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Why is there no way for us to attack supply lines in eve?

First post
Author
Stonecrusher Mortlock
The Scope
Gallente Federation
#661 - 2013-06-03 16:32:51 UTC
baltec1 wrote:
Stonecrusher Mortlock wrote:



You do know alliance directors can set an individual's standings correct, witch allow them to dock at and station that is set to allow that standing level to dock. So any alliance that knows what its doing WILL set your hauling alt with the correct standings to do this if you ask and prove YOU are the person doing it, so you can avoid all tho's pesky high sec war decs null alliance pick up.


So use a spy, get thats corps name and war dec it.



HURR DUURR HURRR, if you don't have all of the info but out, if you had looked you would see that person was trying to say O NO ONE USED NPC CORP because then we cant dock at are null stations. I had to point out that YOU CAN use NPC corps and STILL dock at your null station's.
Stonecrusher Mortlock
The Scope
Gallente Federation
#662 - 2013-06-03 16:45:05 UTC  |  Edited by: Stonecrusher Mortlock
Jenn aSide wrote:


For people do do things in a video game environment it has to be somewhat enjoyable or beneficial. No one takes the kind of pain doing what you suggest involves just to prove some kind of point.





You live in null sec and grind each others station's JUST TO PROVE A POINT, and that's the most boring thing you can do yet..... you do it as you have no other option.



and if you say you do it to get GUDFITES, guarding a trading/supply run would bring the GUDFITES, as would having attackable industry in null, as would REMOVING NPC CORPS.


EVERY change i have suggested in this thread has been in the name of MORE GUDFITES.



and EVERY bit of opposition i have gotten has been on the order of BUT! "RISK" AND "EFFORT"
I'm appalled you would actively have to PLAY EvE and be a target much like you wish the all of high sec would be for you.
I cant believe most of you would even set foot in null sec let alone play eve as you spew so much risk aversion and complain about effort so much.


If you like EFFORT RISK free PVP, well may i suggest WoTs or Possably WoW Arena PvP.

Malcanis wrote:
Stonecrusher Mortlock wrote:
Jenn aSide wrote:
Stonecrusher Mortlock wrote:



yep so long as its so EASY to move everything you make in high sec to null, O SO EASY, buy it at jita jump to low sec dock undock jump home.


Would you like to loan us the 40 trillion isk we'd need to be able to make Some stuff in null. You'd also need to help us defend it.....or I could just go to high sec and get it for free while concord defends me.

You keep looking at the symptom, not the cause. The cause is high sec.


the cause is how easy it is to get things from high sec to null, NOT the fact you can make things in highsec.


The sooner you accept that you're wrong in this, the better. You need to understand that there's no way that 0.0 inhabitants are going to accept massive price hikes for the dubious privilege of living in sov space. As long as you stubbornly resist this simple fact, you're going to be disappointed in this thread, and in what CCP are going to do.



NuLL people all ready pay more the JITA, on any thing they dont get themselves or there alliance/corp dose not GIVE them.

I don't care how much you buff null, so long as the core stays the same, I CAN SHOOT IT, and you don't ruin high sec to the point EVERY ONE in high sec quits, because the people more likely to quit will be none invested high sec slum dog # 679545 over a nurf to high sec than you will. a larger buff to null industry is needed and minor nurf to your ability to flirt about on the wings of your jump drives.
baltec1
Bat Country
Pandemic Horde
#663 - 2013-06-03 16:47:37 UTC
Stonecrusher Mortlock wrote:


HURR DUURR HURRR, if you don't have all of the info but out, if you had looked you would see that person was trying to say O NO ONE USED NPC CORP because then we cant dock at are null stations. I had to point out that YOU CAN use NPC corps and STILL dock at your null station's.


I know of nobody that does that. All of our JF services are in player corps.
Stonecrusher Mortlock
The Scope
Gallente Federation
#664 - 2013-06-03 17:03:19 UTC  |  Edited by: Stonecrusher Mortlock
baltec1 wrote:
Stonecrusher Mortlock wrote:


HURR DUURR HURRR, if you don't have all of the info but out, if you had looked you would see that person was trying to say O NO ONE USED NPC CORP because then we cant dock at are null stations. I had to point out that YOU CAN use NPC corps and STILL dock at your null station's.


