These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Wormholes

 
  • Topic is locked indefinitely.
123Next page
 

Sleeper Salvage List changes?

Author
Ordellus
Doomheim
#1 - 2013-05-30 00:59:23 UTC
Anyone else getting a major drop is sleeper salvage the past day or two?

Was making 25-40 million per hour.....now about 9.

Both numbers consistent across multiple wormholes and many different sites.
Derath Ellecon
University of Caille
Gallente Federation
#2 - 2013-05-30 01:14:38 UTC
Ordellus wrote:
Anyone else getting a major drop is sleeper salvage the past day or two?

Was making 25-40 million per hour.....now about 9.

Both numbers consistent across multiple wormholes and many different sites.


Wow

It was about time. Haven't seen one of these in awhile.

1. Random is random
2. Changes over a day or two, or even a month is statistically insignificant
3. No I've seen average drops in the last day or two. Nothing noticeable.
Jack Miton
School of Applied Knowledge
Caldari State
#3 - 2013-05-30 01:28:01 UTC
http://www.random.org/

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Ordellus
Doomheim
#4 - 2013-05-30 01:30:10 UTC
So you are telling me that the watch setting pattern of salvage I received every day over 80ish sites was completely random, and that the equally exact (but much lower isk wise) pattern for the next 20 sites was also random?

I'm not buying it, but I have no proof either way....
Kalel Nimrott
Caldari Provisions
#5 - 2013-05-30 01:38:36 UTC
You don't have proof either way but you are not buying it..., you lost me.

Bob Artis, you will be missed.

O7

Derath Ellecon
University of Caille
Gallente Federation
#6 - 2013-05-30 02:05:31 UTC
Ordellus wrote:
So you are telling me that the watch setting pattern of salvage I received every day over 80ish sites was completely random, and that the equally exact (but much lower isk wise) pattern for the next 20 sites was also random?

I'm not buying it, but I have no proof either way....


Yep. That is random.

And in the world of EVE, a sample of 100 sites is statistically insignificant. Go take an average over say 6 months and tell us then.

But I don't care if you buy it or not. It's not my job to teach you statistics (yes it was a class I took once upon a time).

Ordellus
Doomheim
#7 - 2013-05-30 02:11:29 UTC
Kalel Nimrott wrote:
You don't have proof either way but you are not buying it..., you lost me.


Don't believe something you are told, but have no concrete evidence that it is false. Yep, it's a common thing.

But as far as the random thing goes, If no one else is experiencing anything they perceive as strange I'll just keep waiting for the salvage to return to normal.

Congrats on taking a stat class. Who hasn't?
Derath Ellecon
University of Caille
Gallente Federation
#8 - 2013-05-30 02:49:39 UTC
Ordellus wrote:
Congrats on taking a stat class. Who hasn't?


Apparently not you, if you are going to take a 1-2 day dry spell as cause for OMG LOOT NERFED.
Ordellus
Doomheim
#9 - 2013-05-30 02:59:46 UTC
Oh I see, You assume to know for a fact that wormhole salvage is generated absolutely randomly instead of simply set on a counter. That may or may not be true, but since I didn't code the game I'll won't pretend to know the answer. Maybe I'll create a thread asking other players if they are experiencing the same outcomes I am seeing.... Oh wait.

On the side of it being a random chance....dice are random, but I can change those odds too. So what exactly is to stop the devs the from altering the probabilities? The answer is absolutely nothing.

Maybe next time, refrain from responding to a question, about the experiences of other players, with a statement built from a logical premise that you haven't proven. Let alone, arguing that premise like you are someone of importance or even intelligence.

Have a nice day.
Marsan
#10 - 2013-05-30 03:14:31 UTC
The problem is this sort of thread comes up all the time, and it never pans out. If CCP chnaged the loot drops they will tell us.

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Derath Ellecon
University of Caille
Gallente Federation
#11 - 2013-05-30 03:26:42 UTC
Ordellus wrote:
Oh I see, You assume to know for a fact that wormhole salvage is generated absolutely randomly instead of simply set on a counter. That may or may not be true, but since I didn't code the game I'll won't pretend to know the answer. Maybe I'll create a thread asking other players if they are experiencing the same outcomes I am seeing.... Oh wait.

On the side of it being a random chance....dice are random, but I can change those odds too. So what exactly is to stop the devs the from altering the probabilities? The answer is absolutely nothing.

Maybe next time, refrain from responding to a question, about the experiences of other players, with a statement built from a logical premise that you haven't proven. Let alone, arguing that premise like you are someone of importance or even intelligence.

Have a nice day.



I don't assume to know anything about how the game is coded. But I base my observations over multiple years of WH life. When I started I lived in a C1, where I kept the best notes. And while I had wild swings of luck on some days, over the period of 6 months that I lived in the C1, my monthly income was remarkably consistent.

And by the way THAT is the point of statistics. You seem to try to slam me for bringing it up as I somehow claim to know how the game works. But statistics has nothing to do with that. It has everything to do with the analysis of the data. And anyone with half a brain would tell you that your sample size is far too small to glean any useful answers from.

