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Author
Nikk Narrel
Moonlit Bonsai
#81 - 2013-07-28 13:41:35 UTC
The OP, although I do not suspect he has followed this logic through to the conclusion, is suggesting that bounties gain a specific limit.

They must be approved by either popular vote, or limited to specific circumstances.

These are spiteful things in some cases, and desperate attempts at justice in others.

Should everything in the game have such limits?
How would this be a sandbox game then?
Galdor
The Scope
Gallente Federation
#82 - 2013-07-28 15:16:07 UTC  |  Edited by: Galdor
@Shafluffers:

"Whether people put bounties on others for their own egotistical reasons is not something you can say is "bad" though. It's a perfectly valid reason to those people who do it. "

Wrong again, those exploiting the bounty system are using it as an excuse, not a reason. There is a very big difference. That being that a reason is explained through purpose as a valid course of action. While an excuse is a petty effort to remove liability or blame for a course of action. Which fits the exploiters more perfectly since they care nothing for the repercussions of their actions.

"There is a man who lives in California who would beg to differ with you on that point."

You have some nerve trying to post that as any kind of proof of anything given that if you actually looked into that issue, you would find recently it is being pushed that he is being imprisoned wrongly and will be released because it is a FACT that his video, not audio as you are trying to twist it, had nothing to do with the attack in Benghazi. You really were stretching this point trying to claim he was imprisoned for something he said which btw is scheduled for release since he was actually only there for a probation violation, NOT a bounty.

Actually I have not gone wrong on the topic of morality mechanics because it has been proven time and again, that when given too much reign, players are not responsible enough in a sandbox not to try to create total anarchy which in every single instance in history causes a collapse of civilization which is not what CCP wants or the game will end up being shut down due to the lack of "carebears" since the ignorant masses of PvPrs don't comprehend it takes both types of gameplay to sustain the economy.

That being said, it does inf act need morality control to some degree through mechanics in the game. You mention being able to place a bounty on something offensive which is a best case scenario at best. What I am referring to is the ego-maniacal many who place bounties on other players on a pure whim for reasons even less substantial than that.

There is always a correct version of morality, this is not a discussion about religion so don't bother taking it there. There are universal right and wrongs that must exist in every culture and society, this has been proven time and again. http://www.allaboutphilosophy.org/cultural-relativism.htm

@Mag:

I am not side-stepping anything because for whatever reason you like reading me type the words, go read it yourself and quit being lazy?

ToS like many legal documents are created in the effect that they cover a large scope and can never be 100% specific especially in MMOs given that content is always being created, therefore it has to be flexible or it is useless. In the event such as an exploit of the bounty system is not used to serve any kind of justice and instead is used as a tool to bully and pressure other gamers to circumvent their playstyle and language to suit the desires of the aggressor it becomes pure harassment and therefore in violation of rules in the ToS.

When there are no clear checks in place to prevent a player from placing a bounty on someone due to something typed in chat, that is not a legal system, that is anarchistic at best.

When I said 'X' can be chosen as a good reason, I am basing that not off of what I think, I said it is based off of RL systems, systems in place in RL that actually work effectively. As far as CCP and bounty invention goes, legality is not apart of it naturally, but legitimacy certainly does.

Actually yes people posting about a problem does in fact by default induct that there is a problem whether you chose to acknowledge it or not. Your denial of the problem does not make something stop existing or make it any less valid. Granted it might not be as popular of a topic as it should be considering the widespread ramifications this exploited system will cause for EVE in the long run, the ignorant many are good at avoiding the obvious until it's too late usually.

And just as you avoid acknowledging the issue, you still avoid seeing or bother reading in this instance my past posts in this specific thread since you keep misquoting me and taking words out of context. So that being the case since you insist on belligerence in not bothering to effectively debate the topic I will not be replying or acknowledging your future comments, Mag.

I have been in the game for over ten years (beta too), I doubt I am the one in the wrong game. Sandbox =/= Anarchy
ShahFluffers
Ice Fire Warriors
#83 - 2013-07-28 16:55:34 UTC  |  Edited by: ShahFluffers
Galdor wrote:
Wrong again, those exploiting the bounty system are using it as an excuse, not a reason. There is a very big difference. That being that a reason is explained through purpose as a valid course of action. While an excuse is a petty effort to remove liability or blame for a course of action. Which fits the exploiters more perfectly since they care nothing for the repercussions of their actions.