I know of nobody that does that. All of our JF services are in player corps.



Pure lies, ever word of it, even if they ARE in player corps, you have all the tools at your fingertips to make it safe to keep running the items you need, if your war deced, you leave corp or Move to a none war deced corp, if you don't YOU DIE, The fact i say it takes being Poking your eye out with a pencil stupid, to die in ANY JF.
If i cant ACTIVELY hunt and attempt to kill the people running the supply's EFFECTIVELY in a sustained manor that requires YOUR ACTIVE intervention.



But still, you all have moved my thread from its starting topic, to the hole of eve.

and, you have been presented a fully working solution, that CCP can do if they so chose to, but you keep saying NO NO NO NO,
and presenting long and complicated reply's that when boiled down all come out to be BUT THE RISK, BUT THE EFFORT.
baltec1
Bat Country
Pandemic Horde
#665 - 2013-06-03 17:18:38 UTC  |  Edited by: baltec1
Stonecrusher Mortlock wrote:



Pure lies, ever word of it, even if they ARE in player corps, you have all the tools at your fingertips to make it safe to keep running the items you need, if your war deced, you leave corp or Move to a none war deced corp, if you don't YOU DIE, The fact i say it takes being Poking your eye out with a pencil stupid, to die in ANY JF.


No its the truth.

Stonecrusher Mortlock wrote:


and, you have been presented a fully working solution, that CCP can do if they so chose to, but you keep saying NO NO NO NO,
and presenting long and complicated reply's that when boiled down all come out to be BUT THE RISK, BUT THE EFFORT.


Said plan resulting in the massive nerfs to the high sec pirate community, the lowsec community and the near elimination of small powerblocks in 0.0.
Stonecrusher Mortlock
The Scope
Gallente Federation
#666 - 2013-06-03 17:45:13 UTC  |  Edited by: Stonecrusher Mortlock
baltec1 wrote:

Said plan resulting in the massive nerfs to the high sec pirate community, the lowsec community and the near elimination of small powerblocks in 0.0.


How so?
baltec1 wrote:
nerfs to the high sec pirate community


How? you mean the high sec Freighter ganking community? Most of them only gank because there's no effective way to pin someone with a war dec and make it stick. AND they can still gank everything thing else.

baltec1 wrote:
nerfs to the lowsec community


How? You mean by providing them more larger targets moving items around in giant LOOT bag's for them to fight over?
Given a buff to all Freighter HP so they don't die the moment someone looks in there direction.

baltec1 wrote:
the near elimination of small powerblocks in 0.0


How? I suggested nothing that they cant actively take part in, be in the new null industry or gaining there supply's from high sec.



If any thing i suggested something that makes the life's of the few major blocks harder, and improved the lives of many a smaller group by providing suggestion's that increase fleet activity's(small and larger), and gate traffic in low sec and null.
Murk Paradox
Ministry of War
Amarr Empire
#667 - 2013-06-03 18:04:03 UTC
Jenn aSide wrote:
Murk Paradox wrote:
Tippia wrote:
Murk Paradox wrote:
Strangely enough, nullsec denizens are equally guilty of contributing to the problem they complain about.
…if by “nullsec denizens” you mean “mechanical restrictions outside of player control”, yes. If not, then no, they're not contributing to that problem for the simple reason that they can't.



Because of simply using what's best. Using those alternate accounts and pilots to do those industrial endeavors in highsec feeds into the "working as intended".

You want to see there is a problem, and it should be fixed, but continue to feed into the issue by doing exactly what you're saying is wrong.

"Hi, I'm a murderer. I don't want to turn myself in but I know I have a problem and you have to stop me. Otherwise I'll keep killing people. But it's your fault I do this."

Makes for an awesome movie, but is a crappy reason.


That's just backwards thinking at it's most extreme. Players of a video game are always going to do what works best (path of least resistance), even when that path is unbalanced.

It's like that in every game, like in the FOPS where the game play is stale because everyone is using the "plasma rifle". you choice is "use plasma rifle and be bored" of "don't use plasma rifle and suffer".

That's basically no choice at all. Same way EVE gives no real choice other than "use high sec" or grind FOREVER to do things in null then watch it get killed or captured by someone with bigger blob".

If you think the problem is people simple doing what makes the most sense, you're insane. You are literally blaming the victims.