Come back after you've compiled your salvage data for at least a month.
Svodola Darkfury
Federal Navy Academy
Gallente Federation
#12 - 2013-05-30 04:10:31 UTC
Ordellus wrote:
Oh I see, You assume to know for a fact that wormhole salvage is generated absolutely randomly instead of simply set on a counter. That may or may not be true, but since I didn't code the game I'll won't pretend to know the answer. Maybe I'll create a thread asking other players if they are experiencing the same outcomes I am seeing.... Oh wait.

On the side of it being a random chance....dice are random, but I can change those odds too. So what exactly is to stop the devs the from altering the probabilities? The answer is absolutely nothing.

Maybe next time, refrain from responding to a question, about the experiences of other players, with a statement built from a logical premise that you haven't proven. Let alone, arguing that premise like you are someone of importance or even intelligence.

Have a nice day.



1) Search forums for "loot drops less than normal"
2) Find a billion posts
3) realize that loot is random

The variance you're talking about can only occur in lower end wormholes where the melted nano ribbons varying wildly dictate how much money you're making.

I have not noticed any difference in average wormhole drop loot in the 8 months that I have been keeping records (I have an excel sheet to easily track what I sell).

Svo.

Director of Frozen Corpse Industries.

Jack Miton
School of Applied Knowledge
Caldari State
#13 - 2013-05-30 04:46:37 UTC
I've been running C5-6 sites in the same way for 2+ years and the nano drops have always been between 10-40 ribbons per site.
That's a 300% variance so easily explains any sort of fluctuations.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Euthanasia Anneto
Embers Children
#14 - 2013-05-30 05:03:59 UTC
Jack Miton wrote:
I've been running C5-6 sites in the same way for 2+ years and the nano drops have always been between 10-40 ribbons per site.
That's a 300% variance so easily explains any sort of fluctuations.

I agree on that. I all differs per site. I once salvaged 10 nano's in 1 site where the next 3 sites didn't had any where the fifth site only gave 2 and the one following also nothing. Where on other times every site gave 4 to 6 nano's per site. It's all random.

.EC.. of [TOHA], Industrialists with guns. We're overe there, some where and no where... Contacting go through ingame convo's .EC.. and [TOHA] are recruiting, get in contact with us

Tiger Armani
End-Game
#15 - 2013-05-30 05:24:59 UTC
80 sites. What a sample size.
Dr Agropoly
Viziam
Amarr Empire
#16 - 2013-05-30 06:53:12 UTC
When you realize how random random really is, you will be amazed.
Some of the best poker players online will have months on end with negative results playing way worse competition, over a big enough sample they will come out on top but randomness can be a cruel mistress.
When several people post the same thing in a thread, they might have a point and sometimes it is valid.
Thinking before turning down people as being stupid actually makes yourself look smarter.
80 is not a big number.
Tin foil is in isle 7.

Just some random facts that might or might not be helpful for you, it all depends on if you take the blue pill or the red pill.
QT McWhiskers
MultiPass Inc.
The 5th Seal
#17 - 2013-05-30 07:50:08 UTC
Lets look at some basic statistics here. You have 9, 10 now counting me, different groups of WHers or day trippers posting in here telling you that you are wrong. OUR loot dorps are currently about the same. Some a little high, some a little low. So to point it out blatantly, you are reta arded.

IF CCP had somehow changed the loot dorps in our salvage, then most of us would be saying things like. "Oh yes I know it sucks. I cant afford those brokaras now. I had to settle for Brynns." Instead we are all rolling up in our tricked out domis with 40 foot spinners blasting rap music telling you that you are just unlucky.

If 7 of us, hell even 5 of us, were telling you we had significantly less nano ribbons, then you might have had a point. But, as usual, you only look at your small sample size and think everyone else's is around the same size, maybe a little bigger. But as all the ladies will confirm, yours is just smaller than ours.
Tashima
Clandestine Services
#18 - 2013-05-30 07:52:34 UTC
Ordellus wrote:
Don't believe something you are told, but have no concrete evidence that it is false. Yep, it's a common thing

Dude, I hope I'm misunderstanding you. You are not telling me that everything is true until proven false?

Because then we all need to start believing in Santa Claus, God and unicorns...
QT McWhiskers
MultiPass Inc.
The 5th Seal
#19 - 2013-05-30 08:00:29 UTC  |  Edited by: QT McWhiskers
Tashima wrote:
Ordellus wrote:
Don't believe something you are told, but have no concrete evidence that it is false. Yep, it's a common thing

Dude, I hope I'm misunderstanding you. You are not telling me that everything is true until proven false?

Because then we all need to start believing in Santa Claus, God and unicorns...


Wait what? You mean... But oh god. It cant be true. Then the easter bunny isnt real either? NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Nathan Jameson
Grumpy Bastards
#20 - 2013-05-30 08:31:02 UTC
I think the OP might be on to something here. I shot one Sleeper battleship, and it dropped two nanoribbons. Then I shot a second one, and it dropped zero.

http://www.wormholes.info

123Next page