See... now we're going in circles again.

You are literally stating that there are "right" and "wrong" (see: "valid" and "invalid") reasons for putting a bounty on someone. I'm pointing out that what people consider "valid" varies from person to person and that you can't, in any way, say those reasons you don't consider valid are "excuses." To those people, their reasons are perfectly valid and saying otherwise infringes upon the freedom of the "sandbox."
It's literally no different than someone saying, "I don't like the reason/way you play this game... you have to play it in a way I deem fit!"

Galdor wrote:
"There is a man who lives in California who would beg to differ with you on that point."

You have some nerve trying to post that as any kind of proof of anything given that if you actually looked into that issue, you would find recently it is being pushed that he is being imprisoned wrongly and will be released because it is a FACT that his video, not audio as you are trying to twist it, had nothing to do with the attack in Benghazi. You really were stretching this point trying to claim he was imprisoned for something he said which btw is scheduled for release since he was actually only there for a probation violation, NOT a bounty.

I never made any mention of the man's imprisonment or what happened in Benghazi (... seriously?).
I was simply pointing out that he made a film (which is a form of expression protected under US law) and that a random person decided to put a bounty on the man due to being offended... which illustrates my point perfectly because the filmmaker did nothing wrong (legally) in making the film... it just REALLY bothered someone (who found it a perfectly justifiable reason to put a price on the man's head).


Galdor wrote:
Actually I have not gone wrong on the topic of morality mechanics because it has been proven time and again, that when given too much reign, players are not responsible enough in a sandbox not to try to create total anarchy which in every single instance in history causes a collapse of civilization which is not what CCP wants or the game will end up being shut down due to the lack of "carebears" since the ignorant masses of PvPrs don't comprehend it takes both types of gameplay to sustain the economy.

Except the bounty mechanics won't cause all that (or have caused any of that in the 7-8 months they have been active). They don't change any of the current combat mechanics... CONCORD rules still apply... and because of the way the payout system works you won't really become a target unless you fly something "expensive" (even with a super high bounty on your head).


Galdor wrote:
That being said, it does inf act need morality control to some degree through mechanics in the game. You mention being able to place a bounty on something offensive which is a best case scenario at best. What I am referring to is the ego-maniacal many who place bounties on other players on a pure whim for reasons even less substantial than that.

And there is no problem with that. Because again... their reason is valid/justified to them. And that's really all that matters in this dystopian game.

Galdor wrote:
There is always a correct version of morality, this is not a discussion about religion so don't bother taking it there. There are universal right and wrongs that must exist in every culture and society, this has been proven time and again. http://www.allaboutphilosophy.org/cultural-relativism.htm

Then why do I not agree with your version of how things should be? Obviously they are not as universal as you think.
Galdor
The Scope
Gallente Federation
#84 - 2013-07-29 02:27:50 UTC  |  Edited by: Galdor
@Shahfluffers:

"See... now we're going in circles again."

No, you are going in circles because you keep trying to simplify the issue by thinking I am breaking this down as right and wrong. You have posted that same comment several times in this thread. It doesn't become more true or fit the argument the more times you post it. I never said anything about right and wrong at all. What I did say was there is a difference between excuse and reason. Right and wrong deal in ethics which are culturally specific which again, is not what I am talking about. Morality mechanics are based on morals, which are universal across cultures.

Again, when I use the terms valid, I am not basing that off of my personal opinion, you keep trying to make it sound like I am pulling this perspective out of thin air. Valid is based off of real systems in the real world that have worked for centuries. This is not the wild west where a person is allowed to shoot a person for snoring. EVE is supposed to be the far future where we supposedly have advanced considerably.

About the man imprisoned over the film, I already stated you were incorrect about his status. He was imprisoned over a violated probation only, there was no bounty and he is already scheduled for release in the near future. Therefore it is not a valid point in this discussion.


"Except the bounty mechanics won't cause all that (or have caused any of that in the 7-8 months they have been active)."

There have already been trends starting where as I have stated on page 3 that no one can freely say anything in any chat channel without the extremely high chance they will receive a bounty and have their gameplay affected because of it. This has happened to lots of players and some have left the game due to it. Some think that is fine and they are ignorant for it because anyone who knows EVE, knows dam well it takes both Carebears and PvPers to make EVE work. Without one or the other and the game would go stagnant and the market would crash completely.