Funnily enough, my rated MLG squad from COD always did fairly well, and when we got bored with a weapon, we had fun doing other things.

Is a crossbow best to use for a match? No. But it generated an awesome triple kill during Search and Destroy and was fun as all get out.

Path of least resistance in a video game is kind of.. well... lazy.

What's the point in that? The fun is in the content. To rob yourself by being lazy is to rob yourself of fun.

Why would I want to do incursions or missions or rat when I can simply pay $30 bucks and have 2 plex? Fastest way to make isk.

But the social aspect of making a profit in a fleet doing stuff that doesn't involve profits is infinitely more enjoyable.

Hell, go buy a T2 cruiser and attack a fleet or known gate camp with it. 250mil isn't alot and the effect is very gratifying once you realize you only lost a pixel or 2.

It doesn't really MATTER in the end.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

baltec1
Bat Country
Pandemic Horde
#668 - 2013-06-03 18:12:43 UTC
Stonecrusher Mortlock wrote:


How? you mean the high sec Freighter ganking community? Most of them only gank because there's no effective way to pin someone with a war dec and make it stick. AND they can still gank everything thing else.


We do it for profit, more EHP means you have to hit the ones with bigger and bigger piles of isk in the hold. In order to stop an alpha fleet slapping down a freighter in one volly it will need carrier HP. That means tens of billions in the hold. That means only the biggest will be able to gank freighters and only when one is daft enough to carry the isk which happens once or twice a month.

You just ended freighter ganking.

Stonecrusher Mortlock wrote:


How? You mean by providing them more larger targets moving items around in giant LOOT bag's for them to fight over?
Given a buff to all Freighter HP so they don't die the moment someone looks in there direction.


They also need to transport goods out there which will become near impossible for smaller corps. People will end up basing in high sec where they can get their replacement ships and low sec will be much reduced.

Stonecrusher Mortlock wrote:


How? I suggested nothing that they cant actively take part in, be in the new null industry or gaining there supply's from high sec.


They cannot supply from high sec because most of them are located in NPC null that lies behind or very close to big sov blocks. They simply cannot get supplies as the people in these blocks will be camping all of the entrences to null all the time. You just killed small alliances in null.



Stonecrusher Mortlock wrote:
If any thing i suggested something that makes the life's of the few major blocks harder, and improved the lives of many a smaller group by providing suggestion's that increase fleet activity's(small and larger), and gate traffic in low sec and null.


Yes you have hurt the big players, we would most likely move all of our hubs to be close to high sec. We would abandon the outer edges because they would be near impossible to supply and you made invading the big blocks a near impossibility. Smaller entities would be hammered because they simply will not be able to supply themselves.

All of this means less PVP everywhere just so you can blow a handfull of players who a playing smarter than you. Its a terrible idea.
Alphea Abbra
Project Promethion
#669 - 2013-06-03 18:13:38 UTC
Stonecrusher Mortlock wrote:
You do know alliance directors can set an individual's standings correct, witch allow them to dock at and station that is set to allow that standing level to dock. So any alliance that knows what its doing WILL set your hauling alt with the correct standings to do this if you ask and prove YOU are the person doing it, so you can avoid all tho's pesky high sec war decs null alliance pick up.
Oh well, I guess Nulli Secunda doesn't know what they're doing then.
All the same - if an alliance, that knows so little that a starter NPC corp player can tell it how it should handle things, can be one of the two major names in a coalition that conquers 1/5 of 0.0 (visually, at least), I wouldn't want to know what alliances that DID know this can do!
Now, please please please, check your reality-meter. I think it is setup wrong.
Next, see a doctor. The symptoms you're showing here could be caused by a total disconnect from reality, where the patient cannot acknowledge the possibility of being wrong, and is willing to make up whole stories to account for both why things are as he says, and why his opponents will not understand it.
Don't worry though, such afflictions can be helped, and through proper help, mastered and worked around.

Don't let a game ruin your health, man. See a doctor.
Murk Paradox
Ministry of War
Amarr Empire
#670 - 2013-06-03 18:23:59 UTC
Jenn aSide wrote:
Murk Paradox wrote:
Tippia wrote:
Murk Paradox wrote:
YOU (null resident) wanted to "carve out your own empire and be the master of your domain". Guess it's up to "you" to do it.
Too bad the game doesn't allow it.



