These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Dust, money well spent eh?

First post
Author
Ace Uoweme
Republic Military School
Minmatar Republic
#221 - 2013-06-04 07:11:51 UTC
floating in space wrote:
People who are unhappy with / critical of the company tend to get banned eventually or just quit. Fanboys are the opposite, they stick around for so long it tends to get uncomfortable for everyone.


They ban them, but they don't disappear. They just find other venues to post. The same venues those devs read (which makes it even funnier: get banned for "trolling" yet who do they read at those other sites with the treatise length insights???). Pirate

In RL business, they learned not to just throw the customer out the door, because word-of-mouth advertising concerns. It's how the Fortune 500 are Fortune 500.

In IT they operate with the mentality of "throw the bums out", and there's many more graveyards of past hyped games due to it. Or once leaders bleeding heavily now, as they still don't understand how to treat customers (ever saw the surveys on customer service for Comcast/Cox/Time-Warner? Compare it to more traditional businesses, there's a b-I-g difference on perceptions of quality). RL business caters to adults and adults treat services more seriously (raise the rates of utilities and see by how much!); IT caters to that 15 to 22 year-old dependent market, which will profess things that the customer is wrong, with the experience of being some CS representative...the same CS representatives that are reviewed by adults of Comcast/Cox/Time-Warner. See where that went?).

Some ways you can't blame the devs, because they have to market their game in a very competitive market that is ruled by some top games (and heavy funded publishers). To survive they have to carve a niche and guard it well. Over zealous guarding though backfires, as history showed what happened with SOE (and before that with EIDOS...Daikatana anyone?).

In gaming now it's the squeaky wheel that is heard, whoever is noticed more gets the devs attention, even if it's frivolous and not important in the scheme of things (some have become celebs in the process). Some players resort to being gatekeepers to compensate, trying to explain that A and B costs too much or takes too many man hours to complete, which is important to point out (no company has endless funds), but can squish innovation if they get too much of a toehold. Trick is trying to balance it all, where the money/time wasters are shoved into their corner; the innovator types are reeled in on the pie-in-the-sky wish lists; the mechanics and theorycrafters don't in turn rule completely (as one man's perfect ideals is another's misery); and the innocent guy with an idea can still post it without the vultures looking at him as fresh meat. Why? Because the devs need the feedback. Game forums exist for it. It's who are playing the game voicing their concerns, concerns that devs often miss (and won't always get being fed by some council...).

The "word" will get out regardless of venue. It can't be controlled. The beauty of "free speech".

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Aldebaran Aubaris
Free-lances
#222 - 2013-06-04 07:50:08 UTC
Mulani Askiras wrote:
FLUFFY DELIVERIES wrote:
Malcanis wrote:
When did IGN become credible reviewers?


they have been for a long time... read the reviews they are pretty fair and explain their ratings well Cool



IGN has never, and i reiterate the word never, been a source of credible reviews. They get paid to write glowing words. You don't pay them, you get a 5 second review which glosses over what the reviewer experienced while they completed one of their paid for reviews.


you know this how?
Aldebaran Aubaris
Free-lances
#223 - 2013-06-04 07:52:42 UTC
KasparHauser wrote:
Reception

Aggregator Score
GameRankings 62.86%[36]
Metacritic 56/100[37]

Review scores
Publication Score
GamesRadar 3/5 stars[38]
GameTrailers 4.4/10[39]
IGN 5.8/10[40]
Destructoid 6/10 [41]
GamesBeat 72/100[42]
Eurogamer 50/100[43]
Metro GameCentral 4/10[44]
Hardcore Gamer 2.5/5[45]
PSU.com 9/10[46]


the 9/10 one is by sony....there rest are saying that this game is nothing special.


Big smile No conspiracy there! Nope! lolLol
laysha
DBR Corp
#224 - 2013-06-04 07:58:14 UTC
Othran wrote:
Wow that's a bad bad review. Couldn't get a lot worse than that.

This bit made me laugh Lol

"And truth be told, most normal players will never participate in a battle of real significance anyhow, because at this point nearly every territory is held by well-run super corps that have more than 200 members and strong ties to the most influential EVE guilds."

Plus ça change, plus c'est la même chose as the garlic eaters would say.....


I could and it has, that's actually one of the better reviews for it

Shame they couldn't pull it off as it stands right now Dust simply isn't any fun but if you look at EVE in 03 you wouldn't recognize it so there's hope that it could get better over time
Baden Luskan
Freeworlds Collective
#225 - 2013-06-04 08:05:04 UTC
Ranger 1 wrote:
While the mechanics can stand improvement, and the rewards system for the DUST players needs some added depth at their end (as is being worked on), the reviewer completely misses the point of the skill system.

There is no grind (unless you wish it to be so), and gaining skills quickly is frankly of little importance. This will become more apparent as more goals and rewards are added for the DUST players to strive for. At the moment though it's painfully apparent that the reviewer is still thinking in terms of other FPS games on the market.