Your not agreeing with me does not make a correct version of morality that is universal , "un-universal." It proves nothing except that you apparently support anarchistic beliefs and go against what is universally acceptable, which is of course your right to play how you choose.

However, CCP has shown through their videos, lore and novels time and again that New Eden is about a hopeful future in that humanity will be able to rise from the ashes and survive the harshness of current events. Wild West idiotic bounty placement for mere words exchanged hardly sounds like the hopeful future for humanity according to CCP's vision.
Mag's
Azn Empire
#85 - 2013-07-29 07:59:30 UTC
Galdor wrote:


@Mag:

I am not side-stepping anything because for whatever reason you like reading me type the words, go read it yourself and quit being lazy?

ToS like many legal documents are created in the effect that they cover a large scope and can never be 100% specific especially in MMOs given that content is always being created, therefore it has to be flexible or it is useless. In the event such as an exploit of the bounty system is not used to serve any kind of justice and instead is used as a tool to bully and pressure other gamers to circumvent their playstyle and language to suit the desires of the aggressor it becomes pure harassment and therefore in violation of rules in the ToS.

When there are no clear checks in place to prevent a player from placing a bounty on someone due to something typed in chat, that is not a legal system, that is anarchistic at best.

When I said 'X' can be chosen as a good reason, I am basing that not off of what I think, I said it is based off of RL systems, systems in place in RL that actually work effectively. As far as CCP and bounty invention goes, legality is not apart of it naturally, but legitimacy certainly does.

Actually yes people posting about a problem does in fact by default induct that there is a problem whether you chose to acknowledge it or not. Your denial of the problem does not make something stop existing or make it any less valid. Granted it might not be as popular of a topic as it should be considering the widespread ramifications this exploited system will cause for EVE in the long run, the ignorant many are good at avoiding the obvious until it's too late usually.

And just as you avoid acknowledging the issue, you still avoid seeing or bother reading in this instance my past posts in this specific thread since you keep misquoting me and taking words out of context. So that being the case since you insist on belligerence in not bothering to effectively debate the topic I will not be replying or acknowledging your future comments, Mag.

I have been in the game for over ten years (beta too), I doubt I am the one in the wrong game. Sandbox =/= Anarchy
Like I said, I have read and replied to previous posts of yours. Not once have you shown where the abuse is. Because you don't like how someone is using the bounty system, does not constitute abuse or exploit.

Yes the ToS and EULA are far reaching and loosely based in order to encompass all CCP deem inappropriate. But your problem is, CCP don't have an issue with how it's being used. I've even quoted a Dev saying as much. I can provide links to this quote, if needed. Blink
You on the other hand, have yet failed to show how the parts of the ToS you indicated are being broken. Or show any member of CCP agreeing with you. Simply saying a GM said something, doesn't quite cut it.

No, people posting there is a problem, doesn't default into there being one. They have to actually show a problem. Simply stating it as fact, doesn't make it so. I acknowledge you have an issue with people placing bounties for reasons you don't like. But that does not mean the bounty system is being abused or exploited. It merely means you don't like it.
Also including the term exploit, will not make you any more correct than before. It merely shows how desperate you are.

I've read all you previous posts and have not once seen abuse being shown or proven. If you had any faith in what you are saying, you wouldn't have any problems doing what I ask, or continuing to argue the point. The fact you're now not replying speaks volumes.

I started not long after beta, but both your time in the game and mine is irrelevant to what a sandbox game is. You obviously don't understand what one is. Even though Eve is classed as a sandbox game, it's not a true sandbox in the literal term. Eve has rules and boundaries, but this makes it playable. A true sandbox does equal anarchy, but the fact you didn't know this doesn't surprise me.
The only thing you got right was the following:
Galdor wrote:
I say that because a sandbox allows for all styles, not only one.
Yes it does allow for ALL styles. This means styles that interfere with yours and ones you may not like. You on the other hand think all styles are fine, as long as they do not interfere with you. That is wrong and would mean a themepark, not the other way around.

So As I've read and replied to all, not yet seeing what I ask for, I'll ask again.

Please show me why the system is being abused. If you feel you've already done this, please show me where. A link will suffice.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

ShahFluffers
Ice Fire Warriors
#86 - 2013-07-29 18:00:28 UTC  |  Edited by: ShahFluffers
Galdor wrote:
"See... now we're going in circles again."