Sure it does. We have talked it over for quite some pages now. You just choose to ignore it because it doesn't service your needs.


Exactly. You are suggesting people act against their own best interests? How does that make any sense? Who would do that in a video game?

Like I always say about you, you are arguing just to argue. Sure , you COULD do this or that, but what people actually do is the issue. I could live totally in null sec, but I'd have to take so many hits and deal with so much tedium or just go without stuff that it makes no sense, so I (and the rest of null sec) are effectively enslaved to High Sec.

America could exist without OPEC oil, but that existence would be hard, much harder than simply paying money to people we don't like and who don't like us till we can figure out cold fusion......



You either do not read much, or overthink things.

I am not suggesting people act against their own best interests. I am asking that they stand by their convictions.

The rest you posted aren't necessarily wrong, as you just listed things people "could" do just by choosing to do so, which... is correct.

Just like you are claiming to be a nullsec resident. Yet you are always either piping in to back Malcanis or someone else, or flat out finding a way to bring up your highsec incursion fleet stories.

Which btw... would net you less income than null if you didn't count LP, which is a commodity used by the market and irrelevant in a comparison since you are talking game mechanics of income through bounties.

If you thought I truly argued just to argue.. my presence on this thread would involve a much higher level of activity.

As it is, I will still contribute an idea, fairly, as concise as I can be (apparently S2n thinks I'm mentally deficient? meh), and will entertain the ideas someone puts forth.

As you have noticed since you care so much about my posting history, I am never one to draw first blood either, so it is safe to assume I am not doing it to **** people off.

I am however a big time fan of free will.

If you want to be in highsec, then be there. Nothing wrong with it. But do not pretend you are something other than what you are, or it will elicit a post from me.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Jenn aSide
Worthless Carebears
The Initiative.
#671 - 2013-06-03 18:28:05 UTC
Murk Paradox wrote:



Funnily enough, my rated MLG squad from COD always did fairly well, and when we got bored with a weapon, we had fun doing other things.

Is a crossbow best to use for a match? No. But it generated an awesome triple kill during Search and Destroy and was fun as all get out.

Path of least resistance in a video game is kind of.. well... lazy.


Yes it is. I say that as the guy who used to do lvl 4s with an assault frig just to make things interesting. In my brief career as a Faction Warfare FC I used to throw pick up fleets and organized Squid (Caldari) allainces while yelling damn the torpedos on comms lol. In an old game i used to play (Mechwarrior 4) I used A/Cs 2s and A/C 5s and SRMs etc etc to fight people who were using the same damn clan tech mechs and weapons as 90% of the rest of people.

So yea, i know it's lazy. People are lazy and when talking balance and game play ideas, you have to take into account how OTHER people are, not how YOU are.

That's where the OP fails. He thinks you can change a thing or two and people with just offer up juicy frieghter convoy targets so he can play "wild wets bandit robbing a train". If Everyone in EVE were him, he'd be right, but everyon isn't him and the most likely result is people simply not playing in null sec as much.

[quote[
What's the point in that? The fun is in the content. To rob yourself by being lazy is to rob yourself of fun.

Why would I want to do incursions or missions or rat when I can simply pay $30 bucks and have 2 plex? Fastest way to make isk.

But the social aspect of making a profit in a fleet doing stuff that doesn't involve profits is infinitely more enjoyable.

Hell, go buy a T2 cruiser and attack a fleet or known gate camp with it. 250mil isn't alot and the effect is very gratifying once you realize you only lost a pixel or 2.

It doesn't really MATTER in the end.[/quote]

You've demonstrated in the past that you have trouble looking at things outside of your own perspective and this is more evidence of that. This is where you struggle in these conversations, because you seem to think others will find things reasonable in the same way you do (then you get frustrated when they don't , thus the Murk paradox threadnaughts where you're solo arguing with an entire thread).
Murk Paradox
Ministry of War
Amarr Empire
#672 - 2013-06-03 18:29:51 UTC
Jenn aSide wrote:
Murk Paradox wrote:



You are already there making the wrecks. You already have the other pilots to do the work (supposedly), and it would accomplish self efficiency.

You either want that or you don't.