But won't that be how every other non-Eve player will look at Dust 514 as well?
Forum Puppet
Black Wormholes of Apocrypha
TOGETHER WE STAND
#226 - 2013-06-04 08:11:33 UTC
Malcanis wrote:
When did IGN become credible reviewers?


http://www.ign.com/games/eve-online/pc-16746

yeah i wouldnt trust them either.
Ace Uoweme
Republic Military School
Minmatar Republic
#227 - 2013-06-04 08:29:24 UTC
Baden Luskan wrote:
But won't that be how every other non-Eve player will look at Dust 514 as well?


Yep.

CCP is trying to attract gamers who are set in a particular game style. If DUSK 514 deviates too much, it'll alienate the very market it seeks. It's why FPS games haven't changed much since the Quake days. Very conservative market, with a very conservative view of their UI and features.

BF3 went to the extreme with all the weapon unlocks and accessories for example, because a FPS game can never have enough weapons or ammo (folks still want more). But that genre is locked in how it operates...and tie it into a MMO that is foreign to them...ah, no.

Stand alone, it may fare better as it aims to be a MMOFPS (not PvP tacked onto a MMO instead). CCP maybe into baiting players to try DUSK then they can switch to play EvE, but that's the FPS market, and even in WoW it's pulling teeth to get PvPers to make money for enchants and gems. They're used to unlocks, not grinding for their goods.

It's the market that is the hard sell in itself. It's very set in stone in it's likes and dislikes. If CCP studies game history well, they can look up on the history of the Deus Ex franchise and learn from it. It had potential of being much more than a FPS shooter, but was gummed up badly (because it went the console route...).

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Susiqueta Muir
NEXUS Holdings Inc.
#228 - 2013-06-04 10:33:12 UTC
My main concern though over the whole thing is the "Jam tomorrow" approach doesn't work for the console generation. Promising the game will be great and will develop over time works in some spheres (*cough*eVe*cough*) but for consoles you need to slap them in the face with a massive all encompassing show-stopper of a launch, Bells, whistles, razzmatazz and once you have them hooked, then build on that.

Spend half the money developing and half selling it.. :)

SM.
Vispellio
Hakkaisuo Corporation
#229 - 2013-06-04 12:14:53 UTC
Dust is awesome.

Said the man from 2004
RomeStar
Caldari Provisions
Caldari State
#230 - 2013-06-04 13:06:26 UTC
Skydell wrote:
10 years ago EVE Online sucked. Less than 5,000 people played it. It was broken and exploitable. It got horrible reviews.

'meh.



Your right but do you think dust will still be around in 10 years? Nope It will be lucky to last a year before the next fps comes out or ccp just drops it like WIS.

Signatured removed, CCP Phantom

Jerick Ludhowe
Internet Tuff Guys
#231 - 2013-06-04 13:38:44 UTC  |  Edited by: Jerick Ludhowe
Malcanis wrote:
When did IGN become credible reviewers?


When they were obviously bribed by blizzard/activsion and gave d3 (a game that takes hundreds of hours to complete any reasonable level of content) a 9.5/10 rating the same day the game came out...
Lina Theist
Running out of Space
ExoGenesis Consortium
#232 - 2013-06-04 14:15:23 UTC
FLUFFY DELIVERIES wrote:
I will keep it short, with all the money invested in dust... its kinda sad it can only pull a rating of 5.8 from ign?

Reminds me of walking in stations... another ground breaking project that took years to construct and was ultimately a massive flop.

other peoples thoughts?

http://uk.ign.com/articles/2013/05/30/dust-514-review


It's probably already been said, I guess CCP didn't pay them for a good review.
Hehaw Jimbojohnson
Dreddit
Test Alliance Please Ignore
#233 - 2013-06-04 14:24:24 UTC
Lina Theist wrote:
FLUFFY DELIVERIES wrote:
I will keep it short, with all the money invested in dust... its kinda sad it can only pull a rating of 5.8 from ign?

Reminds me of walking in stations... another ground breaking project that took years to construct and was ultimately a massive flop.

other peoples thoughts?

http://uk.ign.com/articles/2013/05/30/dust-514-review


It's probably already been said, I guess CCP didn't pay them for a good review.


It's already been said. I guess CCP did pay them because the review is a lot more forgiving than many.
Atlas Durham
Ancient Architects
#234 - 2013-06-04 14:48:14 UTC  |  Edited by: Atlas Durham
I found the review to be quite spot-on. Guys, we all know it's flawed, that's a fact. Will it be improved? Undoubtedly! But the reviewers can't be expected to skew an article based upon such. When it comes down to it, it's simply hypocritical, at-best, for us to admit Dust's faults, then turn around and get up in arms when another, though less invested, party does the same.
Grave 1ty
Hostile.
PURPLE HELMETED WARRIORS
#235 - 2013-06-04 17:25:49 UTC  |  Edited by: Grave 1ty
FLUFFY DELIVERIES wrote:
I will keep it short, with all the money invested in dust... its kinda sad it can only pull a rating of 5.8 from ign?

Reminds me of walking in stations... another ground breaking project that took years to construct and was ultimately a massive flop.

other peoples thoughts?

http://uk.ign.com/articles/2013/05/30/dust-514-review


suddenly mintchip, DUST 514 community rep! Shocked WTFFF

that will fix the ratings, right...?