No, you are going in circles because you keep trying to simplify the issue by thinking I am breaking this down as right and wrong. You have posted that same comment several times in this thread. It doesn't become more true or fit the argument the more times you post it. I never said anything about right and wrong at all. What I did say was there is a difference between excuse and reason. Right and wrong deal in ethics which are culturally specific which again, is not what I am talking about. Morality mechanics are based on morals, which are universal across cultures.

Underlined conflicting statements. Morals inherently deal with proper and improper behavior... the difference between right and wrong. Which differs from person to person.

I see no problem with putting a bounty on someone out of spite. You do. We will never come to agreement on this.
However you are trying to take away a freedom I enjoy... so I will fight your efforts to curtail it.

Galdor wrote:
Again, when I use the terms valid, I am not basing that off of my personal opinion, you keep trying to make it sound like I am pulling this perspective out of thin air. Valid is based off of real systems in the real world that have worked for centuries.

You mean like the "real systems" of bounty placing that I showed through various articles? Systems that are/were much less structured, bloody, and spiteful than anything we have in EVE?

Galdor wrote:
This is not the wild west where a person is allowed to shoot a person for snoring. EVE is supposed to be the far future where we supposedly have advanced considerably.

... (snip)...

However, CCP has shown through their videos, lore and novels time and again that New Eden is about a hopeful future in that humanity will be able to rise from the ashes and survive the harshness of current events. Wild West idiotic bounty placement for mere words exchanged hardly sounds like the hopeful future for humanity according to CCP's vision.

Actually... yes... EVE is more like the Wild West than you think it is.

This is a "future" filled with greed, economic poverty, bribery, soulless economics, back-stabbing, slavery, terrorists, suicide bombers, super spies, prostitution, psychopaths, tribal/factional infighting, torture, mass murder, genocide, drug dealing, extortion, blackmail, genetic manipulation, "living death," anarchy, Orwellian security, etc. etc.

Obviously we are either not reading the same lore or interpreting it the same way.

Galdor wrote:
About the man imprisoned over the film, I already stated you were incorrect about his status. He was imprisoned over a violated probation only, there was no bounty and he is already scheduled for release in the near future. Therefore it is not a valid point in this discussion.

Read what I said VERY carefully.

I, in no way, said that his imprisonment had anything to do with his film (it had nothing to do with it). And yes... there was a bounty for his head... placed upon him by a Pakistani politician... in the order of 10k USD... due to being "offended" by the film (which, again, had nothing to do with his imprisonment).

So yes... if you want EVE to be more like the real world... it's a very valid point to this discussion.

Galdor wrote:
Your not agreeing with me does not make a correct version of morality that is universal , "un-universal." It proves nothing except that you apparently support anarchistic beliefs and go against what is universally acceptable, which is of course your right to play how you choose.

Which, again, proves that the "correct version" of morality is not as universal as you are making it out to be.

Believe it or not... some people think and perceive the world differently than you do. And forcing YOUR version (or what you perceive to be a "valid" version) of what is "correct" does not jive with the concept of a sandbox... which is anarchistic at its core (see: anyone if free to do what they want, but other players are allowed to do the same thing for better or wose).
Galdor
The Scope
Gallente Federation
#87 - 2013-07-29 18:44:52 UTC  |  Edited by: Galdor
@Shafluffers:

Apparently you are abandoning the debate since you refuse to acknowledge the commonly known difference of dictionary-defined English words as well as disregarding cited argument points recognized by any accredited university.

My points are based on official sources and citations proving the current bounty system is anything but that. It is currently only a means to enable bullying.

Not to mention it is disturbing to hear current "criminals" in EVE to boast giving bounties to other wannabe pirates as if it were a level of achievement. That reminds me of the RL gang use of tattooing a teardrop to represent how many cops they have killed as a sign of achievement. It is disgusting to say the least.

Also, based on CCP's own bullet statements of what they had intended to provide with the changes to the bounty system, none of it was accomplished in it's current state. The following is a quote from CCP's notes on those changes:

--To support Bounty Hunting as a career choice, preferably in a way that makes it possible for newer players as well as veteran players to get involved.

The only way new players are actually involved is in being the targets for the veteran bounty hunters.

--To build upon the theme of the expansion of strengthening ties between actions and consequences, including making the company you keep a factor in that

Words in a chat box are in no way an "action" to be resolved through consequences, neither does that chat induct that a player keeps "bad company."

