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Dev Blog: U and I made some changes

First post First post First post
Mara Rinn
Cosmic Goo Convertor
#121 - 2013-06-02 05:18:38 UTC
Single-line chat entry box! Yay! I only have 700-odd vertical lines to play with in the first place. Saving 20 pixels for more stacked title bars makes me happy!
Tir Capital Management Group
#122 - 2013-06-03 19:36:56 UTC
Awesome job and changes to all the little things! PirateBear

Where I am.

Empire Assault Corp
Dead Terrorists
#123 - 2013-06-04 10:49:09 UTC
reading that list of little things changes everyone of them made me smile awesome job Big smile
Mr Bimble
Lost Ark Enterprises
#124 - 2013-06-04 16:01:53 UTC
"Hey, do you like it when annoying things become easier to do? How about when they are more intuitive as well? You do? Well, so do we!"
I dont like it when easy things become annoying
Kay Ahn
Science and Trade Institute
Caldari State
#125 - 2013-06-04 17:32:44 UTC
Awesome job! I like the improved UI. A lot of neat little beautifications and fixes everywhere - I especially love the Overview graphics.
Keldar Kor
Kor Logistics
#126 - 2013-06-04 20:28:16 UTC  |  Edited by: Keldar Kor
Good improvements Big smile

edit: nevermind radial menu has its own thread
Caldari State
#127 - 2013-06-05 01:24:15 UTC
Thank you for most of these, especially the new "Pilot" submenu in fleet! I was looking at it the other day and wondering why all that was in there!

However the blink on death is painful to the point I can't look at the screen and had to log off the game rather than run incursions. If you really need to know if you killed someone or they got away in structure, there's this handy overview setting that shows wrecks. When there's a new wreck, you got them.

I'd love to see a different solution rather than blinking. Maybe text can pop up in the combat log (along with the damage numbers and such) that pilot so-and-so killed pilot whatchamacallit. Maybe everyone in the fleet can see that. It would be less like stabbing my eyes with shards of broken glass and more like "oh hey cool enemy's dead." ^-^

New target lock death animation problem #1 ^ eye strain and pain Temporary workaround found to one of these.

Tyranis Marcus
Bloody Heathens
#128 - 2013-06-05 05:52:18 UTC
CCP karkur, you're awesome!

Do not run. We are your friends.

Berluth Luthian
Sebiestor Tribe
Minmatar Republic
#129 - 2013-06-06 17:33:52 UTC  |  Edited by: Berluth Luthian
oops wrong thread.