Sorry it's :effort: -shrug-.


And as usual, you don't get it.

The flaw in your thinking is the notion that "if we wanted that,. we do that". What you miss is that if the price of "doing what it takes to do that" is too high, no one does it. It works that way in real life as it does in game, and that you don't understand that indicates a lack of life experience.

For people do do things in a video game environment it has to be somewhat enjoyable or beneficial. No one takes the kind of pain doing what you suggest involves just to prove some kind of point.



"if we wanted that, we do that" is actually a pretty damned good notion concerning Eve.

Feel free to refer to all those nullsec replies to carebear whines for reference about "if you don't like it then do something about it" type responses.

What takes "it's too high" to do it? This is a game of pixels. It all only involves effort.

Based on mechanics, and ship balancing, a carrier is the worst thing to rat in because of the cost of the ship, plus the amount of loss if you lose it. But it is also the best printing press for isk making.

The one most loved person in Eve, hands down, uses a titan, and dreads, to mine ore.

In highsec.

You tell me the why, and that'll be your proof.

But yes, you are right. You should only do things that are fun and enjoyable. Absolutely right!!

So tell me again why this thread is here?

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#673 - 2013-06-03 18:34:34 UTC
baltec1 wrote:
Murk Paradox wrote:



Please tell me you have something more than that to go on.


Why would I need it? Thats the next 5 years right there.



Well, concerning most people using that board as some sort of proof can't read, that's one reason. The fact you have people saying "null should be 99% efficient) when the focus is on T2, not T1, and all they do is mention (yourself included) is how null can't manufacture the T1 hulls, or ammo, to support it.

Your precious whitboard doesn't account for that. It quite clearly says to focus on T2 production, which uhm, I thought it already did. Atleast in the areas of null I've lived. I don't see much t1 for sale in open markets but I can quite a few t2 anything within reach.

So yea, that's why.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#674 - 2013-06-03 18:36:34 UTC
Jenn aSide wrote:
baltec1 wrote:
Murk Paradox wrote:



Please tell me you have something more than that to go on.


Why would I need it? Thats the next 5 years right there.


it's always funny when someone who has nothing more than mistaken and illogical ideas goes all "is that all you got" when presented some evidence.

Some evidence trumps ZERO evidence every day of the week.



You should probably skill up in the material of which you want to add to before doing so.

It might help.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Pipernelli Spacemitt
Doomheim
#675 - 2013-06-03 18:38:58 UTC
Stonecrusher Mortlock wrote:

and, you have been presented a fully working solution, that CCP can do if they so chose to, but you keep saying NO NO NO NO,
and presenting long and complicated reply's that when boiled down all come out to be BUT THE RISK, BUT THE EFFORT.


I'll be honest about it. Your suggestions would probably get us more gudfites, but the cost in extra hours of tedium doesn't appeal to me. I live on the blood, sweat, and tears of a dozen fantastic logistics folks in my alliance and I would rather not see them rage quit because their job got a lot harder.

Of course I agree there hasn't been much risk in sov. pvp if you chose a strong alliance, but that's nothing new and in-fact was still the case all those years ago when WTZ and Bridges weren't even in the game yet. As I've said before, the inertia of power and wealth in nullsec that generates safety and stability are as consistent as gravity. You can't expect players to give up on risk-averse pvp and start engaging in activities that could loose them their space. They have every incentive not to do so.

Take a look at what's happening to TEST right now. They stuck their middle finger up in the name of getting fights and get extremely butt-mad when their thunderdome cruiser fleets were stomped by others not playing by their arbitrary rules. This is EVE. Nobody plays the honour duel game. They're out for conquest, riches, and smug posting.

So you can go ahead and give up on the idea of convincing anyone in nullsec (other than perhaps the bitter TESTies) that we need a more risky metagame. The rest of us are perfectly content to slaughter the lambs in our midst and continue on with business as usual.
baltec1
Bat Country
Pandemic Horde
#676 - 2013-06-03 18:39:31 UTC
Murk Paradox wrote:



Well, concerning most people using that board as some sort of proof can't read, that's one reason. The fact you have people saying "null should be 99% efficient) when the focus is on T2, not T1, and all they do is mention (yourself included) is how null can't manufacture the T1 hulls, or ammo, to support it.