--To give people faith that the money they put into the bounty system has a fair chance of actually leading to the retribution the funds were intended for

As proven above, there is nothing "fair" about the current bounty system.

http://www.eveonline.com/retribution/bounty-hunting/

As far as the other comments you posted on, I already disproved your falsely quoted articles and I already made it clear I have read the lore, as well as reading the novels.

The society in the novels by the way does not support anarchistic actions and those types of personas are not nearly as common as you seem to think they are.

Which also by the way, as I have pointed out, no sandbox that tries to embrace anarchistic ideal fully lasts. There has to be a balance between playstyles which I also already stated clearly. Therefore, I am not forcing my ideals on anyone, so try re-reading my comments. Again, anyone who truly understands how things work in EVE, knows it requires a balance of playstyles.

EVE cannot have anarchy or it will, not if, will fail in the long run.
Nikk Narrel
Moonlit Bonsai
#88 - 2013-07-29 18:52:24 UTC
To claim morality is objective rather than subjective, is to deny the existence of cultures and societies where different moral values exist.

http://en.wikipedia.org/wiki/Moral_relativism

Welcome to that debate.
RoAnnon
Republic University
Minmatar Republic
#89 - 2013-07-29 19:07:09 UTC  |  Edited by: RoAnnon
In the EVE sandbox, why do people keep bringing up fairness? And golly gee, CCP put in a game mechanic and the players are using it as THEY see fit, rather than as the devs had originally envisioned it? Call TMC, that's gotta be news...

Anybody can place a bounty on anybody, that seems the definition of fairness to me...

So, you're a bounty hunter. No, that ain't it at all. Then what are you? I'm a bounty hunter.

Broadcast4Reps

Eve Vegas 2015 Pub Crawl Group 9

Houston EVE Meet

Malcanis
Vanishing Point.
The Initiative.
#90 - 2013-07-30 10:29:45 UTC
Good lord, are people still wasting time with this?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mag's
Azn Empire
#91 - 2013-07-30 11:27:59 UTC
Malcanis wrote:
Good lord, are people still wasting time with this?
Apparently morals have nothing to do with someone deciding, what is good or bad and the bounty system isn't fair. Because fair in a sandbox game, means respecting others play styles and not interfering with them. Because of anarchy.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Galdor
The Scope
Gallente Federation
#92 - 2013-07-30 16:43:58 UTC  |  Edited by: Galdor
Malcanis wrote:
Good lord, are people still wasting time with this?


Since when is making the use of the assembly hall for voicing matters that concern players a waste of time? Never. It is fairly odd a CSM of all people would say something as biased as that. The last time I checked, CSMs are to serve the players as liaisons to CCP due to their being elected by the players. Not make snide comments when a player makes use of their own assembly hall forum.

@RoAnnon:
Fairness was brought up because fairness was in CCP's direct quote is why.


On a similar note it boggles my mind also that CCP just last year made it very clear after the 2012 fanfest panel bullying incident that CCP does not endorse harassment in any form, yet the new bounty system is exactly that, a bully enabler.

“I want to reassure you that CCP in no way condones the harassment of players, especially those who suffer from depression or suicidal thoughts, as we understand the possible consequences of such abhorrent behavior,” CCP’s Ned Coker said."
Nikk Narrel
Moonlit Bonsai
#93 - 2013-07-30 16:56:30 UTC
The bounty system is a weapon, it is simply less direct than a turret or missile.

Any abuse of this weapon that is demonstrated to be harassment can be handled appropriately.

Since the bounty has no meaning, or harassment potential, if weapons are not used towards that target, should we also place more limits on these weapons that can be mounted on turrets or missiles?
Mag's
Azn Empire
#94 - 2013-07-31 01:31:03 UTC  |  Edited by: Mag's
Good to see Galdor still clutching at straws and involving an unrelated quote from CCP.

Let me show you some quotes, that are related to bounties.

CCP Punkturis wrote:
Adam Gamel wrote:
Essentially players can just wait in the newb areas, and every time a new player undocks, just places a bounty on their head.


well you don't want to wait for them to undock.. you can place bounties on them (and anyone) while they're docked too!


CCP Eterne wrote:
Bane Necran wrote:
It does appear to be very well thought out, but only the combined efforts to exploit it by every single EVE player will prove whether it's perfect or not.



We actually look forward to this.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#95 - 2013-07-31 01:34:25 UTC
CCP Punkturis wrote:
Shayden wrote:
CCP Punkturis wrote:

I believe (I have faith!) that people will mostly be putting bounties on people that annoy them, not just random people in local..



