looked into the changes with a very critical mindset, and frankly I don't see any profession-breaking issues in the upcoming changes. I mean, weren't we asking for the ability to save probe formation all along?

Thanks


Saving formations and given predefined formations are two different things.

Also people spent a long time training up AstroV just to be able to do what everyone will be able to do after Odyssey.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Ruskarn Andedare
Lion Investments
#37 - 2013-05-31 10:41:54 UTC
Brooks Puuntai wrote:
Gus Huntah wrote:
My understanding is that the sigs that will be getting picked up by the new auto-scan feature, are going to be the anomalies that you pick up via the on-board scanner today. What the new feature will also show, is cosmic signatures that currently you only pick up with scan probes - BUT you are going to have to scan these sigs down yourself, in pretty much the same way you do today.

I am a big exploration fun myself, too, and I looked into the changes with a very critical mindset, and frankly I don't see any profession-breaking issues in the upcoming changes. I mean, weren't we asking for the ability to save probe formation all along?

Thanks


Saving formations and given predefined formations are two different things.

Also people spent a long time training up AstroV just to be able to do what everyone will be able to do after Odyssey.


Hell, we won't even have the DSPs we spent so long training for once Odyssey hits.
Kult Altol
The Safe Space
#38 - 2013-05-31 10:47:18 UTC
I think OP is mad that unwashed noobs will get in on the action.

[u]Can't wait untill when Eve online is Freemium.[/u] WiS only 10$, SP booster for one month 15$, DPS Boost 2$, EHP Boost 2$ Real money trading hub! Cosmeitic ship skins 15$ --> If you don't [u]pay **[/u]for a product, you ARE the [u]**product[/u].

Buhhdust Princess
Mind Games.
Suddenly Spaceships.
#39 - 2013-05-31 10:52:17 UTC
Introduce moving signals CCP. So when you scan, sometimes it'll jump away.

Watch all these people start crying that they cant catch it then :P
Sexy Cakes
Have A Seat
#40 - 2013-05-31 11:48:47 UTC
Scanning takes too long right now.

Theres some nights I feel like exploring but don't have 2 hours to devote to scanning down 20+ sigs to find a decent site to run.

I haven't checked out the new scanning system on SiSi but hopefully theres a little challenge left in finding sigs but it doesn't take so freaking long.

Not today spaghetti.