Your precious whitboard doesn't account for that. It quite clearly says to focus on T2 production, which uhm, I thought it already did. Atleast in the areas of null I've lived. I don't see much t1 for sale in open markets but I can quite a few t2 anything within reach.

So yea, that's why.


It also says 99% self sufficient by volume.

We will get our t1 hulls. That t2 focus will be more along the lines of not having to transport moon products to empire to build the ships to ship to null again...
Stonecrusher Mortlock
The Scope
Gallente Federation
#677 - 2013-06-03 18:44:56 UTC
baltec1 wrote:

We do it for profit, more EHP means you have to hit the ones with bigger and bigger piles of isk in the hold. In order to stop an alpha fleet slapping down a freighter in one volly it will need carrier HP. That means tens of billions in the hold. That means only the biggest will be able to gank freighters and only when one is daft enough to carry the isk which happens once or twice a month.

You just ended freighter ganking.


You do know you you could just go shoo them in low sec? If the change happened.

baltec1 wrote:



They also need to transport goods out there which will become near impossible for smaller corps. People will end up basing in high sec where they can get their replacement ships and low sec will be much reduced.


No, as you still HAVE JF's its just now more dangerous if the changes happened, JUMP - DOCK, now it would be JUMP - WARP TO STATION - DOCK.
baltec1 wrote:



They cannot supply from high sec because most of them are located in NPC null that lies behind or very close to big sov blocks. They simply cannot get supplies as the people in these blocks will be camping all of the entrences to null all the time. You just killed small alliances in null.


No, as seen above, i don't think any null alliance can camp EVERY SYSTEM, at ALL TIMES, they can get supply's Just fine.

baltec1 wrote:



Yes you have hurt the big players, we would most likely move all of our hubs to be close to high sec. We would abandon the outer edges because they would be near impossible to supply and you made invading the big blocks a near impossibility. Smaller entities would be hammered because they simply will not be able to supply themselves.

All of this means less PVP everywhere just so you can blow a handfull of players who a playing smarter than you. Its a terrible idea.


Why would your move your hubs near to high sec you can set up industry now and build all your own stuff, you have a New pos system that's was custom built to allow you to build it up how ever you please, JF/cynos/bridges where nurfed in a way as to make supplying harder than just building it your self if you lived that deep.



Your bad at seeing how multiple changes would effect each other change for a compounding effect.
Jenn aSide
Worthless Carebears
The Initiative.
#678 - 2013-06-03 18:45:27 UTC
Murk Paradox wrote:



You either do not read much, or overthink things.


no sir, I call em like I see em, and from the defensive tone of this here post I can gather that deep down you know I'm right.

Quote:

I am not suggesting people act against their own best interests. I am asking that they stand by their convictions.


Wrong, you are blaming the victim rather than trying to understand the perspective from which the opinion comes from.

No one is asking for a hand out. We're saying it would be good if we could play EVE and live in the kind of space we want to without having to be virtually chained to high sec.

Quote:

The rest you posted aren't necessarily wrong, as you just listed things people "could" do just by choosing to do so, which... is correct.

Just like you are claiming to be a nullsec resident. Yet you are always either piping in to back Malcanis or someone else, or flat out finding a way to bring up your highsec incursion fleet stories.


Malcanis and Tippia (and many others) just happen to be right. They both display excellent critical thinking skills and none of the bad thinking/personality traits of posters who are usually wrong.

If YOU displayed sound thinking I'd be backing you up post after post too. But you post in ways that just don't display wisdom or sound thinking in my opinion.
[quote[
Which btw... would net you less income than null if you didn't count LP, which is a commodity used by the market and irrelevant in a comparison since you are talking game mechanics of income through bounties.[/quote]

You are (again) wrong, isk is isk whether from bounties or LP selling. Even with that said you are wrong, My mach can get 40 mil ticks if uninterrupted in high sec, the same 120 mil (in danger) an hour I can get tagging along in an incursion fleet with the FC doing the real work (and in safety). I Make more in null dual boxing, but the main point is that It's kind of wrong to be able to do that in the most protected space in the game.


Quote:

If you thought I truly argued just to argue.. my presence on this thread would involve a much higher level of activity.

As it is, I will still contribute an idea, fairly, as concise as I can be (apparently S2n thinks I'm mentally deficient? meh), and will entertain the ideas someone puts forth.