Too late :)



I witnessed this today:

people slapping 100.000 ISK on random people for lulz (the system is 2 days old, I'm just happy people are trying it out v0v) but then someone was being super annoying and he got 70.000.000 ISK bounty in just a few minutes

I'd say that's pretty much how I said things would work out

I'm excited to see how the system evolves over the next few weeks. I've been have so much fun watching the most wanted and top bounty hunters lists since Tuesday Big smile

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#96 - 2013-07-31 01:38:10 UTC
CCP Punkturis wrote:
Singulis Pacifica wrote:
CCP Punkturis wrote:


I witnessed this today:

but then someone was being super annoying and he got 70.000.000 ISK bounty in just a few minutes
I'd say that's pretty much how I said things would work out


Absolutely, and for that the bounty hunter system definitely serves its purpose. But the current system also fails horribly because of this:

CCP Punkturis wrote:

people slapping 100.000 ISK on random people for lulz (the system is 2 days old, I'm just happy people are trying it out v0v)


I understand you are happy people to try it out, but

A: That's what Buckingham is for.
B: The bounties of 100k ISK are, like any bounty indefinite until the player loses his ship which is valued enough to have the bounty paid out in full.

One of the things we players put forth in the dev blog was timers on bounties to make sure they do actually mean something. And if useless bounties are being put left and right on people for the lolz (most likely to see the response), then the person that received it knows it will be gone in a month or so anyway. This was all you needed to do to make the system work. Yet you decided to wait and see what happens clearly ignoring the warnings of players and now you see for yourself that people are clearly not using it the way you predicted. Ignorance is bliss I suppose.




"Yet you decided to wait and see what happens clearly ignoring the warnings of players and now you see for yourself that people are clearly not using it the way you predicted. "

and what has happened? people have bounties.. and what? are hisec people being ganked because of it?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Mag's
Azn Empire
#97 - 2013-07-31 01:40:48 UTC  |  Edited by: Mag's
CCP Soundwave wrote:
Methelic Mahyisti wrote:
I agree with OP; it's a bit stupid. Bounties should be on criminal and dangerous people, not innocent industrialists.


Lilly Becky
Miner in a Venture


WAAAAAAAAAAAAAAAAAAAAANTED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


So stupid


How are you defining who is innocent? Is an alliance leader that's never fired a shot but orders thousands of players to go out and kill others innocent? How about the industrialist that builds guns? The definition of innocence is one that I don't want to tie to a single mechanic. You people decide who you think are innocent and who you think are not.


CCP Soundwave wrote:
Wumpscuut Embryodead wrote:
You=everyone. there is no roleplay. sanbox isn't sandbox when you are funnel'd into a potentional for-profit person because you be seen in a chat. but this isn't limited to being bountied "only because you exist in a chat", it also applies to the fact that a large part of the free will of this game is gone now. if someone even knows that you exist, then suddenly you have these consequences on you. This changes the open world nature of the game and frankly I'm surprised no one brought these basic things up at your meetings.


We're well aware of the consequences, they're entirely intended. It's not that no one brought those things up, it's that you and I fundamentally disagree on how this feature should work, which is completely fine.


CCP Soundwave wrote:
The sandbox isn't for everyone vOv

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Galdor
The Scope
Gallente Federation
#98 - 2013-07-31 04:02:38 UTC
@Nikk:

Essentially you are right. Those exploiting the current bounty system are using it as a weapon against those they cannot openly attack as freely as they would like since those players they target do not normally stoop to their level.

Malcanis
Vanishing Point.
The Initiative.
#99 - 2013-07-31 06:50:58 UTC
Galdor wrote:
@Nikk:

Essentially you are right. Those exploiting the current bounty system are using it as a weapon against those they cannot openly attack as freely as they would like since those players they target do not normally stoop to their level.



You have succintly described what a bounty system is for.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Mag's
Azn Empire
#100 - 2013-07-31 11:38:32 UTC
Galdor wrote:
@Nikk:

Essentially you are right. Those exploiting the current bounty system are using it as a weapon against those they cannot openly attack as freely as they would like since those players they target do not normally stoop to their level.

Stoop to their level? I take it then you have never won at a game of chess then, as you wouldn't stoop so low as to be involved in regicide.

But you are correct, it is a weapon but a rather blunt one at that. But it is working as intended. Blink

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.