As you have noticed since you care so much about my posting history, I am never one to draw first blood either, so it is safe to assume I am not doing it to **** people off.

I am however a big time fan of free will.

If you want to be in highsec, then be there. Nothing wrong with it. But do not pretend you are something other than what you are, or it will elicit a post from me.


I'm just quoting this part to highlight your extreme self-centeredness, which at the end of the day is your biggest failing. Why would I want to "elicit a post from you" LOL.

No,I'm just pointing out to a fellow gamer why he keeps having the same discussion difficulties he keeps having because he can't figure it out for himself.

You're not contributing Ideas, you're playing the wounded contrarian anytime Tippia posts anything.. and doing that badly to boot lol. How many times does Tippia have to forum pwn you before you reexamine your thought process lol?
Jenn aSide
Worthless Carebears
The Initiative.
#679 - 2013-06-03 18:47:30 UTC
Murk Paradox wrote:


What takes "it's too high" to do it? This is a game of pixels. It all only involves effort.


When one thing requires effort and another thing requires less effort and is more profitable, only a fool or someone really bored does the former.
Murk Paradox
Ministry of War
Amarr Empire
#680 - 2013-06-03 18:49:03 UTC
Jenn aSide wrote:
Murk Paradox wrote:



Funnily enough, my rated MLG squad from COD always did fairly well, and when we got bored with a weapon, we had fun doing other things.

Is a crossbow best to use for a match? No. But it generated an awesome triple kill during Search and Destroy and was fun as all get out.

Path of least resistance in a video game is kind of.. well... lazy.


Yes it is. I say that as the guy who used to do lvl 4s with an assault frig just to make things interesting. In my brief career as a Faction Warfare FC I used to throw pick up fleets and organized Squid (Caldari) allainces while yelling damn the torpedos on comms lol. In an old game i used to play (Mechwarrior 4) I used A/Cs 2s and A/C 5s and SRMs etc etc to fight people who were using the same damn clan tech mechs and weapons as 90% of the rest of people.

So yea, i know it's lazy. People are lazy and when talking balance and game play ideas, you have to take into account how OTHER people are, not how YOU are.

That's where the OP fails. He thinks you can change a thing or two and people with just offer up juicy frieghter convoy targets so he can play "wild wets bandit robbing a train". If Everyone in EVE were him, he'd be right, but everyon isn't him and the most likely result is people simply not playing in null sec as much.

[quote[
What's the point in that? The fun is in the content. To rob yourself by being lazy is to rob yourself of fun.

Why would I want to do incursions or missions or rat when I can simply pay $30 bucks and have 2 plex? Fastest way to make isk.

But the social aspect of making a profit in a fleet doing stuff that doesn't involve profits is infinitely more enjoyable.

Hell, go buy a T2 cruiser and attack a fleet or known gate camp with it. 250mil isn't alot and the effect is very gratifying once you realize you only lost a pixel or 2.

It doesn't really MATTER in the end.


You've demonstrated in the past that you have trouble looking at things outside of your own perspective and this is more evidence of that. This is where you struggle in these conversations, because you seem to think others will find things reasonable in the same way you do (then you get frustrated when they don't , thus the Murk paradox threadnaughts where you're solo arguing with an entire thread).
[/quote]

But see, that's where the originality stems from.

I don't have to understand, or see, from your perspective to realize you have one.

And I am not arguing with an entire thread (this time=P). I've been on vacation and have taken 3 days to read this damned monster lol. Which is also why I've been like 5 pages behind.

However, I DO get frustrated in some degree when I have had a X# of pages conversation and the thread has to turn to name calling.

That's where it is clear I am either right, or atleast not wrong by default, and my caliber is better than the others (yes that's arrogant but so is the ability to keep cool so whatever). It is VERY frustrating to try to have a conversation and have someone try to be cerebral about something, only to tilt and revert to name calling.

In that regard they can come visit me in Syndicate for all I care, or add a bounty to my head.

Juvenile backsloping is simply.. disappointing.

Oh and btw... try to read those threadnaughts sometime. You'll see people piping in with random stuff from different directions and I only end end fielding questions/accusations from multiple sources.

It's when it gets retardedly off topic I tend to try to reign it back in.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.